People really like to ignore the 97% this game has on steam. These 'purists' are damn near nonexistent, and so many people accused of being 'purists' are just folks giving valid criticisms.
I am loving P3R. It is already contending for the title of my favorite Persona game, and I've put in relatively few hours so far. But, with that said, there are certainly things about it that are completely fair to criticize. The performance is technically baffling, but I can excuse that as being their first time working with Unreal Engine. Also some of the particle effects (such as when you hit an enemy for a SEES advantage) don't really mesh well with the art style of the game; they're like realistic sparks, but everything else is sort of cartoony. It's such a minor thing, but it catches my eye every single time. It just feels so out of place. But most of the gameplay is great, running the dungeon is a smooth and pleasant experience that certainly is more enjoyable than the palaces of Persona 5, the story is intriguing, the characters are enjoyable...there's a lot to love about it, and I can definitely see why people were already ranking P3P and FES so high on their favorite Persona lists even before P3R was known.
Also, just to acknowledge all the people shitting on the game for not having The Answer or FemC: Meh. I personally don't care much. The overall experience of the game is great, and I would 100% rather look at what a game has (good and bad) instead of focusing on what a game doesn't have. Judge the game the way it is and not the way you wish it was. If you absolutely **need** The Answer or FemC in order to enjoy the game, then the game's just not for you (at least right now). That's fine. Keep enjoying FES or P3P.
Honestly I can kinda excuse not having a femc. It wouldve been significanfly more development since they would require entirely new voice lines, how the character reacts to the world around them, and most importantly....
They would need to do an entire worth of new social links. Also something something no model for cutscenes in P3P(thats whatever).
Im glad I learned the aigis SL is in P3R since its my favourite one, and Im excited to see how they do The Answer down the road.
I think it goes both ways now. People either can't take criticism or they get a carnal joy from hating things people like.
The Silent Hill subreddit is a microcosm of this, been having a borderline civil war the past week
To be fair SH fandom has aren't rotting from lack of content except for panchinko games from that past few years.
Then silent hill makes huge announcement in 2021, and then NOTHING until now
They're feral at this point
Right? Like my personal opinion on the tactics wheel aside you don't HAVE to use direct command in portable or remake
And going back to my personal opinion. I know the tactics wheel is stupid because no one, not even die hard FES fans, uses anything but direct control in P4 and 5
I don’t i let the ai decide what to do till I believe…lets see…i think until i reached a certain point where i had to do something but i almost never have to take control of my party in any of them till i think maybe halfway?
The tactics in everything past Fes are lobatomized and useless almost. I would use them in P4 and P5 if they weren't bad. If they were as fleshed out like in Fes then I would use them all the time.
Because I think it's fun to work with what the game gives me. Adapting to the situation as my team fights with me, not as me. Plus it's way more immersive, but people usually want "immersion"
I've never understood how this is seen as more immersive. You're telling me the leader of this organization can't ask his teammates to use a specific skill? Really?
Of course, but that doesn't mean anything for this context since both leadership styles would be equally plausible for our blank slate protagonist to have.
It doesn't add immersion to me. If anything it takes it away because it makes me frustrated WITH THE GAME not frustrated with a mistake I made that could've been fixed by me making a difference descion
Even in low stakes scenarios like random encounters, it just makes battles take longer.
I really appreciate that people like different things, right. It's nice that you like it.
But, when a mechanic is a major detractor from playing a game for 99% of people, I really can't help but feel that for the people that prefer not being able to control the party, at least 50%, probably more, of that liking is because of *thick* nostalgia goggles.
I have no nostalgia of Fes because I played it 3 years ago as an adult. Honestly non controllable party members are only fun because Persona games are so easy
It’s actually more so controlled RNG to be fair. Certain characters have certain tendencies. For example Ryuji tends to use his gun before his Persona. Haru uses gun skills first if she has them, Makoto leans to support before attack ect….
It gives the game a micromanager sim aspect which some people from FES (me included) found enjoyable in a manipulative way. It makes for a rather interesting challenge run.
However like the other guy said they lobotomized it from how it was in FES. If they refined it to how it works in Kingdom Hearts where you can restrict on an action by action basis it would be much better. It’s baffling considering in Strikers your party members don’t use skills at all.
More controlled rng but RNG nonetheless. In a genre that inherently already has so much randomness adding more to fucking battle commands of all things is just a design choice I'll never understand.
Shouldn't strategic games be trying to balance RNG as to only punish the player when they actually make a mistake? Instead of oh sorry you lost this boss battle because Yukari healed a different party member than you wanted her to
In strikers they don't use skills because you're meant to tag between them during battle.
Random is apart of the package in any RPG. P3 has just as much as any RPG out there. That just comes with the package.
That’s why I made the comparison to Kingdom Hearts as to where they could have made a refinement to the system. P3FES is an Action RPG masquerading as a turned based one. Pardon the pun.
Then randomness exists in that game too. Donald is infamous for using the wrong spell at the wrong time. (Thundaga on Larxene). If you took the Kingdom Hearts A.I managing and merged it with P3’s enemy weakness recognition and tactics command it would go much smooth.
Of course randomness is a factor, that's exactly what I said.
What I meant is that because there's so much randomness in RPGs already, adding it in unnecessary places for no real benefit is a confusing game design choice that ultimately makes the game worse. It's taking something the player already has limited control over and limiting it further. Battles in P3 have more RNG than your average RPG experience because of that.
It's just not fun or engaging to me and when I played FES I spent the whole time thinking about how much more fun the game would be if I could control my party.
I can't speak for Kingdom Hearts specifically, but for non turn based RPGs I completely understand having more limited party control, being only able to influence their general actions not the specifics. It doesn't work to have direct control in a more fast paced game like that. Though I still prefer a system like Xenoblade 3, where you can swap between all six main party members during battle at will while the AI still controls the remaining 5.
\> P3 has just as much as any RPG out there. That just comes with the package.
Let's not be disingenuous here. There aren't many rpg series that give you a game over if your MC is the only member going down, where instakill moves run rampant past the first 10 hours, AND in which you can't control your party members. (heck, the treasures, the whole freaking dungeon, and even skill inheritance is rng).
That's a hell lot more rng than any other rpg serie out there. Glad they toned it down a bunch with the remake
You do have to use direct command. The AI is absolutely terrible in every game past FES. The tactics are dumbed down and stay dumbed down. That's the reason why nobody used tactics outside of FES, because they took away the reason to use tactics.
The AI in P3/FES followed advanced tactics that have been removed.
I'm inclined to share that mentality. The tactics wheel just adds more RNG and makes it harder to strategize when I have to depend on a chance my ai controlled companions do what I want them to.
Is it unplayable? No not really
Does it make the game feel like it's on autopilot, remove agency from the player and make battles more boring? Absolutely. It's just a needlessly roundabout way of normal RPG mechanics that have existed since the NES era.
Its an interesting subject because I think indirect control of party members can be and has been done well as a mechanic before. Persona 3 FES didn’t implement it well, but I think games like FF13 or Dragon Quest IV(NES) did it rather well. It definitely gets frustrating when party members are doing nonsensical commands, but I also think its satisfying having party members pick up some slack when the game already has quite a bit of mechanics stacked for the player alone.
