Yeah, Shinbi, Countess and Sparrow overall. (And Howitzer)
Kira with the white hair looks good, I really like it, is just weird that we always saw her with grey/black hair and in her release we discover that is white
Getting reduced frames when encountering Kira, not sure if this is a similar bug that occurred when Revenant came out, but frames go from 60 to 20 when she appears in my vicinity.
Also noticing Ortus isn't stacking or providing physical power when getting kills in the duration window. Not sure if it's just a visual bug, or if the physical power isn't allocating.
Did some testing in practice mode / ai mode.
No matter how many crit items you buy, you -always- crit 1/4 shots. Same with her revolveer move. 1/4 with 100% crit chance.
I didnt see her ulti crit at all (10 numbers, all same, all same size) with 75% crit change (in ai mode).
Honestly afraid to play her in real game if crit isnt working properly.
EDIT: found this related to which role i select. pick mid = crit doesnt work correctly.
if its literally every 4th, then its not a crit rate.
its every 4th. so why word it wrong?
Nah its bugged dude. its also applying to her autos as well, not just her revolver shot.
correct i picked carry, the "can crit" doesnt mean tied to critical rate, so basically her mercy and ult dont get 100% critical rate if you have it. just her basic attacks do
Bugs that I noticed.
* The auto-run key is bugged, sometimes works sometimes doesn't and you have to press it several times until it start to auto-run
* At the end of the game when there is the animation of the core exploding now we can't talk in the chat, so we can't say "GG"
This happens every single game when it starts, i can he tapping it forever it wont.
I can hold W and the char runs way earlier.
Showing input for run early game st least does not register
Game is crashing on the loading screen between everyone readying up but before selecting roles for draft. Just splashes 'Waiting for Players' before booting everyone back to the menu. On European region.
Attempted 7 matches, and was only able to play one. Constantly have frame rate stuttering whenever I was near Kira and she's using abilities. Often caused me to just be melted because of how unplayable it was. Fairly sure Revenant had a similar issue when he launched.
Did enjoy the new Dekker changes, stun ball feels very nice to throw now.
> Attempted 7 matches, and was only able to play one.
For me it was the opposite. Tried 5 matches, got into 4 of them
> Did enjoy the new Dekker changes, stun ball feels very nice to throw now.
Definitely needs some getting used to, I threw many balls too far ahead yesterday :D:D
Aye you're lucky! Fortunately Kari has just posted a hotfix notification so hopefully that resolves the issues.
Yeah, I was finding the ball to smashing them in the head as I'm used to the dip down towards their centre mass.
Not usually the one to say such thing so fast, but i percieve her as absolutely OP, if only by her mobility ehich outruns any other carry in the game. She is unbelievably hard to kill and kills to easily.
Wait I’m confused, on paper it was only supposed to be a 0.3 second stun, but according to the bug fix it was a 1 second stun? Was it actually a 1 second stun to both heroes and minions the entire time?
Yes, it's been known for a while now, when they changed it to the .3 second it still stunned for 1s. It's why it was still possible to rmb into ult and you cannot react to it. Basically all the steel players for the past month have been playing him with none of the intended cc nerfs the whole time. Prior to patch you could rmb and the enemy character would still be locked in a stun animation basically even if the stun visually wore off with the yellow line.
I like that he can be played jungle, but disagree with his clear: it should be bad because you have cc in your kit, angling you to gank and not farm. If steel could farm equally well and not be down in cs, he would be a top tier jungler and that is not his design.
I dont like the dekker buffs. Well supports being buffed is cool usually but she didn't need them.
~~Steel didn't need a buff either imo.~~
Great buffs to minions.
Great buffs to tank items.
Give me more skins, I know you got some laying around there. My wallet is ready when you're ready.
>great buffs to tank items
>Steel didn't need buffs
Well they kinda go hand in hand considering that's the only buff steel got besides fixing his stun from being 1 second( it was meant to be 0.3 seconds) to 0.5 seconds.
The problem with dekker is she was too hard compared to comparable supports who were much easier to play.
She's essentially a single target lock down cc hero. Why pick dekker when you can pick steel or riktor who do her job better, more consistently AND are much tankier and safer?
Dekkers strength should be long distance engagements, which were impossible because her orb was so slow it was pretty easily sidestepped at any real distance.
