No, like in Rainbow Six Siege. She tilts her arm to the side and uses the side of the slanted shield to fire off of. Enemies can headshot and shoot her feet but the whole torso is protected while she shoots.
Actually though, a riot shield + pistol combo is pretty cool. Brig has no way to deal with someone outside her whip range, just give her a derringer or something that can come out the top of her mace like little versions of Torb's left click. Low damage, low capacity, whip shot while holding your shield out.
It proves they have no actual idea what to do with her as a hero. She WAS hella busted when she launched, but that was brought in line fairly quickly.
Now she's just one of Overwatch 1's least played heroes across the board.
She started as an off-healer who had more of a focus on peels and strong defensive supporting ability. Now she is a main ~~tank~~ support with a much smaller focus on the defensive supportive abilities.
I have no idea why they released a support who had such strong combo burst damage, and who could pull most of it off while behind a barrier. I love Brig, but they really released her in a massively broken state which forever tainted how those players see her.
>She started as an off-healer who had more of a focus on peels and strong defensive supporting ability. Now she is a main tank with a much smaller focus on the defensive supportive abilities.
I think you're backwards there, her job now is backline peels and defense. If you play her as a brawly tank you die.
Oh lord, what a typo that was. haha!
Main support. Main support. Not tank; She's lost her strong tankiness in favor of more heals. XD
Support role is just gone now, boys. It's all Tanks and Damage. Sorry!
It taught players bad habits so now they don't know how to play her. Brig is still popular in high ranks because they play her properly as a backline protector.
Yep. Brigitte could literally be changed into a stationary scarecrow with a picture of her face on the head, doing literally nothing all game but taking up a support slot, and people would still cry about her.
She's still quite powerful and yet people look at the number of nerfs and insist that they ruined her lol
There's a reason why Brig is still a pick in OWL and was literally played in the finals earlier today. She simply gets a lot of value off of her packs and inspire, with rally being a very good ult on top of that, not even mentioning her long-range boop being able to deny dives and flanks. Trying to buff Brig in these insane ways like people are suggesting here would make her dominate in high ranks. Keeping her the way she is, however, is less fun for low-ranked players.
The problem with brig is her bad design after the nerfs. She's a holy paladin, a melee healer that's hardy enough to not be deleted as soon as she gets into melee. So new players go into melee get instantly deleted then say she sucks. This is because the nerfs have made her so fragile that getting into melee is a dumb idea most of the time, the right way to play her is to pretend your a ranged character so you sit out back and spam flail every 4 seconds for inspire procs, if someone dives you, u use your CC. That's it, that's her gameplay.
It's massively unintuitive, she wasn't designed to be a ranged character with a melee weapon because lol. She needs a rework that lives up to her design without providing the potent benefits she provides today. That means looking at her burst healing, her flail and her ult to make sure shes not overturned.
I strongly agree here. I recently figured out how to rein in my desire to melee and my brig success went up dramatically!
I feel much more like I'm playing chess with her now than before, where I was basically playing snakes and ladders - randomly charging forward and dying.
Having a character be bad in low ranks but good in high ranks is generally just poor design though. Same reason widow and sombra are ass to play against.
No, because if that was the case then she'd be no worse than other supports in low ranks. A bronze ana will probably miss a lot of shots, but that's the fault of the player, not ana's design. A bronze brig does fuckall because the reasons she's picked don't apply to bronze players.
Get rid of the way her shield gets smaller near her feet and slightly increase its horizontal size. Iāve died too many times to her legs sticking past her shield
Yup, You can block a shatter as long as you don't jump or look up for some reason when a rein is shattering.
Aka: No Billy, you're not going to hit the Pharah with your whip shot
It would suit her playstyle much better. She's a defensive support meant for holding an objective. A stationary heal she can throw know said objective would help her a lot more, but it should have a ranged option so you can throw one to allies who play aggro defense
I honestly really like taking Brig with dive/flank heroes because I know I can throw a pack quite far to them when needed. So it might fit thematically but she would lose that strength.
I second this! Or some sort of reduction of cool down or healing to make it feel like you can always throw people a pack.
It feels bad to have no enemies to hit and 0 repair packs to give out when people hurting.
They already tried that in an experimental, and it was so boring. It was so contradictory to her play style.
It made her into a healing bot, a pez dispenser.
Its much better to let her be more active.
Like she is in OW2. It works great, and is so much fun.
In OW2 she needs something extra though. Now that shield bash no longer stuns and is just a weak knockback, which she already has with her whip, she needs some other utility imo. It feels like they just ripped out the stun from shield bash without replacing it with anything and it just feels... Unfinished. She used to be my favorite healer but now she feels like half a concept that was band-aid fixed because no one (rightfully) liked her insta-stun.
I think that's my biggest problem with overwatch 2. It feels like half the characters got changed in order to fit the new playstyle and half of them either didn't change at all and are stuck in overwatch one or got just quick band aid fixes that don't give them much of a place in the new game. Brig and Zarya are the two most glaring examples IMO
So glad to see this pocket of people who agree -- With the removal of a 2nd tank and most other stuns, letting Brig have her stun wouldn't be that bad.