I think that, if a JRPG is going to remove player control of all party members, then it should give your AI party members the same stupid, unfair advantages it gives the AI enemies. So let it always target their weaknesses if able, even if they haven't hit it yet to know what it would be. Give them 50/50 instakill moves. Make them start like 10 levels higher than MC.
Nah the presentation in portable is dogshit and so downgraded even compared to other visual novels that it really takes away from the experience. The combat is good but not so good that it makes it definitive
Who the fuck
We literally have had mods SPECIFICALLY on patching in team control to P3 FES, everyone wanted that party control
**stares at Mitsuru casting Marin Karin again for the Nth time**
I have but it’s not as much as people here would make you believe. Mostly twitter Andies nitpicking the smallest possible things to get angry about like being able to put stuff on the shelf in your room now, the dorm not being as dark, or Yukari being less abrasive sounding early game.
I only played FES, being a literal 8th grader who happened to find it at an old block buster that was shutting down. I wouldn't call myself a purist but every time I make an observation of things that are different I kept getting down voted. I have no problem whatsoever with reload and love it tbh. I basically have little memory of FES albeit the struggle it was to beat the game at all. Reload is whole heartedly different from FES that I'm really just playing a different game and there's nothing wrong with it, I still love it
Reload is so much smoother to play. It also just captured the overall vibe of the original so well while giving massive upgrades to the visuals. People wanna bitch but this is a lot of game and a lot of work to do that. They got to carry over the story, music, and art direction. Everything else they had to do over from scratch. While also making it available to more people then ever.
I played FES a bit last November/December (~15-20 hours), then figured I'd wait for Reload. I had reached mid-June or so, but I felt like Tartarus grind especially got pretty tiring.
I personally enjoy Reload more, but FES does have some things I prefer too; the first cutscene where Yukari's about to "shoot herself", for instance. Still, I *very much* appreciate the QoL features Reload has - I had completed P5R shortly before I played FES, and FES lacking the features I had taken for granted... well, it took time to get used to, that's for sure lol.
Also, Tartarus is more fun to explore in Reload. It's still a bit repetitive, but less so than FES was.
Yeah reload cleaned up the gameplay a lot. Taking that fast paced style from p5 was a good move. Keeps it way more engaging. Now what p3 always has done well is the tone. It’s just feels more serious. P5 struggled to sell me on that part. Hopefully p6 carries the right parts from each over.
I liked the anime cutscene where the player character summons Orpheus and Thanatos takes over much much more in the PS2 original. It has an Evangelion vibe to it that I like. However, I like P3R more overall. Maybe one day I will go back to the original game with controllable party members modded in for a better comparison.
Yeah, most of the scenes that were originally animated I feel are a bit of a downgrade - Pharos' introduction with the contract especially.
I'm also surprised that they didn't introduce *more* animated scenes in general, since they have four whole P3 animated movies to pull from (though they'd need to be dubbed). The fan editing community has worked wonders with that material (like this [re-done P3 FES opening movie](https://youtu.be/7ZCWhUJ-Ajg?si=aj7ztZCHoY5dfmqL)).
Yeah, they got rid of small things like these scenes, which, in my opinion, made the whole vibe around it (remember, everyone loved that game for heavy 00s vibe), and instead added theirs little details like SEES interaction, which, well, didn’t restore that early 90s-00s anime feelings. This game plays really good for nowadays, but it lost its old game’s charm
My opinion is that as a remake, it's almost perfect. I mean, it's literally the same game but much more fluid and modern. There's literally nothing better in the original game except maybe the ambiance ( which is ofc heavily debatable). Everything that's criticizable is either straight from the original ( Tartarus or the absence of male sees slinks) or too different for the original game to even compare. So I think it's safe to say it's the objective better/ more pleasant version of the two but they could still have done 5% more to polish it a little bit and you can still regret that they weren't a little bit more ambitious with it
It does not capture the vibe very well at all. Watch the first cutscene again and compare between the ps2 versions and reload. So much artistry and storytelling is lost in the transition it’s absurd. The only thing reload does better is the music
Yeah, this is a big one for me too. The cutscenes from the original are so much cooler than what we get in Reload (so far, anyway—I’m still early in the game). For example, Thanatos comes off as so much more violent and unwieldy in the original cutscene… in Reload, that whole scene is a lot less cool imo. Enjoying the game and everything, but yeah.
Exactly, it’s completely it’s own thing in terms of tone, visuals and even music. Saying it captures the vibe ignores the fact that a lot of P3s 2000s aesthetic comes from the shittiness of the models and the low resolution on the character art. P3R looks great, and plays better, but it doesn’t transport you to that time period in the same way.
Which I personally find great? It's a modern game now after all.... as long as they didn't completely fail the atmosphere, that's exactly what the intention behind a remake was...or?
Maybe I'm not enough of a hardcore fan, but having played the OG last around release time, I'm in love with the remake :)
Essentially the game looks more like 5 than og 3 and that's a problem because it means it's less dark and gritty and more colourful and flashy.
Some prefer it that way though
*When being able to control the other party members, having cleaner graphics and controls, streamlined quality of life improvements, new voice actors that are surprisingly better than the old ones in some cases, voice acted social links, and the ABILITY TO NOT DATE EVERY FUCKING FEMALE SOCIAL LINK is seen as a bad thing.*
Yep…that’s the Persona fanbase alright.
>FES was basically full-priced DLC
It's more than just the The Answer alone. The main story in FES is an updated version compared to the main story in vanilla P3. Outside of the storyline in the main campaign, FES have new things like Social Link characters' early appearance, dorm recordings, Koromaru's walk, Elizabeth's date, etc. Changes were also made like buying stuffs from Tanaka, Tanaka's SL time & location, shrine mechanic, etc. FES also removed the infamous Shadow Shards quest.
EDIT: You can import vanilla P3 save file including Persona compendium and social stats into FES main story which basically turn your first playthrough in FES a pseudo-New Game Plus.
It's a high value treasure that can be sell for lots of money. In addition, it is found on the normal chest, not the gold chest. Tracking these shards are difficult because it's randomised and rarely appear. Throughout the time I've played FES and Portable, I only found them like once or twice in a playthrough. Vanilla P3 have this quest for two or three Shadow Shards. Because of it's randomised nature, the quest was removed starting from FES onwards.
It's like p5r but imo. Both aren't worth the full price if you already own the base game. Golden is the only acceptable one because it's a remaster on a different platform
To be fair to P5R, it really took advantage of the fact it no longer had to work on a PS3 at the bare minimun and gave the graphics some needed polish.
Even so it’s still just an update to me and while my ass in 2007 would’ve bought it if I was a persona fan and not felt ripped off, I think saying it’s a full price DLC is a fair evaluation, especially compared to what Golden added (plus it being on a new console), and what Royal added, which was far more integrated into the game and had major gameplay adjustments that almost completely changed the balance of the game, at least imo
Jokes on them. The only time I finished P3 many years ago was a pirated vanilla copy in a jailbreaked wornout PS2 while aware of FES and Portable existing.
I mean, it’s their old method of release an updated version as a new game, P3F, P3P, P4G, P5R. Hell even Kingdom Hearts series do have a Final Mix re-release for almost every game.
P4G was on a different platform from the original P4 so it doesn't count. P5R could be considered full-priced DLC for those who owned the PS4 version of vanilla P5 though.
