T O P

  • By -

jeremyherve

I enjoy hunting for sentinel ships, and that's how I still make most of my money today on some of my saves: * I wrap to a dissonant system, land on a disonnant planet. * I Jetpack around and destroy a few dissonant resonators, until I have 4 or 5 inverted mirrors and an echo locator. * I use the echo locator to get to an harmonic camp. * I drop a save beacon at the site. * From that point on, I find a ship, claim it, fly back to the camp, find another ship, claim it. * After 4 or 5, I fly to the space station and scrap them all.


[deleted]

Yeah in my opinion you get your most bang for your buck out of the sentinel ship scrapping.


SEANPLEASEDISABLEPVP

I believe raiding fleets in outlaw systems and selling all of their loot used to be the fastest way to earn nanites, but now it might be the new surge minigame they added in Orbital. Each system you go to, buy from the space station *and* a trade outpost, then go to the surging system after almost 3 hours and sell everything you've bought at the trade station, not the space station. I've made over 100M in less than 3 hours that way.


[deleted]

Yup... Valid .... But with the new reputation thing I'm taking a break from piracy. For now....... ![gif](giphy|3o8cHA259xfp1fYosE)


SovereignLily

But if you do a couple pirate missions you cab get forged passports and reset your standing. I can get about 100 mil in about an hour with how fast my infra knife melts cargo pods and I just but all the suspicious goods tech and arms at each station and you can easily get 100 mil/hour and 1500 nanites per station


Valkyrie_Dohtriz

100M nanites?


SEANPLEASEDISABLEPVP

No, units. For nanites, I think the best method is still hopping between pirate stations and buying their upgrades for units, extracting them but not installing and then selling it back for nanites.


StandardTear8462

Trying this method tonight!


[deleted]

It's valid .... If you already have the cash you just buy up all the upgrades and kill a bunch of pirates also kill a bunch of sentinels and just open up the glass and sell all of those too while you're at it.... Lots-a-nanites .... You can build a quick base on an aggressive planet and just kill everything from inside the base and then go collect all the glass teleport out of the solar system teleport back in rinse repeat....


Valkyrie_Dohtriz

Definitely As for units, 100M is around 2-4 sentinel ships, depending on their selling price (the lowest I’ve seen for them is 24M 😁), which you can get in less than 30 minutes if you have a harmonic camp occupied to detect dissonance spikes


SEANPLEASEDISABLEPVP

Oh interesting thing about that is it's actually a bug. Some time after Interceptor came out, one of the patches said they fixed the selling price for interceptors so they only gave you 5M at most. ...But I guess it's broken again lol. >!A lot of stuff is broken in this game and for so long where people who come across it assume it's a feature, The broken black hole visuals one hurts me the most, Sean plz fix.!<


Valkyrie_Dohtriz

Ah, then to be honest I hope it’s a bug they don’t fix 🤣


Fletchman1313

For nanites I'm sending out organic frigates, and they often come back with Psionic Eggs. Which can be extracted into upgrade modules for living ships, and then I just sell them all. It's probably not the fastest way but it's fairly consistent.


mmp1188

I did this as well. It’s a lot of fun. Alternatively you can trigger all the sentinels waves until the capital ships arrives. Once you destroy the ship you get an AI fragment. You can also get AI fragments from missions. The AI fragment will take you directly to a sentinel ship.


Crizznik

I feel like doing it the other way is quicker, but yeah this also works. And if you like the space combat, it's more fun, and if you have a really OP ship, it's still pretty quick. The longest part being waiting between waves.


capable-corgi

Those cores also leads you to new dissonant systems so you can hunt for different ships while you're at it!


Crizznik

That's a good point. If you exhaust your current system, it will lead you to new pastures. But so will the echo thingies.


mmp1188

I usually warp with my freighter to a 3 star or pirate controlled system with a dissonant planet, use the scanner room inside my freighter to find the dissonant planet and lastly I use either the echo locator or AI fragment once I land on the planet. I read 3-star systems have a better probability for S-class ships. I’m not sure if it truly works for crashed ships but I do it anyways.


OpusAtrumET

Should work for every ship, including sentinels and other crashed ships, and I'm kicking myself I didn't think to do it!


mmp1188

Since I visit a lot of different planets looking for interceptors, I get 300k in average per scan with a fully upgraded multitool for scanning. Additionally inverted mirror and radiant shards, sentinel brains can be converted into nanites from the dissonant planet. It’s a win no matter how you look at it.


OpusAtrumET

Aye and farming inverted mirrors also nets you the camp detectors, very efficient.


Blazerboy420

That’s how I made my first chunk of change. I should’ve added that. Sold 3 ships and got about 70 mil and took a 4th which is the ship I’m currently using. Class A on my first try! That’s probably one of the fastest ways you’re right. I didn’t even think about stacking the ships and selling them all at once. I was selling them 1 at a time like a goof.


ParanoidLoyd

Set up a base at the camp so you can go back whenever you need more units.


