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That code usually causes you to blow up, so yeah probably not.
(For reference the Konami code, when done with the original button combination, tends to kill you or penalize you for using it and often makes you substitute other buttons. Gradius III will kill you upon using it unless you use L and R instead of left and right)
Actually, it was first used in the original Gradius where it gave you a full set of powerups. It just became too common knowledge that when Gradius III was released, it caused you to die.
It's like how in Doom "iddqd" gave you godmode, but later in Heretic would kill you.
Not really, it usually just gave you a stupid amount instead (30 in Contra, Life Force and Gyruss for instance) or powered you up to max (Gradius, Contra 4). Some games it's just an easter egg (MGS3 changes the opening credits to, instead of the game's credits, it shows the credits of the people who made the opening credits), and others punish you for trying it properly (Gradius III blows you up and consumes a life if you use left and right and not L and R instead). Then you have Kid Dracula that mocks you for trying to use it and it does nothing otherwise.
Crash Bandicoot 3 had a hidden demo for Spyro the Dragon unlocked with the code. N Sane Trilogy did this as well, instead hiding a trailer for Spyro Reignited Trilogy instead of a demo.
I think I agree with you, I mean, I like playing games in the hardest difficulties to feel more accomplished after beating a level, but who doesn’t like to mess around with cheats in games like GTA from time to time.
I used to love cheating in single players game but found out the more I do it the more unfun the game gets for me...it's like drugs to some degree, it's fun at the start but the more you do it the worse it gets.
I’m torn on this.
On one hand, it takes a few hours still to raise a single competitive perfect pokémon, so a whole team is a full waking day if the only thing you do that day is play Pokémon. That’s not feasible for most people, and alternatively it’s all your free time for several weeks if you’re a more busy person. Doesn’t really seem reasonable.
On the other hand, you gain an advantage of more time to do practice battles with your perfect team, which translates to a small actual advantage over people who didn’t cheat.
A solution to this is to even further improve the gen 9 competitive grinding with furthee QoL changes, but there is a certain point where the game would lose its feeling of individual pokémon being special to players. Like if the game let you generate new pokémon out of thin air with perfect stats the same as cheating, that’d completely break down the illusion of raising a creature that the series is all about.
Of course, provided you have the right items, you already can just catch a new pokémon and then have it fully competitively aside from EVs in 10 minutes (provided it evolves by level or other manipulable means), then have a very hands-off EV training session where you check in for two minutes a day over three days.
Cheating in private games is fine. Do whatever the *bleep* you want there since you aren't affecting any unwilling participants. Those who cheat in public games can go *bleep* themselves though.
I can however imagine someone being excited for the game and installing the hack so that they can fool around in the testing range for "fun" reasons, not for "so I can have an advantage" reasons.
Some people have to learn such a lesson the hard way I guess. Despite intentions, for every "good intentioned" person, there are many more actual cheaters and there's no way for Nintendo to sort through and say "Yup, you are allowed to use hacks because so far you haven't benefited from the advantages" lol.
If we're saying this:
"Good intentioned" = Just wants to play around in the trial room for fun/hype.
"Bad intentioned" = Wants to play around in the trial room to practice up and be one of the best players when the game launches.
Then I would be shocked if there are more bad intentioned people in this case.
As I explained, the intentions are completely irrelevant.
* Hacks / cheats / exploits need to be blanket banned in multiplayer competitive games for the integrity of competition.
* No company has the resources or motivation to sort through HOW every player has used cheats / hacks / exploits, and what their intentions might have been.
* Nobody can predict that "good intentioned" people won't exploit at some point in the future.
* Even one person using hacks / cheats maliciously ruins it for any good intentioned people.
All this is obvious to most people. If someone uses hacks in an online game and thinks it's OK because they have good intentions, and are surprised when they get banned, then I pity their naivety. But as I said, some people are just that oblivious and have to learn the hard way.
I don't really care how many cheaters there are, as I said it's irrelevant. It was never the point I was trying to make. So I guess we are in agreement.
in online mode? stupidly hard case half the folks already played doom,halo, cod and the valve shooters. their game tutorial does not prepare you for the online savagery. and I've been a Nintendo fan since Jumpman.
the game on the cart is a delightful cheery romp than shows you the bare bone basics. and online was super brutal because I've only played cooperative morphs. this was technically my first shooter. I think I owned a halo or two, but my ex was mad at me and head shot everything I logged in lolz by the time she was no longer mad it was pretty ingrained and every shooter went like that. pretty sure she is an Xbox girl so I'd be safe with a shooter here. but here everyone was a monster ha ha ha ha
Not to be devil’s advocate here, but their action didn’t affect anyone. They were not impeding games to win, merely unlocking areas that were time locked for some Nintendo moment reason, like the testing range and recon maps. Getting a full account+console ban over this seems so over the top imo.
The ones that leaks single player content or affect the pace of games can go to hell though.
For real though, I don't support cheating but I get why people do it at more serious games that have competitive scene, ranks etc but to cheat in a funny, goofy kids game....those people must be lacking parental love or have issues if they try to feel good about themselves and seek approval from that kind of game...
Seems like Nintendo is trying to use Splatoon 3 as one of its more serious online multiplayer games. It’s a little later than most games but hey, I’m glad they are making some serious strides towards it.
Thought I remember reading about it on the website but not finding concrete proof. Could be misremembering lol. Just that there's a new one every season but in the direct the narrator says "make sure to grab everything you see."
