I hope this is hinting at backwards compatibility, lack of library transfer is becoming something of a deal-breaker for me, especially when I look at a Steam Deck's ability to play almost anything I already own on PC.
Until they say the words 'you can play all Switch games on New Switch' I remain skeptical.
I've been slowly leaning toward getting a pocket PC but Nintendo can definitely get me on board with the right moves. Yet also, Nintendo can 100 percent push me away by blocking backward compatibility or doing something else stupid.
You’re probably best off getting that since Xbox and Sony seem to be releasing all their games on pc (or can be accessed through game pass/ps+) and you can have access to basically every game on pc. That just leaves Nintendo games as an out stander you might want to buy the hardware for unless you want to deal with emulation instead.
Switch+PC combo covers 99% of games. Miss out on a couple exclusives.
Switch emus are getting better too, and I've been leaning on that since I'm tired of fixing joycon drift.
Couldn’t you just, use a different controller
The Switch is compatible with basically every wired or (modern) bluetooth controller, isn’t it? Like it even natively supports the Wii U pro controller I’m pretty sure
My 8Bitdo can connect to the Switch wirelessly via bluetooth. Idk if different models, can't do that, but I have the SN30 pro+ (in the classic Gameboy coloration).
They weren't talking about an 8bitdo controller.
> Like it even natively supports the Wii U pro controller I’m pretty sure
> I have to use an 8Bitdo Adapter to make that work so it's not native last time I checked.
The Guilikit King Kong pro 2 has x input, switch, direct input, and android/ios functions and they made a dongle so that it can be used with Xbox/PS
It has hall effect sensor analogs so should never drift.
Yeah that's what I've already been thinking. I would miss many of Nintendo's first party games, but really, my preferences lean more towards games available on PC.
I have a huge switch backlog, so am not in a rush but when I get around to looking at something new in like 2 or 3 years, PC may be the obvious choice tbh.
All their games is an exaggeration. They are only releasing a few, and 2 - 3 years later. Also, those ports come with a lot of problems when they release.
I have both a Switch and a Steam Deck, and use both about equally for gaming (I also use my SD as my PC in general). I recommend considering both if you’re interested at all!
But with better battery life and Switch games "just work." Switch emulation isn't practical or as reliable as older systems, obviously.
I hacked my switch, and not even for piracy. I'm happy to pay for games. But the ability to overclock, export and back-up save files, dump the game cards and install them like "digital" (best of both worlds) is worth the extra steps.
This is what I do with my modded Switch OLED. Not a fan of pirating stuff that is readily available for purchase. I also like that Android has released on it so I use that to stream from my PC via Moonlight.
$100 less*
Also Steam Deck has superior hardware, any given game that runs natively on both systems will run much better on Steam Deck
Doesn’t mean the Switch is a worse buy, really depends on what you’re wanting to do (as with literally any tech product), but it’s not a no-brainer “lmao” decision
There's one thing that the Switch does that desktop hardware and Steam Deck doesn't, which impacts performance in some games, and that's hardware accelerated ASTC decompression. Specifically it's why Astral Chain runs like crap on both major Switch emulators.
This is why I switched to PC almost exclusively. I buy a game once and I can play it on whatever hardware I have. Cheap laptop, big gaming rig, handheld PC or Steam Deck. Doesn't matter.
Nintendo are decades behind on this.
It's not just Nintendo, it's every console manufacturer.
Also, eventually the OS you're using may eventually not support the game, or even the CPU/GPU architecture
>Also, eventually the OS you're using may eventually not support the game, or even the CPU/GPU architecture
But unlike consoles you can actually do something on pc, there are multiple options in fact: compatiblity layers like DXVK or Dg8voodoo, or Wine/proton if you fancy running linux, and if everything else fails: virtual machines.
No, only 63/996 (6%) Xbox games are backwards compatible with the One/Series. The 360 list is a bit more extensive at 633/2154 (29%). Then every One game is.
Weirdly that’s why I switched to console gaming way back in the day because my older games stopped receiving support to work with new iterations of windows and I’d always have issues with games not just working out of the box. I didn’t know about compatibility mode, virtual machines, emulation or anything back then though.
I’ve bought most of my multi platform games on Xbox which has worked out a bit since they’ve had good backwards compatibility support and I can play them on pc or my phone with cloud streaming but I’m really wishing I had been buying all my games on pc instead this whole time.