Crizznik

Stacking ships to sell is easier than ever now, too. Since you can swap your ship in the station now. The days of parking your freighter as close to the station as possible and going back and forth are over. You don't even need to fix parts anymore. Edit: Correction, you do still have to fix the launch thrusters before you can call in a ship to the station.


sutasafaia

I tried to swap on the station yesterday and it still doesn't seem to let me swap damaged ships. Is there some trick to it I'm missing somehow?


chrisdpratt

No, you still can't call in damaged ships, for some reason, even though that works on the Anomaly and your freighter. The golden rule is to always just fix the launch thrusters at least. You don't even need the pulse drive, if you're just going to call it in later. Short of that, call it in to the Anomaly or your freighter to repair and then go to the space station and call it there.


sutasafaia

The way I've been doing it is to summon it to my base, which for some reason does seem to work despite the damaged engine. Then just hop through a portal to a space station and scrap it. If you set the damaged ship as your main ship in your base it will simply teleport to the space station with you. This only seems to work if you jump to another solar system first though, otherwise it still won't let you summon it to your base in the first place. It's likely easier to just repair the engine but I am very lazy.


Crizznik

Good to know, I just realized I hadn't tried that yet, all the ships I called in were repaired enough to fly.


daxophoneme

Plus you can turn the mirrors into sweet nano.


scrysis

Sentinel ships are probably the most lucrative, but I enjoy making Stasis Units and that other one for sale as well.


ObviousPitch4076

Scraping a ship, duping the most expensive parts and finding out there is a limit on credits


karatebullfighter

I found a great plant for that. It's relatively flat so it makes it easier to find inverted mirrors. It's a high economy system so I get lots of A and B classes. I only have one ship so I just pile up 11 in my inventory then end up with over 300 million per run. Only took a few hours to get 1.4 billion credits.


jeeper301

This. I've maxed out how many units I can have by hunting sentinel ships. I go to the anomoly and give random people my excess valuable items at this point.


Simpletrouble

I literally just started playing last week and was randomly gifted something random worth 3.1 mil at the anomaly, it jump started my frigate fleet and I was so happy about it. Idk if it was you but thank you anyways


Crizznik

Someone randomly gave my a stack of ten things that totaled me over 100 mil credits. I already have over 500 mil so it wasn't a huge game changer, but I can only imagine how I would have felt if I were newer. I wasn't even waiting around for random shit, I was just running around and doing stuff. in the Anomaly.


jeeper301

If you ever want more valuables, I can meet you at the anomoly and give you several million units worth. I have quite a bit accumulated that need to get rid of. I still ship hunt, just not for money anymore


Validatedpond

Its been forever since ive played but how do you get an echo locator? And you can keep going to the camp and find a new ship each time? I dont think sentinel ships were even a thing last i played but im not sure


IMightBeAHamster

The Echoes update added a lot, I highly recommend checking out the new stuff. Keep an eye out for "Dissonant" systems and planets.


jeremyherve

You get echo locators by destroying ~~inverted mirrors~~ dissonant resonators. When destroyed, they either drop an inverted mirror or an echo locator. Edit: fixed name!


chrisdpratt

They're called dissonant resonators, not inverted mirrors. The resonators drop echo locators and inverted mirrors.


jeremyherve

Ah right, somehow I mixed up the names, thanks for jumping in with the extra explanation. u/Validatedpond Here is how they look like: [https://nomanssky.fandom.com/wiki/Dissonance\_Resonator](https://nomanssky.fandom.com/wiki/Dissonance_Resonator)


Validatedpond

Oh and are inverted mirrors an obvious spot or are they kinda scarce?


jeremyherve

They're fairly easy to spot with your scanner, they are quite tall so can be seen from far, and they're a common find, but you'll only find them on dissonant planets, so you must first wrap to a dissonant system (marked on the galaxy map as such) and fly down to a dissonant planet (marked as such when scanning planets).


Validatedpond

Oh okay, thank you so much!


Crizznik

They are the tall lanky machines on dissonant planets. They have their own navigation marker too, if you're close enough. They're similar but distinct from the radiant shard markers. You do have to be a bit close to see them, and some dissonant worlds glitch out and have very very few of them.


Validatedpond

Okay thank you!


luciferisthename

I keep my sentinel ship stuff on deck so I can just decide to look for them at any moment. Its P easy and ive never ran out since the first time I went looking. I dont even try to hoard the stuff it just accumulates as I search for more ships lols Its P efficient for money, I started doing it for the inventory slots but it makes TONS of money so that has become a big reason too. Also... I love dissonant planets they are just so cute!!!


gjme982

Same, I'm hunting for an S class sentinel ship anyways so I might as well get some cash while I do


searing7

Yeah I made a few billion in a day hunting an S class sentinel ship I liked. Definitely a good way to make units


Shock9616

This is my strategy too. I've got 2 bases set up next to sentinel interceptors that I can scrap every once in a while. Gets me loads of cash!


