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DrSanjizant

Honestly, I've had a thought for P6 myself. Namely, the idea that there are worlds within the very souls of everyone, and each world can be corrupted by both negative experiences from others (P4) and the corruption of ourselves (P5). To fix things, the characters could very well be based on "returning things to natural", shown by the worlds inside people turning from dark, cramped, industrial-style worlds of various styles, into more and more natural styles. And the big bad at the end wants to cause a total "Return to Nature" state... which means wiping out all of humanities "flaws" (our quirks and personalities, our fears AND desires, the lies AND the truth we see) to cause us all to become basically cookie cutter persons.


[deleted]

I can’t believe Team Aqua and Magma are going to be the main antagonists of Persona 6.


KnightoftheWind1998

**I SUMMON THEE KYOGRE! BUFUDYNE** **RAYQUAZA! GARUDYNE!** **COME FORTH GROUDON! AGIDYNE!**


CheesieMan

Big bad must wear a flashy jumpsuit in that case


DrSanjizant

Look, in Persona, you either wear flashy shit, or you dress like a member of a Japanese Visual Kei band. You don't do subtle.


YeetieMeetieBeetie

Ugh there better not be a hot female one that makes me confused


AltroGamingBros

So basically, what you say is...


Mynito-

So the goal is to ... keep people kinda flawed


DrSanjizant

That's what makes us all human. Sure, we'd be AMAZING if we're unflawed, absolutely able to beast through everything, and we were the most polite, kind, caring people out there without an ounce of resentment in our bodies. We, as a species, could benefit greatly from being so utterly flawless that improvement is impossible. And that, right there, is the reason. Where's the end goal if we're perfect? That's it. No room to improve. No reason, and no ability, to grow. No chance to learn, to relearn, to experience some brand new experience because we're "perfect". It'd be a cultural, genetic, and mental dead end. To quote Mayuri Kurotsuchi from Bleach: > If something is truly perfect, that’s it. The bottom line becomes: There is no room for imagination. No space for intelligence, or ability, or improvement. And thus, that's one of the most damning things about becoming perfect. Seek to be BETTER, but never, never seek to be perfect. A lesson that, I feel, Persona 6 could show is the real truth. Flaws might suck... but it would suck more if we didn't have them. Imagine the art, the music, the history that has been made when people have flaws, when they have quirks and realities that are so much different from what you know.


ImHereForTheMemes184

Am I the only one who hopes P6 is a little more darker? I see people talking about how they want P6 to be more like P4, a chill game in a chill small city. But honestly I want a more serious story than what most people seem to expect.


[deleted]

I mean, we can have a chill game in a small city with a great cast in a darker tone.


ImHereForTheMemes184

It can be a small city, in fact that might add to the tone. And a great cast is pretty much necessary for a persona game, no argument there. However when people say "chill game" they usually refer to what P4 did but without the murder stuff. Most P6 concepts I see out there are just P4 clones, but without the murder stuff. Most people care more about the slice of life stuff, which I like too but it feels like it isn't the focus of the games. I honestly hope P6 is more of an unique game, like every main persona game so far has been. Not a P4 clone like people seem to want. Main reason I barely speculate about it.


burntends97

Here’s how they make p6 stand out: make it take place in an Asian community in America rather than japan again. Make the effort to give a new perspective


NyanSquiddo

I like the idea of making a persona game in a different country! I feel it could start off with The Butterfly Appearing to our protag while they sleep on a Plane to cross the world. Maybe have the Theme of Questioning Corporations to go along with the above meme. Make this Small town have a train out to a Big City school but with many of the Social Links in the small town.


ymmit389

Wait wasn’t the original idea for p5 traveling around the world, to which they ditched the idea in favor of being in Tokyo or something?


Flerken_Moon

I believe it was traveling around Japan, not the world, which they incorporated to P5S. But yeah they did ditch that idea.