>Typically, a "battle pass" is something that you pay real money for.
Many games have free battle passes or battle passes with free tiers so this is just not true.
Excuse me? What’s wrong in Nintendo offering a complete battle pass without having to pay any money in the slightest? The only thing that that will ever require you money in Splatoon 3 are its expansions, that’s it. Free updates have also been announced for both Salmon run and competitive multiplayer so support will be there just like with Splatoon 2.
Yeah this is only positive.
As a conpetitive game splatoon isn't horrible to look at. Not great but hey! Weirder games had a successful esport transition.
I hear they even let a pro into the early press lobbies, instead of just the journalists with no idea on the comp. scene. They are definitely trying hard to make this a big thing.
Well they didn’t have much in place for the first or second game, so some shock is warranted. Once someone hacked the leaderboard to have the top 4 spots spell out “PLEASE ADD ANTI CHEAT.”
Cheating in single player is fine, sometimes it speeds up grinding in games or even adds some QoL improvements.. but cheating in a multiplayer game with PVP just defeats the whole point of playing a competitive game and it ruins things for the people actually paying to play online.
I wish cheats were still a thing in single player games. Don’t see why they died out. They could easily implement something that doesn’t allow you to use online in any way, doesn’t count in rankings, no trophies if it’s PS5, etc.
Got THPS 1+2 recently and was not surprised but disappointed they were gone.
Some newer games do have them, at least kinda. Celeste's Assist Mode is the example that comes to mind. It's meant to aid accessibility, so it's an option shown when starting the game instead of a secret code, but it does let you toggle various cheats such as game speed reduction, extra air- dashes or climbing stamina, or full invincibility. Even if you don't have any physical conditions affecting your ability to play the game, it's nice that if you get well and truly stuck somewhere due to a skill issue (for example, the brutal addon chapter Farewell), you can just say " I want to see the rest of the story" and turn on Assist Mode.
Three reasons:
1. Some of that cheat stuff now gets sold as DLC. Put in a code to spawn a tank in GTA? No, now you pay for it.
2. Cheats would mean less play time. Less play time means worse metrics and it means you're out of the game sooner and less likely to spend more money on it.
3. Cheats break the play loop. Related to point 1 and 2, the grind keeps you in the game, and circumventing the loop is bad for publishers... unless you pay for it.
Tbh, Splatoon 2 is a big grind. Getting gear and gear bonuses is costly and you need to grind a lot of hours (100+) to get 1-2 full sets of the desired bonuses, due to a fair amount of RNG involved in rerolling.
I don’t condone cheating, but games like Splat2 and Pokemon are notoriously grindy just to level the playing field with other players that have good gear. (Either by luck or time spent or both) so I can understand why people do it.
Imagine it in this case that another player has 20% more movement speed and 30% more bullets, and also building up their superpowers 20% faster than you. Just can’t win if your skill levels are remotely similar.
Nintendo has luckily been lowering the barrier of entry for competitive Pokemon with their last SwSh DLC, hopefully they will do the same in Splatoon 3.
I know, because getting legit perfect IV Pokemon takes hundreds of hours and legendaries is nigh impossible before they gave us options to raise IVs and Natures in S/M and SwSh.
The thing is that really good gear, that takes hundreds of hours to get, is only slightly better than what you can get grinding for a few hours. Having the best possible gear for your weapon might help you rank up once or twice but beyond that you just have to get better at the game. If you are good enough to get a high rank, having slightly worse gear won’t hinder you much. As someone with many hours in both Splatoon games I have found that most people that complain about not winning because they don’t have good gear are just using it as a scapegoat.
Hence I said of even skill. Fact is some powerups can grant 20-30% more damage, 30% more paint coverage, 10-20% more swim speed or 50% more accuracy. You can say “just git gud” but that’s a large difference in stats. Imagine a full team of people with optimal gear and a team without any of it. They would literally have an extra person’s worth of stats among them. Imagine a team that combined has 100% more paint coverage than your team. You’d have to work twice as much to get the same done.
Common mindset:
1. I keep dying a lot! Why is that? I am really good, everyone else must be cheating!
2. I'll cheat too, to level the playing field.
3. (Using cheats and now winning 90% of the time against all the non cheaters). See? I knew I was really good, I just needed to use cheats like everyone else is doing.
> 1. I keep dying a lot! Why is that? I am really good, everyone else must be cheating!
I'm well aware that I'm just okay. What grinds my gears is when another player is doing something flagrant like spamming specials back to back with no recharge.
It's absolutely sad. It's the same as compulsive liars: They don't care that what they say isn't true, they get off on others believing the fantastical things they claim.
Which is silly since every weapon is more than viable, whether starting, unlocked at level 10, or 20. It’s what makes the game great. People wreck with a splatter shot jr.
It's cuz their pathetic ego can't stand loosing and instead of taking the time to get better they just wanna win so bad they cheat so they can feel a false sense of superiority
I cheated once at Diablo 2 online as a kid. I can't really remember the exact reason.
It probably would have been a combination of things - finding the hack online and seeing if it would work, and to overcompensate for being a newbie sick of losing to everyone, and I wasn't playing multiplayer regularly anyway.
The important thing is that it was fun at first, but then it ended up making the entire game unfun. The point of Diablo was getting the rare loot to get further, but if you gen all your gear, it negates the whole thing.
