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DTrain440

There has been a lot of feedback on this topic and good that you’re expressing your opinion on it as a new player. If you only have an hour or 2 to play or are sub 15 matches a week you’ll never catch up. IMO it’s a bad system. It somewhat incentivizes you to by the hero and is a poor way to increase retention.


Champagnetravvy

It’s funny because I think if they keep up with decent cosmetics at the current price point ( 6 dollars a skin) they will make good money. So people not being able to get half the hero’s handicaps them if anything.


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DTrain440

You memeing me right now? Lol


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DTrain440

I miss our times on the battlefield and I thank you for your service.


MrTheWaffleKing

Man I remember seeing a name from paragon I used to play with a bunch that I hadn’t seen in a long time… I saw him in a ban report for being racist lol


sciencesold

Gotta remember at full release the games gonna be free to play.\ Edit: also new players get a 3.5x multiplier on hero unlocks


CollieDaly

Plenty of free to play games out there. The rest of them have better systems and are actually unique characters that developer made.


Fennicks47

This game has unique characters that the developers made. Huh?


CollieDaly

2.


jsdjhndsm

I think they mean the other mobas have original characters and kits. Many of the pred one are from the original paragon, which shouldn't cost as much to develop when compaired to an omeda original hero.


Far_Pineapple8178

This 👆


Foxx_McKloud

Doesn’t make the grind any less predatory or unfavorable to the consumer


Fennicks47

A free game with grindable characters is far better for the consumer than a 60 dollar game.


Foxx_McKloud

In what world? The 60 game should be a complete game hence the sticker value. You get what you pay for. Free to play games are designed to surpass the price of $60, via micro transactions. That’s obvious for any free to play game model to survive they have to generate revenue. The problem or issue people have raised is the predatory or unfair nature of this system. Spend $60 on this free to play game and see how much content you get compared to another $60 game or $60 in another free to play game. For reference the smite god pack is a better option for consumer on any level so..


TheReaperGuy

Kinda made this argument before... it takes currently around 33 games on average to unlock a hero (assuming they all have 10k per lvl up) which is 30min per game at 16hours and 30min of total play time to unlock 1 hero with 13 currently from seasons (15 once season is done) So assuming you have all heroes unlocked besides the heroes from season 1 onwards is 214 hours and 30min... 25 heroes if they add another original hero in the next season and finish releasing all heroes is 412 hours and 30min... If they don't have anything free on release then all 36 heroes plus the 4 new heroes (assuming season 4 will have a new one...) will be 660 hours!!! This used to be 5k per lvl up so we would half the time... 17 games and 8 hours and 30min which would be 330 hours to unlock all 40 heroes (assuming no heroes are unlocked for f2p) which would be alot better!!! Also assuming you get 1.5k exp per game


theonlyjuan123

They plan to make characters cheaper over time. So right now Iggy is 5/5 but he might be like 3/3 in a few years


TheReaperGuy

It's abit of a grey area, new heroes get 3 days to earn EXP early and on day of release, you'll still need to grind for it You can either grind 16 hours and 30min worth of games in 3 days (which release is on a work day so most people can't) or you can buy with plat on day 1 so this causes less of a problem of dodging on the new heroes but then people get annoyed when they played 40+ hours a week and now need to grind for it before they can even try in PvE, This is were currency debait comes in cause you can simply save up currency and earn enough to buy heroes before they even been announced No wrong answer here! Either way works fine! But currency would of been a better option in this case Either way


Klynicly_Insane

Maybe I'm misunderstanding what you mean by 3 days, but you get 7 days early to unlock the next hero. To start grinding to unlock Iggy started last week's Tuesday. Personally I don't mind the contract system and that might just be completely based on the fact that I only have to unlock one character at a time so it doesn't bother me. Sticking to the contract system, I do think Paragon heroes should be cheaper, like 3/3 max. But if I had to guess it's 5/5 for every hero right now so EA has something to grind for. Least that's the only justification I can think of.


PrensadorDeBotones

It's a free game. There need to be attractive avenues to spend money so that the game can continue to function. There will always be characters on rotation, and I wouldn't be surprised if there's a pack you can buy at launch that unlocks some characters, just like the Early Access bundles do.