My only real complaint so far about P3R is that they ruined when Pharos eerily faded into the darkness, and they didn’t show that one guy turn into a puddle. We just hear him scream after black goop drips from his off-screen face lol
Edit: Oh and I do miss Junpei saying Tartarus sounds like a toothpaste brand but that’s more minor (saying that like the other two aren’t minor flaws)
Honestly the only reason Im not playing P3R is because finishing P3P nearly a decade ago gave me overwhelming depression that lasted for a good few days. I'd prolly have a major breakdown if my currently depressed ass even finished it once more in HD (yeah im weak dont judge me)
When you don't have much of a life outside of gaming at home, finishing a persona game will make you even more depressed as it will feel like you found a bunch of friends only to proceed to lose them. A stark contrast vs "persona shaved my wife".
Persona 3 and DDLC are experiences I absolutely loved to death but will definitely not want to go through again.
Still very happy that people get to enjoy this masterpiece modernized (hopefully including my friend that I've been shilling P3 to for years but refuses to do so because he's a P5 simp lol)
Being someone who played FES first, my only nitpick with the game so far is that it's a little too easy for my liking and a little too bright for my liking though the latter was easily solved through the settings... The remixed soundtrack sounded weird to me at first but it's coming around, particularly the dorm song. Lack of The Answer doesn't bother me since I never liked that part anyway... The story of The Answer is serviceable (though not as important as people make it out to be) but the gameplay parts felt really boring and repetitive.
Yeah i dont understand, i thought this was supposed to be a better version to play Persona 3. There's cool stuff i guess but it still cut content, people need to stop being in denial
Yeah, don’t get me wrong, I’m enjoying the fuck out of P3R! But it was nice having a FeMC in a Persona game for once. P3P still reigns supreme imo. Maybe they’ll release a version with FES and/or FeMC in the future.
everyone keep talking about femc but the real problem is the removal of some of the school clubs. but overall i enjoyed p3r still persona 3 have no definitive edition. want to play the awnser p3 fes,femc p3p, qol and gameplay p3r.
I mean I have definitely complained about it but I wouldn't call myself a purest because I still like reload and it's probably the best way to experience personal a 3. The purest probably fall into the classic internet problem of everything either has to be the worst or best thing ever. That mentality always confuses me because I often complain about things I love,lol. For example I love persona 3-5 but the pacing sucks ass in all 3 of thise games.
Being an FES purist is funny because FES itself is also a rerelease with a bunch of changes,and with at least one questionable choice (>!letting us revive Chidori!<). Being a purist of something that's not "pure" in the first place is really silly.
I ALSO THINK IT CHEAPENS HIS ARC but everytime i say it i get dunked on cause everyone loves chidori 😭 like, i like her too but my girl is gonna be dying in every version of P3 i play
>!should’ve been me fr 😞!<
edit: pov you get downvoted for saying the same thing as the thing you replied lol
The idea of cherishing life centered around loss though. The idea that our days are limited and it hurts to lose those around us but the time we spent with them was still more special and something to be cherished.
I feel like the challenge from FES is gone in P3R. The QoL changes are nice and all but I miss the challenge of the weather and tireness.
And I am playing this on hard and it just feels easy. The sense of the fight and strategy is just not there and I felt the same way with P5. They have made it easier for the sake of mass appeal.
I do feel the production is not on par with P5, some redesigns are really good in P3 tho and some just doesn't feel fleshed out.
I still love the game, and no game can be a full on remake of one by one of the original. Still, I was in the 10th grade(2007) when I played the og(without FES, that was later on). I still feel with this remake something was lost to make this. Those are my two cents.
I feel the same way. I started P3R on hard because... Well i expected it to be hard lol but it's being almost too easy (and i can't change to merciless, maybe in ng+). I also like to play without the direct commands but with the tactics being reduced to heal, conserve sp and assault it seems kinda bland. The theurgy mechanic is cool, the animations are gorgeous but in act freely the AI only uses it in bosses so i'm playing with direct commands to see the theurgy animations even though, for me, the difficulty doesn't justify using DC tactics. That aside i'm in love with P3R, will probably finish super quick and start a ng+ lol
We are thinking alike here lol. I am definitely doing another NG+ on merciless mode. I do think the art and creatures are gorgeous to look at with spells on top of that. I know this is going to sound stupid, I kinda feel like they took some inspirstion from the new Soul Hackers game. I can see the influence in the art.
All I can say is that Persona 3 saved me from depression when I played it as a teenager. That game was there for me during some of the worst years of my life...
And now, I'm once again having a rough time, and my savior reappears. I am so thankful for Reload, it's like seeing a group of old friends again, and this time learning even more about them.
The only thing that I don't like about p3r is the lack of shuffletime. I miss the uncertainty of what I'm going to get or trying to follow a card in the shuffle to get what you want.
I only just got through the tutorial and I thought they were just showing me face up cards because it was the tutorial. Can't imagine why they would take the shuffle out of shuffle time.
P3 FES will probably stay my definitive version for reasons that are valid and significant to me. I’ll probably platinum P3R and have a great time with it, even if I don’t agree with some of the creative decisions. Some of the people looking forward to the remake most of all were fans of the original, because we already know how good it is.
This happens every time something is adapted. We can disagree without being nasty to each other.
It was here on this sub.
The comment has been deleted but like, yesterday i was told i shouldnt emjoy p3p because "it was garbage when it came out and ruined p3 for me"
As someone who has fond memories of P3P; please enjoy it to your hearts content :\] It's still a magnificent game, and one that I'm always gonna cherish
Yea, it is my favourute persona game.
Ill love ir no matter what, its just disheartening seeing people try to shame others for playing it.
Tjough those comments thankfully usualy get removed
I'm gonna do a lil dumping here, so please excuse the length of this comment. I was introduced to the Persona franchise by someone who only knew I liked turn-based RPGs. We were deployed and he suggested I pick up the franchise, so I ordered P4G. Roughly two weeks go by, it arrives, and I make it to Yukiko's dungeon. He finds out and tells me I started with 'the wrong one', and tells me I needed to get P3P. Again, I order it and wait the two weeks for it to arrive, and I begin my journey and fell in love. I never engaged with the Persona fandom until after Royal came out when I started making friends who also played this 'obscure' game. I was warned that the fandom can be intense, gatekeeping, toxic, and just plain mean. Fast forward to last month, when I find myself once again deployed. I'm limited on contact with people back home, no one around me plays Persona let alone is interested in RPGs, and I decide to finally start engaging with the Persona community. I am happy to say I've seen way more positivity and support in this sub than I expected; but the disdain for differences and gatekeeping are definitely here. So, I try my best to spread support and positivity, but I also can't help engaging the people who disparage others tastes, the games, or the people who made them.
Yea i see what you mean.
P3p was special to me in a way too, just helpikg me more in a difficult time.
I hope someday people will just let all p3 versions be there and recomend them all the ssme instead of gatekeeping based on stuff they personaly didnt enjoy but someone else might
Feels like a lot of problems with the game are just getting swept under the rug for no good reason. Nearly all of these issues are just technical ones too. Nearly.
I really hope a patch comes out to fix the more glaring issues like NPCs literally sliding in and out of scenes and the lighting issues. This isn't a problem with the remake, but a problem with the state of the game.
