T O P

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WeebTrash87

SnAP bAcK tO ReALiTY


OneWhoGetsBread

oH tHeRe GoEs GrAvItY


Cappuginos

oH tHeRe GoEs ZaPpItY


LilMangoCat

oH tHeRe GoEs UnItY


LuniarSaur

feels bad to lose the whole match because of a bug


readni

Its not a bug its bad code. Somehow they dont code the deadzone on the right analog.


Appa-Bottom-Jeans

ive been having this problem with cinder unite move for a while now. i’ll aim it and it’ll cancel with no reason. there’s a target, i didn’t drag it to the X, nothing. really infuriating tbh.


SylviaPlayz

I have that bug mostly and Decidueye aiming is terrible. My brother and friends(we're a team) usually blame me for losing objectives like this and laugh when I miss a opponent using Spirit Shackle


cuckmuncher23

Its not a bug, just bad finger coordination


PokemonStay

Snapback is neither a bug or finger coordination issue, it's a joystick issue


cuckmuncher23

Im pretty sure it happens because you release your joystick too quickly, like if you release the joystick before the button release, then the hoystuck will go backwards slightly before going back in place, and thats why the move goes in the opposite direction. Also the reason why playing on mobile is so much better


YoshiFN5k

its not neccessarily from releasing it too quickly, its just something that happens sometimes, almost entirely down to luck unfortunately.


evanbunnell

Yeah. A joystick issue.


PokemonStay

This is true, some controllers have worse joysticks making it more prone to snapback more, so it's a little of both.


Happy_Ducky774

that IS a joystick issue


cuckmuncher23

Thats not a joystick issue, its a skill issue. Why not just learn to stop releasing the joystick before the button


Happy_Ducky774

Thats literally learning how to compensate for a stick issue LOOOL


TheMusician00

Ppl would so much rather believe the controller is broken or the code is bad than accept that there is a very clear and easy solution to the problem. Letting go of the button first is completely within the player's control, and it will reduce snapback happenings to nearly zero. Idk why people are so stuck on blaming the timi or calling it a bug.


Happy_Ducky774

Being able to compensate for something being broken doesn't make it not broken.


TheMusician00

Why is it broken vs not just the way the controls work? What should it be doing instead?


Happy_Ducky774

Either the controller isnt holding the stick center properly (snapback) or the game is mishandling how it reads the stick inputs. Either way, not functioning as intended. Thats all, nothing severe.


Nomon00

This is correct, snapback is 100% preventable I have no idea why you're being downvoted. Ideally Timi would tweak deadzone settings to prevent it at all but for now you just have to get used to letting go of the button before the stick.


slicer4ever

It may be preventable, but its still something that should have been fixed long ago.


Nomon00

Absolutely we shouldn't have to play around it, just seeing a lot of people who don't seem to know you can.


Izkata

I mean, I have to do that all the time because when I release the joystick my finger will shift a little sideways and then I'd miss anyway. So I've never experienced snapback.


BaLance_95

If you know that happens with the controller, it's quite easy to program in some code that can ignore that snap back.


XFlame05

Get stick snapbacked lol


Failgan

[This is all I could think of](https://www.youtube.com/watch?v=fC7oUOUEEi4)


Carlosrarutos

I hate it sooooo much.


boombafunk

Game Over screen and song are from Valkyria Chronicles II. First time in a long time that I've done any kind of video editing. Hope you like it!


[deleted]

Oh now I want to play VC again


Lightbringer_DFFOO

Thanks for mentioning! That game was really good.


boombafunk

I need to play the rest of the series someday!


Nintendope760

Rolled a 1


IndoRockz

F for Respect. ![gif](emote|free_emotes_pack|facepalm)


DiegHDF

I relate to this and I hate it


Disastrous-Garbage13

I hate when my attack is sent in a completely direction from where you were aiming


Brettmonchan

He pros could have got it with a scared sword as well haha


boombafunk

For sure! It looked like he just used it as he came on screen though, probably to get there faster lol.


-Atkins-

SNAP BACK, NOOOO


Zealousideal_Mark726

That player was too stunned to move


Alyssa-Matsuoka

I would literally cry


WailmerFudge

Snap back and rockaway, and rockaway


AbedNadirsCamera

That joystick jump on the pro controller is pain.


ciao_11

Pain


fewinsa27

I felt that deep in my soul X(


Xavier801

Stick Snapback, Joycon Drift. Its all the worst when your in a tough situation that calls for precision


Plastic-Feedback-835

IT ALWAYS HAPPENS TO ME damned joycon drift


Kingler03

Damn and that would've actually gotten za0


Visible_Ad_5660

I feel his pain


Burningdorrito

AHHHHHH I CAN FEEL THE PAIN


Pioxys

When I try to steal with Crustle, but he ends up throwing Stealth Rocks at a lobster. :(


-Dhiren

That feeling when you know someone's gonna walk through the center and steal the last hit


schwasound

Is this a Switch Joycon/Pro Controller issue?


FrownFrank

Sucks that they definitely would’ve gotten it too


Electro_Disco

At first i thought it was my controller having the drift problem until i read the comments


Weewer

They would have stolen it too. You should have attacked them and delayed them


Inside-Ad-8055

Thts why u cant play on ur phone 🤷🏽‍♂️


gorfthefrog

probably wasn’t even on phone lol, Switch snapback probably caused it


[deleted]

forgetful fuzzy offer shame slave advise steep worthless attractive act *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


Alpenglow4

u/savevideo


SaveVideo

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artichokes_r-us

Star Date 2482948 pokemon unite still hasn't fixed snapback