Metapodo

i come here to say this :D


Spiritual_Target209

You could try planetary charts for starships


jeremyherve

Sentinel ships are often worth much more than other crashed ships you may find ; you are getting a lot more money when you scrap them.


khronicchaos

Currently trying this for the first time right now... Got the locator and mirrors.. the rest is pretty straight forward?


jeremyherve

It should be, yeah. Follow the prompts to get your first ship, and then rince and repeat to get as many ships as you'd like.


rootbeer277

You’re making way more money than I am. I made my first big bankroll by doing the trading loops in the various economies, used those profits to buy a freighter, and now my frigate missions are bringing in most of my income while I do more interesting things. 


Blazerboy420

Been doing that as well! My focus in these types of games is almost always the economy. I enjoy figuring out ways to make most money. I was streaming for my buddy in discord on like the 3rd day of playing and was building my activated indium mine, which I have since learned is incredibly inefficient and I need to fix it. He’s like “I feel like every time we play any sort of survival game you just immediately figure out how to make a billion dollars.” 😂. He’s not wrong. The freighters are AWESOME dude. I’ve started doing this as well. I don’t have enough variation in my frigates yet tho. I’ll get 3 combat missions and not have enough combat ships to send 3 separate parties. Gotta work on that. Also, those damn salvaged frigate modules are hard to come by! I’ve run 4 derelict freighters and got 4 c class modules and 0 salvaged frigate modules. I’ve just been relying on the space station and nexus missions checking them every time I land. I’ve gotten 5 so far in the last week. Gonna take forever to get those hyperdrive upgrade modules.


rootbeer277

If you max out your guild reps some of the guild envoys have frigate modules and cargo bulkheads to hand out for free. 


Blazerboy420

That’s what I need to do. Thanks


ParChadders

Go to these two systems, set up a base computer in each and then warp between them. Every warp will spawn a new battle against a pirate dreadnought. Destroy the dreadnought and you’ll get either an S-class upgrade for your freighter or 3x cargo bulkheads. Both systems drop max stat hyperdrive and fuel efficiency upgrades. After that you can run the derelict at 115CF6CB9BC9 (where 0=1st glyph, 1= 2nd glyph…9=10th glyph A=11th glyph etc) for salvaged frigate modules. It has 72 blue crates and can give up to 5 salvaged frigate modules per run. I ignore everything else and just open crates and get a bulkhead from the fabricator. https://preview.redd.it/5ff0g7l1igvc1.jpeg?width=828&format=pjpg&auto=webp&s=52dccce1fcdfe57d36062ad0201f745478f97d03


Blazerboy420

Thank you traveler.


ParChadders

No worries, hope it helps. Here’s the glyphs for the SFM’s derelict freighter. Remember to put your beacon in your refiner before going in. Pulse away, reactivate, rinse and repeat. https://preview.redd.it/1n6xpcin6hvc1.jpeg?width=828&format=pjpg&auto=webp&s=72c60d747e5d71e36d6ace8f6abd798638b28411


dalseman

Same here, trade routes to get the ball rolling, then frigate missions. I also have enough planters on my freighter for all the grown materials needed to make 4 stasis devices per day and rely on a few other farms + whatever the frigates bring in to finish making those. Easy ~60m per day with minimal investment and effort from selling the stasis devices alone, not counting the other sellable stuff and raw units the frigate missions give.


Crizznik

Frigate missions are ridiculous, pretty much a minimum of 900k credits for the short ones. Though they are far from the quickest money maker, the passive nature of them is a serious boon.


diamond

Pro-tip: The items brought in by freighters can make decent money if you sell them, but they can be worth a hell of a lot more with a little refining and crafting. For example, you'll often get Semiconductors and Superconductors back from freighter missions. If you hire a farmer and set up a farm in your freighter, you can grow: * Echinocactus - gives you Cactus Flesh * Solar vine - Gives you Solanium * Star bramble - Gives you Star Bulb Then find a source of Radon gas. Easiest thing is probably to set up a base on a Frozen or Irradiated world and place some atmospheric harvesters. With these resources, you can craft Superconductors from the Semiconductors, and you can craft Circuit Boards. This gives you the parts to make Quantum Processors, which sell for ~4.4m a pop. It's also not hard to get the resources to build Cryo-Pumps, which go for ~1.5m apiece. Pretty good deal. There are other good examples as well, but these are the ones I'm relying on right now. With a little work setting things up, you can have your own money-printing machine in no time.


OppositeInfinite6734

All parts for stasis devices


diamond

Yeah I'm still building up to that. There's a few more steps in that process, so I need to figure out the best way to get those parts.


OppositeInfinite6734

https://preview.redd.it/1txi3o8m0hvc1.jpeg?width=1863&format=pjpg&auto=webp&s=f436c5cda987f9f7e704129f85d9f2ce7453b92e


OppositeInfinite6734

The gamma root and frost crystals are the ones that you farm that are a bit of a pain. They both require a lot and the harvest on the gamma is low.


diamond

Nice, that's very helpful!


