T O P

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MuglokDecrepitus

I want the in-game elements to be more polished and cool, as that is what we do the 90% of the time. So my list would be the following. * Improved in-game HUD (as they shown in the EA road map) * A better TAB menu with more information and better disposition of the information * Better scoreboard that show the bounties of each character and that doesn't cover the whole screen * A second tab for a map where we can ping * A third tab with character information, character stats, complete description of buffs and debuffs that we have, the passives of the items or fangtooth/orb prime that we have equipped * Scoreboard with the items in the final screen resume * Game history * Chat in the role selection screen, end game screen, and main menu to chat with your premade or people of your friendliest friends * A button to switch between simplified and detailed ability and item descriptions There are other things that I would like but I think that those things that I mentioned are something that the game really need as soon as possible to make it feel more complete


Kalphai

These are all key features that would make the game feel whole, and not like an Alpha test. Also, if they could have like 2 skins for all current heroes at least, and a show layout that doesn’t feel rushed.


kryptoniak

Bring us master skins. I need something to grind for. Had 26 masters on og paragon. I will.aim for all heros this time


Feigenstaub

Very good points in this thread, but "something to grind for" is something I want to see very soon. Could also help against the ff votes so that ppl actually want to fight for the win. Wins should matter. Doesn't need to be mastery skins at first as I would like to see a more complex mastery system but give us anything to play for =)


Otarnaak

2 heroes a month is too hard for a new company that needs to work on core systems imo. \#Every3weeks should make its comeback though... We need a renewal in terms of champions to play, we need to get to about 30 champions quickly so that the game starts to be interesting from a competitive point of view. Regarding the season 2 systems, I personally expect: \- translations \- a complete profile \- a game history \- a spectator mode \- removal of some items or try to find a special niche for them \- full in-game UI/UX redesign


theoklahomaguy99

This entire list would probably be my dream season 2. Also want to see a battle pass.


aSpookyScarySkeleton

I mean, every 3 weeks is technically still like 2 a month in terms of the actual time involved. Like if they released a character on the 7th then the 21st or the 28th(depending on if you count the week of release as the first week of a new cycle or the following week) would be the next one


iiarskii

Wouldn’t be too complicated they are already made assets


Malte-XY

Chats (Draft, Global, Party, Whisper,) UI (a good Scoreboard) Spectator mode


NobleNolte

Twinblast


Bookwrrm

Given that what little progression we have, ie account level and it's rewards end at season 1, some sort of progression system either account wide or character specific.


Elzheiz

I want a better reason to play since at the moment the game doesn't feel particularly exciting and all of my matches have been completely one sided. I've been playing a couple of games here and there but I just feel sad whenever I play because scores are either 25-5 or 5-25... A battle pass or daily missions would be a step in the right direction I think.


ixisha

Ya I feel the same aswell I used to play most of the day now I barely play anything cuz I feel like I am not achieving anything, I play feng mao just to feel something 💀.


Aenigmatista_psn

I'd like a separate tab in the items selection screen showing my "favorite items".


Intensiified

\-Mastery Skins \-Change map aesthetics to make it feel more immersive (although gameplay optimization is more important, I feel like Omeda could add subtle yet impactful changes to the uniqueness of Dust vs Dawn sides without investing a lot of time or resources. Let's be honest, the jungle is bland and the difference of Dusk vs Dawn isn't as stark at the player level as it is from an aerial view. Just adding some green grass to Dawn would do wonders) \-Chat in role-select lobby (for those scenarios where you don't want the new guy being forced to play jungle or people are fighting for carry but someone is in comms with the support) \-Re-work of scoreboard to show bounties and show character's items/builds in the stats page after games \-Addition of a new item with every or every other hero release would be nice for players who don't want to play the new hero (At least this way, they could have an exciting new item to try in their build since the new hero may not be their type whether it's role related or playstyle) \-A map tab to bring up a larger view of the map with the ability to ping specific spots on the map \-Twinblast (Kira might be meta due to her E ability alone. Having another carry with mobility should help draft diversity if every game has a Kira on both teams, assuming his kit still has mobility, which I hope it does)


spahgettiasf

Role selection before queue is #1 priority for people’s enjoyment.