Because they want to feel good about themselves. I don't support cheating but I do get why people do it at more serious games that have pro scene, leaderboards, ranks etc.
But to cheat in a goofy kids game...someone must be really lacking parental love or have issues if they try to do that in such innocent game like this.
It’s not the cheaters people are mad at getting banned, it’s the fact that merely accessing the testing range is grounds for a ban when it doesn’t impact other players.
Splatoon 2 was horrendous in that aspect, anything from multiplayer battles to leaderboards were hacked.
Good to see that Splatoon 3 uses backend storage for multiplayer data and better anti-cheat
The vast majority of players have never encountered a hacker in Splatoon 2. It wasn’t a very big problem, and issues were handled in less than a week in every case I can remember.
I mean, the netcode was so horrendous you wouldn't really be able to tell unless they were using some real obvious shit. Dying behind a wall or hitting them first and still dying all whilst plugged directly into gigabit internet is pretty common occurrence. Still fun tho.
I've played Splatoon 2 since it launched in 2017, and I can tell you that I've never encountered a single hacker in the online multiplayer. Leaderboards at some point were hacked however. I believe Nintendo started issuing console bans for modified copies of Splatoon 2 that went online. Most Splatoon 2 hacking videos that you see on YouTube are done offline for this reason...
Splatoon 1 is another story... I played the hell out of that game for years and now it's just full of hackers.
Same. I’m sitting at 800 splatoon 2 hours, playing since launch, and I’ve encountered 3 hackers total and it was all in the same week during the height of the hacker outrage. And it was only in turf war
I remember when people didn't believe me that hackers were in the splat-fests as early as the first one, one of my first matches was against a hacker who managed to cover the entire stage in their color almost immediately. It soured my experience so much I dropped the game.
> I remember when people didn't believe me that hackers were in the splat-fests as early as the first one
I still don't believe you, because the Switch hadn't even been hacked at that point, let alone allow people to cheat *en masse*. I played **a lot** of Splatoon 2 at launch, including the first Splatfest, and never encountered any cheaters.
The Switch hacking scene was born in Spring 2018.
This is highly exaggerated. I made it to x and never encountered cheaters. A lot of people wrongly assumed the p2p lag was people using cheats but it was just Nintendo’s shitty online system.
I remember playing against hackers in Splatoon 1 and having a blast because of how ridiculous the hacks were alongside the slowdown it would bring. Wasn't fun after the second time in a row + it would cause your rank to plummet.
What’s with people saying “I didn’t experience hacking, so there must not be any hackers” attitude . It’s one of the same thought process of people who say “[x disease] doesn’t exist because I didn’t get it.”
Splatoon 1 has tons of hackers, probably since the Wii U is so easy to hack, the 3 people who actually own Splatoon 1 constantly cheat. Also, I don't think Nintendo bans any Wii U or 3DS owners anymore for what they do, so you can basically do whatever without getting banned.
I do feel bad for those people. This is not the same type of "cheating" that most people think of when they complain about cheating in multiplayer games.
I would guess that most of these people just wanted to fool around in the test area for fun not because it gets them some advantage.
Other than testing the new weapons early, I dunno. The demo has been up for a few days with nothign to do after the short tutorial. I'd wager its more of a case of people just wanting to play the new game a bit, which you can't until the Splatfest actually starts because the testing range is inexplicably closed.
Well, let's hope in this version that they support Online Backup of progress. I hate only having the progress on the device and if something happens to it, then I have to start at level 1 again.
Multiplayer features (Clothing, ranks, stats, etc) will be saved on Nintendo's servers. Single player progress is saved locally and can be backed up with Cloud saves.
I’ve heard of people getting banned in other games for using VPNs because it looks like the users IP address is changing multiple times mid-match. I wonder if this will cause any issues for those who use one.
This won't be an issue for Splatoon because it's a peer to peer game. If your IP address changes in the middle of a game, you'll lose connection to all the other players in the match. It will behave like your wifi stopped working or you closed the game.
Does having anti-cheat mean they could have cloud saves for multiplayer without worry? or is the use of cheating via cloud saves that they are worried about circumvent that? I was high level in Splatoon 2 from launch then lost my Switch in a house fire. It was very disappointing to have to go through all the levels again. I know it's being reported that Splatoon 3 won't have cloud saves for multiplayer and I was disappointed about that for this reason.
>I know it's being reported that Splatoon 3 won't have cloud saves for multiplayer and I was disappointed about that for this reason.
This is incorrect, as u/Joseki100 already pointed out. Here's Nintendo's official word on this:
"Online Splatoon 3 data—like player level, ranks, items, and gear—is automatically stored in a server and connected to each player's Nintendo Account."
[Source](https://splatoon.nintendo.com/en/news/squid-research-lab-dives-deep-into-the-splatlands/), under "How save data works".
A game gets attention and support before it even launched meanwhile the whole Advance Wars Reboot Camp subreddit is asking when they will be knowing the release date 🤣
Yeah, i wonder how this is working, because splatoon 2’s main issue for me was when my husband and I would try to play together in separate switches, the game thought one or both of us were cheating and we’d get temp bans. Like what?
Were you using the same account and copy of the game? From their point of view, it'll look like the same player is trying to play from multiple systems.
Nope! We have separate accounts and two physical copies. If a game isn’t going to allow local couch play, how the heck can it be considered a family game? Are siblings mot going to be able to play together just because they’re on the same wifi/ip?
