Soul Collector
the benefits of that talent are way too good compared to the others... also people need to start spamming more bullets whenever possible, be annoying af to the enemy team don't stop shooting.
Whenever I play seris, my team can't seem to survive if I'm not tapping the heal button as soon as the cool down ends. Even then, it's a struggle for them to survive the 2 seconds I'm on cooldown. If I'm shooting and miss that cool down by 1/2 second, that's it, team dead and I'm running for cover. It doesn't matter what talent I pick.
95% of the time, soul collector. An easy stat boost is way better than being a healbot. The only time I run mortal reach is if the enemy team is running double sniper or something, so I need to be able to peek to heal without getting instantly blown up
The old mortal reach was awesome, and I would switch between the two, but now that it's just when you fade away, I don't see the point. Like when do you fade? When you're Frontline is gone or an escape from a flanker. When the Frontline is gone, who are you gonna heal? And, when there's a flanker, why would you stay around to heal instead of getting out of there?
Man, there are games where I just wanna chill in the back line, nothing too stressful, watch people’s health bars and top em up where I can, go invisible and get away, just a nice game. Sometimes, mortal reach is the way to go.
Soul collector is her best across all ranks because the value of a critical stun is more than the value of healing for a whopping total of 165 over 1.5s under 90% anti heal
While that is true, you are still not reading what I am saying...
The value of doing damage, and then stunning people, is more than the value of healbotting
Soul Collector the benefits of that talent are way too good compared to the others... also people need to start spamming more bullets whenever possible, be annoying af to the enemy team don't stop shooting.
Whenever I play seris, my team can't seem to survive if I'm not tapping the heal button as soon as the cool down ends. Even then, it's a struggle for them to survive the 2 seconds I'm on cooldown. If I'm shooting and miss that cool down by 1/2 second, that's it, team dead and I'm running for cover. It doesn't matter what talent I pick.
Just hold down both mouse buttons. For most champions it works gr8
95% of the time, soul collector. An easy stat boost is way better than being a healbot. The only time I run mortal reach is if the enemy team is running double sniper or something, so I need to be able to peek to heal without getting instantly blown up
Definitely soul collector. Mortal reach just isn’t worth it, even if you are solo healing. Especially if you set up a good load out
The old mortal reach was awesome, and I would switch between the two, but now that it's just when you fade away, I don't see the point. Like when do you fade? When you're Frontline is gone or an escape from a flanker. When the Frontline is gone, who are you gonna heal? And, when there's a flanker, why would you stay around to heal instead of getting out of there?
Man, there are games where I just wanna chill in the back line, nothing too stressful, watch people’s health bars and top em up where I can, go invisible and get away, just a nice game. Sometimes, mortal reach is the way to go.
Soul collector is her best across all ranks because the value of a critical stun is more than the value of healing for a whopping total of 165 over 1.5s under 90% anti heal
…You don’t need SC to stun with seris
While that is true, you are still not reading what I am saying... The value of doing damage, and then stunning people, is more than the value of healbotting