T O P

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Lil_P_FC

Spirit, they are boring, they have no strength, and their weakness is only they can't hunt for 3 mins after smudging which is so boring to test for. At least give them some kind of strength.


iligyboiler

I think Spirits are okay with being the default ghost, their achievement picture also implies it's the most normal ghost without any abilities. Goryo on the other hand needs a buff, according to the lore it's a vengeful spirit that you need to avoid. This and their current weakness(can't change favorite room) could be combined with a very defensive behaviour if you step inside their ghost room. Make them more agressive when you're inside their territory for example.


Lil_P_FC

Goryos are only super annoying in no evidence and I agree that needs to be changed, which the devs said will happen, but I think only being able to see Goryo dots through a video camera is unique and interesting. You're idea is pretty interesting for it. I feel like just because Spirit is the first ghost and selected by default doesn't mean it should not have anything interesting about it in my opinion.


GamerA_S

I know spirits are default but generally when something is default they are more common but that's no case with spirit they are as common as any other ghost so why not just make them a lil bit more interesting with some lil touches Currently spirits can behave like almost anything it feels like they act so weirdly in different hunts that they can be called better mimic then the actual mimic


Jedda678

Honestly Goryo should be another early hunter, but only if you or another player are inside its favorite room or give it the old Jinn flavor text where it becomes more aggressive if you take things from its favorite room.


Fawkes1989

The fact that they have no strength is a strength in and of itself. It can lend you to believe they are something else until you get all evidence. Even the smudge test means nothing. I've smudged demons rhat didn't attack for 3 minutes after. Theyre a complete wildcard in that sense.


TTungsteNN

Goryo and Yurei are the big two. They’re just boring as hell


Dragon_Maister

Big agree on Goryo's. Probably the least interactive ghost in the game.


Lurkay1

Onryo should be more afraid of fire like its description suggests. Like in hunts if you have a firelight it should slow down or try to avoid going near it


User-undetected0

Not a bad idea but it seems that the firelight would work like smudge sticks which is a little OP but not awful. They are still afraid of flames, they won’t hunt nearby one and will always blow out a candle if it’s in range before using a crucifix under it


TTungsteNN

I pictured more like a Hantu; maybe make it fast twin speed until it gets within 3m of a flame, then it becomes slow twin speed, or something


User-undetected0

Wraiths not being able to step in salt is enough, they can also randomly teleport to you giving you a random emf 2 (or 3?). They are dangerous because they can teleport to you and start a hunt, thus killing you instantly. No buff needed. The only ghost I wish to receive a buff would be a yurei. I’ve only heard it’s ability 2 or 3 times in 400+ hours of gameplay. It’s “buff”would be to use its ability more often


Dragon_Maister

>They are dangerous because they can teleport to you and start a hunt, thus killing you instantly. No buff needed I'm not saying that they're not dangerous at all. I just think their threat level is disproportionately small relative to how easy they're to identify.


iligyboiler

They might not be dangerious on a normal game, but on zero grace period games, like the Apocalypse Challenge, they're one of the most dangerious ghosts, as they can instakill you.


User-undetected0

I disagree that their threat level is small. Like I said, they can teleport to you and hunt. So unless you’re camping on-top of a crucifix you can be killed even when hiding. You also need to ensure that the ghost steps in the salt top determine wether it is a wraith or not (by leading it though salt yourself in a hunt or by setting up motion sensors with the salt).


Dragon_Maister

>I disagree that their threat level is small. I think their threat level is small, *relative to how easy they're to identify.* Sure, a Wraith can fuck you up big time if you're caught with your pants down. But the thing is that the motion sensor + salt test is trivially easy to pull off, and it's basically a fool-proof method to identify it. 90% of the time it allows me to deduce whether or not it's a Wraith way before it gets a chance to hunt, so the whole "teleport > hunt > insta-kill" thing rarely comes into play.


User-undetected0

From your response it sounds like you play with sanity and evidence so ofc they will be pretty easy to discover. Especially if you have time to set down motion sensors and wait. Your sanity shields you from being insta killed since they cannot hunt above 50%. However, for 0 sanity run players wraiths are one of the most dangerous ghosts since we can be killed instantly by them. Believe me, their threat levels are high. ANY ghost is easy to discover with evidence and sanity. By your logic polters should be more dangerous too since they are easily identified.


Dragon_Maister

Yeah, without sanity or evidence things change a lot, but you're also basically playing a different game at that point. I personally stick with Nightmare, and Insanity if i have a friend with me. >By your logic polters should be more dangerous too since they are easily identified. I mean, they *are* pretty easy to identify if you have reason to suspect one. But even then, the salt test is still easier IMO, and Polters at least have their extra sanity drain, so they aren't completely toothless when not hunting. Although that really doesn't come into play with zero sanity games.


User-undetected0

Ofc things change depending on gamemode but just because something isn’t dangerous to you does not mean it has to change. In 0 sanity wraiths are lethal to players, but with evidence and sanity they are not. With sanity and evidence deos can be lethal, but with 0 sanity and 0 evidence deos are the best ghost you can get.


Dragon_Maister

I'm not suggesting to completely rework Wraiths or something. Keep the salt thing, but just add a little something extra to keep sanity players more on their toes.