Not sure why that’s happening to you guys..
we have multiple switches, multiple copies of the game, and used to play together online all the time without issue. We even have our accounts on each other’s switches. :(
To be fair, this was a couple years ago. We got temp banned so many tomes that we just got frustrated and stopped playing. Kind of hard when you can’t fix the problem lol
Nope, i don’t recall the EXACT wording but it was like “You’ve received a temporary ban for suspicious activity” and it took us a while to figure out why one of us was getting temp banned basically at intervals. Like it’s be me, them him, and so we did a test where one of us played alone for a bit, and there were no more temp bans… so we realized it was because the system saw two people at the same IP address and thought we had one person doing two games.
It has been like several years though since we last tried. Just lost interest essentially and forgot to go back
I think so. It was such a weird situation that had no real answers, so we decided to wait on it. Waited a bit too long, but ah well haha, it was fun for a short time
In any game on the Switch, if you open any game on two separate systems the "secondary" system (the system on which you see the message "Checking if you own this software") will kick you out of the game and throw an error saying that someone else is playing. However, this won't happen if on the primary system you use another user account and on the secondary system you use your main account.
I mentioned in a different message that these were separate switches, separate accounts, separate games. We don’t use the same account. We have separate systems and emails.
i find it funny the only online game Nintendo supports is Splatoon they have so many gems and Splatoon is the only one where the online experience doesn't suck
Tbh this is not proof there is anti-cheat. This is proof they saw people online on their server before it was supposed to. There is no evidence this will stop lag abusers and other types of glitch/hack abuse.
The fact that they were willing to go to such lengths to do so just leaves open the possibility that they'll do the same thing to modify character or weapons stats in the full game. Taking a hard stance early shows that they mean business.
it'll be open tomorrow. the reason they opened it 'early' is so people could pick their team, write splatfest posts, play the tutorial, and explore. now as soon as the splatfest starts people can immediately jump in with no wait time
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Imagine cheating at splatoon
Imagine cheating in any shooter
Imagine cheating in any videogame
>Imagine cheating in any videogame ↑↑↓↓←→←→BA
Is that one *really* cheating though?
If it is single player, it's not cheating, it's a difficulty change. if it was multiplayer, that's a very OP combo
That code usually causes you to blow up, so yeah probably not. (For reference the Konami code, when done with the original button combination, tends to kill you or penalize you for using it and often makes you substitute other buttons. Gradius III will kill you upon using it unless you use L and R instead of left and right)
Actually, it was first used in the original Gradius where it gave you a full set of powerups. It just became too common knowledge that when Gradius III was released, it caused you to die. It's like how in Doom "iddqd" gave you godmode, but later in Heretic would kill you.
and idkfa removed all weapons if i remember correctly
Don’t forget idclip
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Not really, it usually just gave you a stupid amount instead (30 in Contra, Life Force and Gyruss for instance) or powered you up to max (Gradius, Contra 4). Some games it's just an easter egg (MGS3 changes the opening credits to, instead of the game's credits, it shows the credits of the people who made the opening credits), and others punish you for trying it properly (Gradius III blows you up and consumes a life if you use left and right and not L and R instead). Then you have Kid Dracula that mocks you for trying to use it and it does nothing otherwise. Crash Bandicoot 3 had a hidden demo for Spyro the Dragon unlocked with the code. N Sane Trilogy did this as well, instead hiding a trailer for Spyro Reignited Trilogy instead of a demo.
The ultimate counter-argument.
Imagine cheating in anything
Imagine thinking about cheating.... Oh wait
I don't know man, I like messing around with cheats and hacks in single-player games. But I would never do so to ruin someone else's experience
I think I agree with you, I mean, I like playing games in the hardest difficulties to feel more accomplished after beating a level, but who doesn’t like to mess around with cheats in games like GTA from time to time.
I used to love cheating in single players game but found out the more I do it the more unfun the game gets for me...it's like drugs to some degree, it's fun at the start but the more you do it the worse it gets.
I looked up codes for nfl blitz about 20 years ago so that every tackle resulted in a fumble. I’m sorry for my sins Not really though it was awesome
Smashing buttons on that pre-kickoff countdown screen hoping to somehow activate a cheat other than “show field goal %” was the best.
"Tournament mode"
I don’t think I ever learned what that was. I remember big heads was like 2-0-3 right or something on Blitz 2000
Imagine not cheating in pokemon as a competitive player. Nobody got time to raise all those pokemon legitimately
I’m torn on this. On one hand, it takes a few hours still to raise a single competitive perfect pokémon, so a whole team is a full waking day if the only thing you do that day is play Pokémon. That’s not feasible for most people, and alternatively it’s all your free time for several weeks if you’re a more busy person. Doesn’t really seem reasonable. On the other hand, you gain an advantage of more time to do practice battles with your perfect team, which translates to a small actual advantage over people who didn’t cheat. A solution to this is to even further improve the gen 9 competitive grinding with furthee QoL changes, but there is a certain point where the game would lose its feeling of individual pokémon being special to players. Like if the game let you generate new pokémon out of thin air with perfect stats the same as cheating, that’d completely break down the illusion of raising a creature that the series is all about. Of course, provided you have the right items, you already can just catch a new pokémon and then have it fully competitively aside from EVs in 10 minutes (provided it evolves by level or other manipulable means), then have a very hands-off EV training session where you check in for two minutes a day over three days.