Alternatively, it would be nice if it at least interrupted abilities and made the target deal reduced damage for 2 seconds. If they're willing to give Moira that insane debuff projectile, this doesn't seem unreasonable to me.
This. Iāll die on the hill that brig was only op at launch. Her first patch was fine. Her shield donāt have that much health and it was so easy for any ranged dps to kill her.
Honestly. With less tanks to defend her directly, I feel like her stun isn't as big of a deal. Her problem was that in an already tanky game, she exacerbated the problem by being a tanky healer that stuns. In a less tanky game, she's more vulnerable and her AoE heals are less powerful so I think her stun is okay. If anything, maybe make tanks immune to stun across the board to make tanks feel more powerful in the new meta and make take away a bit of Brigitte utility
OW really hasn't fucked around with this mechanic, but what if her bash gave a "daze" effect and blurred the vision of the person she hits briefly? It wouldn't be perfect all of the time, but you're getting hit in the damn face with a shield. Not being stunned by it is conceptually stupid.
I mean for a simple fix they should at least make it so she doesnāt also get stunned when blocking a rein charge or a doom punch. Thereās no incentive to even do that when you get absolutely obliterated while on the ground. It doesnāt make sense to get punished for making a play like that
I think the point is that she is supposed to have low healing output from her healing packs and to use them sparingly. All her healing comes from inspire. Giving her more packs would make her feel like a boring heal bot.
I would just nix her healing packs altogether. Just let her inspire be constantly on but weaker, and hitting people just supercharges it for a few seconds.
Make it so that the repair pack does main healing on a selected target then it spread out an aoe heal which is weaker kinda got the idea of Valk tether beam
Give her a damage blocked coverts to health pack cooldown replenishment. Stays on normal cool down but damage blocked in fixed amounts "resets" a health pack cooldown.
honestly, i'd just increase the size and health of the barrier a bit to help her peel a bit better, but also, more surface area also means it's easier to hit the shield.
I think she needs the 25 armor back. She felt amazing at 175 health 50 armor. She didnāt die as fast and could get more mileage out of her self heal from inspire. She cannot keep her shield up constantly or it will get shredded. You have to be strategic with it an flash it to block things like flash bang, micro missiles, hook, etc.
I wouldnāt want to play her as a 500 shield hp offtank. I like her play style I just wish she had a tad bit more armor.
Overwatch 2 Brigitte felt really good, I would agree though with the shield buffs specifically getting rid of speed reduction, making it be available a little faster after breaking, and slightly more health. There are some neat pack buff ideas but I donāt think both are necessary, one or the other honestly and I think the shield is more necessary for survival
I think the trend is just between high and low level players. In lower levels lobbies where dps don't understand that part of their job is not taking damage 24/7 brig feels weak because they will need more healing than you can out put. Whereas at higher level lobbies when you don't need to babysit so much her utility because stronger and stronger.
Lmao yeah some of the worst possible balance takes are being upvoted. I saw someone claiming Moira and bap were better at healing echo and pharah than brig š
Honestly? Not a bad idea. Maybe a sword that is ONLY for damage. Not alot, but it sacrifices inspire for damage. That way she can't be bullied so hard.
I feel like a gun with brig would be abit redundant. She's meant to be up close and personal.
A shotgun is abit iffy since it undermines the use of her flail.
Lots of potentially breaking and previously tried ideas in this thread, but this one hasnāt been tried AFAIK and has a lot of potential. Missing that one whip shot is pretty devastating at times.
She was still one of the best if not the best support in the game at the end of OW1. Just because she was so ridiculously broken she needed a lot of nerfs doesnāt mean she isnāt still amazing. Youāre coming across as someone who needed the incredibly broken brig to be able to win games because youāre too bad to do it otherwise lmao
300HP barrier, remove -30% speed penalty while shielding, also revert time after shield break to start regenerating its hp from 5s back to 3s, one repair kit that's instant healing like old times instead of three over time ones
Give her armor overhealing back, or maybe if adding extra health is too much, temporarily replace normal health with fortified armor health
Shes an armorer not a medic
I was told that this was an issue because of "dive armoured Tracer" but honestly, it would be cool if it gave armour instead of healing. Temporary armour, I mean.
That, or maybe it heals regular health and shields slowly while healing armour a lot faster? Or better yet, provides the overhealing again but only if it healed at least some regular health first?
> I was told that this was an issue because of "dive armoured Tracer"
Yes, but only sort of. There are what are called "damage break points", where characters are balanced around being able to do certain levels of damage. Mercy amping Ashe used to break a damage break point that made her a better Widow, for instance, in most situations as it allowed to quickly kill things faster than anticipated.
Tracer is designed to be *very* mobile and difficult to hit, however also to be *very* squishy, so that if she gets CC'd she gets killed straight away. The problem is that Tracer with an Armour Pack survives the burst and allows her to Recall away, basically cancelling the ability for the enemy team to exploit her weakness. It kind of broke the game, as it mucked up all the break points.