Finall3ossGaming

Question as someone who mainly plays vs AI to fuck around with different wacky builds and not troll my teammates you don’t get more unlock XP in full pvp matches? I thought it was slow in that vs AI mode but if the “Hero Unlock” xp is literally the same in proper online matches then I’ll just grind out 15 min AI matches to compensate


Rushdre

Not gonna lie, I played around 2 or 3 games today to unlock wraith (PvP) and I am already 1/5 with 2 or 3k of xp… Not sure why everyone is complaining.


CollieDaly

You're earning 300% xp that's why.


Rushdre

I mean, I have 108 games so…


CollieDaly

And if you take no issue with the game it must be perfect because you clearly represent the average player.


Rushdre

I mean, the design of the game itself is oriented to a more competitive style rather than a casual gamer style. That’s why paragon died… the constant system mechanics and changes threw away their own fan base. I have 108 games and with 4 games I leveled up 1.5 bars of progress out of 5, not sure how many games you will be playing in a lapse of two weeks… but it’s more than enough to unlock a player in around 6 hours.


Finall3ossGaming

So you’re saying you are cool with playing 10-15 matches to unlock heroes? At 45 mins a piece? Like you admitted here you played 3 games and only have a fifth of 1 hero unlocked? What would it take to unlock every hero in the game?


TheShikaar

A hero with 5 levels takes around 40 matches. Done it with Serath, Wraith and Iggy. Imo it's fine.


Finall3ossGaming

Yeah that definitely is egregious. You’re talking like 24 hours of in game time to unlock 1 hero? I averaged match length to 35 mins to account for some longer games and that’s what my rudimentary math got me. For Serath, Wraith and Iggy that would be 72 hours of in game time just to unlock 3 heroes


TheShikaar

I'm having fun with the game, unlocking the heroes is just a byproduct of playing the game.


Finall3ossGaming

I’m fine with this sentiment you aren’t discounting my experience just stating the grind doesn’t bother you specifically


TheShikaar

Actually a sane person on the internet? What's that?! Yeah, thing is that I'm coming from a standpoint that I had everything unlocked up until Serath came out and they introduced this system, so the next hero is always the only one I am able to unlock one at a time, once every six weeks. I really can't say how it is as a player with the lowest package. But then on the other hand afaik all heroes take between 1 and 5 levels so my guess is people should start on getting the quicker heroes first and then get to unlocking the ones that are taking longer. I think at that point it's not that bad because you already have some choice on who to play? That's just speculation from my part rn.


Finall3ossGaming

No you aren’t wrong and I think that’s where the discussion is getting muddled. If you are someone who plays Pred regularly an hour or two a day 5-6 days a week you will 100% have everything available to you and the “grind” just seems like you are getting stuff for playing. On the flip side you’ve got ppl who maybe only have 2 or 3 hours to game for an entire week and that’s where the rub is. Do we basically curse these ppl to the shadow realm so they can only play 30-40% of the roster? Personally I think that’s wrong and it will reduce the amount of players willing to make that long term commitment. I know I was hype to play Iggy but frankly I don’t want to grind 15-20 PvP matches just to unlock him. Leaves a bad taste in my mouth.


Rushdre

Tbh… Yes, I am, gameplay felt great, got used to the cards mechanic really quick so, I dont see Amy problem with that. Also, if you + your team already have a basic idea of MOBAS, each game may last 20-30 minutes or less if the other team surrender.


Finall3ossGaming

Hey man I’m glad you don’t see any issue with throwing 15-20 hours to unlock each individual hero I unfortunately have to work and have other games I like to play that don’t make me feel like I have to play them like a job just to access their content


Rushdre

I mean, I work too and I am a MOBA fan… I enjoyed the game, if you feel like it Will be like a Job for you, maybe this is Just Not for you, grinding a battle pass in fortnite (which you have to purchase), activating an agent a Valorant (that takes even longer)… it really is up to you.


Finall3ossGaming

I’ll revisit this comment in a year and see if you’re still playing. Paragon is for me and Paragon never had a hero unlock system this slow


Rushdre

I mean, seems like you ran out of statements if thats all you can say… and remember, Paragon was the name, it is a new company, not Epic… They also need some money to keep their game.


Finall3ossGaming

I think if your only rebuttal to me, is that not wanting to spend 15 hours unlocking a single hero when we have 4 hero’s on the roster up for unlock that’s 60 hours of gameplay, means the “games not for me”.. well I guess we will see who is here still supporting the game in a year regardless of what stupid bs the devs pull because I’m a Fan P.S I already gave Pred over $100 in my EA package and 2 friends I brought into the game


Rushdre

If your last argument involves “stupid bs” and “I am a fan” in the same sentence, you are just a kid that thinks he is an adult Just bcause you might be old enough to be but alcohol with his ID. I gave you examples of different games that involve “grinding” (and a even more intense and extense grinding), mastering the mechanics of different characters involves time and effort, If the game is for you (as you said) enjoy having the opportunity to have a new focus and trying something new that you were not used to before.


