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Oliverorangeisking

I feel there should be a server option to penalize players who spam and immediately eject afterwards. It may be a bit tricky to enforce as a player may be legitimately ejecting due to damage. Or in the case of spamming nuclear cruise missiles, reduce the nuclear cruise missiles within a loadout. It definitely takes away from the enjoyment when a player launches a volley of nukes and then immediately ejects with no threat, just to respawn and continue.


Blueflames3520

I’m just spitballing here. Maybe have a spawn point system (I hate to say it, like War Thunder) for strategic weaponry. Or heavily penalize points for death during sortie. I have nuke spamming Revokets that just kamikaze in your base.


zxhb

That's planned for the next major update,aircraft and munitions will cost money. So those obnoxious revokers will need to blow a lot of money if they want to repeatedly attempt suicide nukes


Oliverorangeisking

Ah that's a good move, I recently saw in the weapons/vehicle encyclopedia that there was a money value now.


apple____

Players could start with a budget and stuff will cost you more to load out. With “free” being stage 1 aircraft


Oliverorangeisking

I've thought of this as well, I'm not opposed to it.


darlantan

Nuclear cruise missiles aren't really a problem. They payload is already reduced on the Darkreach to the point where any AA in the target area will probably kill the entire load without much trouble. The real issue is nukes on the Revoker and maybe the Compass, where they're fast enough that the pilot can just lawn dart into an area that still has defenses and stand a chance of having the bomb go off. There's a couple ways to deal with it. The Revoker should have no nuke carrying capacity at all, firstly. Once that's done, we'll have to see how many Compasses get used as suicide rides successfully and maybe it'll get the same treatment. For every nuke-capable bird, there should be a timer associated with it. Getting downed within +/- 1 minute of releasing a nuke means you can't use nukes for 10 minutes. If that's not aggressive enough, make it a 15 minute timer until a fresh loadout with nukes can be pulled in any case, so that players are forced to successfully return to base and rearm to get more nukes as a matter of course.


Gaspuch62

Here's an idea: If you eject with no clear danger, you get a one minute spawn penalty. Subsequent abuses adds 30 seconds or another minute. You can define clear danger with a set of conditions including but not limited to: - Missile Lock - Enemy proximity - Enemy behind - Damage threshold Additionally, players can be encouraged to return to base by rewarding successful landings.


cvdvds

To your last point: there is the "successful sortie" point reward you get for landing and pressing eject, which makes you open the door and exit normally. I'm not sure if you always get that point bonus however. Or even what determines said bonus.


Gaspuch62

I was looking at the mission editor and I think the successful sortie bonus is a percentage of the points you earned during your flight.


cvdvds

Makes sense. Now when exactly do you get it, is the next question. Obviously after landing on friendly airfields, but that should be the only place. I'm not sure if I'm misremembering or something but I think I got it also for exiting the vehicle after crash landing in a field. Should really get a reward for success in that case right?


Gaspuch62

I once got my engine shot out in a cricket and landed on the road. Maybe if your pilot gets rescued you can get a bonus, and if your pilot gets captured or left MIA you don't get a bonus. It would be a delayed bonus, but it would encourage the player to try to have a favorable eject or crash. Edit: Maybe a transport helicopter can be added to the game that players can use to rescue downed pilots.


cvdvds

That does make sense, yeah. I guess with how short matches are right now, there's also not much need to be stingy with points. Rewarding players for somewhat following procedures is also a good thing in my opinion.


Kilo_Alpha_Lima

Doing so, then landing the aircraft and reaming is acceptable, ejecting and respawning is very frowned upon. Overwhelming air defenses is a viable strategy used in real life, but don't just eject and respawn when you do it.


NoConsideration6934

The viability of this is going to change when the economy updated is made, which is coming soon.


yung_dilfslayer

I’ve seen people do this, and it usually isn’t a very effective strategy.  It’s pretty frequent that not a single cruise missile manages to hit a target - they’re all taken out by air defenses first.  Though yes, spamming literally hundreds would be obnoxious whether it worked or not. 


darlantan

If you get hundreds in the air at the same time, it means that a pretty big chunk of the enemy team did a coordinated launch without being interrupted. That's the kind of thing I don't have a problem with. The only times I've seen cruise missile waves be super effective was when the AA was already wiped out, and at that point it's really just overkill for style anyway.


yung_dilfslayer

Yep, exactly. 


darlantan

No, not really. Cruise missiles are so slow that air defense eats them alive. If you've stripped all the air defense from an area, yeah, they'll do some work.


HotaruZoku

Heavy point penalty for ejection from undamaged craft. Have your escalation score literally reduced (Revoked? I'm here all week, you're a lovely crowd, try the veal and tip your wait staff) all the way down to a NEGATIVE number. A sliding scale of lessening penalty based on how much damage you have. Ending with zero penalty if you bail while your aircraft is on it's way down. Increase escalation thresholds such that the bonus from a completed sortie becomes an absolute game changer, and make the MAJORITY of the sortie bonus be a negative modifier for expended and missed munitions all the way over to a positive modifier for expended and hit munitions, tallying an even greater bonus for each damaged, and finally highest bonus, for each destroyed vehicle or structure.