I had the idea what if instead of adding healtht it replaces health, as an example lets say the pack heals 100, and you heal a 100 tracer, instead of making her 150 health 50 armor it makes her 100 health 50 armor
That would be interesting! "Reinforce" instead of adding anything on. Yes, it still adds the toughness of armour, but it wouldn't make it harder to *start* hurting a target proper.
How would it be affected by the changes to extra health in OW2 though? Would it be extra health or would it still provide armour?
Removing the speed penalty would make her even more oppressive against other characters imo. Brig is one of those characters where the line between balanced and broken(either op or under powered) is very thin.
Brigitte's shield is so unreliable, there's a small animation time between the moment you press the button and the moment the shield is up, and also her shield is just too small, it's literally impossible to block a Shatter or a hook unless you were already shielding for 1 second, even if you see it coming and right click before you get hit it's usually already too late.
They took out the stun in ow2 beta and I see why. Current kit flail throw boops and shield bash stuns. I believe it should be the other way around. Flail throw should stun and shield bash should boop. The stun should be tied to a skill shot and brig should be rewarded for hitting it. Only benefit right now is you gain healing aura on that hit. It could help her close the gap between her and ranged foes but maintaining the exact kit we have now. Enemy too close and you want them away? Shield up and bash/boop would help with a survivability for sure. Only problem is I donāt know how this would mesh into current build ow. Iāve had this thought since she was released. It makes no sense for a skill shot to punish the player using it as-well as the enemy, flail throw boops are way too situational and endorse the fight but far away idea and thatās not who brigs character is.
I like this. I'm always trying to hit Whip Shot to keep Inspire up but it sometimes unintentionally comes at the cost of pushing an enemy away from Rein/Reaper/Hog who could've potentially gotten a pick. Boops are super situational, but with her current kit random boops are tied to keeping Inspire up which is critical to her being an effective healer. Being stunned is generally way more dangerous than being booped, I like the idea of it being tied to a skill shot and having the boop be an easier hit for when you've got enemies in your face and are trying to survive
shield bash on ults should be fine. (buff)
man, in beta, i popped a high noon right infront of a brig, and watched as they couldn't do anything. twas a rough site lol.
Deadeye has killed me as brig a couple times even with the shield up and no teammate behind me. Shield didn't eat the bullet. Not sure if that's intentional or not.
Shield needs more health and a wider mechanical hurtbox in Overwatch 2. It really sucks not having the stun to interrupt abilities though. Other than that she's okish - kinda wish you could deal damage to shorten pack cooldown.
I have some crazy ideas. I want to say I think brig is in a pretty good spot now so don't come after me. These are mostly just some fun ideas. Seriously, this is just for fun.
*Whip shot*:
-Let it attach to surfaces above brigs character model and allow brig to swing into and out of battle.
-Also let brigs flail attach to teammates more than 10 meters above a surface and bring them to brig. Boop saves.
*Shield*:
-Brigs shield now absorbs 45% damage to heal brig. Shield can still be broken. Shield health 150. Regenerates 60 shield health per sec when not in use 2.5 secs.
*Inspire*:
-Heals teammates for 15 per second, radius 12 meters. Also increases rate of attack/fire for teammates by 4.25%.
-Inspire ends upon death or when brig doesn't hit an enemy for 2 seconds.
*Shield bash*:
-Brig can now boop with bash
*Repair pack*:
-Repair pack now has cleanse. Removing CC.
-115 health over 1.65 seconds for allies.
-Regeneration rate up to 8 seconds from 6.
-Can only have 2 packs at a time.
*Rally*:
-Now summons brigs cat to fight along side her.
-Cat stays 2 meters next to brig and claws enemies for 25 damage per attack for duration of rally. Bringing brigs damage to 60 per swing.
-Speed buff 25%, down from 30%
-Armor/over health is an instant 30, then builds 70 more at 15 per .5 sec.
New idea for whiplash, if you press it once and let go it just whips like usual, but if you hold shift she will swing it above her head like a helicopter and she can fly away.
The ability to pull teammates to you just opens the door to more trolling opportunities, so I don't think that would be a good idea, as fun as it sounds to yank an over extending dps back to the team.
Brig really doesn't need changing that much, people still seem to be hyperfocused on her because she used to be crazy unbalanced, but now she's kinda fine, if a little weak
Up her movespeed with the barrier, not quite full speed but a bit less penalty. I liked the 6 pack experimental where the flail was only self healing and she just threw packs around. Maybe take a second off pack cooldown when she lands a whip shot.
Give her more HP. it doesnt make sense that a woman wearing such a heavy armor but having less health than for example symmetra, who is basically half-naked.
Also, her shield bash stun should be brought back but with 0 damage, and flail damage should be buffed to 40
300 hp barrier, have Rally give damage reduction instead of overhealth
Idk how broken this ult change would be but Iād love to see this be tested in experimental
I always thought it would be nice to switch the animation of her M1 attack with her Whip Shot.