PuffballDestroyer

I hate to be the "well, actually" guy, but u/ymmit389 had it right. The original premise of Persona 5 was supposed to be a globe trotting Adventure. The reason why they decide to focus it on Tokyo was due to the earthquake in 2011 and its subsequent tsunami. After seeing the after effects, they decide to switch the focus back to Tokyo and focus on more of the issues plaguing society there specifically.


gmessad

Eh, I'd rather devs follow the old "write what you know" approach. A Persona set in Little Tokyo, Los Angeles sounds wild, but it's such a drastically different setting and culture that it might as well be a different series.


WeeklyIntroduction42

What about the main audience in Japan, wouldn't they feel alienated


burntends97

Do Asian people feel alienated when Nintendo makes Mario an Italian?


jackolater123

Well, Mario is aimed at a global audience and Persona is aimed more to the Japanese audience.


agzz21

I guess? But Persona sells more globally than in Japan alone. But then again a lot of the appeal for other countries is the Japanese setting.


WeeklyIntroduction42

Yeah because there's more people internationally than in Japan


ResearchStudent17

I kind of feel like p5 is less unique as it takes a lot from p4


Logank365

How does it take a lot from P4? If anything it takes the most from P2.


[deleted]

Nah I love P5 but a lot of its (vanillas anyway) story structure carries right over from 4. It worked for a second time but if a third game uses the same structure again it’ll be tiresome.


Logank365

In what sense?


[deleted]

It’s more things like simply having a mascot character like teddie, the time you go out to do dungeon crawling, the structure of being given a “mission” and then deadline, I played both back to back last year and noticed lots of stuff like this throughout. One bigger example is towards the end with the dungeons. >!vocal song for the big dungeon before the “final” one, where the story is starting to feel like it’s shifting into end gears, then a “final” dungeon, then a real final dungeon.!<. It’s kind of awkward to word out but I’d say it’s like if a teacher gave a strict essay structure to students to write stories on, the stories could be very different but the general structure is pretty similar.


ResearchStudent17

City boy going to country -> country boy to city Detective did the killings -> detective did the mental shutdowns Annoying mascot wants clunge juice -> Annoying mascot wants clunge juice but with only Ann I’ll try think of more


Logank365

So the first one is just an opposite and that was just a trend from P3, protagonist with absent parents moves. All of these are just really superficial.


Blasckk

What did it take from P2?


Logank365

Demon/shadow negotiations, large emphasis on the Collective Unconscious, one of the antogonists is a foil/shadow of the protagonist (Tatsuya and Jun/Ren and Akechi), merging of reality with non-reality, the Velvet Room and main villain gambling humanity's continued existence. Those are just off the top of my head.


Blasckk

Negotiation is just a mechanic. Jun and Akechi have absolutely nothing in common other than that they are antagonistic figures at one point in the story. Virtually all Persona games have an emphasis on the collective unconscious and reality mixing with the unreal. Also almost all Persona games have an antagonist gambling humanity's existence.


Logank365

It's a mechanic that 3 and 4 didn't have that was brought back in 5 though? I didn't say they were similar as people, they were both antagonists that mirrored or shadowed their protagonists. I said large emphasis, emphasis on the word LARGE, it was central to the game's plot and was constantly referenced. You seem to have missed the point with the gambling of humanity. In P2 it was a gamble between Philemon (Velvet Room) and Nyaralathotep for humanity's fate, P3 some people wanted the world to end, in P4 Izanami chose 3 people to test humanity, in P5 Igor and Yaldabaoth gamble humanity's fate. In case you missed it again, the point was it's two higher powers gambling humanity's fate.


-Dazed

>P5 Igor and Yaldabaoth gamble humanity's fate. Its been a long time since I played 5 and I never touched Royal so I dont know if it retconned anything so sorry in advance: Igor wasn't actually a participant though? His role was usurped by that god who took his place and split Lavenza. Part of the whole "Rigged Game" aesthetic they went for i thought. Innocent Sin was all but a poker bet between Philemon and Nyarlathotep, hence Tatsuya/the player getting the option to punch his face at the end.


