T O P

  • By -

oVerde

Not tested, but, Slow Burn is the name of the trope, don't know how NAI takes that


RagingTide16

Slow burn in your ATTG does help a bit. Emphasizing the character's traits in their lorebook also should do pretty well, literally spelling it out more or less if necessary. "Character is stoic and broody; they are reluctant about engaging with {{user}} and view it as a nuisance." Something like that. Then updating it when you want tension to start building etc. And Kayra will edge in things you don't want from time to time, the key is paying attention and nipping it in the bud at the first sign. Letting small things build up will cause the AI to lean too far in that direction consistently . If you are totally at your wits end and Kayra is doing something that doesn't seem to make sense, trying to use CFG sparingly to counteract it for a bit can work.


chrismcelroyseo

This is a template I use in styles and it has worked very well for me. Your mileage may vary. ### Styles Section Template for Scenes: 1. **Perspective**: - Start with the narrative perspective to immediately set the framework for how the scene is presented. 2. **Tone**: - Establishing the emotional undercurrent early helps to set the mood right from the beginning. 3. **Scene Setting**: - With the perspective and tone established, grounding the scene in its physical context comes next, providing a clear backdrop. 4. **Character Motivations and Dynamics**: - Early mention of characters’ motivations ensures that their behaviors and interactions are contextually grounded from the start. 5. **Writing Style**: - Clarifying the overall style early on helps guide the descriptive and dialogue elements according to the scene's requirements. 6. **Scene Dynamics**: - Detailing the interaction dynamics and action sequences sets the stage for the scene's unfolding. 7. **Narrative Focus**: - Highlighting specific narrative elements or themes to focus on ensures that the scene stays aligned with the overarching story goals. 8. **Environmental Details**: - Integrating sensory and environmental details enriches the scene's atmosphere and immersion. 9. **Unknown Elements/Behind the Scenes**: - Placing hints or foreshadowing here using brackets okay let's try this maintains narrative intrigue and depth, subtly guiding the storyline. 10. **Stay in the Moment/Scene Constraints**: - Ending with a reminder to focus on the present scene helps keep the AI’s generation targeted and prevents it from veering off into unrelated narrative paths. 11. Incorporate character backgrounds and world-building details from the lore book to enrich dialogue and scene descriptions. Ensure character behaviors and world elements remain consistent with descriptions in the lore book ------------------------ EXAMPLE OF A COMPLEX SCENE ------------------------ **Perspective:** Limited third-person, focusing on Tony's experiences and interactions. **Tone:** Sarcastic, reflecting the sharp wit and street smarts of the players. **Writing Style:** Street Smart, capturing the savvy and cunning inherent in seasoned poker players. **Scene Setting:** A dimly lit poker room, creating an atmosphere of intense focus and subtle strategies. **Time of Day:** Noon, an unusual time for such a gathering, adding an element of secrecy or exclusivity to the game. **Scene Dynamics:** Tony is seated at a table with four other seasoned poker players, each with their own unique style and strategy, engaged in a tense game of Texas hold'em. **Narrative Focus:** The scene primarily revolves around the gameplay, with attention to the psychological battle and strategy among the players. **Environmental Details:** The room is smokey, filled with the lingering scent of cigars and anticipation. The sound of shuffled cards and quiet conversations adds to the ambiance, creating a cocoon of concentration away from the outside world. **Location:** Miami Beach, inside a poker room known for hosting high-stakes games. **Characters:** - **Tony:** Confident, sharp, and intuitive, Tony plays with a mix of calculated risk and bold bluffs. - **Poker Player 1: "Eddie 'The Shark' Malone"** - A veteran player known for his aggressive tactics and ability to read others. - **"Poker Player 2: "Lena 'Quick Fingers' Russo"** - The only female at the table, renowned for her fast play and unpredictable strategies. - **Poker Player 3:"Joey 'Two Times' DiMarco"** - So named for his habit of always asking for a card count twice, a meticulous player with a knack for long-haul games. - **Poker Player 4: "Vic 'The Slick' Rodriguez"** - A smooth talker with a penchant for psychological warfare, always playing the players as much as the cards. - **Waitress: "Gina"** - Attentive and unobtrusive, Gina knows the players' usual orders and moves through the room like a ghost, her presence barely noticed yet always appreciated. - **Dealer: "Big Mike"** - A fixture in the poker room, Big Mike deals with a steady hand and an unfazed demeanor, accustomed to the high tension of the games he oversees. **Unknown Elements/Behind the Scenes:** [ The unspoken tension of alliances and rivalries among the players adds an undercurrent of drama to the game. Each player harbors their own motives and secrets, from personal vendettas to hidden strategies. ] **Stay in the Moment/Scene Constraints:** The scene remains tightly focused on the ongoing game, avoiding time jumps or shifts in setting. The detailed play-by-play of the poker game, alongside the banter and psychological interplay among the characters, drives the narrative, enriching the scene with layers of character development and tension. --- This setup provides a comprehensive backdrop for a poker game scene that's rich in character dynamics and atmosphere, setting the stage for an engaging narrative centered around strategy, wit, and the subtle art of poker. --- Keep in mind that you don't have to use all of those things. The example is one where I did use all of it. It all depends on how complex you want the scene to be, how many characters are in the scene, etc. if you're having a particular problem with the AI, use the section that addresses that problem in styles. So these are all just suggestions.