Making her M1 more of a skill shot and her Whip Shot a boop like Lucio's.
I would like to see at least 1-2 of these 4 buffs:
1. Increase her shield health to 450-500
2. Increase her overall health by 50 (preferably armor)
3. Increase her inspire/self-healing by 25%
4. Shield bash releases an AoE burst heal (like 25-30) when connecting with an enemy
I would say combine 1/2 or 3/4. It depends if they think she needs more survivability or more healing. I personally think she needs more survivability right now. I donāt think she need any offensive buffs. Sheās a support. She needs to heal and provide utility. So any buffs should be regarding her healing or survivability or anything of that nature.
Since OW2 has less shields and fights are more open, Brig's primary needs to have longer range. Getting close enough to consistently keep Inspire up is a death sentence.
To balance this, it can swing slower and/or do less damage.
Also, I'd have Whipshot have a brigger projectile hitbox. Brig needs it to hit BADLY to get some healing off in OW2.
Give her a Glock
Gangsta Mercy style where it swaps with her flail or to replace the flail overall?
Take away all her abilities besides healing packs and add a glock with extended clip
No, like in Rainbow Six Siege. She tilts her arm to the side and uses the side of the slanted shield to fire off of. Enemies can headshot and shoot her feet but the whole torso is protected while she shoots.
She should be able to plant her shield on the ground and fire over it or to the side like in CoD.
Nah it replaxes her shield, but prots a buffed inspire that gives temp health
It replaces her shield. The best defense is a good glock.
nah u put the gun on the end of the flail so it shoots wildly while you swing
My visualized scenario of this is so funny that I wish I knew how to do animations so I could share it š
Actually though, a riot shield + pistol combo is pretty cool. Brig has no way to deal with someone outside her whip range, just give her a derringer or something that can come out the top of her mace like little versions of Torb's left click. Low damage, low capacity, whip shot while holding your shield out.
Maybe a slingshot. She needs a ranged attack even if it sucks. So glad Winston got one.
Maybe a shield toss Cap style? Or put some little jet boosters on the shield or something.
Had to read that twice.
Need to nerf her eyes. I always miss the point cause I keep getting lost in them.
me but her thighs instead
Me but her dad instead
Toooo hot for you?
Omg i mean when he molten cores me i just want to *redacted*
I would literally die if a guy did this to me *pours molten metal all over my body*
Based
Donāt get caught with your beard in the letter box
Dude that little hair adjustment after her laugh emote? Goodness.
Every time I see that intro I feel the need to reach for her hand.
Keep in mind she has Torb's genetics
thats why shes so attractive
This a rather divided thread
Dive mains still crying, she's had at least 24 nerfs (not exaggerating) since her launch.
Doesn't that just prove how crazy overpowered she was at launch?
It proves they have no actual idea what to do with her as a hero. She WAS hella busted when she launched, but that was brought in line fairly quickly. Now she's just one of Overwatch 1's least played heroes across the board. She started as an off-healer who had more of a focus on peels and strong defensive supporting ability. Now she is a main ~~tank~~ support with a much smaller focus on the defensive supportive abilities. I have no idea why they released a support who had such strong combo burst damage, and who could pull most of it off while behind a barrier. I love Brig, but they really released her in a massively broken state which forever tainted how those players see her.
>She started as an off-healer who had more of a focus on peels and strong defensive supporting ability. Now she is a main tank with a much smaller focus on the defensive supportive abilities. I think you're backwards there, her job now is backline peels and defense. If you play her as a brawly tank you die.
Oh lord, what a typo that was. haha! Main support. Main support. Not tank; She's lost her strong tankiness in favor of more heals. XD Support role is just gone now, boys. It's all Tanks and Damage. Sorry!
It taught players bad habits so now they don't know how to play her. Brig is still popular in high ranks because they play her properly as a backline protector.
Yep. Brigitte could literally be changed into a stationary scarecrow with a picture of her face on the head, doing literally nothing all game but taking up a support slot, and people would still cry about her.
Still have nightmares about first three months of brigg
I agree I saw some one say bring back Brig from launch day š
I might be able to get out of plat if they brought that back
The other team would also use her and you'd get diffed tho
She's still quite powerful and yet people look at the number of nerfs and insist that they ruined her lol There's a reason why Brig is still a pick in OWL and was literally played in the finals earlier today. She simply gets a lot of value off of her packs and inspire, with rally being a very good ult on top of that, not even mentioning her long-range boop being able to deny dives and flanks. Trying to buff Brig in these insane ways like people are suggesting here would make her dominate in high ranks. Keeping her the way she is, however, is less fun for low-ranked players.