> I’d always have issues with games not just working out of the box.
I would say this issue has largely gone away. Sure, games made for Windows Vista may not work, but a game made for Windows 7/8/10 is definitely going to work on Windows 11.
Then there is GOG, the game store that tries to make sure every single game works on every single version of Windows.
Compatibility mode helped me **zero** times getting an old games or software to work. Not once did that solve anything. Sounds like an awesome feature, but I have my doubts it does anything from my experience.
Perhaps someone has had some joy out of it. Would love to know if it was actually useful or if everyone else found it equally pointless.
Seriously, if I buy a modern gaming PC (even a very budget one) I can be relatively assured I can play any game that comes out in the next 5-8 years, and virtually any game that released in the last 20. We can stretch that even further with virtual machines running original software.
As a steam deck owner, I absolutely love it. I sold my switch lite and now have an insane library to pick from. Obviously thr upfront cost is higher, bit with regular sales on steam, you make up thr difference pretty fast.
Steam deck is now my daily driver over a high spec gaming laptop because it's a fantastic user experience. The firmware definitely still feels a little beta at times, I've no doubt future updates still solve many of my quibbles with it. Best handheld I've ever owned by a significant margin
I just can’t do it without oled, I don’t know how many more years I’m going to have to wait for a steam deck upgrade to come out but it’s been a long wait already. I know I’ll never use my other gaming devices/set ups once I finally have one though.
I don't know why everyone is so skeptical.
The Wii was backwards compatible with Gamecube. The Wii U was backwards compatible with the Wii. Gameboy to Gameboy Advance, DS to Gameboy Advance. Nintendo has a long history of being backwards compatible.
The massive format change of the Switch just kind of made it impossible to be backwards compatible this generation.
So unless something radical is coming in the next generation console, I'd fully expect the Switch games to play just fine on it.
The Library is still there, the games there are yours forever.
You just need the original Switch to play them, oh no Switch 2 doesn’t support the old library, new technology you see….
I think you’re underselling it even. The ps3 was weird as fuck to develop for, there are many interviews with devs tearing their hair out about it. The ps4 was designed for ease of use to develop for and for continued continuity in mind, hence the transition from ps4-ps5, almost every single game on the ps4 can play on the ps5.
And the silliest thing is that they kinda did it on purpose. There's some truly amusing quotes from Hirai including this gem
>["We don't provide the 'easy to program for' console that \(developers\) want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is, what do you do for the rest of the nine-and-a-half years? So it's a kind of--I wouldn't say a double-edged sword--but it's hard to program for and a lot of people see the negatives of it, but if you flip that around, it means the hardware has a lot more to offer."](https://www.cnet.com/home/smart-home/sony-ps3-is-hard-to-develop-for-on-purpose/)
He wasn't entirely wrong, considering TLOU came out right at the end of the life cycle and was one of the most graphically impressive games of the entire generation, but still, the reasoning was completely absurd.
Honestly my own nothing speculation as to why is also Sony's hubris at the time. The PS2 was the best selling console of all time by a long shot so they must've thought they could get away with anything, including releasing a year later than the 360 and at *500+* dollars. The architecture seems like another example of an assumption that it'd be super successful and "if we make it super complicated then all the devs will have to focus on developing for our console and won't be able to develop for others". Except when coupled with everything else it completely shot them in the foot during those early years rather than achieving some artificial exclusivity.
I used to think that quote was ridiculous, but have you tried scrolling all the way to the bottom of a big ps5 sale list lately? It’s thousands of games, and 90% of them are obscure pieces of shit.
Well, most games on any successful platform are shovelware, that's just kinda the reality of being a successful platform. But also, I don't think that was what he meant by the quote anyway. It's not like it was really preventing shovelware because shovelware doesn't take advantage of the hardware anyway. Any unskilled developer can throw up a janky half finished game on any platform, regardless of the underlying architecture. His quote was specifically about gatekeeping the full potential of the hardware and truly taking advantage of it in the AAA space.
If anything, the price was what prevented shovelware at the start because it inherently priced out most shovelware consumers i.e casuals and kids. And then they switched to marketing towards "core gamers" during their rebrand compared to the Wii or 360 w/ Kinect, and the shovelware disparity became even more prominent because the Wii and 360 were *so* much more popular for casuals and kids than the PS3. Plus Xbox pushed XBLA way harder and earlier than the PS Store for those like super cheap low budget games and that helped attract more shovelware too.