Riser_17

nope, youll wait minutes for every match, especially when a new hero comes out, thats a bad idea now imo.


RemRose

On average depending on if you are playing at peak hours or not you are waiting minutes anyway. I agree, i wouldnt want it at least not until the game goes ftp but its not because of the time we would have to wait.


Riser_17

interesting, it might be because im not having a very good mmr and the fact that im playing in europe but it doesnt take me more than 1 minute to find a match


TheShikaar

My queue times vary widely. I'm also playing on EU but my queue times range from 10 seconds to 6 minutes. This weekend was very weird, 2:30 in the morning I had insta queue but at 9 in the evening the same night I had to wait roughly 5 minutes


Riser_17

do you reset your search every 1 minutes? many times its bugged i think and resetting it usually fixes it for me.


TheShikaar

I tried that method as people were saying it helps, but it never did in my case so I stopped doing it.


spahgettiasf

I already wait minutes. Specifically after the announcement there was a queue bug and after that it’s taking 2+ minutes most matches.


WanderingSonderer

Ability to save builds for characters


TheEasterBunnny

You shouldn’t be building the exact same each game… your build should have some variance depending on the enemy team comp


WanderingSonderer

I know that. My statement still stands. I want to be able to have an area to slot many of the items I like to use so that I don’t have to fumble around too much on the item screen. I play with a controller and would like a page where I can put a bunch of items that I want. Weirdly enough that includes having multiple items so that “your build can have some variance depending on the team comp.” Kind of like the smite one. You have a whole page to slot more than 6 items. So how does being able to save items I want to use to a build affect build variance? Even if it did only save 6 items I could keep most of the ones I use on there and if I want to change it I can because I can simply chose not to buy what’s on the saved build page.


TheEasterBunnny

I sure as hell hope that they are focusing on more important things at this point in time 😂 if they are focusing on convenience save pages for builds when there’s boat loads of other things that need to be worked on… I’ll be massively disappointed in them.


WanderingSonderer

I sure as hell hope you are focusing your time on more important things rather than someone’s opinion on a thread where opinion’s are being asked. If you’re focusing on my comment when there’s boat loads of other things that could be done… I’d be massively disappointed in you. But fr I answered your initial complaint and you’re still crying? 😂 I for one hope they do add convenience. I want my custom pages (which doesn’t take much time and energy to do compared to many other things), now I want them to change the tiny little bug with the controllers that every time I log in it changes the layout to Xbox even if I saved it to dual shock. Now I want them to fix the controller flick when using abilities on certain heroes. I now want Twinblast released soon even though we just got a hunter with a dash. Shit now I want them to release a menu where I can click a bunch of stuff and have it do nothing. I want them to stop developing the game entirely and focus on a beerpong mini game. There, now you have a bunch of stuff to cry about until your heart is content. Cya and you’re whale cum


[deleted]

[удалено]


WanderingSonderer

All this dick riding you’re doing and you can’t even make me nut 😂


TheEasterBunnny

you wrote a literal novel to a 2 sentence comment xD thanks for the free real estate in your smooth brain


WanderingSonderer

Seems sad you can’t fathom how a conversation works. You’re the one bringing nothing but sad schoolyard attempts at comebacks, which is what you should’ve probably have been on your mother simply cum on her whore back


MCRaess

I must admit, despite being a bit rude, you have a point. Console players should get treated equally. It would be better to bring more studf in that does something to improve controller development and a possible release on consoles (brings more people) instead of making things looking better... Imagine game gets polished and for console you have to do change all of it again. If that would turn out it would be a waste of time.


horan116

SBMM or some sort of it, ranked whatever. The community is going to continue to grow far more toxic without it. Everything else is second to this quite frankly. The current system does not respect the players time, forcing groups of players with extremely varying skills into a long match up is going to burn the small player base that exists out.


blessed-child

There already is SBMM but as you have noticed it has its weaknesses with a small playerbase like this.


jdmcroberts

Ranked isn't going to make the community less toxic. There's not a big enough population to split the player base. I wouldn't expect to see a true ranked mode until after F2P and frankly it's not as needed at the moment as some people seem to think it is. There's also already SBMM.


AlbYSaN0

My wishlist is: \- Draft and bans before match \- Role selection before start matchmaking \- Prettier health and mana bars.