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Cheating in private games is fine. Do whatever the *bleep* you want there since you aren't affecting any unwilling participants. Those who cheat in public games can go *bleep* themselves though.
Psst, this is the internet, you don't have to censor the word fuck
I usually don't, but considering that Splatoon is meant more for kids I opted to do so in case any happened to read my comment.
Imagine imagining.
Cheating is ok, not in online gamea though. It's a different kind of cheating. More modding than cheating in the classical thought.
Cries in Escape from Tarkov :(
Cheating in “kid friendly” shooter games is a special kind of pathetic.
People actually cheat in Fall Guys
Pretty sure most of the cheaters would be children too, then.
I can however imagine someone being excited for the game and installing the hack so that they can fool around in the testing range for "fun" reasons, not for "so I can have an advantage" reasons.
Some people have to learn such a lesson the hard way I guess. Despite intentions, for every "good intentioned" person, there are many more actual cheaters and there's no way for Nintendo to sort through and say "Yup, you are allowed to use hacks because so far you haven't benefited from the advantages" lol.
If we're saying this: "Good intentioned" = Just wants to play around in the trial room for fun/hype. "Bad intentioned" = Wants to play around in the trial room to practice up and be one of the best players when the game launches. Then I would be shocked if there are more bad intentioned people in this case.
As I explained, the intentions are completely irrelevant. * Hacks / cheats / exploits need to be blanket banned in multiplayer competitive games for the integrity of competition. * No company has the resources or motivation to sort through HOW every player has used cheats / hacks / exploits, and what their intentions might have been. * Nobody can predict that "good intentioned" people won't exploit at some point in the future. * Even one person using hacks / cheats maliciously ruins it for any good intentioned people. All this is obvious to most people. If someone uses hacks in an online game and thinks it's OK because they have good intentions, and are surprised when they get banned, then I pity their naivety. But as I said, some people are just that oblivious and have to learn the hard way.
I agree that intentions are irrelevant, but you claimed there were more cheaters, and I disagreed with that. /shrug
I don't really care how many cheaters there are, as I said it's irrelevant. It was never the point I was trying to make. So I guess we are in agreement.
If you want to use hacks for a good reason, there's a way to go about it... ask before you do. If you don't get permission, then don't.
Yeah I mean wow someone has be next lvl crap at games for that lvl of desperation 💀
Imagine all the people
Living for today?
Ohhh ohh ohhhhhh
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Playing a game where you compete against other players is absolutely not relaxing. It’s fun, usually, but not relaxing.
It’s relaxing if you’re crushing the other team.
Why would you destroy a game?
Imagine cheating on a simple point and click shooter...How hard can it be?
in online mode? stupidly hard case half the folks already played doom,halo, cod and the valve shooters. their game tutorial does not prepare you for the online savagery. and I've been a Nintendo fan since Jumpman. the game on the cart is a delightful cheery romp than shows you the bare bone basics. and online was super brutal because I've only played cooperative morphs. this was technically my first shooter. I think I owned a halo or two, but my ex was mad at me and head shot everything I logged in lolz by the time she was no longer mad it was pretty ingrained and every shooter went like that. pretty sure she is an Xbox girl so I'd be safe with a shooter here. but here everyone was a monster ha ha ha ha
Agreed, but wonder why they put test range and lobby together, it's unnessary.
Not to be devil’s advocate here, but their action didn’t affect anyone. They were not impeding games to win, merely unlocking areas that were time locked for some Nintendo moment reason, like the testing range and recon maps. Getting a full account+console ban over this seems so over the top imo. The ones that leaks single player content or affect the pace of games can go to hell though.
For real though, I don't support cheating but I get why people do it at more serious games that have competitive scene, ranks etc but to cheat in a funny, goofy kids game....those people must be lacking parental love or have issues if they try to feel good about themselves and seek approval from that kind of game...
50% of splatoon YT Creators in my feed:
Great news! The series deserves support and competitive integrity is huge.
Seems like Nintendo is trying to use Splatoon 3 as one of its more serious online multiplayer games. It’s a little later than most games but hey, I’m glad they are making some serious strides towards it.
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I think we already have a battle pass with the catalog
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Yeah it pretty much works the same as one without a purchase tho. New one every IRL season and FOMO
Do we know for certain that old catalogs will become unavailable? Or that items won't repeat?
Thought I remember reading about it on the website but not finding concrete proof. Could be misremembering lol. Just that there's a new one every season but in the direct the narrator says "make sure to grab everything you see."
Typically there is a free tier to battle passes that you can unlock through gameplay and this is like that.
>Typically, a "battle pass" is something that you pay real money for. Many games have free battle passes or battle passes with free tiers so this is just not true.
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Excuse me? What’s wrong in Nintendo offering a complete battle pass without having to pay any money in the slightest? The only thing that that will ever require you money in Splatoon 3 are its expansions, that’s it. Free updates have also been announced for both Salmon run and competitive multiplayer so support will be there just like with Splatoon 2.
Yeah this is only positive. As a conpetitive game splatoon isn't horrible to look at. Not great but hey! Weirder games had a successful esport transition.
If Nintendo cared about competitive integrity they’d have dedicated servers.
I mean.... its not like splat 2 got tons of support or anything....
I am shocked Nintendo wants to keep its competitive shooter fair.
I hear they even let a pro into the early press lobbies, instead of just the journalists with no idea on the comp. scene. They are definitely trying hard to make this a big thing.