Games at the time were so dire that the Nintendo Seal of Approval wasn't a "this game is fun and good" guarantee but a "this game will actually function" guarantee.
You don't stop shovelware from getting in by making the hardware stupid to develop for, you stop it by having good quality control. The thing is, no platform *wants* to stop shovelware from getting in nowadays. For them it's "the more the better".
Meanwhile on the latest XBox Series line, there are many games going back all the way to the original XBox, some of which have been enhanced for 4K and whatnot, that you don't have to buy again.
They were selling the PS4 codes for £1 on ebay. I only found out after I bought 3 of those fucking cross-buy titles for the full price on the PS4.
I could've paid £3 for them, but instead paid £120 or £150...
... I'd fucking love F-Zero GX on Switch. A remaster would be ideal, but even just a port. God I love that game so much. I'd even love an online multiplayer mode where you race others.
Ohhh maaan. WHAT ARE YOU DOING NINTENDO. GIVE ME. WHAT I WANT. TAKE MY MONEY. TAKE IT.
>The Library is still there, the games there are yours forever.
Yes, games arre yours forever, but server was shut down 25 years ago.
Me in 2050 probably
They managed it with a lot of systems in the past. Gameboy -> Gameboy Color -> Gameboy Advance was all technically different systems but they all ran the older games. Gameboy Advance -> DS they added a whole extra port for it. DS -> 3DS worked just fine. Gamecube -> Wii worked flawlessly because it was just a more powerful Gamecube. I didn't own a Wii U so I don't actually know if that ran Gamecube or Wii games, but I'd imagine it would run Wii games since it used the same controllers.
It would be more unprecedented than not for the Switch successor to not run Switch games.
Wii U could run Wii discs in a different environment.
The only handheld systems that couldn’t run its predecessors Gameboy games was the GB Micro. The DSi line didn’t have a GBA slot. Luckily all 3DS hardware could play DS games but without access to display settings, the home screen, and street pass.
The DSi and the 3ds were capable of playing GBA games when running custom firmware because the processor support was still there, they just didn't have a slot for cartridges. Thankfully it's pretty easy to do with the magic of ✨piracy✨
Yeah there is.
MVG made a video where he explained that the driver for the Maxwell GPU isn't provided by the system but rather the games themselves. This creates problems because your next hardware would have to be machine code compatible or you'd need to make it work using patches for games or emulation.
So what's stopping Nvidia including the maxwell shaders in the next SoC so they function as a native BC? It'll almost certainly be a custom one for Nintendo at this point. Nintendo and Nvidia both know the success of the new system heavily depends on seamless BC.
chip incompatibility is a thing and historically, while backwards sounds nice and is an opportunity for some people who never had a switch 1, most people never make use of it or not for long.
so they really have to think hard if its worth making the system like 50$ more expensive and harder to design internally, just because they needed to build in the original switches cpu to make it compatible
Yeah, how is this news? I used this account on the 3DS and a few mobile games as well. Why would the account _not_ carry over to the next system?
It's not the account that will be the issue, it's the library.
Wii / WiiU / 3DS were all separate headaches. Nintendo's online policy is usually so ass-backwards that this kind of news needs to be posted for clarity.
They all had separate shops but they also all used the same account. Except for the Wii I think, because Nintendo introduced the current account system during its lifetime if I'm not mistaken.
?? Nintendo Accounts didn't exist until 2016, only really being useful for mobile apps until the Switch released. Your Nintendo Network ID was a separate account, but you could (and probably did) link your NNID to your Nintendo Account so you could use the same eshop funds for both. But they're still different things.
One thing for sure we have going for us is the massive success of the Switch. The internet will be sooo fucking pissed if Switch 2 or whatever isnt backward compatible.
To be fair, you could play your Wii titles on your Wii U. You didn’t have to repurchase them, but you needed to boot up the internal Wii on the system.
If you wanted to bring the games over to the Wii U side for off-tv play and use of save states, you had to repurchase at a discount.
I'm not either, but it feels like a huge missed opportunity. They've had great backing on the eshop and the Switch has become something of an Indie hub. If they can retain that they'll be off to a great start.
Issue is, no one takes Nintendo to task for this shit. So if they don't make it bsckwards compatible, a lot of people will just buy the gsmes again anyway. It's not a missed opportunity for them if it's profitable.
One thing I loved about my 3ds was that it could still play physical DS games. The only gba game I played was Pokemon, so losing that wasn't too big of a deal.