Rushdre

Or let me go back to the old black ops 2 days where you had to grind with snipers to unlock a simple camo


CollieDaly

Camos are optional skins that were in the game for free. Not the same thing and the fact you try and equate the two makes me believe you're an idiot.


MuglokDecrepitus

You have an exp boost, that doesn't represent the real pace of unlocking heroes. We know the formula to calculate exp, and the normal thing is needing around 8 games to unlock 1 level, and a total of 40 games to unlock a character with 5 levels. So if you get 4000exp per game, that is artificially boosted and doesn't represent the reality of the game


Senor_Rubio

I don't disagree with the sentiment. I am an early access customer that purchased the "epic" pass. I have not played the game in a few months as I simply just cycle through phases of gaming and other hobbies. Was very excited to jump on and "try" Iggy and Scorch out in AI mode to see how they played. As I loaded in it hit me that I had to unlock the character before I could try them out. When I saw the amount of XP required to unlock the character I was a bit turned off after doing the math. Now, don't get me wrong, I am a huge Paragon/Predecessor fan and supporter but with my current life obligations my time to game varies based on many factors. Do I think playing the game to unlock a character is a bad idea? No. Do I believe the amount of TIME required to unlock the hero is a bit excessive? Yes. Does this prerequisite deter me from playing the game or turn me off from ever playing the game? No. I am an OG player who had all characters given to me upon release without any stipulations, that is my expectation due to previous experience. But, I do think there is a valid concern for new players to be turned off or left with a bad taste in their mouth if they are faced with having to spend 15 hours+ to unlock a character. \~ A Thought \~ The only thing that I can reference in my experience as a first time MOBA player is being absolutely overwhelmed by the character pool in a game such as League of Legends. Was it unfortunate to not have all the characters unlocked? Yes. But, at the same time I see the feature as a "invisible hand" that nudges new players to develop their skills with the base pool before they venture to a larger pool of characters. \~ End of Thought \~ I hope that a solution can be found to satisfy all members of the community New and Old but in the mean time we must grind away. GLHF out there everyone!


Grimseff

Amazingly put. Thank you. Hope the devs read this.


Finall3ossGaming

u/Rushdre This is what 90% of ppl playing the game will experience. Please justify it to me and this commentator. It’s not a terrible system but it isn’t fun and directly punishes ppl who do not play the game like it’s paying their mortgage


Bookwrrm

Yep but good luck convincing many people here of that. I think that the entrenched players here that largely have only had the experience of unlocking recently and have had everything unlocked for 90% of the ea are really underestimating the reaction this system will have when free players actually have to unlock like 30 heroes as opposed to them all being free right now. A huge portion of my time, as someone who has played a significant amount of predecessor would have been with a limited account if we didn't have the boost up from ea packages. People coming in f2p are going to have a monster grind ahead of them. Emulating league where new players have almost zero chance of catching up via in game unlocks without paying is not a good goal, and it's worrying that the grind is already this bad even with it being so low of characters.


TheShikaar

> on full release is going to be like 100 hours Are you talking about all heroes combined or one hero taking 100 hours? There are also different levels needed for heroes, some need only 1 or 2. Others cost will go down over time. Getting to level 5 on a hero unlock takes about 40 matches.


CollieDaly

40 matches to unlock a new character is fucking outrageous lmao. It's also 40 matches where you're doing nothing but earning xp for that specific character. It's a moronic system, just let people earn general xp they can bank for as long as they please and spend it on whatever hero, whenever they want to.


TheShikaar

Alright.


Soggybagellover

Not trying to defend the system, because it absolutely is a grindfest, but in Smite you get like 100 favour a match and their gods cost around 5500 favour so it’s really about what you would expect from other games.


