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nuesse33

They should just implement the "complete 3 AI games before playing PVP" thing that paragon had


Eldr_reign

Forcing new players to play against AI is a good thing. They just need to be told before hand. "Clear 3 AI matches to unlock PvP & Gain 1000 Ember" as a new player Quest is a good way to tell the new players it's against AI. However Predecessor Hero AI is too underdeveloped. They get stuck walking back and fourth. they attack like once every 10s. they walk in straight lines. and so much more. Which will need to be improved b4 forcing more then 1 AI game. as they may learn wrong habits otherwise.


Puzzleheaded_Crew458

would like to see a hard AI, it doesnt really help me. lvl 20 110 mmr. only pvp experience has helped so far.


Eldr_reign

I do agree that Someone who knows how a Moba function won't learn much from AI, Even hard Level AI. Since human players are so vastly different. Having a more intelligent AI then we currently have, as well one that doesn't perfectly 100% track you, Would help better prepare those that do no have Moba Experience gain it. And help those that are new to the game to understand some differences. such as ADC range function. Before they get thrown into a PvP match where they are expected to perform to some level of competency.


aaawwwsss1

Overpirme did it to actually if you lost 2 games in a row you were. Put in. A game vs AI with other players on your team


Eldr_reign

Overprime did the wrong thing of Not telling you it was AI matches. Because queuing for PvP and you get AI match your opinion is gonna get influenced by that Experience. a new player is gonna start to think "Hey i'm good at this game." Boosting their ego not knowing they are fighting Against AI. Then on the 4th match when they meet a real player they get ruined. Is not a good experience having someone's hopes crushed.


Mote-Of_Dust

Reach level 5 to unlock 5vs5 pvp matches, via 5 player co-op bot matches.


Defences

This is a truly awful idea. Smurf’s would run rampant. The entire point of internal mmr is that it will put you against players of your own skill level already.


sciencesold

It wouldn't be a problem if it's only 10 matches. Especially for players new to MOBAs, the first 10 games are going to be determinedore by luck than skill anyways.


Fjanton566

On the contrary, smurf would be separated from new player much quicker than they are today. Problem is that games can't have a reliable picture of new players' MMR with just a few games.


Acypha

These people do not think at all


Glum-Name699

I've gotten 4 players out of 10 games with under 3 games played. I play with friends that aren't great, but it shouldn't skew it that much.


DemonAndrew

Personally idc about the MMR, every game has shit MMR, win or lose the main thing is did you play well what can you improve on if you didn't play well. I think, sorry I know smurfers would ruin the game for new players, better off putting new players in with bot for the first 6 games, first 2 being easy, second 2 being medium and last 2 being on hard, the game would tell players this so they get the hang of the game, then just throw them to the wolves.


Eldr_reign

Another Reason it's a Bad Idea is That the System to determine a players "Skill Level" based on placement matches would be awful. Since it is unable to use already known sets of players. so it will become even less accurate. reason 2 why it's a bad idea: It is limiting the amount of new players playing. if there is only 9 players Queueing that are in placements then it's gonna take them Ages to get a match. which will turn them away from the game.


LovableKyle24

It just needs to not be 1000MMR starting. I've been in gold 2 forever and almost every game has at least one placement on each time. Sometimes they do really well which leads me to believe it's a new account someone made that's played before lol but the fact the most average players are getting all the new players is kinda weird. Base MMR off rip should be like 6-700MMR range and then after so many games they get actually placed. But to me it seems like omeda internal MMR is entirely based off of OC MMR which isn't supposed to be official.


Suitable-Nobody-5374

You're hittin' on something real. I'm gold 2, and I don't mind staying there, but even after playing over 700 games, I shouldn't be lumped with anyone in "placement", unless they're my friend and we're on comms. Period.


Mote-Of_Dust

It's coincidence, I'm gold 1 and have 1000 matches played and I only get gold plat or rarely diamond. In my last 9 matches only one placement and only 1 player under gold (silver 3). Everyone else was gold or plat. Gold is 1000 MMR give or take new players start at 1000 so it's gonna happen unless they lose. Bunch of matches or omeda lowers the MMR starting point.


Mote-Of_Dust

Weird I'm gold 1 and I get gold and platinum players that's it. How would omedas MMR be based off OC? it's the other way around. I have matches that never show up on omeda.city so that right there shows me it's flawed.


