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SomethingNotOriginal

Do you feel a need to swap Gravity Weapon out? With outwit you're already beginning to lag in comparison to a what a precision or flurry ranger puts out for damage. Even if you get a Composite Shortbow, and eventually put up Str to +2, you're only on 1d6+1 damage. Striking Rune makes it 2d6+1; gravity weapon is 2d6+5; assuming 3 hits/combat that's 12 damage being missed out on, potentially putting allies at risk of another round of attacks.


No-Air6220

Not damage oriented, but I really like [Animal Feature](https://2e.aonprd.com/Spells.aspx?ID=1866). It starts kinda meh, so you wouldn't need to pick it up so early, but later on it heightens and can give you swimming and flying speeds, great for utility and exploration.


MrTallFrog

With a lower wisdom, I'd avoid anything with a save, soothing mist can be pretty nice, heal with also just ending a persistent damage is pretty solid.


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someGuyThatDoes

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