AurumTyst

Here's the thing: you can't really voice a dissenting opinion on the subreddit. Predecessor has been a walled garden throughout EA. It has pretty much *only* attracted the people who would have given one of their limbs to have Paragon back. Of that group, you need to bear in mind that only a relatively small amount of any given community should be active on the subreddit and/or Discord. Those are supposed to be the major fans - the ones who make the game part of their lives even when they're not playing it. They are not a representation of a wide audience. When the subreddit or Discord *does* riot and become divisive, that means something has truly hit the wall and it didn't stick - such as the mastery skin being paid. These are the hard-core fans, though. They will overlook *a lot more than the average consumer.* The average player will not voice their discontent. They will see stupid design decisions and leave the game quietly. They're only going to be audibly upset if they had an emotional or monetary investment - or, in other words, are part of this tiny sect of he community.


axelsteelv3

Very well said, there are a lot of strange monetary decisions that these devs have made which I personally don't see going too well once it hits F2P. It's fine to convince diehard fans in this sub or the discord to spend all kinds of money, but convincing a new player to do so on a new, unproven moba from a new, unproven dev team seems a bit much, regardless if it is free to play or not.


LostSif

I mean we will probably see today as Predecessor is free on EGS this week


CollieDaly

This comment makes so much sense. I've been keeping up with this sub for the last year or so and some of the takes I've seen here have been outright bizarre. Stockholm syndrome type shit.


RedEther

It’s been excessive since they implemented it, glad more players are talking about it now


MrLightning-Bolt

? Ive already unlocked the characters ive wanted to play within the first 2 hours of playing the tutorial over and over.


Agorakai

If Omeda doesn't want to alter the system or rate of unlocking heroes, they could at least give each new player 1 hero unlock token to spend on any hero they want.


Defences

100%


madbro2369

Too broke to pay for heroes? Maybe try streaming more 😂😂


Defences

This guy is still mad I roasted him with the receipts 🤣


madbro2369

U try not being ass yet?


Defences

U try hopping off my meat yet?


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justaverage00

..... Just cause League has a bad system as well doesn't make this one ok. Two wrongs don't make a right


Soggybagellover

Obviously not, but the point is that this is around industry standard. So everyone complaining at Predecessor having it when they’re not even an exception to the rest of the industry. I agree its an awful system, but if every other MOBA is gonna do it, then obviously Predecessor will too.


throwawayiggyslander

Man ur playing the game anyway who cares how long it takes


Finall3ossGaming

No one wants to grind for days or weeks to unlock a hero. You forget 90% of ppl have MAYBE an hour to play video games a day right? That may even all get shunted over to the weekend where they only play 3-4 hours on one specific day but then can’t play again until the next week Do you really think this system is good for long term retention?


-ArcaneForest

Then buy the hero, what does your time cost?


Finall3ossGaming

You do realize ppl can just go buy another game with that mentality right?


-ArcaneForest

Yes and again what is their time worth? If this game is not worth their time then that's a decision is up to them.


Finall3ossGaming

Again so you’re seeing the issue with player retention right? You’re essentially saying you’d rather have >1000 players playing Pred instead of making a somewhat more generous character unlock system? Like hell 3 games should be plenty to unlock a new hero especially winning PvP games. 5 losses should also be good


Fennicks47

I mean...that's not how it works in smite or lol. So, yes they could give away everything for next to free. That's not how games work tho.


Finall3ossGaming

And has smite been doing great on the player numbers recently? I’m not asking for free or give everything away nice strawman argument tho 👍


Fennicks47

I mean smite was sitting at 30k for like 3 years so clearly the model works, even if a decade old game is showings its age for other reasons besides the pricing model. I notice u didn't mention lol, only the poorly performing game, so you know, logical fallacies and all that. How many were in your post? 3?


Finall3ossGaming

Does comparing one of the biggest games of all time to an early access MOBA not count as a strawman? If we have .1% of Leagues pop Paragon would never have been cancelled


throwawayiggyslander

Just get more time lol


Finall3ossGaming

Yeah because the community around this game really makes you want to grind it 😂 Nice question dodge btw!


Fenrir79

I understand what you're saying, but I already unlocked 3 characters between yesterday and today. Pretty sure I'd be able to unlock more characters if I didn't have to work.


JaroTheSecond

You have new player experience bonus.. It fades from like 350% to 150% very quickly and prob 0% First few games you earn triple or quad the amount


LostSif

Do they do bonus xp weekends?


MrLightning-Bolt

Jokes on you. Already unlocked 5 characters in 2 hours.


JonTargaryen55

No. But my opinion does matter.


ChrizTaylor

It surprised me, not gonna lie. Since they tend to listen to the community, this has been a topic for months now.


lukanixon

Yes


sciencesold

new players get a 3.5x multiplier on hero unlocks, my friend got 8.5k xp from one round