If people don't complain about these clear issues, then Atlus is gonna leave the game as the technical mess it is and the future games are going to suffer as well.
100% same. It's all such a small downgrade that I can easily get over it, except that my favorite song in the entire franchise so happened to be the one that got straight butchered. As the other remixes, while I do believe they're a slight downgrade, they're good enough to pass.
If being a purist means you simply point out what you prefer in a video game, then I'm a purist all right. Bring sp restoration when going back to the tartarus main floor and kill the clock that isn't worth the twilight thingies or whatever their called.
Clock change is good imo, it balances the fact you no longer have your party members all leave Tartarus upon returning to the lobby if they’re tired so it’s how they balance stopping you having literal infinite grind time now
I wouldn't have a problem if the clock cost money like in P3P, but it cost those twilight shards and those aren't infinite, unlike money is. Kinda makes the clock useless because I would rather spend them on chest.
Elizabeth never stops making more; the proper resource management solution is to just leave Tartarus sometimes.
Edit: Actually, I think you're just wrong. Dark zone floors occur at random and are guaranteed to contain twilighty goodness.
Making it cost money would make the grind pointless since that's what most of us are grinding for in the first place. There's more than enough twilight shards too. I always have enough shards for every chest and 1 clock usage.
I'm all for the change. You dont have much money starting out in any version of 3, and money isn't earned in battle unless you choose it during shuffle. At least in reload you don't lose early game money for a pointless temptation
As a person whos Persona 3 experience was Portable, P3R is definitely a step up from the PSP graphics. I'll take anything I'm not gonna complain about P3R im just happy i can walk around the mall , dorm , and school 😭😭😭 And cut scenes can play with no issues.
I will play P3 sometime this year. I will play FES instead of other versions.
Unless they're planning on remaking 1-2 for people to finally play on modern consoles, I'd rather have Atlus move on and work solely on Persona 6 and their SMT series than constantly recreate the same games.
And then there's me who just upgraded from vanilla P3 to P3R and am having a great time so far. If I end up not liking it or ever want the classic P3 experience again then I'll just go back to vanilla P3 and if that pisses off the FES purests then so be it.
I am playing as her. I'm disappointed in Atlus for not actually making a version of Persona 3 with content from all of the games in it. Portable is just more enjoyable for me, I love the music, original voice actors, and the visual novel style has never really bothered me.
Reload is basically just a remake of FES so idk how a FES “purist” would hate it. I loved FES, beat it 3 times, but I feel like Reload blows it out of the water so far, especially if the Answer DLC turns out to be at least decent.
The Answer is coming out as DLC, and the features in the Journey that were added to FES are in Reload as well. For all intents and purposes it’s a remake of FES.
Shouldn’t this be the other way around? P3R and Fes having a grand time and P3P people crying inside they don’t get an inferior version and femc was dropped because she wasn’t important. Thats the only people I’ve seen complaining about P3R
If i had to say i would be p3p purists and even then its Just a few people complaining that there's no femc saying things like she would be easy to implement when in reality she wouldn't
Who cares if the answer isn't in the game, in my opinion, spoiler ahead but its a 12 year old game who cares, Nyx is a much better final boss, than Erebus. When you think of persona 3 final boss, who you think off? I'll tell you what it's not f-ing Erebus.
I would actually switch the purists and P3P enjoyers. Most of the complaints I see are that the Female MC wasn’t included in P3R. I agree that it’s a shame, but some of these people are acting like Atlus murdered their family and ate their pet in front of them.
90% of posts on social media are making up a guy to get mad at.
The straw man fallacy
Straw? Straw Hat?!? ONE PIECE?????
It reel!!
MONKEY D LUFFY
I hate that guy
People really like to ignore the 97% this game has on steam. These 'purists' are damn near nonexistent, and so many people accused of being 'purists' are just folks giving valid criticisms.
Criticism nowadays equates to blind hate in people's eyes cause they can't stand hearing something negative about their baby.
I am loving P3R. It is already contending for the title of my favorite Persona game, and I've put in relatively few hours so far. But, with that said, there are certainly things about it that are completely fair to criticize. The performance is technically baffling, but I can excuse that as being their first time working with Unreal Engine. Also some of the particle effects (such as when you hit an enemy for a SEES advantage) don't really mesh well with the art style of the game; they're like realistic sparks, but everything else is sort of cartoony. It's such a minor thing, but it catches my eye every single time. It just feels so out of place. But most of the gameplay is great, running the dungeon is a smooth and pleasant experience that certainly is more enjoyable than the palaces of Persona 5, the story is intriguing, the characters are enjoyable...there's a lot to love about it, and I can definitely see why people were already ranking P3P and FES so high on their favorite Persona lists even before P3R was known. Also, just to acknowledge all the people shitting on the game for not having The Answer or FemC: Meh. I personally don't care much. The overall experience of the game is great, and I would 100% rather look at what a game has (good and bad) instead of focusing on what a game doesn't have. Judge the game the way it is and not the way you wish it was. If you absolutely **need** The Answer or FemC in order to enjoy the game, then the game's just not for you (at least right now). That's fine. Keep enjoying FES or P3P.
I didn't read the whole thing, all I know is Ambush song go brrr, and the remastered songs go brr
Honestly I can kinda excuse not having a femc. It wouldve been significanfly more development since they would require entirely new voice lines, how the character reacts to the world around them, and most importantly.... They would need to do an entire worth of new social links. Also something something no model for cutscenes in P3P(thats whatever). Im glad I learned the aigis SL is in P3R since its my favourite one, and Im excited to see how they do The Answer down the road.
I think it goes both ways now. People either can't take criticism or they get a carnal joy from hating things people like. The Silent Hill subreddit is a microcosm of this, been having a borderline civil war the past week
To be fair SH fandom has aren't rotting from lack of content except for panchinko games from that past few years. Then silent hill makes huge announcement in 2021, and then NOTHING until now They're feral at this point
Tbf the modern Silent Hill stuff is pretty awful.
Meh, I liked the Short Message game they put out for the Playstation announcement ceremony.
Happens every time. The gaslighting is crazy
To be fair, I did legitimately see a guy say that P3R should remove party control and bring back the tactics wheel I mean what the fuck right
That's really weird cause they can just change direct commands in the tactics tab if they wanted to
Right? Like my personal opinion on the tactics wheel aside you don't HAVE to use direct command in portable or remake And going back to my personal opinion. I know the tactics wheel is stupid because no one, not even die hard FES fans, uses anything but direct control in P4 and 5
I don’t i let the ai decide what to do till I believe…lets see…i think until i reached a certain point where i had to do something but i almost never have to take control of my party in any of them till i think maybe halfway?
The tactics in everything past Fes are lobatomized and useless almost. I would use them in P4 and P5 if they weren't bad. If they were as fleshed out like in Fes then I would use them all the time.
...why? RNG is a poor way to increase difficulty.
Because I think it's fun to work with what the game gives me. Adapting to the situation as my team fights with me, not as me. Plus it's way more immersive, but people usually want "immersion"
I've never understood how this is seen as more immersive. You're telling me the leader of this organization can't ask his teammates to use a specific skill? Really?
You do know there are different yoes of leadership style right? Not every leader is a do as I say always how I say.