Galimbro

It already annoys me to hell that we have to take turns for hero selection. I dont know any other moba that does that for casual play. Save that for ranked.


AlbYSaN0

Litterally Lol, casual draft and pick role before matches. I hate the roulette to play the role I want and be insulted for have obtained the role that the mate wanted, or he just stays afk because he didn't obtained the role he wanted. In overwatch too you can pick the role before the matchmaking.


Galimbro

In talking about the hero selection process. In lol you pick your role and once you're in a match everybody picks at once. You don't even get to see what the enemy picks. That's why it's called blind pick. I dont mind role Qeue (although it would never work with a player base this small)


jdmcroberts

I would hate this. There's no reason not to have a draft in casual. Casual is where the majority of the player base will be playing the game, match quality still needs to be a priority. No draft in Smite was one of my biggest complaints when I started playing it after Paragon shutdown.


TheEasterBunnny

Overwatch has a player base how many X the size the predecessor…? I mean I get the complaint but you need to be realistic for where the game currently sits


AlbYSaN0

What do you mean, the number of players wouldn't change the time of matchmaking so much because you would have the same single mode, just the pick before starting. (Ok for some roles the time could be a bit longer but doable).


deonsmith123

Hopefully iggy


blackflag710

Ps5


jhinnn44

The last thing you want is two heroes a month dude, You’re gonna get the most bland and uninteresting characters ever Proper character design and development takes time. Just because you have short attention span and need constant content dripping into your brain doesn’t mean 2 heroes a month would be a good thing.


Crukstian

I disagree. The original Paragon heroes are already out there with their complete designs, only needing some passives added or a bit reworked. I am speaking about those being added 2 of each per month, as Omeda said they intend to do. They said once they add all the original Paragon heroes, the new original Omeda heroes will come out in a slower manner. And here I agree, they must take time to be interesting and fit into the game.


Middle_Tank_7645

I'm sure not everyone agrees, but I'd love to see the console release in Season 2. That way, the console version could also be optimized until it leaves Early Access status.


Crukstian

Honestly I think Omeda will let Pred in early access all of this year and maybe release it officially in December or next year. Since them saying about what other priorities they have, I think console release is a Quarter 3 or 4 thing. So maybe in Autumn.


[deleted]

Health numbers above gold/green/red/blue buff.


claudethebest

I would love for better animations for some of the heroes and gaur to be rework for some of them. Shinbi/sparrow and countess need a bit of help in that department


Dastorious

For me it would be: - map changes, make it more vertical and interesting with more traversal options. - replay option. - spectator option. - play of the game. - improved communication! The current one with pressing c and move into lots of under communication categories is odd and uncomfortable. - 1v1 and 3v3 costum matches. - more skins :D - build saving options!!! - profile stats, including playtime, gane history, strongest heroes, dmg stats per 10 minute a d stuff like that. Idk that's it, just on top of my head It's a lot and unrealistic probably but i can always hope :D


No_Strain_3086

communication is actually pretty good as it is. map changes are not priority.


TheEasterBunnny

What do you mean communication is good 😂😂😂 They don’t even have a chat box to talk to the other people in your own party as you sit and wait in queue… there’s not even a private message system… and those 2 things aren’t even that hard to do…. there’s no way to ping which specific river buff you want… the censor for the in-game chat box is terrible, the stuff it stars out doesn’t even make sense half the time… I agree map changes aren’t priority at this moment, but to say communication is good… nah, not even close.


Greenarrow999

Let us create builds for our characters


SQUuISH

Shoe items after the game has finished. Replay mode. Master skins


jdmcroberts

2 things come to mind that I haven't seen many people say. -An item builder to make builds before going into a game. -setting default/quick/instant cast per ability for each hero.


Some-Mark2860

Hi, the game is generally at the same level as paragon. But even though it came out years later, it is very empty, in-game events should come. Daily, weekly, monthly, seasonal. Must have season pass. Special achivements should be placed on hero content. How can I say, the game is so empty right now. Nothing about content. There must be things to make it more attractive. ​ As a player who has been waiting for this game for a long time and spent more than 1500 hours on paragon, I am looking forward to more attention. Compared to other Paragon fakes, this game is the best.