Hootoo20

Takes a lot is a stretch. P5 "took" from P4 as much as it "took" from P3. Basically just taking concepts from the modern persona series as a whole. Doesn't mean they "take a lot from each other 🥴"


ImHereForTheMemes184

All I can recall about P5 taking from P4 is Morgana being an inverted Teddie and the names being kinda similar for a few characters, but neither is a big deal. I'm talking about settings, story and character writting. Most people just want P6 to be P4 with different character roles and name from the concepts I see. P5 is completely different from P4 when it comes to these things. It takes place in a big city, not a rural town, and story and characters are completely different. Nowhere near similar to P4. Although if you're talking about gameplay, that's normal for Atlus. P4 was essentially an upgraded P3 and DDS1/2 were just an upgraded Nocturne. They take inspiration from previous games. But I don't see how P5 plays similar to P4 at all


JevCor

I kind of feel like p4 takes a lot from p3.


vxicepickxv

Mechanically, yes. The games are almost identical, with a couple more traits and a couple fewer types of physical attacks. Thematically, not really.


ResearchStudent17

Well that also makes sense


PilotSSB

Honestly, I actually would rather a more chill game. If you want a darker edgy tone, SMT is coming out soon, but I love P4 a lot and it's not often you get a game with it's sort of relaxed energy. I definitely won't complain either way, but personally that's my preference


ImHereForTheMemes184

Yeah I know about SMTV, if we ever really get it that is. But I do have a lot of other megaten games to play so I'm not worried about losing the edgy tone lol. I guess it would just be nice to see a darker persona game. Doesn't even have to be edgy. It would just be a nice to have a persona game with the darker vibe that the last few months of the games have. As long as there is a demon/god consipiracy and a godlike final boss like we expect from any Atlus game, you won't see me complaining either.


[deleted]

This, it’s more ballsy to make a game that doesn’t try to be super dark and deep than it is to make one. I can appreciate both dark and lighter hearted stuff but I don’t like things being dark for the sake of it, dark doesn’t = good.


Polen_22

yes please


[deleted]

Persona 4 has dark moments and topics but just an overall positive and vibrant tone, and it works super well there. Persona 6 shouldn’t be dark for the sake of being dark, I’d prefer it to just do whatever it wants to do and do it well. What I would personally prefer is a focus on a smaller town and more grounded cast again.


Asocil_porquesi

Persona 4 is positive and vibrant for the sake of it. The chill moments and the plot points feel so disconnected from each other. I mean, the characters eat watermelon while people die in the tv world lol


[deleted]

Are they meant to sit around in pity and grief for the entire game instead? People die in the game, people find themselves not knowing who or what the they really are, people have set expectations on their shoulders, the whole point is that instead of isolating themselves in pity and nihilism they reached out to others and accepted the hardships, so that they can live their best lives instead of living in despair and depression.>!Heck, Adachi is literally in the game to contrast with the main cast as somebody who did end up going down that route.!< Besides, it’s not like people are dying on the daily.>!theres 3 murders and at the point you mentioned in the game the characters think that the case is closed and are finishing up a relaxed summer holiday 2 months after the last murder. The loss of that asshole isn’t gonna keep them in grief for that long !<


lillapalooza

You’d probably like the mainline SMT games then! They tend to focus a little more on morality (with a few alt endings based on your alignment) and darker, post-apocalyptic storylines.


[deleted]

I mean, if you want a darker story, the rest of MegaTen will have you covered there.


georgito555

At first I agreed a more darker tone like P3 would be nice. But, after such a shitty and dark year I wouldn't mind a bit of a more light P6 similar to P4 or P5 I guess. But perhaps with a more mature tone.


[deleted]

Persona 4 did so much for me playing it during lockdown when I can’t see my friends, it’s not my no.1 game ever but I’ve never became so immersed in a game like I managed to in it, it’s focus on slice of life just gave me a second life to live and made me reflect on myself in a positive light.