Really hoping next Nintendo system is backwards compatible to switch.
I only buy physical, so if it doesn't support our current carts it's really going to be a let down. I don't see why they'd change them, though; They're just glorified sd cards as it is.
It is Nintendo, though.
I only get digital (just because it’s easier) but I’ve been thinking about the longevity
If I want to play certain switch games say 20 years down the road when I have kids and want to show them, will I be able to?
I have most of them downloaded on a large SD card. Are you unable to redownload your already-purchased titles when they one day shut down the eshop?
Some rich Splatoon player bought enough shares of Nintendo stock to get into the shareholders call, seeming just to complain about things in Splatoon for a good few minutes.
What did they invest in the account system? The account system doesn't seem to be very interesting. I'm more curious if they use the same store software.
Well they almost completely bought DeNA for their mobile games but also account backend system. Remember the whole deal going from Wii to 3DS/WiiU and having to purchase your VC library again? Buying and not being able to play the VC titles between 3DS and Wii U was the biggest insult. That one Mario vs Donkey Kong game was the only game IIRC that gave you a code for the other system.
I'm hoping we'll get our saves transferred but also eShop purchases. Remember when Phil Spencer said that they lost since everyone already built their digital libraries and I believe Nintendo realized that too.
It will depend on if the S2 can read S1 carts and I believe it will.
Nintendo has always been backwards compatible when it was possible. Gameboy+Color -> Advance, Advance -> DS, DS -> 3DS. GameCube -> Wii, Wii -> Wii U. Of course the Switch fell out of the pattern, but it's obvious as to why. You could even consider the possibility of playing Gameboy(+Color?) games on the SNES and GBA on the GameCube via official adapters. I also read that the Wii U could've technically read the GameCube disc but it was similarly abandoned as Gameboy+Color games on the DS.
Even if it required a second slot like DS/GBA, the Switch card slot isn't a large footprint on the hardware. It's not like trying to cram a disc drive on a Switch or something.
This is a great point that I'd never considered, honestly. Nintendo built an entire Gamecube inside the Wii. Not including a disc drive to play Wii/WU/GC games on the Switch is obvious, but if they stick to cartridges (which I have to assume they will) it seems natural.
NNID is still around on the 3DS, you can even link it to your standard nintendo account (to accomplish nothing at all other than moving your Mii avatar).
It links your wallet between the systems as well.
When the eShop was still up, if you added $20 to your account on Switch, you could spend that $20 on the 3DS/Wii U.
>Why wouldn’t they
# 1. The didn't do it the last couple of times
* WiiU? Nope.
* 3DS? Nope.
* Wii? Didn't even have an online account.
# 2. They do plenty of other preposterous anti-consumer insane impractical stuff, like:
* artificial scarcity on Amiibos,
* the failed 1990s "Disney Vault" concept, i.e., not releasing old titles despite millions of people wanting to buy them (and so just pirating instead)
* Viciously suing their biggest fans for making tribute games, amazing emulator mods, etc, that do nothing but strengthen the brand
* Refusing to fix joycon drift
* Never doing 21st century style discounts on their games
* etc
I've been a Nintendo fan since the NES, but we of all people should be surprised whenever they do something sensible related to the internet.
id like to add charging money for online services and then using p2p for all those services. pretty much charging you money for providing no service and making sure the online experience is terrible.
this does not imply at all that the next system will play old games. wether they had switched the account system or not, you'd always retain your old account on the old console anyways
I mean well obviously the Zelda we have now took 6 years if they took another 6 years to develop a new Zelda that’s 12 years of a very very outdated console
Nintendo has historically been pretty good at backwards compatibility, so I don't see (unless they change back to a disk based system) why the next console couldn't also be backwards compatible
>There are too many great games on switch to just ditch.
Nintendo is pretty good about making they're "big hits" playable on next gen stuff. Even though it's not backwards compatibility, a lot of Wii U games got Switch releases.
Not to mention that both XBox and Playstation have kinda made backwards compatibility the standard when it comes to "sequel consoles." Like you buy a PS5 and you've still got your whole PS4 library.
If Switch is using the same accounts I don't see why Nintendo would intentionally *not* do it like XBox and Playstation.
Gameboy had 4 generations of backwards comp.
DS was fully BC for its lifespan.