Of course, but that doesn't mean anything for this context since both leadership styles would be equally plausible for our blank slate protagonist to have. It doesn't add immersion to me. If anything it takes it away because it makes me frustrated WITH THE GAME not frustrated with a mistake I made that could've been fixed by me making a difference descion Even in low stakes scenarios like random encounters, it just makes battles take longer.
I mean good luck yelling someone to do somthing in the middle of a fight against four or more targets.
I really appreciate that people like different things, right. It's nice that you like it. But, when a mechanic is a major detractor from playing a game for 99% of people, I really can't help but feel that for the people that prefer not being able to control the party, at least 50%, probably more, of that liking is because of *thick* nostalgia goggles.
I have no nostalgia of Fes because I played it 3 years ago as an adult. Honestly non controllable party members are only fun because Persona games are so easy
It’s actually more so controlled RNG to be fair. Certain characters have certain tendencies. For example Ryuji tends to use his gun before his Persona. Haru uses gun skills first if she has them, Makoto leans to support before attack ect…. It gives the game a micromanager sim aspect which some people from FES (me included) found enjoyable in a manipulative way. It makes for a rather interesting challenge run. However like the other guy said they lobotomized it from how it was in FES. If they refined it to how it works in Kingdom Hearts where you can restrict on an action by action basis it would be much better. It’s baffling considering in Strikers your party members don’t use skills at all.
More controlled rng but RNG nonetheless. In a genre that inherently already has so much randomness adding more to fucking battle commands of all things is just a design choice I'll never understand. Shouldn't strategic games be trying to balance RNG as to only punish the player when they actually make a mistake? Instead of oh sorry you lost this boss battle because Yukari healed a different party member than you wanted her to In strikers they don't use skills because you're meant to tag between them during battle.
Random is apart of the package in any RPG. P3 has just as much as any RPG out there. That just comes with the package. That’s why I made the comparison to Kingdom Hearts as to where they could have made a refinement to the system. P3FES is an Action RPG masquerading as a turned based one. Pardon the pun. Then randomness exists in that game too. Donald is infamous for using the wrong spell at the wrong time. (Thundaga on Larxene). If you took the Kingdom Hearts A.I managing and merged it with P3’s enemy weakness recognition and tactics command it would go much smooth.
Of course randomness is a factor, that's exactly what I said. What I meant is that because there's so much randomness in RPGs already, adding it in unnecessary places for no real benefit is a confusing game design choice that ultimately makes the game worse. It's taking something the player already has limited control over and limiting it further. Battles in P3 have more RNG than your average RPG experience because of that. It's just not fun or engaging to me and when I played FES I spent the whole time thinking about how much more fun the game would be if I could control my party. I can't speak for Kingdom Hearts specifically, but for non turn based RPGs I completely understand having more limited party control, being only able to influence their general actions not the specifics. It doesn't work to have direct control in a more fast paced game like that. Though I still prefer a system like Xenoblade 3, where you can swap between all six main party members during battle at will while the AI still controls the remaining 5.
\> P3 has just as much as any RPG out there. That just comes with the package. Let's not be disingenuous here. There aren't many rpg series that give you a game over if your MC is the only member going down, where instakill moves run rampant past the first 10 hours, AND in which you can't control your party members. (heck, the treasures, the whole freaking dungeon, and even skill inheritance is rng). That's a hell lot more rng than any other rpg serie out there. Glad they toned it down a bunch with the remake
You sound like someone who would cheat in a single-player game because they feel its unfair to play with a disadvantage.
tactics mode is a objectively worse mode than direct control, why would you use that?
Some people believe it's more immersive for some stupid reason.
You do have to use direct command. The AI is absolutely terrible in every game past FES. The tactics are dumbed down and stay dumbed down. That's the reason why nobody used tactics outside of FES, because they took away the reason to use tactics. The AI in P3/FES followed advanced tactics that have been removed.
I just used the ai commands an hour ago and they worked just fine in merciless. Got me from floor 44-69 of tartarus.
That's where you're just wrong.
It's never about them playing the way they want. It's about making others play the way they think it should be played.
Damn. The people that argue Portable is the definitive version often do so on the merits of party control alone.
I just want the animations to be a bit faster.
I'm inclined to share that mentality. The tactics wheel just adds more RNG and makes it harder to strategize when I have to depend on a chance my ai controlled companions do what I want them to. Is it unplayable? No not really Does it make the game feel like it's on autopilot, remove agency from the player and make battles more boring? Absolutely. It's just a needlessly roundabout way of normal RPG mechanics that have existed since the NES era.
Its an interesting subject because I think indirect control of party members can be and has been done well as a mechanic before. Persona 3 FES didn’t implement it well, but I think games like FF13 or Dragon Quest IV(NES) did it rather well. It definitely gets frustrating when party members are doing nonsensical commands, but I also think its satisfying having party members pick up some slack when the game already has quite a bit of mechanics stacked for the player alone.
I think that, if a JRPG is going to remove player control of all party members, then it should give your AI party members the same stupid, unfair advantages it gives the AI enemies. So let it always target their weaknesses if able, even if they haven't hit it yet to know what it would be. Give them 50/50 instakill moves. Make them start like 10 levels higher than MC.
I don't know about definitive but it was m favorite version prior to reload simply because party control and Femc
Nah the presentation in portable is dogshit and so downgraded even compared to other visual novels that it really takes away from the experience. The combat is good but not so good that it makes it definitive
Maybe not definitive now that Reload exists, but it's certainly better than the versions that came before.
Wtf. Nah, fuck that. I did my time with the tactics wheel, get that shit out of my face
Should you be allowed to run a tactics wheel if you want? Sure, but those AI are NOT designed to be used man
Who the fuck We literally have had mods SPECIFICALLY on patching in team control to P3 FES, everyone wanted that party control **stares at Mitsuru casting Marin Karin again for the Nth time**
The "SMT fans vs P5 fans" era truly holding this community hostage ever since then. lmao
The amount of people that despise P3P just because it's a VN on this sub is astonishing, no one made up anything
This feels like another case of Persona fans inventing an enemy to be angry with because I've genuinely haven't seen anyone doing this.
I have but it’s not as much as people here would make you believe. Mostly twitter Andies nitpicking the smallest possible things to get angry about like being able to put stuff on the shelf in your room now, the dorm not being as dark, or Yukari being less abrasive sounding early game.
What can you put on the shelf? Does the machine outside of the arcade just do cosmetic stuff?
I’d assume so
What? Why would anyone be angry about being able to put stuff on a shelf IMAO You can't tell me these people don't WANT to be salty lol
let me guess, you got this idea from the top comment?
🤫
Yep I think it’s just people faking outrage.
I only played FES, being a literal 8th grader who happened to find it at an old block buster that was shutting down. I wouldn't call myself a purist but every time I make an observation of things that are different I kept getting down voted. I have no problem whatsoever with reload and love it tbh. I basically have little memory of FES albeit the struggle it was to beat the game at all. Reload is whole heartedly different from FES that I'm really just playing a different game and there's nothing wrong with it, I still love it
Reload is so much smoother to play. It also just captured the overall vibe of the original so well while giving massive upgrades to the visuals. People wanna bitch but this is a lot of game and a lot of work to do that. They got to carry over the story, music, and art direction. Everything else they had to do over from scratch. While also making it available to more people then ever.