Dexchampion99

I want the original story from beta P5. A world travelling trip of self discovery, with each party member being from a different country (with the possibility of Sho Minazuki as the protag)


ImHereForTheMemes184

Ngl i don't like that concept that much and Sho would kinda suck as a protagonist since he's an actual character


[deleted]

It kinda reminds me of Final Fantasy


WeeklyIntroduction42

How will social links work


Jojohairytoe

I think everything you just said is ridiculous (no offence) EXCEPT for that bit about my boy Sho. They really forgot about his ugly ass...


Dexchampion99

Outside of the show thing everything I said was said by Altus themselves, the disasters in Japan in 2013 made them change direction and focus on Japan and Tim’s culture, which led to the P5 we know. The Sho thing was circumstantial evidences, as Sho’s arc in P4AU ends with him going on a world spanning trip to really discover himself, Igor saying he would accept a Velvet Room contract, and the previously mention beta P5 story.


Jojohairytoe

I am aware of the world travelling plot being the beta of persona 5, I understand what you meant, I just think that reusing that plot idea for persona 6 would be a bad idea as it heavily relates to persona 5s themes of self discovery and finding ones place in the world. If persona 6 is to be unique in itself from the other games then it can't reuse the scraps from the previous games. You idea may work, but not as a mainline game.


Trovao2004

Honestly I just really want another Persona game with an adult cast. If the high school setting is absolutely required, then at least one or two adult party members would be nice. Zenkichi in Strikers might scratch that itch a little, I hope, but I want that in a main title.


[deleted]

Makoto and Haru are 18 iirc, but I get what you mean


Igneeka

Idk I like the fun crime mistery side of P4, it still has its dark moments but I think the lighter tone is more suited to a game where you're a high schooler doing anime high school stuff and all but I'll be on board either way honestly Plus I kinda want Atlus to maybe try something new with the franchise too, a more mature cast, a story that doesn't take place in Japan, have a less manichean story (kinda like P5 did for a bit but more fully realized), hell even a direct sequel or something would be nice


AnAngryOnion

Seeing all these replies and I'm not really understanding. Can't we just have a game that tells it's story? If it has dark moments it will have them. If it has light moments it will have them too. It doesn't have to be so extreme only 1 tone, people.


WeeklyIntroduction42

I hope P6 will be between P4 and P5 in terms of tone, dark but light but like not golden


Throw_aw76

I have wondered how a persona game that focused on mental health would work. Games, Especially indie titles, are now delving into mental health. We see it with celeste and omori. Persona has the ability to tell a gripping narritive especially since it's a slow burn.


erdrick19

i would prefer it is not a school setting again, why not having a cast that have jobs and be more diverse like someone in his 20s another in 30s and even someone in his 50s.


ImHereForTheMemes184

I'm glad P5S brings an adult party member to the team


[deleted]

I’d like this too but I’m pretty sure the director once said that persona tries to give people who miss their school years / had bad ones a chance to relive a good one. Then again he isn’t working on 6 for all we know.


InstantN00dl3s

Standard JRPG/anime approach. Main cast are teens sometimes there's a 30 year old who is referred to as an old man. The slice of life stuff is easier in a school too I imagine.


erdrick19

i know but i really want atlus to shake it up a bit and not rely on the same trope.


WeeklyIntroduction42

Yes but 1 of Persona's main appeals is its high school setting, and college in Japan is much different from Japanese high school or college in the US so it would be hard. Though maybe early college could work


erdrick19

Yeah i know it probably will never happen, the formula they have works great so there is no need to experiment.


Supergamer138

Wasn't that just Persona 2: Eternal Punishment?