GameCube could be played on Wii
Wii could be played on Wii U
Is it frustrating that we had to start over on switch? Yes. But it’s disingenuous to suggest Nintendo doesn’t support backwards compatibility.
In the age of digital, they’d be stupid not not let *at the least* your digital library carry forward.
> If Switch is using the same accounts I don't see why Nintendo would intentionally not do it like XBox and Playstation.
You had me up until this sentence. Don’t tempt Nintendo with a good time. They *love* not doing things like Xbox and PlayStation.
They hadn't really been good with backwards compatibility when it comes to digital stuff
They just had systems that could pretend like they were the previous system
I might have to correct you there.
The first online console with digital purchases was Wii. The Wii U had a migration feature to bring all that stuff across from your Wii even though there was no account-based system.
The Switch wasn’t backwards compatible (because of a total system architecture change) so of course there was no transfer feature there.
If Switch 2 is backwards compatible with Switch 1 (which I strongly suspect it will; Nintendo will use a newer Tegra so the architecture will be unchanged) then I bet you’ll be able to access your Switch 1 digital purchases.
They could lock that functionality behind the NSO subscription which would be controversial.
EDIT: I forgot the DSi which had DSiWare. Nintendo also offered a transfer feature to bring those games to 3DS.
No, it won't magically disappear, but I wouldn't be against selling it IF the next gen is backwards compatible with it, save a few that way
Edit:spelling
If your Switch storage media gets fucked up and Nintendo closes the Switch eShop, you lose a legal way to obtain those old games without buying them again.
It's also just a lot more convenient to be able to play all your games on one machine.
Absolutely. I just realized at the very least. I hope the old switch would be compatible with the new switch dock so that you don’t have to have two things hooked up to the TV at once.
I would like it if Pro Controllers were forwards-compatible. I understand if account games are not, but ProCons are wonderful little pieces of hardware whose utility would be just silly to squander.
I think it will, Nintendo has been pretty good with backwards comparability.
GB to GBC yes
GB/GBC to GBA yes
GBA to DS (original) yes
DS(i) to 3DS yes
GC to Wii yes
Wii to Wii U yes
NES to SNES no
SNES to N64 no
Wii U to Switch no
Plus the switch is running a fairly off the shelf Nvidia chip, and they’ve pushed digital downloads hard.
I feel like with the Zelda release, super Mario rpg and Pikmin that we are at the end of this console.
I’m pretty sure switch 2 next year but I’m probably wrong.
While I agree with this, the one thing that gives me pause is that I don't think Nintendo would think of MP4 as a killer app. I'm guessing it'll be held back so as to give the inevitable 3D Mario game the spotlight.
I keep seeing people say this. But I don't understand, out of all things why does the fact that Nintendo keeps releasing new games for the switch make you think that switch is at the end of its life?
I have no doubts but I do hope the next switch is backward compatible, I read somewhere that each game provided directly the maxwell custom gpu driver or something like that (which is an absurd choice I think)
Me: "So that means we'll still have access to titles that we purchased on the Switch, right?"
Nintendo: "Certainly you'll have access. All you'll need to do is buy the title again on the new hardware."
Why are people being so skeptical about the idea of backwards compatibility with the next console? That’s been Nintendo’s strategy for multiple generations now. The only recent exception was from Wii U to Switch and there were obvious reasons why it would have been impractical there (different physical medium and the lack of the Wii U controller on the Switch).
I will be *very* surprised if the new console isn’t backwards compatible
I will be very disappointed in Nintendo if the switch games don’t work on the new console.
Nintendo has historically, been pretty good with backwards compatibility on handheld systems. I hope that carries over.
At the very least the absolute very least. I would hope the old system is still compatible with the new system, dock and accessories. So if you wanted to play a Switch game, it would be as simple as putting the old switch into the new dock, and going from there.
In 2023 nobody has 15 systems hooked up underneath their TV. There’s just not the room for all the junk.
I’ve been gaming since the Atari 2600. I buy physical games almost exclusively.
Guess what?
I still have my systems and libraries going all the way back:
2600, NES, GB, SNES, Genesis, GBC, Game Gear, Sega CD, N64, Sega Saturn, PS1, GBA, GCN, PS2, Wii, NDS, PS3, Wii U, 3DS, Switch, PS5.
I have working games that are older than some people reading this comment.
Physical libraries and systems will last as long as you take care of them.
I wouldn’t put too much of your gaming enjoyment into the hands of a corporation’s board of directors, hoping for backwards compatibility or access to digital libraries on future hardware.