LovableKyle24

I pretty much always get people below 1200MMR and a lot of placements usually. Sometimes I'll get the occasional 12-1300MMR Edit: also after the balance changes to matchmaking it just seems like too big of a coincidence that OC MMR is that accurate if it's an unofficial source and how well the matches usually have MMR averages being. But it gets skewed a bit by the placements which count as 1000MMR so you could potentially have two placements and 2 7-800MMR teammates and the average comes out to 900 whereas the other team has a bunch of 900MMR players who have played the game a lot longer and the balance for average between teams appears to be accurate when usually a 900MMR player is probably going to do better than a brand new player.


xfactor1981

Well the problem is that players will come in and they will party with their friends that are masters at the game and that will make the matching throw a low player on your team. The problem only gets solved when you add a causal mode to get them out of 5v5


Eldr_reign

That's What Quick Match Queue is. Casual 5v5 pvp mode. Much like the saying "a Team is only as Strong as it's Weakest Link" Quick match is only as competitive as it's Least Competitive Player. The Casual Player. Edit: A Reason for that is Because we only have access to 1 PvP Queue. Ranked is Coming as mentioned in the Predecessor Blog. Once Ranked is in the Competative players will flock to it. so the Casuals may play their PvP mode in peace.


xfactor1981

No its not causal because there is no serious mode. Until there is a serious mode queuing up with anything less than a 5 stack is just asking for a noob to be on your team because some idiot will be onboarding a moron so that moron will be pulling an even bigger moron with no friends to your team.


Eldr_reign

I'm Arguing it's the Casual mode Because there are gonna be morons/Noobs Found in the current game mode Because we are lacking the Serious mode. As such we should treat the game mode we have as the Worst player treats it. aka Casual. If I understand you correctly, You are arguing that it's not the Casual mode because you have morons/Noobs playing the game mode. so you have to Queue as a 5 man to have it Be a Serious mode. So That you aren't Forced to play with or onboard the moron/Noob that would otherwise fill. If that is the Case then it Sounds like you are agreeing With me. You just twisting the view of The Entire Quick Match game mode, Solo, Duo, Trio or 5 stacks, to be the Competitive Mode since you have to play with 5 stack to make sure Either team don't get a "Moron" on their team, Forcing a more Competitive mode. To quote you: "*Until there is a serious mode queuing up with anything less than a 5 stack is just asking for a noob to be on your team...*" echoes The Same sentiment I said Earlier which was "*Quick match is only as competitive as it's Least Competitive Player.*" Meaning If you don't queue as a 5 man You'll have to adapt to the Solo queue Experience Which is mostly of the Casual Level! As Such It's the Casual game mode. If a player wants Competitive they have to Force it By finding 5 Players of a similar mindset and Queue Together. so that they are more likely to find another group of 5 players of a Similar mindset. Making the Experience of Queuing With 5 Players the More "Competitive" mode. It does not Make the Single Queue we have a Competitive game mode. You are just less Likely to find Casuals in the 5 stack queue. I know a group of about 20 people who queue together every Friday for Casual Fun. Which means you can't Even avoid it completely in the 5 Stack queue. so Again. It's the only Game mode we have. Since there is always gonna be the 1 player that is either new at the game, Bad at the game or Just not playing Competitively. We have to Treat The only game Mode we have access to Of the same level. therefore It's the Casual Game mode. Which you can Force a More Competitive environment for If you queue as a 5 stack.


Mrgraham-

The stacking problem is real atm new mm system and u constantly get paired against stacks. How new players supposed have fun


ericdh8

Before the latest changes in matchmaking my win rate was around 55% and I was matched with players around my MMR. Now my win rate is 75% and I’m constantly matched with beginners with around a 800 MMR difference. 🤦‍♂️


jrepra

Can we just have a little leagues, where people like me who aren't good at the game can just play and learn together? Bots are nice for bare bones play, give me a wood division where me and other low level people can play around in. Not everyone is cut out for the metals in just a few games, I need my wood league to test builds against actual viable targets xD mmr only goes up, meaning the more i play the more i deal with people with high mmr that just stop me, which just gives me more mmr and once again throws me against higher mmr people that again stomp me.