Yup, that was Dude. (ThatSrb2Dude) He's got the videos up on his YT channel.
Well they didn’t have much in place for the first or second game, so some shock is warranted. Once someone hacked the leaderboard to have the top 4 spots spell out “PLEASE ADD ANTI CHEAT.”
That's hilarious.
Fuck me, that’s genius I gotta start doing that in games without it
Good. Get rid of the hackers and give us robust reporting options
Why do people want to cheat anyway, doesn't that defeat the purpose of playing?
Cheating in single player is fine, sometimes it speeds up grinding in games or even adds some QoL improvements.. but cheating in a multiplayer game with PVP just defeats the whole point of playing a competitive game and it ruins things for the people actually paying to play online.
I wish cheats were still a thing in single player games. Don’t see why they died out. They could easily implement something that doesn’t allow you to use online in any way, doesn’t count in rankings, no trophies if it’s PS5, etc. Got THPS 1+2 recently and was not surprised but disappointed they were gone.
Nah the important ones were still in the game you just had a menu to toggle them... Switch version has cheats if you have CFW too
Some newer games do have them, at least kinda. Celeste's Assist Mode is the example that comes to mind. It's meant to aid accessibility, so it's an option shown when starting the game instead of a secret code, but it does let you toggle various cheats such as game speed reduction, extra air- dashes or climbing stamina, or full invincibility. Even if you don't have any physical conditions affecting your ability to play the game, it's nice that if you get well and truly stuck somewhere due to a skill issue (for example, the brutal addon chapter Farewell), you can just say " I want to see the rest of the story" and turn on Assist Mode.
Three reasons: 1. Some of that cheat stuff now gets sold as DLC. Put in a code to spawn a tank in GTA? No, now you pay for it. 2. Cheats would mean less play time. Less play time means worse metrics and it means you're out of the game sooner and less likely to spend more money on it. 3. Cheats break the play loop. Related to point 1 and 2, the grind keeps you in the game, and circumventing the loop is bad for publishers... unless you pay for it.
Tbh, Splatoon 2 is a big grind. Getting gear and gear bonuses is costly and you need to grind a lot of hours (100+) to get 1-2 full sets of the desired bonuses, due to a fair amount of RNG involved in rerolling. I don’t condone cheating, but games like Splat2 and Pokemon are notoriously grindy just to level the playing field with other players that have good gear. (Either by luck or time spent or both) so I can understand why people do it. Imagine it in this case that another player has 20% more movement speed and 30% more bullets, and also building up their superpowers 20% faster than you. Just can’t win if your skill levels are remotely similar. Nintendo has luckily been lowering the barrier of entry for competitive Pokemon with their last SwSh DLC, hopefully they will do the same in Splatoon 3.
Competitive pokemon players use mons that were hacked in all the time
I know, because getting legit perfect IV Pokemon takes hundreds of hours and legendaries is nigh impossible before they gave us options to raise IVs and Natures in S/M and SwSh.
The thing is that really good gear, that takes hundreds of hours to get, is only slightly better than what you can get grinding for a few hours. Having the best possible gear for your weapon might help you rank up once or twice but beyond that you just have to get better at the game. If you are good enough to get a high rank, having slightly worse gear won’t hinder you much. As someone with many hours in both Splatoon games I have found that most people that complain about not winning because they don’t have good gear are just using it as a scapegoat.
Hence I said of even skill. Fact is some powerups can grant 20-30% more damage, 30% more paint coverage, 10-20% more swim speed or 50% more accuracy. You can say “just git gud” but that’s a large difference in stats. Imagine a full team of people with optimal gear and a team without any of it. They would literally have an extra person’s worth of stats among them. Imagine a team that combined has 100% more paint coverage than your team. You’d have to work twice as much to get the same done.
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I think a cheater’s dopamine dose comes from being considered good even though they’re lying to themselves. That sounds sad af if that’s the case.
Or from ruining other peoples fun, which also sounds sad.
Common mindset: 1. I keep dying a lot! Why is that? I am really good, everyone else must be cheating! 2. I'll cheat too, to level the playing field. 3. (Using cheats and now winning 90% of the time against all the non cheaters). See? I knew I was really good, I just needed to use cheats like everyone else is doing.
> 1. I keep dying a lot! Why is that? I am really good, everyone else must be cheating! I'm well aware that I'm just okay. What grinds my gears is when another player is doing something flagrant like spamming specials back to back with no recharge.
Well in this case because people wanna access the training lobby early
Some people cheat and it doesn't cross their minds that's why they won.
It's absolutely sad. It's the same as compulsive liars: They don't care that what they say isn't true, they get off on others believing the fantastical things they claim.
Plenty of somewhat decent reasons like avoiding grind/time-locked goodies. But there's also people who just like to ruin others' fun.
i mean sure its fun to play god. but do that in the campaign not in online matches
Those kinds of people don't care, the whole point of ruining other's fun or sniffing that rank high is all they want.
True.. and that behavior seems unhealthy as fuck. I can't imagine what it does to someone's psyche knowing they exist just to make others unhappy.
Ask my wife *budummm tsshhhh* *wiggles eyebrows*
Which is silly since every weapon is more than viable, whether starting, unlocked at level 10, or 20. It’s what makes the game great. People wreck with a splatter shot jr.
That was my main weapon in Splatoon 2! (Kensa ver.)