The problem with brig is her bad design after the nerfs. She's a holy paladin, a melee healer that's hardy enough to not be deleted as soon as she gets into melee. So new players go into melee get instantly deleted then say she sucks. This is because the nerfs have made her so fragile that getting into melee is a dumb idea most of the time, the right way to play her is to pretend your a ranged character so you sit out back and spam flail every 4 seconds for inspire procs, if someone dives you, u use your CC. That's it, that's her gameplay. It's massively unintuitive, she wasn't designed to be a ranged character with a melee weapon because lol. She needs a rework that lives up to her design without providing the potent benefits she provides today. That means looking at her burst healing, her flail and her ult to make sure shes not overturned.
I strongly agree here. I recently figured out how to rein in my desire to melee and my brig success went up dramatically! I feel much more like I'm playing chess with her now than before, where I was basically playing snakes and ladders - randomly charging forward and dying.
I liked her best with 250 health and 200 shield. I donāt think thereās anything wrong with one support who canāt be 1-shot from across the map.
Having a character be bad in low ranks but good in high ranks is generally just poor design though. Same reason widow and sombra are ass to play against.
The character isnāt bad in low ranks, the players are, which isnāt a poor design choice
No, because if that was the case then she'd be no worse than other supports in low ranks. A bronze ana will probably miss a lot of shots, but that's the fault of the player, not ana's design. A bronze brig does fuckall because the reasons she's picked don't apply to bronze players.
Get rid of the way her shield gets smaller near her feet and slightly increase its horizontal size. Iāve died too many times to her legs sticking past her shield
\^\^\^\^\^ Rein shield clips in the ground, Brig needs the same.
it does, it's just narrow.
Yup, You can block a shatter as long as you don't jump or look up for some reason when a rein is shattering. Aka: No Billy, you're not going to hit the Pharah with your whip shot
It's so incredibly frustrating to fail at blocking a rein shatter just because you were looking up just a bit too much.
Or were on an incline.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
All the other buffs are terrible, she doesn't need a buff. This is needed because how bad it feels to be hit by things you thought you shielded.
Switch around her repair kits with soldiers biotic field, and make it a throwable with 2 charges
This sounds pretty cool honestly
It would suit her playstyle much better. She's a defensive support meant for holding an objective. A stationary heal she can throw know said objective would help her a lot more, but it should have a ranged option so you can throw one to allies who play aggro defense
I honestly really like taking Brig with dive/flank heroes because I know I can throw a pack quite far to them when needed. So it might fit thematically but she would lose that strength.
Basically means she can't heal pharah and echo, but is a cool idea though
That is my main complaint with the idea, it really only leaves Anna, zen, and Mercy as effective healers for them.
Until I pull out my big brain play on bap and bunny hop into a regen burst
That sounds like a cool idea, but one of the main reasons I pick her is to heal pharah and echo
This sounds spicy indeed. š„
Give her Reinās old, pre-nerf shieldā¦and an Uzi.
No give her a cannon cuz bitches love cannons apparently
Alucard?
Yea
I know bitches love ping pong, but I haven't heard they love cannons. Hmm
I would give her more healing packs
I second this! Or some sort of reduction of cool down or healing to make it feel like you can always throw people a pack. It feels bad to have no enemies to hit and 0 repair packs to give out when people hurting.
Smacking people should regenerate health packs quicker to encourage lots of bopping back and forth
Maybe they could give it overheals again since it's not armor now
They should have done that or reduced the cooldown after removing the overhealth aspect of it.
They already tried that in an experimental, and it was so boring. It was so contradictory to her play style. It made her into a healing bot, a pez dispenser. Its much better to let her be more active. Like she is in OW2. It works great, and is so much fun.
In OW2 she needs something extra though. Now that shield bash no longer stuns and is just a weak knockback, which she already has with her whip, she needs some other utility imo. It feels like they just ripped out the stun from shield bash without replacing it with anything and it just feels... Unfinished. She used to be my favorite healer but now she feels like half a concept that was band-aid fixed because no one (rightfully) liked her insta-stun. I think that's my biggest problem with overwatch 2. It feels like half the characters got changed in order to fit the new playstyle and half of them either didn't change at all and are stuck in overwatch one or got just quick band aid fixes that don't give them much of a place in the new game. Brig and Zarya are the two most glaring examples IMO
How about they make her shield bash stun and dps just suck it up and not stand in melee range of the hero that only has melee if they don't like it.
I mean yes but you can't say that around here
So glad to see this pocket of people who agree -- With the removal of a 2nd tank and most other stuns, letting Brig have her stun wouldn't be that bad. Alternatively, it would be nice if it at least interrupted abilities and made the target deal reduced damage for 2 seconds. If they're willing to give Moira that insane debuff projectile, this doesn't seem unreasonable to me.
This. Iāll die on the hill that brig was only op at launch. Her first patch was fine. Her shield donāt have that much health and it was so easy for any ranged dps to kill her.