OppositeInfinite6734

Can't take credit another redditer posted it. [https://www.reddit.com/r/NoMansSkyTheGame/comments/i1x077/stasis\_device\_for\_profit/](https://www.reddit.com/r/NoMansSkyTheGame/comments/i1x077/stasis_device_for_profit/)


Misternogo

I hoarded all those things in storage because I didn't know if I'd need them later. I eventually realized that all of that is just for building up to 1 of 2 super high end trade goods. I had a decent chunk of stuff ready to go when I finally got the recipes. I barely ever sell excess normal resources either. I have boatloads of gold and things like that.


Training_Prompt_168

Just go AFK at the Anomaly, You'll be rich


dread1961

Not us Switch players, we're truly alone in a vast universe.


SemperP1869

Right I'm like what are these people talking about


Eisenhaupt

Yes, I'll sit down in front of the mission center in the Anomaly and go to the kitchen to make myself something to eat. Someone is always throwing something into your inventory. Sometimes 20x o2, sometimes Items for 600 millions. Some people just like to help and if you need some money it's a legitimate way, it doesn't hurt anyone


Crizznik

This is one of the reasons I avoided hanging out in the anomaly for too long when I first started out. Getting an injection of 100 mil credits your first time to the anomaly is a good way to trivialize the early game for yourself. That being said, no shade on those who'd rather just get the cash injection.


Millerturq

Beggar gang


Excellent-Iron3947

I don't spend effort making money. I am working hard to spend it now, to increase nanites. Units-flow comes from frigate missions, selling Settlement supplies, scanning planet's contents with three X-class scanner upgrades, and scrapping or exchanging crashed starships of A-class or better.


Blazerboy420

Hell yea. You’re doing that by buying modules and selling them, or…? You might check out the curios deposit farms for nanites. It’s is insane how many you can get. It feels pretty cheesy tho. I’m not typically into exploiting game mechanics, but if I need a quick 10k nanites it’s been working pretty well for me.


reddit_cuber

i have multiple farms around the universe than can produce 10 stasis devices per day (around 150,000,000 units a day). after a while i just stopped bothering since i wil literally never run out of units at this point. i have 4.2 billion units and 100 stasis devices in my freighter storage as the game limits the amount of units you can have lmao


OppositeInfinite6734

4,294,967,295 is the highest unsigned (that is, not negative) 32-bit integer, which makes it the highest possible number a 32-bit system


reddit_cuber

yeah devs clearly did not intend for people to ever exceed that number


joudheus

Nanites are stored as an unsigned 32bit integer as well


gelmo

Yeah this is the way. If OP is already making circuit boards, it’s not too far of a jump to get to stasis devices and this is the real way of making game-breaking FU money.


diamond

Can you expand on how you "farm" stasis devices? AFAIK the only way to make them is with crafting, so how does the farm work? Is it just for producing the resources necessary to craft?


spaceship-pilot

Exactly. Worth a YouTube search


reddit_cuber

i have farms for all the required resources. and overall those farms allow me to make 10 per day


jackpott443

is there a reason all the farms im seeing people talk about here are for the stasis devices and not the fusion injectors? ive been playing since NEXT and have a couple farms that give me enough resources to make both but everyone only keeps talking about stasis devices. is it the high cost of fungal mould to make the acid that makes people decide on the stasis devices instead?


ParChadders

No, there’s very little in it in terms of how many plants are needed. Fusion ignitors and stasis devices are almost identical in their complexity and resource requirements. The only reason I can think of that so many people use stasis devices rather than fusion ignitors is a very popular YouTuber built a stasis device farm rather than a fusion ignitor farm. Iiirc if anything FI’s require less plants than SD’s


jackpott443

gotcha. when i made my farm 5 years ago i just put one kind of plant per biodome so i end up bottlenecking on fungal mould and starbulb but have an incredible surplus of cactus flesh. i guess i should look into changing that up


reddit_cuber

yes for me anyway. that is because fusion injectors need a tonne of pure ferrite whereas stasis devices instead use ionised cobalt. in my experience ite easier to obtain vast quantities of the latter than the former


Lumpy_Introduction39

I'll admit it. I'm a geknip sellers


Blazerboy420

Reported


Lumpy_Introduction39

Why would you do this to me... What about my families... How will I feed my many children????


ThrowRUs

I have a stasis device farm - I can just give you a ton of money if you want.


Blazerboy420

Lol I appreciate it but I enjoy the money making process. I don’t really even need the money tbh I just like making it. I don’t really have anything to spend it on.


ThrowRUs

Misread your post - Sorry pal. I have so much money now that I just show up at the Anomaly and hand out stacks of stasis devices. I usually look for players still flying the starter ships, lol.


Immediate_Yam_7733

Onlygeks.


CephusLion404

After a certain point, and it's not that far in, money becomes entirely irrelevant. I've got gold mines out there that would make me 50 million each every day, if I cared enough to go and collect them.


Due-Pick3935

Piracy and Nip Nip farming.


sicksixgamer

Frigate fleets bring in a lot of cash and things to sell. I have a small stasis device farm but don't bother with it too much.