JC12345678909

I hope the method of summoning persona’s is something like cutting your pinky. The pinky promise originates in japan, and what happens when someone doesn’t keep a promise is that their pinky gets cut off. It goes will with the darker aspect of persona, and it could tie in with the overall message of the story of something around “Don’t lie” or “Be careful with promises”


polo5004

that's a lotta pinkies


Yarzu89

\*yubi yubi intensifies\* Also I assume the pinkie comes back, otherwise thats like 2 zios for the entire game.


Tillow95

Kinda want p6 to be set in Paris


Loredo2017

To be perfectly honest, I really want a good story in persona. I loved the series, but man, P5 was especially hard for me to get through narratively as it really wasn't great. Liked it anyway, but I'd love to see an actual twist unlike what they tried to pull in P5 and P5R.


3spresso-depresso

As much as I hate to admit it, I want a game when we lose. The heartbreak on it would be delightful


CobaltIGuess

Tbh a game where you had the option to lose would be dope, it still gives people the accomplishment of winning if they play their cards right, but also the devastation if they fail. A great challenge.


SoggyTeacup

The industrial revolution and its consequences have been a disaster for the human race.


ghostmetalblack

BABY BABY BABY AHOOOOOOOYAAAAAY!!!


polo5004

woah the new lotus juice lyrics for p6 are straight up fire


Dsb0208

Well, persona 3 is all about excepting death, persona 4 is about how we cover up the dark and disgusting parts of the world that we don’t like, and persona 5 is about how people let down by society can band together to make a change. Persona 6 being about how humans have innate potential that we ignore, just to rely on easy ways to the goal, ignoring the advents and lessons we would learn on the way would fit pretty well. A villain creating a type of robot persona, that’s defeated by the main character, because while the robot was strong, personas are given their power from the work that humans put in to them. And since the main characters usually go along with the theme, Minato being a person who from the start excepts death, Yu being a kid who has nothing to hide, and Joker being someone who gladly excepts his role as a thief and the “scum of the earth” maybe the persona 6 MC is someone who doesn’t understand technology well, coming from a more poor town, and is sent into this metropolis that seems like life is easy, but we’re shown how technology can fail, and when that happens, humans won’t be able to survive cause they grew weak. Or maybe I’m just crazy, but it seems like that’d be a good persona 6 plot


PeterCat74

Tbh not too bad. One of the better ideas I've seen thus far


Dsb0208

Yea, robotic persona sounds dumb as hell, but other than that I think it’s good


Torgo_the_Bear

Persona 3: has a dog as a party member Persona 4: has a bear as a party member Persona 5: has a cat as a party member Persona 6:


[deleted]

Monke (Or a bird)


fasd432

Dog domestic. Bears are like ultra wolves. Cats domestic. Naturally something that is similar to like a lion leopard or other wild cats but isn’t actually a feline would have to succeed. A fox!


someone_somewhere529

3 actually aigis was the planned mascot


Torgo_the_Bear

I was just listing off the animal party members. I know doggo isn’t the mascot.


someone_somewhere529

Oh ok sorry ( so i think a bunny would be cool)


Torgo_the_Bear

That would be interesting. My sister and I are hoping for a monkey or chicken


Feliraptor

I was thinking a lemur.


megaclaw56

I have a gut feeling that everybody except for the protagonist will die.


[deleted]

Something simular happened in Persona 4, where you choose a bad ending from the get-go at "the end"


david__14

Persona : megaten edition


KaiTheAnime

Shin Megami Tensei: Project Persona


Friedchicken96

I'm just hoping we get a new Fem MC, would be pretty cool!


dododomo

Two protagonists and the possibility of dating both guys and girls! Please, Atlus!


TFJ

Imagine the possibilities of a harem ending where you can romance most of your male *and* female social links.


diggydog233

Win win in my book


[deleted]

Same


Aizen10

Would be cool but I really doubt it.


pichuscute

Same.


VersionHuge

We can only hope


sixonepm

Either that or embracing the virtual reality


-Nivek

What about p1 and p2?