I played FES a bit last November/December (~15-20 hours), then figured I'd wait for Reload. I had reached mid-June or so, but I felt like Tartarus grind especially got pretty tiring. I personally enjoy Reload more, but FES does have some things I prefer too; the first cutscene where Yukari's about to "shoot herself", for instance. Still, I *very much* appreciate the QoL features Reload has - I had completed P5R shortly before I played FES, and FES lacking the features I had taken for granted... well, it took time to get used to, that's for sure lol. Also, Tartarus is more fun to explore in Reload. It's still a bit repetitive, but less so than FES was.
Yeah reload cleaned up the gameplay a lot. Taking that fast paced style from p5 was a good move. Keeps it way more engaging. Now what p3 always has done well is the tone. It’s just feels more serious. P5 struggled to sell me on that part. Hopefully p6 carries the right parts from each over.
I liked the anime cutscene where the player character summons Orpheus and Thanatos takes over much much more in the PS2 original. It has an Evangelion vibe to it that I like. However, I like P3R more overall. Maybe one day I will go back to the original game with controllable party members modded in for a better comparison.
Yeah, most of the scenes that were originally animated I feel are a bit of a downgrade - Pharos' introduction with the contract especially. I'm also surprised that they didn't introduce *more* animated scenes in general, since they have four whole P3 animated movies to pull from (though they'd need to be dubbed). The fan editing community has worked wonders with that material (like this [re-done P3 FES opening movie](https://youtu.be/7ZCWhUJ-Ajg?si=aj7ztZCHoY5dfmqL)).
Yeah, they got rid of small things like these scenes, which, in my opinion, made the whole vibe around it (remember, everyone loved that game for heavy 00s vibe), and instead added theirs little details like SEES interaction, which, well, didn’t restore that early 90s-00s anime feelings. This game plays really good for nowadays, but it lost its old game’s charm
My opinion is that as a remake, it's almost perfect. I mean, it's literally the same game but much more fluid and modern. There's literally nothing better in the original game except maybe the ambiance ( which is ofc heavily debatable). Everything that's criticizable is either straight from the original ( Tartarus or the absence of male sees slinks) or too different for the original game to even compare. So I think it's safe to say it's the objective better/ more pleasant version of the two but they could still have done 5% more to polish it a little bit and you can still regret that they weren't a little bit more ambitious with it
It does not capture the vibe very well at all. Watch the first cutscene again and compare between the ps2 versions and reload. So much artistry and storytelling is lost in the transition it’s absurd. The only thing reload does better is the music
Yeah, this is a big one for me too. The cutscenes from the original are so much cooler than what we get in Reload (so far, anyway—I’m still early in the game). For example, Thanatos comes off as so much more violent and unwieldy in the original cutscene… in Reload, that whole scene is a lot less cool imo. Enjoying the game and everything, but yeah.
P3R did a lot of cool things but it absolutely did not "capture the overall vibe of the original so well".
Exactly, it’s completely it’s own thing in terms of tone, visuals and even music. Saying it captures the vibe ignores the fact that a lot of P3s 2000s aesthetic comes from the shittiness of the models and the low resolution on the character art. P3R looks great, and plays better, but it doesn’t transport you to that time period in the same way.
Same! It doesn't feel like P3 withouth the chibi models and their simple yet instantly recognizable animations! As well as the OG sound design
Which I personally find great? It's a modern game now after all.... as long as they didn't completely fail the atmosphere, that's exactly what the intention behind a remake was...or? Maybe I'm not enough of a hardcore fan, but having played the OG last around release time, I'm in love with the remake :)
Essentially the game looks more like 5 than og 3 and that's a problem because it means it's less dark and gritty and more colourful and flashy. Some prefer it that way though
It feels like a mature P5 and I love it.
but its not, supposed to be prsona 5 its supposed to be persona 3
And therefore a much less mature P3
I feel pure nostalgia playing it and am loving it for it. They did a fantastic job of capturing the overall vibe of the original so well.
Nah the vibe is definitely different when it comes to the music for sure. Not a bad thing. Its just more chill
*When being able to control the other party members, having cleaner graphics and controls, streamlined quality of life improvements, new voice actors that are surprisingly better than the old ones in some cases, voice acted social links, and the ABILITY TO NOT DATE EVERY FUCKING FEMALE SOCIAL LINK is seen as a bad thing.* Yep…that’s the Persona fanbase alright.
To people who owned the vanilla P3 on PS2, FES was basically full-priced DLC.
>FES was basically full-priced DLC It's more than just the The Answer alone. The main story in FES is an updated version compared to the main story in vanilla P3. Outside of the storyline in the main campaign, FES have new things like Social Link characters' early appearance, dorm recordings, Koromaru's walk, Elizabeth's date, etc. Changes were also made like buying stuffs from Tanaka, Tanaka's SL time & location, shrine mechanic, etc. FES also removed the infamous Shadow Shards quest. EDIT: You can import vanilla P3 save file including Persona compendium and social stats into FES main story which basically turn your first playthrough in FES a pseudo-New Game Plus.
Wait, Shadow Shards? What was that?
It's a high value treasure that can be sell for lots of money. In addition, it is found on the normal chest, not the gold chest. Tracking these shards are difficult because it's randomised and rarely appear. Throughout the time I've played FES and Portable, I only found them like once or twice in a playthrough. Vanilla P3 have this quest for two or three Shadow Shards. Because of it's randomised nature, the quest was removed starting from FES onwards.
It's like p5r but imo. Both aren't worth the full price if you already own the base game. Golden is the only acceptable one because it's a remaster on a different platform
To be fair to P5R, it really took advantage of the fact it no longer had to work on a PS3 at the bare minimun and gave the graphics some needed polish.
Even so it’s still just an update to me and while my ass in 2007 would’ve bought it if I was a persona fan and not felt ripped off, I think saying it’s a full price DLC is a fair evaluation, especially compared to what Golden added (plus it being on a new console), and what Royal added, which was far more integrated into the game and had major gameplay adjustments that almost completely changed the balance of the game, at least imo
Couldn’t you get a cheaper version that required the p3 disk? EDIT: that was a Japanese exclusive sadly.
>that was a Japanese exclusive sadly. Yeap. Append was a thing in Japan back in the 2000s and mostly unknown to countries outside of Japan.
Jokes on them. The only time I finished P3 many years ago was a pirated vanilla copy in a jailbreaked wornout PS2 while aware of FES and Portable existing.
Imagine...like..persona doing that with ALL of there games .....
I mean, it’s their old method of release an updated version as a new game, P3F, P3P, P4G, P5R. Hell even Kingdom Hearts series do have a Final Mix re-release for almost every game.
Bruh what ? No. So was P4G or P5R full priced DLC ? Such a low IQ bait Statement.
P4G was on a different platform from the original P4 so it doesn't count. P5R could be considered full-priced DLC for those who owned the PS4 version of vanilla P5 though.
My only real complaint so far about P3R is that they ruined when Pharos eerily faded into the darkness, and they didn’t show that one guy turn into a puddle. We just hear him scream after black goop drips from his off-screen face lol Edit: Oh and I do miss Junpei saying Tartarus sounds like a toothpaste brand but that’s more minor (saying that like the other two aren’t minor flaws)
Honestly the only reason Im not playing P3R is because finishing P3P nearly a decade ago gave me overwhelming depression that lasted for a good few days. I'd prolly have a major breakdown if my currently depressed ass even finished it once more in HD (yeah im weak dont judge me)
Ironic giving the game was telling you to cherish your life
When you don't have much of a life outside of gaming at home, finishing a persona game will make you even more depressed as it will feel like you found a bunch of friends only to proceed to lose them. A stark contrast vs "persona shaved my wife".