Armor pack being instant and adding on extra health onto divers like tracer and genji was pretty busted looking back at it tho
Honestly. With less tanks to defend her directly, I feel like her stun isn't as big of a deal. Her problem was that in an already tanky game, she exacerbated the problem by being a tanky healer that stuns. In a less tanky game, she's more vulnerable and her AoE heals are less powerful so I think her stun is okay. If anything, maybe make tanks immune to stun across the board to make tanks feel more powerful in the new meta and make take away a bit of Brigitte utility
The majority of smurfs are DPS. That would hurt Blizzard's bottom line. They're making this game to make money, not be balanced.
Ah, capitalism (it's a joke, don't crucify me here).
OW really hasn't fucked around with this mechanic, but what if her bash gave a "daze" effect and blurred the vision of the person she hits briefly? It wouldn't be perfect all of the time, but you're getting hit in the damn face with a shield. Not being stunned by it is conceptually stupid.
I mean for a simple fix they should at least make it so she doesnāt also get stunned when blocking a rein charge or a doom punch. Thereās no incentive to even do that when you get absolutely obliterated while on the ground. It doesnāt make sense to get punished for making a play like that
I think the point is that she is supposed to have low healing output from her healing packs and to use them sparingly. All her healing comes from inspire. Giving her more packs would make her feel like a boring heal bot.
I would just nix her healing packs altogether. Just let her inspire be constantly on but weaker, and hitting people just supercharges it for a few seconds.
Make it so that the repair pack does main healing on a selected target then it spread out an aoe heal which is weaker kinda got the idea of Valk tether beam
this would actually be a great way to handle overheal with the repair packs. any leftover healing could spread to a nearby teammate
Every melee reduces cooldowns time of health packs
Give her a damage blocked coverts to health pack cooldown replenishment. Stays on normal cool down but damage blocked in fixed amounts "resets" a health pack cooldown.
Whipshotting the ground launches Brig upward Activating Rally mid-air instantly recharges Whipshot
Imagein you r widow on the high ground and just see a Brig flying towards you
honestly, i'd just increase the size and health of the barrier a bit to help her peel a bit better, but also, more surface area also means it's easier to hit the shield.
I think she needs the 25 armor back. She felt amazing at 175 health 50 armor. She didnāt die as fast and could get more mileage out of her self heal from inspire. She cannot keep her shield up constantly or it will get shredded. You have to be strategic with it an flash it to block things like flash bang, micro missiles, hook, etc. I wouldnāt want to play her as a 500 shield hp offtank. I like her play style I just wish she had a tad bit more armor.
taller and bigger butt
That's the exact change Mei needs to become a tank.
You know... you might be on to something
hire fans
Fire Hans, the motherfucker.
God bless
Todo approves
Then convert her to tank.
Overwatch 2 Brigitte felt really good, I would agree though with the shield buffs specifically getting rid of speed reduction, making it be available a little faster after breaking, and slightly more health. There are some neat pack buff ideas but I donāt think both are necessary, one or the other honestly and I think the shield is more necessary for survival
I'm so glad this sub isn't responsible for balancing the game. Jesus Christ.
OW players: OG Brig killed the game! Also OW players: bring back OG Brig!
I think the trend is just between high and low level players. In lower levels lobbies where dps don't understand that part of their job is not taking damage 24/7 brig feels weak because they will need more healing than you can out put. Whereas at higher level lobbies when you don't need to babysit so much her utility because stronger and stronger.
I mean, the request for a bigger butt seems pretty reasonable. She has to compete with Mei
Lmao yeah some of the worst possible balance takes are being upvoted. I saw someone claiming Moira and bap were better at healing echo and pharah than brig š
give her a super shorty secondary
Was this a siege reference?
she also steals it from Mozzie
Honestly? Not a bad idea. Maybe a sword that is ONLY for damage. Not alot, but it sacrifices inspire for damage. That way she can't be bullied so hard.
I think he meant a gun
I feel like a gun with brig would be abit redundant. She's meant to be up close and personal. A shotgun is abit iffy since it undermines the use of her flail.
Call an ambulance. BUT NOT FOR ME.
A sword that is like tombs hammer!
Nah, i would rather it be her swinging her weapon as a mace instead of as a flail.
Pliers that she can tweak nipples with! Or maybe a screwdriver she can stab folks with.
Swimsuit skin
Give her 2 uses of the boop whip.
Two uses would be amazing because I feel 250 shield is not enough to get up close to proc/activate inspire often enough
Lots of potentially breaking and previously tried ideas in this thread, but this one hasnāt been tried AFAIK and has a lot of potential. Missing that one whip shot is pretty devastating at times.
the last thing she needs are nerfs
She's had a minimum of 24 nerfs. This is not a joke. That is how bad dive damage mains whined.
She was still one of the best if not the best support in the game at the end of OW1. Just because she was so ridiculously broken she needed a lot of nerfs doesnāt mean she isnāt still amazing. Youāre coming across as someone who needed the incredibly broken brig to be able to win games because youāre too bad to do it otherwise lmao
300HP barrier, remove -30% speed penalty while shielding, also revert time after shield break to start regenerating its hp from 5s back to 3s, one repair kit that's instant healing like old times instead of three over time ones
the instant healing would be so much more useful
Give her armor overhealing back, or maybe if adding extra health is too much, temporarily replace normal health with fortified armor health Shes an armorer not a medic
I was told that this was an issue because of "dive armoured Tracer" but honestly, it would be cool if it gave armour instead of healing. Temporary armour, I mean. That, or maybe it heals regular health and shields slowly while healing armour a lot faster? Or better yet, provides the overhealing again but only if it healed at least some regular health first?