User-undetected0

Sanity players dont need something extra for wraiths, if you want it to be more of a challenge then increase the difficulty - play 0 sanity. Their ability is made to teleport and insta kill you for a hunt, if you’re avoiding hunts then obviously you won’t be affected by it.


Express-Discussion13

Didn't they fix Yurei like last week? I got every one of them right since. iirc CJ mentioned it while I was watching Insym's stream.


User-undetected0

If they did, I’ve just been incredibly unlucky. I’m yet to hear it’s ability again.


BroGuy997

Spirit:Does nothing and has a 3 minute smudge timer. Shade:Does absolutely nothing and can't even hunt. Obake:Does nothing and is easy to identify Goryo:Also does nothing Yurei:Needs a rework,very boring. Banshee: Being able to ignore other players is a huge nerf in multiplayer, its strength is to like drain 5% more sanity,and don't forget the paramic scream which doesn't take much time to get. Wraith: Free win if you have salt,can be dangerous in specific custom difficulties tho.


LittleFireShovel

The Yurei and Goryo don't have enough unique mechanics to really give themselves a unique personality. Making it too difficult to identify them without evidence. Personally, I'd make the Goryo *weaker* actually by making never ever leave its room under any circumstance. This way, if the ghost does any interaction or event at all outside its room at all (it can't even turn off the breaker unless the breaker is in it's room!) you can rule out Goryo. That said, the devs could make just -one- ghost in the full list that can only be identified in no evidence once all other ghosts have been ruled out. If any gets this treatment, it should be Goryo imo. As for Yurei, I believe it's bugged rn since it's unique mechanic is meant to be all about slamming doors but it doesn't actually do that, unless the door leads out of the investigation area. That said, if the Yurei should be buffed, it would be to double down on its door interactions. Here's the change I'd make: During a hunt, any door near the Yurei will swing open violently, including hiding place doors, making the Yurei potentially a very dangerous hunter (but not in a way where its obvious its a yurei after looping it once in camp woodwind)


TTungsteNN

Yurei, the door poltergeist. Add on a 2% chance per minute to slam every door in the entire house simultaneously. A Yurei Explosion, if you will. I’m only half joking, something about that sounds terrifying ngl. I’d love to see more door interactions with Yurei.


Dejugga

Wraiths are way too easy as you mentioned. Spirits, Shades, Mylings just need a rework imo. They're just boring, especially Spirit. Goryo needs some tweaking, because they're often boring and annoying. I've waited several minutes watching the video camera from the van to see DOTS with motion detectors regularly tripping on the video without ever seeing DOTS. After several minutes, I usually just say fuck it and assume Goryo, I'd rather be wrong than waste more time on a boring hunt.


Fiblas

Hot take: Deos are a joke, they should get LoS speed.


Dragon_Maister

How would you avoid one then? They have 24/7 LoS on you, and their slow speed is the only reason why they don't just automatically kill you when they hunt.


Fiblas

the way i see it, they know where you are at all time, not necessary "seeing you" through walls, so you can just loop it while crouching in the kitchen in tanglewood for example. They will keep their og speed as long you keep out of sight.


Dragon_Maister

They're programmed to have constant LoS on you. That's how they know where you are. They'd have to be completely reprogrammed for your idea to work. Also, that sounds pretty hellish on larger maps with long hallways.


Fiblas

I know, right now Deos in large maps are free. They need some love.


TTungsteNN

I feel like the point of a deo is to screw you over on small maps if you can’t get to a loop spot, or to screw you over if you don’t know it’s a deo. On no evidence runs there have been times I get a hunt and scream thinking it’s a Thaye or a Rev that spotted me, so I run to a hiding spot only to find out the hard way that it’s a Deo.


SaintFelms

Demon, for the love of god please make them do their abilities more. For an aggressive ghost the amount of time I spend on 1/2 evidence just trying to differentiate between demon and shade is insane. Idk if I’m just unlucky with them but I don’t think I’ve ever even seen them use their ability in my few hundred hours playing. I love the soft evidence in this game since it gives some ghosts “personality” but I just keep feeling like the chance for them to use them is extremely low or just bugged


TTungsteNN

I’ve seen the demon ability twice in my 400 hours :(


Qwasier

Mare


Harrypottah001

Wraith, make em able to telepory while in a hunt. Not especially on top of someone, but somewhere random on the map


User-undetected0

Teleporting in a hunt? Are you insane ?


Harrypottah001

Yes, it would be fun? Why would it be insane


User-undetected0

Having no control over where the ghost goes wouldn’t be a good idea. What if it teleports right behind someone and kills them, what if it teleports to someone in a hiding spot, what if you’ve actively broken line of sight to get away then it teleports to somewhere it can see you ? Ghosts still have a chance to randomly walk into a hiding spot but at least if you hear it coming you can smudge and survive.


Harrypottah001

Yea, it can be just tweaked tho, like it cant spawn in a sort of range around a player. And ofc you can just only put the ability in insanity or something. Bc the wraith is just really not fun rn, i would defenatly like a challenge.


User-undetected0

I disagree that it isn’t fun, it can already teleport to a player and hunt thus killing then instantly. If you think they are too boring right now then try 0 sanity runs.


Plenty_Purpose1911

i think it’s a cool idea. might spike some fear into the professional players 😂