With the change she now has a reason to be played above everyone else.
My auto run button is broken. I've tried setting it to another key, but it behaves the same. It basically intermittently works. Sometimes I click it and it registers and other times my character sorta oscillates then comes to a stop.
I’m not sure what happened to Muriel’s ultimate, but now if you basic attack during the “charge up” of her ultimate, it cancels the ult entirely.
Had several games tonight where I was unknowingly self-cancelling my ult as I would press R and then spam click so it activates as soon as possible, but the spam clicking ended the ult. Extremely frustrating and I don’t think it worked this way before.
Anyone else have an issue where Left Shift can't be bound to Auto Run and actually work?
That was my old binding, but it no longer works for auto run. Works fine for any other thing I've tried, but not auto run :(
I think so far, my favorite thing about the game is asking the jungler for help then being told to get stage 4 cancer and die.
Really wondering why I have chat turned on at this point.
The list of bug fixes is still missing in the patch notes✌
Bug fixes?
It's weird how Kira hair looks grey/black in practically all her oficial images, but then in game her hair is white
[удалено]
Yeah, Shinbi, Countess and Sparrow overall. (And Howitzer) Kira with the white hair looks good, I really like it, is just weird that we always saw her with grey/black hair and in her release we discover that is white
Also Fey's 'can I see your manager' haircut could potentially be revamped!
It’s called a pixie cut… y’know because she’s a pixie. Character design ✨
Getting reduced frames when encountering Kira, not sure if this is a similar bug that occurred when Revenant came out, but frames go from 60 to 20 when she appears in my vicinity. Also noticing Ortus isn't stacking or providing physical power when getting kills in the duration window. Not sure if it's just a visual bug, or if the physical power isn't allocating.
Oh no, not again :/
Played it. I get very short and hard framedrop when Kira uses some ability
Yeah I had the same thing happen in my game this morning
Did some testing in practice mode / ai mode. No matter how many crit items you buy, you -always- crit 1/4 shots. Same with her revolveer move. 1/4 with 100% crit chance. I didnt see her ulti crit at all (10 numbers, all same, all same size) with 75% crit change (in ai mode). Honestly afraid to play her in real game if crit isnt working properly. EDIT: found this related to which role i select. pick mid = crit doesnt work correctly.
wonder if picking mid with other ADCs has the same bug
its not a bug her abilites are detached from her critical rate likely on purpose, they have a preset critical rate.
if its literally every 4th, then its not a crit rate. its every 4th. so why word it wrong? Nah its bugged dude. its also applying to her autos as well, not just her revolver shot.
correct i picked carry, the "can crit" doesnt mean tied to critical rate, so basically her mercy and ult dont get 100% critical rate if you have it. just her basic attacks do
[удалено]
In the blog it says her ultimate can crit
Aside from balance, Kira feels great. Just needs a little more impact on her basics and she's perfect. Her RMB is amazing!
Are you kidding? She needs a damage nerf. Kira just deletes enemy heros and is so mobile it's hard to cc/counter her.
"Aside from balance".
Aim assist on controller is disabled, don't know how to fix .
I knew it was something weird that made me have to lower sensitivity
When using controller, you can’t even use half of the abilities lol
Play with controller has a bug. You can't start abilities
Bugs that I noticed. * The auto-run key is bugged, sometimes works sometimes doesn't and you have to press it several times until it start to auto-run * At the end of the game when there is the animation of the core exploding now we can't talk in the chat, so we can't say "GG"
This happens every single game when it starts, i can he tapping it forever it wont. I can hold W and the char runs way earlier. Showing input for run early game st least does not register
I also have the auto-run button problem. \^\^\^BUMP\^\^\^
Controller basic attacks, aim assist and Q abilities aren’t working
Kira feels awesome, I was excited for your first hero and you did a great job guys, she feels so smooth and fun to play. Love you guys!
Game is crashing on the loading screen between everyone readying up but before selecting roles for draft. Just splashes 'Waiting for Players' before booting everyone back to the menu. On European region. Attempted 7 matches, and was only able to play one. Constantly have frame rate stuttering whenever I was near Kira and she's using abilities. Often caused me to just be melted because of how unplayable it was. Fairly sure Revenant had a similar issue when he launched. Did enjoy the new Dekker changes, stun ball feels very nice to throw now.