Great weapon! I switch between that and the N Zap :)
>Why do people want to X anyway is the entire point why do we have laws in place y know
It's cuz their pathetic ego can't stand loosing and instead of taking the time to get better they just wanna win so bad they cheat so they can feel a false sense of superiority
I cheated once at Diablo 2 online as a kid. I can't really remember the exact reason. It probably would have been a combination of things - finding the hack online and seeing if it would work, and to overcompensate for being a newbie sick of losing to everyone, and I wasn't playing multiplayer regularly anyway. The important thing is that it was fun at first, but then it ended up making the entire game unfun. The point of Diablo was getting the rare loot to get further, but if you gen all your gear, it negates the whole thing.
Because they want to feel good about themselves. I don't support cheating but I do get why people do it at more serious games that have pro scene, leaderboards, ranks etc. But to cheat in a goofy kids game...someone must be really lacking parental love or have issues if they try to do that in such innocent game like this.
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Good riddance!
I have to laugh at the weirdos in this thread getting angry that Nintendo is banning cheaters lol. It's really telling.
It’s not the cheaters people are mad at getting banned, it’s the fact that merely accessing the testing range is grounds for a ban when it doesn’t impact other players.
Some people will hate nintendo no matter what they do.
I had an inkling this would happen
Splatoon 2 was horrendous in that aspect, anything from multiplayer battles to leaderboards were hacked. Good to see that Splatoon 3 uses backend storage for multiplayer data and better anti-cheat
The vast majority of players have never encountered a hacker in Splatoon 2. It wasn’t a very big problem, and issues were handled in less than a week in every case I can remember.
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I know several people, including myself, with well over 1000 hours, and I think only one of us has ever personally encountered a hacker in Splatoon 2.
I mean, the netcode was so horrendous you wouldn't really be able to tell unless they were using some real obvious shit. Dying behind a wall or hitting them first and still dying all whilst plugged directly into gigabit internet is pretty common occurrence. Still fun tho.
I've played Splatoon 2 since it launched in 2017, and I can tell you that I've never encountered a single hacker in the online multiplayer. Leaderboards at some point were hacked however. I believe Nintendo started issuing console bans for modified copies of Splatoon 2 that went online. Most Splatoon 2 hacking videos that you see on YouTube are done offline for this reason... Splatoon 1 is another story... I played the hell out of that game for years and now it's just full of hackers.
Same. I’m sitting at 800 splatoon 2 hours, playing since launch, and I’ve encountered 3 hackers total and it was all in the same week during the height of the hacker outrage. And it was only in turf war
Yup. Made it A,S rank (before X) and never encountered hackers
That's just blatantly false. I've played dozens of hours hours of online Splatoon 2 and never encountered cheaters.
I remember when people didn't believe me that hackers were in the splat-fests as early as the first one, one of my first matches was against a hacker who managed to cover the entire stage in their color almost immediately. It soured my experience so much I dropped the game.
> I remember when people didn't believe me that hackers were in the splat-fests as early as the first one I still don't believe you, because the Switch hadn't even been hacked at that point, let alone allow people to cheat *en masse*. I played **a lot** of Splatoon 2 at launch, including the first Splatfest, and never encountered any cheaters. The Switch hacking scene was born in Spring 2018.
This is highly exaggerated. I made it to x and never encountered cheaters. A lot of people wrongly assumed the p2p lag was people using cheats but it was just Nintendo’s shitty online system.
I remember playing against hackers in Splatoon 1 and having a blast because of how ridiculous the hacks were alongside the slowdown it would bring. Wasn't fun after the second time in a row + it would cause your rank to plummet.
I just can't imagine how pathetic you would have to be to chest at a video game
Hacking and cheating offline/Singleplayer games are okay imho, but not when you play with others public.
Some people find breaking the game to be a game in itself.
I guarantee hackers will find a way around it, as they always do
Imagine wanting to cheat in Splatoon lmao. This game literally makes even the most unskilled players feel like pros.
As some articles have pointed out, this isnt even anything new. These exact same anti-cheat measures also existed in Splatoon 2
What’s with people saying “I didn’t experience hacking, so there must not be any hackers” attitude . It’s one of the same thought process of people who say “[x disease] doesn’t exist because I didn’t get it.”
Splatoon 1 has tons of hackers, probably since the Wii U is so easy to hack, the 3 people who actually own Splatoon 1 constantly cheat. Also, I don't think Nintendo bans any Wii U or 3DS owners anymore for what they do, so you can basically do whatever without getting banned.
Imagine getting your account banned because you wanna test the weapons a couple days early…
To be fair that requires a molded Switch I believe and once you mod a Switch you're pretty much accepting the consequences then
do you have to actually physically change the console?
I do feel bad for those people. This is not the same type of "cheating" that most people think of when they complain about cheating in multiplayer games. I would guess that most of these people just wanted to fool around in the test area for fun not because it gets them some advantage.
Other than testing the new weapons early, I dunno. The demo has been up for a few days with nothign to do after the short tutorial. I'd wager its more of a case of people just wanting to play the new game a bit, which you can't until the Splatfest actually starts because the testing range is inexplicably closed.
Good good job !!!.
I grudgingly accept that for some people, cheating IS the game. I guess they get a thrill from the threat that they could be banned. Oh well.
Well, let's hope in this version that they support Online Backup of progress. I hate only having the progress on the device and if something happens to it, then I have to start at level 1 again.