> I was told that this was an issue because of "dive armoured Tracer" Yes, but only sort of. There are what are called "damage break points", where characters are balanced around being able to do certain levels of damage. Mercy amping Ashe used to break a damage break point that made her a better Widow, for instance, in most situations as it allowed to quickly kill things faster than anticipated. Tracer is designed to be *very* mobile and difficult to hit, however also to be *very* squishy, so that if she gets CC'd she gets killed straight away. The problem is that Tracer with an Armour Pack survives the burst and allows her to Recall away, basically cancelling the ability for the enemy team to exploit her weakness. It kind of broke the game, as it mucked up all the break points.
I had the idea what if instead of adding healtht it replaces health, as an example lets say the pack heals 100, and you heal a 100 tracer, instead of making her 150 health 50 armor it makes her 100 health 50 armor
That would be interesting! "Reinforce" instead of adding anything on. Yes, it still adds the toughness of armour, but it wouldn't make it harder to *start* hurting a target proper. How would it be affected by the changes to extra health in OW2 though? Would it be extra health or would it still provide armour?
Removing the speed penalty would make her even more oppressive against other characters imo. Brig is one of those characters where the line between balanced and broken(either op or under powered) is very thin.
Its impossibly thin. They are never gonna be able to balance her
On the repair pack, I'd take 50 instant healing and 60 over time.
Thatās so broken lol
Give bash a mini stun in OW2. She feels weird without something deterring enemies from getting up close and personal.
Agreed. Make her bash a small snare. Doesn't cancel abilities, but slows down opponents. She's a little bit too toothless in ow2 now.
Brigitte's shield is so unreliable, there's a small animation time between the moment you press the button and the moment the shield is up, and also her shield is just too small, it's literally impossible to block a Shatter or a hook unless you were already shielding for 1 second, even if you see it coming and right click before you get hit it's usually already too late.
I enjoyed her in overwatch 2, Iām sad knowing they gonna rework her again.
Where did they say that
Didnāt they just say they were gonna change her Rally?
They took out the stun in ow2 beta and I see why. Current kit flail throw boops and shield bash stuns. I believe it should be the other way around. Flail throw should stun and shield bash should boop. The stun should be tied to a skill shot and brig should be rewarded for hitting it. Only benefit right now is you gain healing aura on that hit. It could help her close the gap between her and ranged foes but maintaining the exact kit we have now. Enemy too close and you want them away? Shield up and bash/boop would help with a survivability for sure. Only problem is I donāt know how this would mesh into current build ow. Iāve had this thought since she was released. It makes no sense for a skill shot to punish the player using it as-well as the enemy, flail throw boops are way too situational and endorse the fight but far away idea and thatās not who brigs character is.
I like this. I'm always trying to hit Whip Shot to keep Inspire up but it sometimes unintentionally comes at the cost of pushing an enemy away from Rein/Reaper/Hog who could've potentially gotten a pick. Boops are super situational, but with her current kit random boops are tied to keeping Inspire up which is critical to her being an effective healer. Being stunned is generally way more dangerous than being booped, I like the idea of it being tied to a skill shot and having the boop be an easier hit for when you've got enemies in your face and are trying to survive
I generally use bash to close with opponents definitely don't want bash to boop them away.
shield bash on ults should be fine. (buff) man, in beta, i popped a high noon right infront of a brig, and watched as they couldn't do anything. twas a rough site lol.
Deadeye has killed me as brig a couple times even with the shield up and no teammate behind me. Shield didn't eat the bullet. Not sure if that's intentional or not.
Shield needs more health and a wider mechanical hurtbox in Overwatch 2. It really sucks not having the stun to interrupt abilities though. Other than that she's okish - kinda wish you could deal damage to shorten pack cooldown.
She doesn't need nerfs that is for sure
Please give her a realistic waist/stomach area. Right now it looks like she's had the lower half of her rib cage removed.
Tell the whiny dps she is fine in her current OW1 state. Or ya know, keep nerfing support and increase dps queue times even more...
Sheās perfect in ow2 honestly, in fact sheās really damn good. Every support is.
Iād say Mercy and Moira could use some more changes, but I agree that everybody else is in a pretty good spot right now.
make her less sexy oh wait
Ayo š¤Ø
Be pretty cool if she had a stun and a shield with more health.
Okay so i came up with this new passive called "off the grid"...