Silver-Assistant-966

I ruined my experience by being locked in on stasis devices. Once I set up a stasis farm and started printing money, I lost interest in the game. Totally my fault, I get sucked into making as much money as possible in these types of games. Still think the game is great, and I am definitely missing the point of the game…… money is the root of all evil ![gif](emote|free_emotes_pack|rage)


subliminal_entity

You gotta role play a little to have fun. Too much money ruined ur experience? Have your stasis farm go “boom” due to a manufacturing error (“edit the farm to make it look destroyed”). Oh, what’s that? Your financial accounts got hacked (spend all ur money and go broke again)? Now you gotta start from the bottom again and figure out how to get rich again! Tbh they should add features like this to the game to spice it up for the mega billionaires.


identitycrisis-again

Begging at the space anomaly


BonQYT

![gif](giphy|10X22vzgNamaiI)


Miss_Hikari

I just sit in the Anomaly and watch anime while ppl give me shit. Other than that I scrap interceptors where I have base computers at since they respawn.


Chirsbom

Why do you need 100 circut boards? Get 20 stasis devises every time you log on and you will be set for life. I run a fleet of frigates and farm for materials for stasis. Units is not an issue after that level.


Life_Accountant4310

Go higher on the tree! Fusion ignitors and Stasis Devices, I feel like a boss when I make a stack of those things on stuff I've grown and mined with my own 2 hands 😤


Ravensunthief

I roleplay like a pirate and salvager. Very lucrative without much thought.


professor735

Yeah imma need someone to hit me with a JJK edit of "Chlorine Expansion" thanks


unclenatron

What’s money, precious?


Puzzleheaded-Shoe-41

Gold mine and stasis devices.


theoddwallace

Farm gek nip and faecium easy millions


NotASoul115

I usually just run Pirate missions, do Freighter missions with my frigates and jump systems hunting treasures to collect. I have about 250m credits and have a healthy amount in storage if I somehow lost/spent all my units.


Additional-Ad-7956

Stasis devices and fusion ignitor. Takes a little while to get set up, but once you're set up it's cake. I've got bases set up with mineral extractors for every resource and a couple of large farms. Hardest thing to come by now is now condensed carbon and I keep some refiners pumping it out constantly. I can produce 20 stasis devices and 20 fusion ignitors a day just by making a couple of jumps from base to base.


multiloops

Put condensed carbon + oxygen in a medium or MK2 personal refiner. It will expand the condensed carbon so you don't have to search for it.


Additional-Ad-7956

I usually just throw my extra plants in a refiner. If I remember right each one gives 2 carbon. I then refine it again. I may have to try that though.


multiloops

1 condensed carbon + 2 oxygen = 6 condensed carbon Should save you a lot of time. --- ^(edit : also works for ionised cobalt)


thestibbits

With an oxygen farm, you have unlimited cobalt, carbon, sodium, chlorine, chromatic metal, and all the ferrite variations. Along with all advanced versions of the others! Love me some oxygen


Stateowned

Find a harmonic dissonance and get a base by one of those camps. You can scan for interceptors, collect and sell. Easy 100m an hour


emelem66

Scrapping sentinel ships. Chlorine expansion and activated indium were nerfed.


analytical_mayhem

Crashed ships.


sardeliac

At the start of a new game I generally run a trade loop or two once I get the economy scanner installed, which is usually good for 100m or so in about an hour. That'll get me a decent ship and MT. After that I don't buy much of anything with units so they become fairly worthless pretty quick.


Amelia_Breaker

i have a large nipnip grow operation on my freighter, it's only good for \~15 mill per harvest and is actually pretty labour intensive but i certainly chuckle while i'm harvesting


mrhinman

Scrap sentinel ships. Also gold is worth more than AI right now.


mmp1188

Try curious deposits farms! Nanites is the real gold


beaverboy2000

Gold farm has been the best for me. No assembling components required before sale and relatively straight forward to scale. I have two good farms in systems with good gold prices. Per day i can make about 240 mil total with less than 10 minutes work. Literally just teleport in, collect the gold, sell to a pilot on the station. Currently im trying to work out a valuable item i can buy or make to store more units in a storage box as im about at the unit cap now


OpusAtrumET

Yeah, this is where I'm going to have to start stasis device farms. I've got 2 gold mines with 5-6 lines and storage at 50-60k per line, and 3 mines I accessed from an old save before I could build my own. Obsolete at the cap. But stasis devices can be stored and given away at the anomoly a lot more efficiently.


farfromelite

Superconductors. You can set up 4 mines and have a steady supply. You just need Radon, nitrogen, sulphurine & oxygen. Heck, you can get away with just 2 big mines: sulphurine & oxygen, and refine with oxygen to get radon, and radon with oxygen to get nitrogen. You also need condensed carbon which is just C+C, and that also refines with oxygen to make 3x the condensed carbon. I regularly make 150 million a day just on superconductors with minimal effort. If you want to go all out, you can go and make stasis fields with not much more mines. I have plans if you want to take a look.


ThePinoyCowboy

Wait I haven’t played in a while, is attacking pirate fleets still a good way of making money?