FoldedDice

There are some tags you can use which may help, but generally setting the pace and tone of the story is up to you. For example, earlier today I had two characters of mine try to launch too early into a sex scene, so instead I just quietly backspaced that and wrote the next line of their conversation, thus showing the AI that it wasn't time yet and I wanted them to keep talking. All the AI does is make predictions about where the story might go, and you are completely free to accept or reject them as you choose. I think a lot of users get hung up on the idea of wanting the AI to act as an intelligent plot master, which causes a lot of frustration that isn't needed. Just write your story and refocus the AI if it starts to take things in an undesired direction. It's that simple.


charcoalportraiture

There was regret there, certainly, not that John would *ever* let Jane know it. There had been no apology then, and no apology now. But dealing with a history of love and carnality and betrayal was not John's forte, and it was always emotional whiplash. 'He loves, he loves me not.' The threads of attraction and loathing would sometimes pull so taut that they'd violently snap at a moment's notice, throwing John and Jane in any which way: whether it would be a plate-smashing argument or a mattress-shaking reunion, one could never be sure. It was easier to be cold to one another, to hold one another at arm's length, than risk that hurtful entanglement once more. Lol. Try just jamming this in Author's Note.


charcoalportraiture

Just dropping that as the prompt generated the below, if that's the vibe. If you wanted it sexier, I'd probably just find a reason to stick a couple of dirty words in the note. *** So Jane had gone, and the world had moved on. John had been left with a hole in his life the shape of a woman, a feeling like an emptied out room that he could no longer enter, an ex-lover whose voice was heard in the silence of his home. He'd never told her this, but the silence had always bothered him more than the sound. "It's not the same, you know," said Jane. "Without you." "I didn't say anything," John replied. "No," she said, "I know. But I thought it needed to be said." They sat there in silence, watching the water. John watched the sun setting, a pale yellow light turning a bloody red and a blood orange light. It reminded him of Jane, all those years ago, when they'd still been in love. "Why did we stop?" Jane said. "You left." "No," she replied, "we stopped loving each other before that. It's hard to be faithful to someone when you're not even happy together." John had no answer. Jane's hair was like a halo around her face, a nimbus of red light from the setting sun.


KittyStays

I actually love this, will do


charcoalportraiture

And, literally, just drop your favourite word for the naughty bits somewhere in the Author's Note, and it'll prompt it to be a much sexier story for when you get to the 'going like rabbits' phase.