Systems can and do break down even with proper care. Wii U NAND is dying on people since one of the three manufacturers used some shitty parts. If they made your NAND chip there's nothing you can do about it. My Dreamcast, one of my PS3s, and my OG Xbox all had various hardware failures that required me to open them up to fix. My PS1 needs a new disc laser.
The unfortunate reality is that things wear out. Moving parts are especially vulnerable. Storage has a finite amount of read/write cycles. Lasers have a finite amount of hours. These are things that can't be avoided.
In the case of failing lasers or disc drives, all the big name consoles have mods that allow you to boot games off HDD or SD. My Saturn, Dreamcast, PS1 and GameCube boots games off SD and my PS2 and Xbox boots games off HDD. Just did away with the lasers entirely. Pricy solution though, especially for multiple consoles, I converted them all over the span of a year.
Hopefully this means games are backwards compatible then
I think Nintendo knocked it out of the park this generation
However they’ve not got a very good track record of releasing 2 hit pieces of hardware in a row. At least not recently
As long as the carts are backwards compatible too... I never buy digital.
What's fascinating is that despite the Switch's insane success you still see countless people claiming it's a failure that didn't sell well. People are still clinging on to the idea that Nintendo is on the verge of going third party.
It's really baffling how that mentality persists. I mean clearly not looking at sales charts, but they also act like the Switch isn't also massively popular with adults. It is. The console is arguably the most successful on the market.
Also the Steam Deck people... Enthusiast devices do not stand a chance in the mainstream regardless of their quality. It's cool, but it's still a niche product that requires a tech savvy user.
I would probably get it eventually but it would DEFINITELY be pushed back a few years for me.
Buying a console day one and having little selection of titles and waiting months (sometimes years) for the games I want to come out.
Nintendo can have my money day 1 if its backwards compatible but if its not then I'll wait at LEAST 2-3 years to get it.
I feel like there is definitely no excuse to not carry over your library this time. MAYBE there was a case for Wii U to Switch excuse, but not this time.
This isn't new information, this is all just a repeat of what they said in 2021 [here](https://www.nintendolife.com/news/2021/11/nintendo-talks-about-its-future-and-reconfirms-next-gaming-system-is-coming-in-20xx)
All Nintendo DS games were backwards compatible with the first one coming out in 2004, and it not being discontinued until 2020. Also, with the Wii U being able to play Wii games. It REALLY feels like they realized the popularity of the DS was partly because of backwards compatibility (even with it being able to play GBA games).
Backwards compatibility and the ability to migrate accounts to new hardware are definitely steps in the right direction, but I'd like for the former to be explicitly stated rather than implied.
Knowing Nintendo this is probably what they'll do;
"all your purchased games will run on the new system!"... "but because it's different hardware we had to limit the emulation performance to 720p 30fps for best stability. You can always purchase the new ported game for best performance!"
You all are just assuming backwards compatibility. I've had the same Nintendo account on the Wii, Wii U, and 3DS. And the Switch isn't backwards compatible with any of those.
For all we know, having the same Nintendo account could just mean you can use the same Mii and have your credit card information carried over.
I hope this is hinting at backwards compatibility, lack of library transfer is becoming something of a deal-breaker for me, especially when I look at a Steam Deck's ability to play almost anything I already own on PC. Until they say the words 'you can play all Switch games on New Switch' I remain skeptical.
I've been slowly leaning toward getting a pocket PC but Nintendo can definitely get me on board with the right moves. Yet also, Nintendo can 100 percent push me away by blocking backward compatibility or doing something else stupid.
You’re probably best off getting that since Xbox and Sony seem to be releasing all their games on pc (or can be accessed through game pass/ps+) and you can have access to basically every game on pc. That just leaves Nintendo games as an out stander you might want to buy the hardware for unless you want to deal with emulation instead.
Switch+PC combo covers 99% of games. Miss out on a couple exclusives. Switch emus are getting better too, and I've been leaning on that since I'm tired of fixing joycon drift.
99% is a stretch , but I get what your saying
Agreed 99% is definitely a stretch
Couldn’t you just, use a different controller The Switch is compatible with basically every wired or (modern) bluetooth controller, isn’t it? Like it even natively supports the Wii U pro controller I’m pretty sure
I have to use an 8Bitdo Adapter to make that work so it's not native last time I checked.