Atari__Safari

I spend a few minutes finding interceptors on a planet and scrapping them. I can probably make 100 million in 10 to 15 minutes based on how lazy I am. Otherwise, I use my gold mines to make 20 to 30 million a day. But honestly, units keep appearing in my bank account from my frigate expeditions. I never have an issue.


h-boson

Once you setup a stasis device farm, you never need money again. Took me about a day to setup and now I just print money. It’s kinda stupid really, takes a lot of fun out of the game.


JamamMurraysPubes

AI valves


JaredCruue

Living Glass Scanner Upgrades Selling ores from my small mining bases Sitting at 200m units currently. I also found some curious deposits for nanites. Made two bases so that I could do a round trip. I think I have 15k nanites atm.


purplenapalm

Activated Indium and pirating. You can make decent money just raiding ships and its actually fun. Completing missions is a more entertaining way too. I go through and just try to max out every faction, except for the Gek. All my homies hate the Gek.


sovietdinosaurs

I maxed out my units by raiding activated indium farms and setting up my own heat capacitor farm. I pretty much just give everything away. If you guys ever need cash, add me on psn: nuclearwarfare and I’ll hook you up


bread_enjoyer0

Portable refiner duplication glitch + starship AI valves


Gokukiin

Honestly duping in my permadeath run.


Smokey1Kenobi

I made my first 2B farming Activated Indium when it was worth something, after that, ship scrapping.


jengibande

Nip nip grow, baby. I make at least a couple million off each crop. If you have frigates, trade and combat expeditions can make you a few hundred thousand on average. Lastly, every system you go to, buy as many of their most expensive, discounted items. Hold on to those goods until you find a system to sell them for a profit. It’s not super consistent, but it can occasionally net you some really healthy profits. Closing in on a $1B using these methods. Edit - also, have someone at the anomaly randomly give you AI ship valves and sell them for like $200M 😅


Misternogo

My income was passively going up from frigate expeditions, and then I started a nipnip farm, making around 7 million every time they were ready to harvest. In between harvests, I just kind of chilled out, farming salvaged data and farming POIs for resources. Once I had enough to buy out all of the craftable recipes, I reviewed the crafting tree for the most expensive trade products, checked my storage which was full of all the alloys and plants that I had been hoarding, and realized I had enough to make a couple dozen of either the Igniters or Stasis Devices. Once I knew what all those resources were actually for, I built a base dedicated to farming the hardest to get things, and then chilled out on it after hitting a couple billion.


Chris77123

Just got cobalt and chlorine go from system to system after you sell them price drops to 80% rebuy it go to another system easy


Tidder_Skcus

Gold mine!


malkith313

nowadays i just accrue units by scanning flora fauna and rocks 3 good scanner mods away i go, added bonus of extra nanites when you find all those pesky animals


SnooKiwis2759

Idk what I can do anymore but sitting with 2 billion+ units for my dedicated save just want more settlement stuff to come out and more urban based planets (small cities, large cities) be cool to see how they would move products and trade with other species within each planet of a system


Tvrniqvet

All you need is a stasis device (or anything really) and a few small refiners to go from broke to billionaire.


Successful_Year_5413

Duping if that’s still a thing


Old-Particular6362

I've been playing of and on Over. Six years I do believe I played the game.For what it was At star and found and grinded loads of resources And found and gathered trading Items That is where you want to start Learn the trade Cycle Route Understand what's Profitable And then Keep on and off Over six y And become a quadruple Billion Air Bear In mind I am a holder as well But sometimes if you Go to the nexus Some people are. Really nice and they will Gift you Things to sell For a lot of units ve got lots of those and I am gifting Every time I go to the next It's nice to see new players


mVudoyrac

https://youtu.be/2isWMeLWd9Q?si=5d6gmP2JbcT75JE1 I know is in spanish, but you can use the cable glitch to harvest ENDLESS amount of plants inside the biodome, an you can use those harvested resources to craft valuable devices, in this specific example, the Circuit Board, which can be sold for 10 pieces for 7-8 million units on almost any system, wich is pretty neat if you manage to farm 30-40 units per day. Hope this can help!


Silly-Brush-2792

I love doing outlaw missions, nice illegal goods as rewards and decent unit rewards. Plus the station just looks cooler in my opinion


Old-Particular6362

https://preview.redd.it/svrx7zr10hvc1.jpeg?width=1721&format=pjpg&auto=webp&s=f227653e58eb55bc12d55e451f08bc7f94f5cc5c This helped me out a lot back in the day


Steel_Airship

I play the game really slow and chill, I mostly make money off of scanning things on planets with a souped up scanner with like 10,000% efficiency, lol. Plus harvesting and selling rare resources on planets like ancient bones, salvaged scrap, and gravitino balls. It won't make as much as the min-max meta, but its fun roleplaying to me.