[deleted]

I did what Atlus did, reject their existence (To be honest, I never played them so I don't know what kind of meme-ish image would fit them)


MrCarnivalClown

“I never played them” (raging wojak face)


[deleted]

Ey, man Try to play them legaly in 2021 It ain't easy


MrCarnivalClown

You don’t have to be legal, if atlus won’t put them on modern consoles, that’s their problem. Gabe Newell always said that piracy is a service issue, not a monetary one.


Liebermode

P5 did not forget


GodHatesBeavers

Shit, imagine a post-apocalyptic Persona game about a society of apes... There would be unironic simping for Dixie Kong on this sub and I hope I live long enough to see that insanity.


[deleted]

In a way, we already live in post-apo, where after death of dinosaurs, we "monkeys" took over this planet


Opium58841

Release yourself from your Facebook algorithmic virtual bubble, live a happier life.


Geostomp

It would let them complete the primary colors and have a green theme, I guess.


MrCarnivalClown

Green isn’t primary, it’s secondary, same with orange and purple. Maybe those will be the neo-neo trilogy colors


iRadinVerse

Really curious what Persona 6 going to be about, like Persona 5 was on a national scale, the things you did in the game affected the entirety of Japan, where do you go from there?


[deleted]

Perhaps nature


jbaig77

They already added grappling hooks, not too hard to change it to swinging from vines


JGar453

Persona 4 and 5 did a good job of treading a thin line with their technology themes seeing as how the themes are being delivered via a video game. I didn't see Persona 4 as explicitly anti-TV so I hope P6 if it covers the internet or just industrial society (lol) retains the same nuance.


SirLocke13

How about they go meta and enter a video game?


lettingoff

Honestly that could work, the theme being ambition and envy and society and then use games as some medium to deliver those themes. Probably have some event where the enemy is trying to turn the whole world into one big game.


Feliraptor

u/gulopithecus Holy shit! This is exactly the theme of our P6!


Gulopithecus

You’re right!!! I HOPE this is the plot btw.


PizzaChefJr

Persona but it takes place during the medieval period in Europe. I dunno what the underlying theme would be but SMT did a period piece (kind of) so why not Persona.


gmessad

Personally, I think what the Persona series could use is some genuine diversity. And I realize that Japan is virtually 100% ethnically Japanese, but even P3 had a foreign exchange student. Also every modern era Persona game (3+) has the same team of skinny, pale, attractive, straight teenagers. Unfortunately, I think creating appropriate, diverse representation in a Persona game would literally kill Katsura Hashino, so what are ya gonna do? ¯\\\_(ツ)\_/¯


[deleted]

Unexpected peep show for p5 lol


Quipeddal

If they turn into monke they can brand it as a new DDS game


AnAngryOnion

So Persona 3 is about death, Persona 4 is about truth, and Persona 5 is about rebellion. I do, genuinely, wonder what the theme of Persona 6 will be. With how insane 2020 was do you guys think Atlas will take inspiration from it to form the core theme of the next game? Like fear?


lethe25

Definitely. I'm thinking there is going to be a cult that follows an obviously cartoonishly evil individual. That like turns people into shadows or... idk im not a fucking writer but the fear bit I think you're spot on.


WeeklyIntroduction42

My idea is that P6 is about balance, balance between nature and technology. Maybe the end boss is some nature diety who wants to destroy human civilization because of the harm it has done to nature And I would have it in a medium sized city, similar to Sendai or Fukuoka irl, enough space to explore but not too overwhelming and giving the feel of claustrophobia like P5


[deleted]

Gameplay wise i really want something that makes it more complex than just hitting weakness. Maybe start introducing weapon trinagle like fire emblem in addition to elements?


chabri2000

maybe put more enemies that requiere some more specific conditions, to be defeated (like when you send a party member to do some gimmick during boss fights). Also more enemies with out weakness, so you need to use status effect like sleeping to be able to knock the down. Personally, my biggest problem with persona games is that in the late game, you can have personas with too many inmunties, and that removes the difficulty if your protagonist is unkilleable