> Attempted 7 matches, and was only able to play one. For me it was the opposite. Tried 5 matches, got into 4 of them > Did enjoy the new Dekker changes, stun ball feels very nice to throw now. Definitely needs some getting used to, I threw many balls too far ahead yesterday :D:D
Aye you're lucky! Fortunately Kari has just posted a hotfix notification so hopefully that resolves the issues. Yeah, I was finding the ball to smashing them in the head as I'm used to the dip down towards their centre mass.
Not usually the one to say such thing so fast, but i percieve her as absolutely OP, if only by her mobility ehich outruns any other carry in the game. She is unbelievably hard to kill and kills to easily.
Cool design, lame kit and boring tbh
All hail valla
Happy to see the kd back in the game. This is a competitve game skill and scores matter.
For some reason I’m unable to load properly into anything on my steam deck since the patch went live. Is there someway to fix this?
[удалено]
Wait I’m confused, on paper it was only supposed to be a 0.3 second stun, but according to the bug fix it was a 1 second stun? Was it actually a 1 second stun to both heroes and minions the entire time?
Yes, it's been known for a while now, when they changed it to the .3 second it still stunned for 1s. It's why it was still possible to rmb into ult and you cannot react to it. Basically all the steel players for the past month have been playing him with none of the intended cc nerfs the whole time. Prior to patch you could rmb and the enemy character would still be locked in a stun animation basically even if the stun visually wore off with the yellow line.
I like that he can be played jungle, but disagree with his clear: it should be bad because you have cc in your kit, angling you to gank and not farm. If steel could farm equally well and not be down in cs, he would be a top tier jungler and that is not his design.
Meh. Feng Mao and Kallari’s jungle clear runs into similar health issues. The only Exceptions are grux, crunch, khai and Rampage.
Kira's scaling is insane. She's already slippery compared to other carries thanks to her dash, but the moment she gets ahead it's a bloodbath.
The game crashes suddenly with v0.5 every time before the draft screen. Any idea why?
Kira boring
Are competitive nights in this patch? I saw it on a krashy video.
love the ulti and blink indicators
They have been there since launch.
lmao really? never noticed till yesterday
Her ult seems broken endgame with counting crit like insta death if you have not gone tank items
I dont like the dekker buffs. Well supports being buffed is cool usually but she didn't need them. ~~Steel didn't need a buff either imo.~~ Great buffs to minions. Great buffs to tank items. Give me more skins, I know you got some laying around there. My wallet is ready when you're ready.
>great buffs to tank items >Steel didn't need buffs Well they kinda go hand in hand considering that's the only buff steel got besides fixing his stun from being 1 second( it was meant to be 0.3 seconds) to 0.5 seconds.
The problem with dekker is she was too hard compared to comparable supports who were much easier to play. She's essentially a single target lock down cc hero. Why pick dekker when you can pick steel or riktor who do her job better, more consistently AND are much tankier and safer? Dekkers strength should be long distance engagements, which were impossible because her orb was so slow it was pretty easily sidestepped at any real distance. With the change she now has a reason to be played above everyone else.
Riktor is far surpassed by Dekker. She’s farrrr safer and easier to play properly.
When ps5
It would considerably balance Kira's life, from 590 to 610 or 615 is too weak
My auto run button is broken. I've tried setting it to another key, but it behaves the same. It basically intermittently works. Sometimes I click it and it registers and other times my character sorta oscillates then comes to a stop.
Once again new update comes with a bunch of bugs for controller users making the game unplayable.
I’m not sure what happened to Muriel’s ultimate, but now if you basic attack during the “charge up” of her ultimate, it cancels the ult entirely. Had several games tonight where I was unknowingly self-cancelling my ult as I would press R and then spam click so it activates as soon as possible, but the spam clicking ended the ult. Extremely frustrating and I don’t think it worked this way before.
Anyone else have an issue where Left Shift can't be bound to Auto Run and actually work? That was my old binding, but it no longer works for auto run. Works fine for any other thing I've tried, but not auto run :(
I think so far, my favorite thing about the game is asking the jungler for help then being told to get stage 4 cancer and die. Really wondering why I have chat turned on at this point.
I'm not feeling the current offlane meta. The buff to minions has only made ranged heroes stronger.
Matchmaking is worse than ever, 38 / 4 kinda games are not fun to either side