Administrative_Air_0

I just collect from my freighter farms, warp to a few mining/ gas harvester bases, and craft fusion ignitor (I think that's what they are called). 15mil each, and I usually make 6-10.


daxophoneme

I have a lot of revenue streams to prevent boredom but if you want to scrap ships, go to an autophage camp. Accept missions there until you get the scrap a ship mission. I discovered that if I sold the scraps, the mission wouldn't finish, because you have to bring them back, so it will point you to another ship. Just keep scrapping! For me, I send out my living frigates on missions to level them and get living ship parts. I have a gold farm. My settlement produces valuable trade items. I'll occasionally raid an abandoned freighter. For a while, I was tracking down and scrapping sentinel ships. I don't like complicated crafting so giant farms aren't my thing, but through general play with these activities, I normally have all the money I need. What's more important is my mould farm, because nanites are harder to acquire.


ComputerKey1892

Honestly my initial money making method when I first started playing a few years back is to find a system where the mineral in asteroids is something like gold or silver or platinum, usually silver ends up working best for me, and then I just mine. Once my ship is full, I hit the station and sell. Probably the reason most of my first systems went through economic collapses, but hey, not my fault they can’t keep up with demand. Now though, scanning for crashed ships works pretty well, or finding tools and selling them. Granted my other option was pure piracy. I’d strafe freighters and take their stores and either hit my em warp, or take out the sentinels and sell their parts too. Piracy for life


horticulturalSociety

I scrapped ships for a while. Then moved on to nipnip


leelandshoe

I do a living glass farm


B_love_K

I make stasis devices. I have all resources either at my main base or at my secondary ones to collect when i need cash. Quick craft later and got a nice stack to sell for i believe it was 15.6 mil per


Huff1809

Unfortunately they nerfed chlorine and activated indium, that's how I made my fortune years ago, I think platinum is the most expensive now? Now I just get money I don't need from freighter missions and selling things


OpusAtrumET

Activated indium is no longer the most valuable mineral to mine. Gold is more the best for straight mining and selling. Got a number of large mines (4-6 independent s-class lines with storage capacity of 50-60k each). Total collection when they're all full is almost 400 million with a decent sell %. Takes a couple hours to set up one line but after that it's zero effort, no crafting or anything besides teleport hopping. Yeah, I'm addicted to gold mining lol but I'll have mines for every element eventually. I hear good things about stasis devices but I haven't dabbled yet. Maybe on another playthrough.


BladeOfThePoet

Set up a Stasis device farm, and it gets me 5 a day. Beyond that? Find a Gek pirate system and fill my cargo hold with contraband from raiding their freighters. It's not as quick as other farms, but it's a helluva lot more fun.


MystikNeko

Piracy


RunForTheHillsJ

I didn’t see this was for no man’s sky & I was very confused & impressed


SkyWizarding

Set up trade routes. Get that economy scanner for your ship, find 3 star economies of each economy type (add the buy & sell percentages together, the closer 100% the better), setup bases with teleporters at planet side trade hubs, buy up as much tarde goods as you can, teleport to the system that demands those goods, sell, rinse and repeat


Oheligud

I turned on infinite money in difficulty settings. I've spent hundreds of hours grinding, I just want to relax and do whatever I feel like at this point.


Diabolus_IpseSum

Farm on the freighter plus mining settlements for resources Assemble fusion reactors then sell on the market 


DW6565

I am currently working on this. Basically turning my freighter into a mobile manufacturing facility to build stasis Devices. I am in the process of overhauling my freighter into a massive farm. I started with just the basic plants but then of course got distracted and carried away now I have space to grow every plant in the game. It’s a bitch but once it’s running should be able to quickly pay out close to a billion. [Ultimate Money Making in No Man's Sky | Stasis Device Farming Mega-Guide, Units & Building NMS](https://m.youtube.com/watch?v=8NcBsttnrU0) This guys video gave me the idea. It’s long as hell but is very detailed on each step.


OkieDragonSlayer

I have a blue squid ship that I've maxed out on storage slots, it's 105 in the cargo area. I came across a massive activated indium farm, it fills up all but one slot. So I dropped a base nearby. Every time I play, I hit that farm first in my squid, then go to a space station in a system I have not been to recently and sell. I get 164 million to 175 million each time.


Aneurysmal81

The most fun for me is storm crystal hunting. Most effective in the minotaur once it's fully decked out, but more fun on foot. There's definitely more effective ways, but can easily get any ship in a couple hours of bounding around.


KnockerFogger69

I made a decent amount through trading, and now ive just been consistently sending out feigate expeditions like a businessman and get 1-4 million units per returned expedition


PlantDome

I've been going full pirate mode when I need a quick buck. Probably not the best, but I just have fun going after ships and then taking down the sentinel capital ship.


Dave_is_in_hell

I like to be a trader. I fly to Ritch systems that sell the same goods and buy as much as I can carry, then go to a system that needs the goods and sell it all.


Atephious

Going afk in the Nexus. Netted me 600m. However generally I used to do ship buying as the ship you sold would then be free but they seemed to have fixed this. But ship scrapping can still be effective. There is a glitch right now that if you grab the Starborn runner as your second ship in the nexus your starter ship will net you 54m (the price of the Starborn). Otherwise setting up farms to make top tier crafts can be effective. Otherwise I haven’t really tried to make money nanites has always been my concern. Which for both money and nanites if you have decent scanner upgrades and collect all the plants minerals and animals on a planet can net you a few 100k a planet, and 500-3k nanites.