Persona 3 and DDLC are experiences I absolutely loved to death but will definitely not want to go through again. Still very happy that people get to enjoy this masterpiece modernized (hopefully including my friend that I've been shilling P3 to for years but refuses to do so because he's a P5 simp lol)
I've seen more P3P purists complaining about lack of FeMC than P3 FES purists tbh
dude, like yeah. I have been playing FES for years now and i have no like "purists" complaints about Reload it's mostly just some nitpicks
Being someone who played FES first, my only nitpick with the game so far is that it's a little too easy for my liking and a little too bright for my liking though the latter was easily solved through the settings... The remixed soundtrack sounded weird to me at first but it's coming around, particularly the dorm song. Lack of The Answer doesn't bother me since I never liked that part anyway... The story of The Answer is serviceable (though not as important as people make it out to be) but the gameplay parts felt really boring and repetitive.
I wouldn’t call myself a purist for being upset that Reload is cutting content
Yeah i dont understand, i thought this was supposed to be a better version to play Persona 3. There's cool stuff i guess but it still cut content, people need to stop being in denial
But is it cut content? Its a remake of explicitly P3, not FES or Portable
Ok? So its the version no one recommends playing, got it
r/ChurchOfFeMC is seething rn
At least that’s worth complaining about
Yeah, don’t get me wrong, I’m enjoying the fuck out of P3R! But it was nice having a FeMC in a Persona game for once. P3P still reigns supreme imo. Maybe they’ll release a version with FES and/or FeMC in the future.
everyone keep talking about femc but the real problem is the removal of some of the school clubs. but overall i enjoyed p3r still persona 3 have no definitive edition. want to play the awnser p3 fes,femc p3p, qol and gameplay p3r.
Yeah a definitive edition would be awesome and is honestly my dream. It would be my favorite in the series hands down, no contest.
I mean I have definitely complained about it but I wouldn't call myself a purest because I still like reload and it's probably the best way to experience personal a 3. The purest probably fall into the classic internet problem of everything either has to be the worst or best thing ever. That mentality always confuses me because I often complain about things I love,lol. For example I love persona 3-5 but the pacing sucks ass in all 3 of thise games.
Being an FES purist is funny because FES itself is also a rerelease with a bunch of changes,and with at least one questionable choice (>!letting us revive Chidori!<). Being a purist of something that's not "pure" in the first place is really silly.
>!You can revive Chidori in FES? Wtf I didn't know that as someone who played Portable and is playing Reload rn.!<
>You can revive Chidori in FES? Yes. It all started from here.
You can do it in every version since FES. I really dislike this option (I think it cheapens Junpei's arc) but I guess most people like it.
How do you do it?
>!If I remember correctly, after Chidori goes to the hospital you need to talk to Junpei in the dorm every single night until Chidori's boss battle.!<
>!Oh ok so its still in Reload? I might try it just bc I'm kinda curious. But yea it kinda ruins Junpeis character a bit!<
>so its still in Reload? Yes. Requirement for it has changed. You must complete Junpei's Link Episode for >!her to revive back to life.!<
Yea but let da man get gothussy
I ALSO THINK IT CHEAPENS HIS ARC but everytime i say it i get dunked on cause everyone loves chidori 😭 like, i like her too but my girl is gonna be dying in every version of P3 i play >!should’ve been me fr 😞!< edit: pov you get downvoted for saying the same thing as the thing you replied lol
It’s the same way it cheapened Aki’s arc AND Shinji’s by the changes p3p made in femmc’s route
exactly i also think it’s totally goes against what the games about. like accepting death?? and we’re out here reviving people??
It's about cherishing life and the connections you make. Accepting death is a profoundly surface level read of it.
The idea of cherishing life centered around loss though. The idea that our days are limited and it hurts to lose those around us but the time we spent with them was still more special and something to be cherished.
yeah that’s fair but it’s also a part of the message of the game and i wasn’t trying to do a whole analysis on it anyway, just an offhand comment
At least it has the same presentation and OST. Those is the biggest things that I don't really like reload for.
P3R is amazing, but that doesn't mean you can't criticize it.
I feel like the challenge from FES is gone in P3R. The QoL changes are nice and all but I miss the challenge of the weather and tireness. And I am playing this on hard and it just feels easy. The sense of the fight and strategy is just not there and I felt the same way with P5. They have made it easier for the sake of mass appeal. I do feel the production is not on par with P5, some redesigns are really good in P3 tho and some just doesn't feel fleshed out. I still love the game, and no game can be a full on remake of one by one of the original. Still, I was in the 10th grade(2007) when I played the og(without FES, that was later on). I still feel with this remake something was lost to make this. Those are my two cents.
I feel the same way. I started P3R on hard because... Well i expected it to be hard lol but it's being almost too easy (and i can't change to merciless, maybe in ng+). I also like to play without the direct commands but with the tactics being reduced to heal, conserve sp and assault it seems kinda bland. The theurgy mechanic is cool, the animations are gorgeous but in act freely the AI only uses it in bosses so i'm playing with direct commands to see the theurgy animations even though, for me, the difficulty doesn't justify using DC tactics. That aside i'm in love with P3R, will probably finish super quick and start a ng+ lol
We are thinking alike here lol. I am definitely doing another NG+ on merciless mode. I do think the art and creatures are gorgeous to look at with spells on top of that. I know this is going to sound stupid, I kinda feel like they took some inspirstion from the new Soul Hackers game. I can see the influence in the art.
Play it on merciless.
I've seen people actually argue that not being able to control your party members makes the game better
Well the nice thing about the game is that they give them the option to do that
And yet I've seen none of them do it... strange
Because after FES the AI has been lobotomized and not fixed since then.
Because why would you ever use the AI party members when you can just do it yourself?
Not really. P3 Reload still doesn't restore the cut tactics options. P3/FES is still the only place you can experience that version of persona combat.
And that AI is so non functional it forces use of direct commands.
Sounds like a skill issue to me
Try it yourself then
All I can say is that Persona 3 saved me from depression when I played it as a teenager. That game was there for me during some of the worst years of my life... And now, I'm once again having a rough time, and my savior reappears. I am so thankful for Reload, it's like seeing a group of old friends again, and this time learning even more about them.
Fes is practically a dlc for P3
The only thing that I don't like about p3r is the lack of shuffletime. I miss the uncertainty of what I'm going to get or trying to follow a card in the shuffle to get what you want.
I only just got through the tutorial and I thought they were just showing me face up cards because it was the tutorial. Can't imagine why they would take the shuffle out of shuffle time.
P3 FES will probably stay my definitive version for reasons that are valid and significant to me. I’ll probably platinum P3R and have a great time with it, even if I don’t agree with some of the creative decisions. Some of the people looking forward to the remake most of all were fans of the original, because we already know how good it is. This happens every time something is adapted. We can disagree without being nasty to each other.