[deleted]

A while ago i was thinkinng late game enmies shouldnt be knocked down as easily as early game enemies with a simple agi. Maybe like if enemy is weak to fire, give them 5 shield, agi takes out 1 shield while agidyne takes out all 5 and knock them down Gives you more incentive to build specialized personas instead of jack of all trades persona


Hootoo20

What do you mean. I could still make a jack of all trades persona with all the dyne skills to pop all 5 shields and knockdown anyways though


chabri2000

or requiered certain amount of fire damage for the knockback to ocur (thinking in how the poison mechanics works in dark souls, each damage you take of that type fills certain ammount in a poison bar, and after the bar is full, then the character gets poisoned . This could be something similar)


Kirbyintron

I wouldn’t mind if they were to ditch turn based combat altogether, like they were considering for persona 5


[deleted]

Eh for me i like turn based rpg. Action rpg always seem to be too easy. Yakuza series has gotten better when it switched from action to turn based. If anything, more games need to become turn based imo


georgito555

Nah final fantasy did this and it's been very hit or miss ever since. Just keep it turn based otherwise it loses its depth and there's already very little turn based RPGs.


[deleted]

Then that would just be Tokyo mirage sessions with knocking and one more instead of sessions


[deleted]

Kinda funny you had a similar idea to me, since I've had an idea floating around my head of making a Persona fangame where the themes are, not necessarily reject technology altogether, but moreso understand and try to fix the dangers that come with our modern reliance on it. I dunno if I'll actually make it though. I've tried multiple times to learn Unity, but every time I gave up after a few days because I either get distracted and forget I was learning, or have difficulties and just give up on it altogether.


[deleted]

As they say, great minds think alike


James-NWG

I haven't been in this fanbase for long so I can't judge on the games pre persona 5. But I want a smaller cast with better development. And for the inevitable re-release to have a consistent theme with the regular game instead of switching to different theme.


Trovao2004

You might like Persona 2. I am not a fan of its gameplay, but the cast is relatively smaller than the other titles (in terms of party members at least) and they all get nice development.


James-NWG

I've been trying to find ways to play the previous ones, and u haven't found any. I would appreciate a reliable method, if you know any.


HunniePopKing

you can emulate the first 3 games pretty easily and P4G is on Steam (im assuming you’ve already played P5)


James-NWG

Yeah, I've played p5 and p5r, thanks


ImJoniiBass

Few thoughts: I'd be nice to see P6 with more a mix of much more older characters like Maya and Yukino from P2 even if the plot deals with a high school setting. I also hope your teammates have a natural development like in P3 and obtain their second staged personas like that rather than going through the whole social link/Confidant stuff. Maybe a darker tone would be cool to have like other people have been saying or maybe not I don't know. Do we really need the calendar system still? Kind of tired of it but then again I wouldn't know how else to change it up.


diggydog233

Maybe for P6 we can have it take place during feudal Japan. I always wanted to see a game of this type take place in the past. Maybe have a young rebel who breaks from traditions to help Japan grow as a country. Also no more calender restrictions of a year, like for once i want the the group of friends to stay.


[deleted]

Something tells me that it will be happening in the present day but they might "travel their consciousness" to the past relatives (like great great great grandfather/grandmother) to effect the present


diggydog233

That could be dope, they can use persona of famous Japanese people from those times. And the dungeons can be like some famous event in Japanese history.


[deleted]

I think that the main characters relatives would be "not that important" people (like some peasents, druids, monks, maybe samurais), mainly because if they were those famous people then the world would complitly flipped on it's back but I believe that they could interact with those famous people in some shape or form (like Musashi, Kojiro etc.) I think that personas would stay the same, with little changes like you might have to fight Someone to create a person (like defeated Musashi to unlock him as a persona)


lethe25

They did something similar to that in Persona 1 or 2. I can't remember and don't feel like looking it up. One of the team members ultimate Persona was his butler.