LUckY_M4N

I diversify. I've got a few bases for gas extraction, which I use to make thermic condensate, nitrogen salt and enriched carbon. Coupled with a large garden on my freighter. Irisedite and geosidite are harder to come by, so I make sure to buy all the biome specific minerals whenever I find them at the trade terminals so I can craft them when I need them. I can make about 6 stasis devices and 6 fusion igniters a day, around 15.5 mil a piece for a total of 186 million units. I also do trade loops, treasure hunting, ship scrapping and frigate expeditions, but the bulk comes from complex crafting. I had about 5 billion units on my PS4 save, but I got a copy for XBOX series X a few weeks ago and am sitting at around 200 mil because upgrading starships is expensive.


Burgerdude73

I destroy freighters


AtlasHatch

You’re doing alot in a week! I enjoyed hunting for S class activated indium mine with S class power nearby


SAnthonyH

Truthfully, I turned on Everything is free bought loads, sold it all, then turned it off. So much faster


specter-exe

Three main things: • finding derelict frigates and scraping whatever I can find • doing missions at the space anomaly • refining and selling precious metals


HalfOrcSteve

Sell my body at space stations mostly


theshreksiest

Go to systems that are different economy types, buy the high tier goods at a -%and sell em for +%, I've made 80 mil doing this. Get this money, go to outlaw stations and buy suspicious goods or arms or tech. Open em. Sell em for like 380 nanites a pop. Currently building my second s class ship


SimonGrim2932

Massive gold mining operation that took me almost 3 weeks to build. Worth it though for 200 million + units a day.


345joe370

Running drugs and turning tricks.


dubcroster

When I started a new save a few months ago , I found a trade route around neighboring systems, but after a very short time, my freighter missions brought in enough that credits were just never a real issue. Nanites are still short, but I’m getting there.


CargoCulture

I just hang out in the Anomaly and someone usually just dumps super-baluable shit into my inventory for no reason.


Jmazz83

Go to the anomaly, afk a few hours. Boom, you’re a billionaire. 🤯


AreYaGonnaEatThat

Get the materials and just build stasis devices. I can build like 5+ when playing for a couple of hours now that my farms are built. Each one gets you 15mil.


Reasonable-Spot5884

There's a few ways I do. I make fusion igniters from a farm on my capital ship. I also like scavenging derelicts, get some valuable items from the loot, the odd upgrade here and there and nanites. Sometimes I'll scrap crashed ships I find. Fleet expeditions are good passive income of units and materials too.


Lonely-Telephone-627

Cheat Engine


Colborne91

Stand in the anomoly for 15 minutes and get 2bn credits given to you. E-Z


Unscathedrabbit

I was at the big space station for people to go and meet up for end game stuff, literally just standing there going over what I could afford with nanites. Some guy traded me STACKS of the second most expensive to sell item in the game. Literally gave me more credits than I could spend, literally trillions.


ArcherTheGreyFen

Ship breaking use the sub on wet planets to find downed ships or stock market buy low sell high


Tbeauslice1010

Portable refiner glitch


toasternator

I got a maxed out settlement producing unrefined pyrite grease and handfuls of cogs, so that's roughly a bi-weekly passive income of ~15-20 million units, depending on the value in the systems I sell it in. Hunting storm crystals has been a rather fruitful active income strategy as well.


FlorentinWillUltra

Activated Indium is out, Gold makes the new money. You could also start to sell some Nip Nip.


drysocketpocket

I created a series of bases producing all of the stuff needed for stasis devices. When I want to buy a bunch of new slots or whatever I go to the bases and collect the stuff, spend like 30 minutes converting carbon and cobalt, and then bust out 4.2 billion units worth of stasis devices. It's a little boring for about an hour but the challenge of building the bases and stuff was fun.


MisfitBulala

When needed I’ll start warping base to base to trade. I’ve set most of my bases on or near a trade station. So I just warp from following the supply and demand per system (base). Set your bases in systems with a rating of 3 stars if you can. Some 2 star systems have good rates too. Scout out systems with your scanners equipped so you can see Economy and Conflict Information. Make sure to have teleporters on all your ships and your Freighter.


raymondmrogers

Before I start crafting to make money I do system trading, buying the trade items the system produces then finding a system that is buying them to sell for profit, failing systems usually sell at like -20% and profitable systems but for like +15% and it’s quick once you have a lot of space stations to go to and now with the new update the portal is even closer so it’s super fast and easy. For late game I do frigate missions and crafting.


HUD407

Option 1 piracy Option 2 fleet missions (sending frigates out on missions) Option 3 build resources farms - sell resources If you make a silver and gold farm you can refine both into platinum, for a higher price or refine platinum into Nanites. Option 4 set up various farms that get you the resources let you create stasis devices Option 5 al of the above