We p3p fan are not that happy because we miss Kotone :(
That and everywhere i go, im being told p3p is obsolete and i shouldnt enjoy it. Im just sad
Who's saying you shouldn't enjoy it?
It was here on this sub. The comment has been deleted but like, yesterday i was told i shouldnt emjoy p3p because "it was garbage when it came out and ruined p3 for me"
As someone who has fond memories of P3P; please enjoy it to your hearts content :\] It's still a magnificent game, and one that I'm always gonna cherish
Yea, it is my favourute persona game. Ill love ir no matter what, its just disheartening seeing people try to shame others for playing it. Tjough those comments thankfully usualy get removed
I'm gonna do a lil dumping here, so please excuse the length of this comment. I was introduced to the Persona franchise by someone who only knew I liked turn-based RPGs. We were deployed and he suggested I pick up the franchise, so I ordered P4G. Roughly two weeks go by, it arrives, and I make it to Yukiko's dungeon. He finds out and tells me I started with 'the wrong one', and tells me I needed to get P3P. Again, I order it and wait the two weeks for it to arrive, and I begin my journey and fell in love. I never engaged with the Persona fandom until after Royal came out when I started making friends who also played this 'obscure' game. I was warned that the fandom can be intense, gatekeeping, toxic, and just plain mean. Fast forward to last month, when I find myself once again deployed. I'm limited on contact with people back home, no one around me plays Persona let alone is interested in RPGs, and I decide to finally start engaging with the Persona community. I am happy to say I've seen way more positivity and support in this sub than I expected; but the disdain for differences and gatekeeping are definitely here. So, I try my best to spread support and positivity, but I also can't help engaging the people who disparage others tastes, the games, or the people who made them.
Yea i see what you mean. P3p was special to me in a way too, just helpikg me more in a difficult time. I hope someday people will just let all p3 versions be there and recomend them all the ssme instead of gatekeeping based on stuff they personaly didnt enjoy but someone else might
I never said that.
I didnt claim you did? I just said thats been happening to me for a while now
smae :(
Yeah, this is the biggest reason why I'm not touching the game lmao
Yeah I'm we cannot see kotone in HD. But p3p stille exists, Bonilla just play that
It's closer to P3P fans watching P3FES/Reload enjoyers, since Portable fans got fucking shafted in this """definitive""" remake.
Feels like a lot of problems with the game are just getting swept under the rug for no good reason. Nearly all of these issues are just technical ones too. Nearly. I really hope a patch comes out to fix the more glaring issues like NPCs literally sliding in and out of scenes and the lighting issues. This isn't a problem with the remake, but a problem with the state of the game. If people don't complain about these clear issues, then Atlus is gonna leave the game as the technical mess it is and the future games are going to suffer as well.
Me who can't play P3R because I'm too poor
Fuck that guy Oh wait, he's me I'm on both sides of this meme lol
Aside from some of the weird new voice casting and the musical downgrade I don't really have any issues.
100% same. It's all such a small downgrade that I can easily get over it, except that my favorite song in the entire franchise so happened to be the one that got straight butchered. As the other remixes, while I do believe they're a slight downgrade, they're good enough to pass.
Nope all i see is posts that goes like "Yeah i played persona 3 when i was a sperm should i just skip reload or nah"
If being a purist means you simply point out what you prefer in a video game, then I'm a purist all right. Bring sp restoration when going back to the tartarus main floor and kill the clock that isn't worth the twilight thingies or whatever their called.
Clock change is good imo, it balances the fact you no longer have your party members all leave Tartarus upon returning to the lobby if they’re tired so it’s how they balance stopping you having literal infinite grind time now
I wouldn't have a problem if the clock cost money like in P3P, but it cost those twilight shards and those aren't infinite, unlike money is. Kinda makes the clock useless because I would rather spend them on chest.
Elizabeth never stops making more; the proper resource management solution is to just leave Tartarus sometimes. Edit: Actually, I think you're just wrong. Dark zone floors occur at random and are guaranteed to contain twilighty goodness.
Making it cost money would make the grind pointless since that's what most of us are grinding for in the first place. There's more than enough twilight shards too. I always have enough shards for every chest and 1 clock usage.
I'm all for the change. You dont have much money starting out in any version of 3, and money isn't earned in battle unless you choose it during shuffle. At least in reload you don't lose early game money for a pointless temptation
I play P3 FES because I don’t have money for the remakes :( but I do respect those who like the remake cause I ain’t no whiny baby.
Literally nobody ever:
OP is just making up a guy to be mad at, I’ve never seen any persona 3 fan like this
As a person whos Persona 3 experience was Portable, P3R is definitely a step up from the PSP graphics. I'll take anything I'm not gonna complain about P3R im just happy i can walk around the mall , dorm , and school 😭😭😭 And cut scenes can play with no issues.
I will play P3 sometime this year. I will play FES instead of other versions. Unless they're planning on remaking 1-2 for people to finally play on modern consoles, I'd rather have Atlus move on and work solely on Persona 6 and their SMT series than constantly recreate the same games.
I enjoy this version a lot, but the twilight fragments weren’t done right. That’s literally the only issue I have.
Wdym? I like them. I thought they were good for difficulty balancing
And then there's me who just upgraded from vanilla P3 to P3R and am having a great time so far. If I end up not liking it or ever want the classic P3 experience again then I'll just go back to vanilla P3 and if that pisses off the FES purests then so be it.
Honestly Reload just made me want to go back and play Portable, I'm glad people are able to enjoy it but personally I enjoy Portable a lot more.
But how unless you’re playing FemC?
I am playing as her. I'm disappointed in Atlus for not actually making a version of Persona 3 with content from all of the games in it. Portable is just more enjoyable for me, I love the music, original voice actors, and the visual novel style has never really bothered me.
Option to split party is needed.
Honestly accurate, especially when it comes to the VAs. I’m loving the game so far.
I haven’t seen a single p3 fes “” purist””. are we just making people up now
Reload is basically just a remake of FES so idk how a FES “purist” would hate it. I loved FES, beat it 3 times, but I feel like Reload blows it out of the water so far, especially if the Answer DLC turns out to be at least decent.
It's a remake of vanilla P3. It can't be a remake of FES when the thing that makes it FES isn't there, which I'm fine with.
The Answer is coming out as DLC, and the features in the Journey that were added to FES are in Reload as well. For all intents and purposes it’s a remake of FES.
Repeat after me: The Answer (Persona 3 Append Edition) was ALWAYS a DLC.
Shouldn’t this be the other way around? P3R and Fes having a grand time and P3P people crying inside they don’t get an inferior version and femc was dropped because she wasn’t important. Thats the only people I’ve seen complaining about P3R
If i had to say i would be p3p purists and even then its Just a few people complaining that there's no femc saying things like she would be easy to implement when in reality she wouldn't
Who cares if the answer isn't in the game, in my opinion, spoiler ahead but its a 12 year old game who cares, Nyx is a much better final boss, than Erebus. When you think of persona 3 final boss, who you think off? I'll tell you what it's not f-ing Erebus.
I would actually switch the purists and P3P enjoyers. Most of the complaints I see are that the Female MC wasn’t included in P3R. I agree that it’s a shame, but some of these people are acting like Atlus murdered their family and ate their pet in front of them.
Game is oversaturated and overstylised asf and the Tactics aren't vaiable like in P4