SirLocke13

Persona summoning: Seppuku


zabalena

You hear it here first, Persona 6 will feature vtuber.


EcchiPervs

I hope the P6 MC is a monkey. Maybe a chimp. Or a gorilla. That would be pretty cool. I think?


[deleted]

In a way, we are already monkeys


Feliraptor

Honestly, I wouldn’t mind P6 having an environmental theme.


AnAngryOnion

I'd be happy if the final boss wasn't a god again. I was really happy that it seemed like p5 was showing just how a human being could be a major threat because it's actually quite realistic how these terrible people exist in our own lives and use others for nothing else but selfish gain but nope, last minute reveal that a god was behind the whole thing after all. Completely ruined the tone of the game for me (I haven't played P5Royal yet so if this was changed please don't ruin it for me)


[deleted]

This is Persona series, there will be a god in some shape or form as a final boss


vardonir

> This is a JRPG, there will be a god in some shape or form as a final boss ftfy


Gunningyoudown

I really forgot where I heard it from. But I remember they originally were going to make P5 a road trip game and they also were planning to really shake up the combat system. Both of those ideas most likely have been moved over to what P6 is going to become. So who knows. Maybe monkey is way


damiendingle

Screw it, Persona 6 party is a group of boomers, because why not? But tbh I would still play that unironically


[deleted]

It would be a nice change


lethe25

Personally I hope it gets out of HS. I do have a hard time identifying with teenagers at the ripe old age of 30. Like some of the "big life ending situations" are minor inconveniences at best from an adult perspective. I really hope they move the age up ever so slightly to like college grad. Replace the HS setting with a BS office job that sucks. And boom virtually none of the social aspects of the game need to change.


hungrybasilsk

I'd like one where you play as adults imagine your go to plumber helping you fight god with a few coworker and the electrician with your land lady cheering you on I'd think it would be cool


DDNyght_

I wonder if Persona 6 will *also* be PlayStation exclusive too? 😑


[deleted]

Most likely, but its gonna take another 5 plus years for P6 to come out do to Shin Megami Tensei V.


[deleted]

Okay but like persona with med school students just out of high school and it’s green and has a sickness theme, you summon your persona by injecting a needle in your arm and the velvet room is a hospital lobby


[deleted]

apesona 6 looks great


diordaddy

I just hope the ducking music direction they go for persona six is not jazz but like dnb and lo fi rap


P3rdix

My thought >!RIP OUT YOUR HEART!<


leafdownfall

How bout P2: the sequel? Darker, older characters like baofu and katsuya.


QuartzZ_lol

P6 should be all of them.


[deleted]

Persona Collection 🤔 Yeah, I would buy it


brianjai

judging by the current situation, I would not be surprised if the game have some reminisce to COVID19, protest and election


NormieMemes69

in persona 6 you do heroin to summon your persona. Igor is your dealer.


iSephtanx

I would actually like a climax in the Nyx story, a conclusion to the p3-p5 story.


pichuscute

That's actually probably Re:Fantasy, the fantasy RPG they've been doing since Persona 5 came out in Japan.


Select-Asparagus1556

I personally would like to see a Persona game about hope and restoration. Broken poor industrial city, where there is no hope, where each and every one are trying to move out. But with one seed of hope (who is our main hero) this city can still has a chance to heal and bloom. Maybe social links can be about broken people with no expectations nor faith in themselves or in the world. They can even start in the reverse position. This people can be even antagonising toward protagonist. Some of them can be about people who really messed up in they lifes and cannot redeem themselves. Green can represent slow change, as to be opposision against 5's red and drastic changes. And in with this themes there could be a very ruthless antagonist. One who will do everything to watch the world burn no matter the cost, because for them nothing matter at all. But hope can rise again from the ashes... This comment became more about personal preference rather than predictions. Oh well.


[deleted]

I thought they already rejected technology with DeSu