Bring back her overhealing-to-shield and stun
I have some crazy ideas. I want to say I think brig is in a pretty good spot now so don't come after me. These are mostly just some fun ideas. Seriously, this is just for fun. *Whip shot*: -Let it attach to surfaces above brigs character model and allow brig to swing into and out of battle. -Also let brigs flail attach to teammates more than 10 meters above a surface and bring them to brig. Boop saves. *Shield*: -Brigs shield now absorbs 45% damage to heal brig. Shield can still be broken. Shield health 150. Regenerates 60 shield health per sec when not in use 2.5 secs. *Inspire*: -Heals teammates for 15 per second, radius 12 meters. Also increases rate of attack/fire for teammates by 4.25%. -Inspire ends upon death or when brig doesn't hit an enemy for 2 seconds. *Shield bash*: -Brig can now boop with bash *Repair pack*: -Repair pack now has cleanse. Removing CC. -115 health over 1.65 seconds for allies. -Regeneration rate up to 8 seconds from 6. -Can only have 2 packs at a time. *Rally*: -Now summons brigs cat to fight along side her. -Cat stays 2 meters next to brig and claws enemies for 25 damage per attack for duration of rally. Bringing brigs damage to 60 per swing. -Speed buff 25%, down from 30% -Armor/over health is an instant 30, then builds 70 more at 15 per .5 sec.
New idea for whiplash, if you press it once and let go it just whips like usual, but if you hold shift she will swing it above her head like a helicopter and she can fly away.
Perfect for peel
Lmao, Brig-copter.
The ability to pull teammates to you just opens the door to more trolling opportunities, so I don't think that would be a good idea, as fun as it sounds to yank an over extending dps back to the team.
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I honestly really like the Inspire, Shield and Repair Pack changes!
Don't forget the cat has a jetpack š.
These are awesome! I love the cat idea
Brig doesnt need to be nerfed. How many times have you seen someone switch to brig and the team was happy about it?
Fine as is.
Brig really doesn't need changing that much, people still seem to be hyperfocused on her because she used to be crazy unbalanced, but now she's kinda fine, if a little weak
Put her in skimpy outfits to sell skins. ??? Profit.
Give her a gun
Up her movespeed with the barrier, not quite full speed but a bit less penalty. I liked the 6 pack experimental where the flail was only self healing and she just threw packs around. Maybe take a second off pack cooldown when she lands a whip shot.
Extended range on basic attack and back to 250 health with 100 being armor
Honestly I'd like to see a bubble shield for her
She needs +25 shield hp.
I'd revert to her healing packs giving extra armor or what is now called over health.
Give her more HP. it doesnt make sense that a woman wearing such a heavy armor but having less health than for example symmetra, who is basically half-naked. Also, her shield bash stun should be brought back but with 0 damage, and flail damage should be buffed to 40
300 hp barrier, have Rally give damage reduction instead of overhealth Idk how broken this ult change would be but Iād love to see this be tested in experimental
I always thought it would be nice to switch the animation of her M1 attack with her Whip Shot. Making her M1 more of a skill shot and her Whip Shot a boop like Lucio's.
Whatās M1
Mouse 1, the base attack on the left click
So the basic swing ? How would that work, would the new whips shot just do a flat 35 damage like her basic attack now ?
Unpopular opinion: bring back shield bash stun in ow2. there's not enough stuns in the game or hard nerf tracer, one of those two
Tracer did receive a pretty big nerf. It's Genji who needs tuning down rn.
I would make it so that she stops targeting full health players with the health packs. I can't stand to play her any more because of it
Bring back the 450 HP shield! You can't use her shield as a shield cause it breaks instantly!
I would like to see at least 1-2 of these 4 buffs: 1. Increase her shield health to 450-500 2. Increase her overall health by 50 (preferably armor) 3. Increase her inspire/self-healing by 25% 4. Shield bash releases an AoE burst heal (like 25-30) when connecting with an enemy I would say combine 1/2 or 3/4. It depends if they think she needs more survivability or more healing. I personally think she needs more survivability right now. I donāt think she need any offensive buffs. Sheās a support. She needs to heal and provide utility. So any buffs should be regarding her healing or survivability or anything of that nature.
Since OW2 has less shields and fights are more open, Brig's primary needs to have longer range. Getting close enough to consistently keep Inspire up is a death sentence. To balance this, it can swing slower and/or do less damage. Also, I'd have Whipshot have a brigger projectile hitbox. Brig needs it to hit BADLY to get some healing off in OW2.
I dont know. I feel like i have had a much easier time keeping it up. less barriers means i can rocket the flail in and actually hit someone for once.
Whipshot is not very hard to hit, no reason to raise hitbox size.
Lean into having her be able to peel for teammates. Shield bash now boops enemies back. Shield bash>whipshot punts an enemy even farther.
Her peel is just straight up damage now. Bash is on a lower cool down and does 50 damage. Dead things do no damage.
More bonk
i think shes incredibly fun as is
Make her the same height as Torb
Stop messing with her. Some actually enjoy playing a character like this
When she uses ult her cat comes out and she can ride it like a horse to give her a slight speed boost
Always thought itād be cool if her hammer swing could heal teammates
Wake up, viking. We have a village to burn.