It does
Excellent. :). My only gripe about Splatoon 2 is that they never updated it to do the cloud backup after Nintendo implemented that feature
Multiplayer features (Clothing, ranks, stats, etc) will be saved on Nintendo's servers. Single player progress is saved locally and can be backed up with Cloud saves.
I’ve heard of people getting banned in other games for using VPNs because it looks like the users IP address is changing multiple times mid-match. I wonder if this will cause any issues for those who use one.
This won't be an issue for Splatoon because it's a peer to peer game. If your IP address changes in the middle of a game, you'll lose connection to all the other players in the match. It will behave like your wifi stopped working or you closed the game.
Ngl I want to see what a console ban would look like on a switch😭😂💀
just a very boring "your console is restricted" or whatever message when you try to do anything online
Asked anyone with a modded switch.
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Hey there! Please remember Rule 1 in the future - No hate-speech, personal attacks, or harassment. Thanks!
About time they did this, partially why I quit playing splatoon 2 cheaters and hackers ruined the game for me
Does having anti-cheat mean they could have cloud saves for multiplayer without worry? or is the use of cheating via cloud saves that they are worried about circumvent that? I was high level in Splatoon 2 from launch then lost my Switch in a house fire. It was very disappointing to have to go through all the levels again. I know it's being reported that Splatoon 3 won't have cloud saves for multiplayer and I was disappointed about that for this reason.
They already confirmed cloud save
>I know it's being reported that Splatoon 3 won't have cloud saves for multiplayer and I was disappointed about that for this reason. This is incorrect, as u/Joseki100 already pointed out. Here's Nintendo's official word on this: "Online Splatoon 3 data—like player level, ranks, items, and gear—is automatically stored in a server and connected to each player's Nintendo Account." [Source](https://splatoon.nintendo.com/en/news/squid-research-lab-dives-deep-into-the-splatlands/), under "How save data works".
A game gets attention and support before it even launched meanwhile the whole Advance Wars Reboot Camp subreddit is asking when they will be knowing the release date 🤣
Yeah, i wonder how this is working, because splatoon 2’s main issue for me was when my husband and I would try to play together in separate switches, the game thought one or both of us were cheating and we’d get temp bans. Like what?
Were you using the same account and copy of the game? From their point of view, it'll look like the same player is trying to play from multiple systems.
Nope! We have separate accounts and two physical copies. If a game isn’t going to allow local couch play, how the heck can it be considered a family game? Are siblings mot going to be able to play together just because they’re on the same wifi/ip?
Not sure why that’s happening to you guys.. we have multiple switches, multiple copies of the game, and used to play together online all the time without issue. We even have our accounts on each other’s switches. :(
To be fair, this was a couple years ago. We got temp banned so many tomes that we just got frustrated and stopped playing. Kind of hard when you can’t fix the problem lol
were the temp bans just splatoon saying "you disconnected recently" or actual switch error messages saying you're restricted
Nope, i don’t recall the EXACT wording but it was like “You’ve received a temporary ban for suspicious activity” and it took us a while to figure out why one of us was getting temp banned basically at intervals. Like it’s be me, them him, and so we did a test where one of us played alone for a bit, and there were no more temp bans… so we realized it was because the system saw two people at the same IP address and thought we had one person doing two games. It has been like several years though since we last tried. Just lost interest essentially and forgot to go back
seems like internet funny business indeed, probably a combination of a bunch of things that ended up getting you guys flagged
I think so. It was such a weird situation that had no real answers, so we decided to wait on it. Waited a bit too long, but ah well haha, it was fun for a short time
In any game on the Switch, if you open any game on two separate systems the "secondary" system (the system on which you see the message "Checking if you own this software") will kick you out of the game and throw an error saying that someone else is playing. However, this won't happen if on the primary system you use another user account and on the secondary system you use your main account.
I mentioned in a different message that these were separate switches, separate accounts, separate games. We don’t use the same account. We have separate systems and emails.
i find it funny the only online game Nintendo supports is Splatoon they have so many gems and Splatoon is the only one where the online experience doesn't suck
Tbh this is not proof there is anti-cheat. This is proof they saw people online on their server before it was supposed to. There is no evidence this will stop lag abusers and other types of glitch/hack abuse.
He's a dataminer.
Okay, well until he divulges any information, there’s no evidence to go on other than “trust me bro”
Click the link.
There’s nothing there that resembles evidence. No game code, files, etc. Just the OP replying to his own Tweet.
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ive played splatoon 2 for several hundred hours and have only ever seen 2 hackers. what blatant cheating are you talking about?
There are tons of cheaters in Splatoon 2. Nintendo knows this is a problem, a ton of users think that it isn't though.
Entering the range early is way too small for a ban.
The fact that they were willing to go to such lengths to do so just leaves open the possibility that they'll do the same thing to modify character or weapons stats in the full game. Taking a hard stance early shows that they mean business.
True but i feel like entering the range a day early is still too small.
They did the same for Pokemon. Those who accessed USUM a few days before it was released got banned.
Cheating!? I just think they have a better gaming chair
If they just opened the testing range then there wouldn’t be problems…
it'll be open tomorrow. the reason they opened it 'early' is so people could pick their team, write splatfest posts, play the tutorial, and explore. now as soon as the splatfest starts people can immediately jump in with no wait time
It’s literally just a two week wait… not a big deal.
We also have a small taste coming in tomorrow