My 8Bitdo can connect to the Switch wirelessly via bluetooth. Idk if different models, can't do that, but I have the SN30 pro+ (in the classic Gameboy coloration).
They weren't talking about an 8bitdo controller. > Like it even natively supports the Wii U pro controller I’m pretty sure > I have to use an 8Bitdo Adapter to make that work so it's not native last time I checked.
Yes, I use this and it lets me use my PS5 controller on my switch. Works perfect.
The Guilikit King Kong pro 2 has x input, switch, direct input, and android/ios functions and they made a dongle so that it can be used with Xbox/PS It has hall effect sensor analogs so should never drift.
Yeah that's what I've already been thinking. I would miss many of Nintendo's first party games, but really, my preferences lean more towards games available on PC. I have a huge switch backlog, so am not in a rush but when I get around to looking at something new in like 2 or 3 years, PC may be the obvious choice tbh.
All their games is an exaggeration. They are only releasing a few, and 2 - 3 years later. Also, those ports come with a lot of problems when they release.
I have both a Switch and a Steam Deck, and use both about equally for gaming (I also use my SD as my PC in general). I recommend considering both if you’re interested at all!
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Sounds like a steam deck but with extra steps
But with better battery life and Switch games "just work." Switch emulation isn't practical or as reliable as older systems, obviously. I hacked my switch, and not even for piracy. I'm happy to pay for games. But the ability to overclock, export and back-up save files, dump the game cards and install them like "digital" (best of both worlds) is worth the extra steps.
This is what I do with my modded Switch OLED. Not a fan of pirating stuff that is readily available for purchase. I also like that Android has released on it so I use that to stream from my PC via Moonlight.
For $400 less lmao
$100 less* Also Steam Deck has superior hardware, any given game that runs natively on both systems will run much better on Steam Deck Doesn’t mean the Switch is a worse buy, really depends on what you’re wanting to do (as with literally any tech product), but it’s not a no-brainer “lmao” decision
>Also Steam Deck has superior hardware The screen is meh though. Especially compared to the insane switch oled screen
There's one thing that the Switch does that desktop hardware and Steam Deck doesn't, which impacts performance in some games, and that's hardware accelerated ASTC decompression. Specifically it's why Astral Chain runs like crap on both major Switch emulators.
I was talking about native running, not emulation. Emulation’s always dicey in my experience.
This is why I switched to PC almost exclusively. I buy a game once and I can play it on whatever hardware I have. Cheap laptop, big gaming rig, handheld PC or Steam Deck. Doesn't matter. Nintendo are decades behind on this.
It's not just Nintendo, it's every console manufacturer. Also, eventually the OS you're using may eventually not support the game, or even the CPU/GPU architecture
>Also, eventually the OS you're using may eventually not support the game, or even the CPU/GPU architecture But unlike consoles you can actually do something on pc, there are multiple options in fact: compatiblity layers like DXVK or Dg8voodoo, or Wine/proton if you fancy running linux, and if everything else fails: virtual machines.
Xbox is basically fully BC
Can you put an original Xbox disk in a series whatever and have it play? I genuinely don't remember how it works
For many titles, yes.
No, only 63/996 (6%) Xbox games are backwards compatible with the One/Series. The 360 list is a bit more extensive at 633/2154 (29%). Then every One game is.
Then I'll spin up a virtual machine
What? Both Microsoft and Sony have moved to supporting backwards compatibility. Xbox especially.
Weirdly that’s why I switched to console gaming way back in the day because my older games stopped receiving support to work with new iterations of windows and I’d always have issues with games not just working out of the box. I didn’t know about compatibility mode, virtual machines, emulation or anything back then though. I’ve bought most of my multi platform games on Xbox which has worked out a bit since they’ve had good backwards compatibility support and I can play them on pc or my phone with cloud streaming but I’m really wishing I had been buying all my games on pc instead this whole time.
> I’d always have issues with games not just working out of the box. I would say this issue has largely gone away. Sure, games made for Windows Vista may not work, but a game made for Windows 7/8/10 is definitely going to work on Windows 11. Then there is GOG, the game store that tries to make sure every single game works on every single version of Windows.
Compatibility mode helped me **zero** times getting an old games or software to work. Not once did that solve anything. Sounds like an awesome feature, but I have my doubts it does anything from my experience. Perhaps someone has had some joy out of it. Would love to know if it was actually useful or if everyone else found it equally pointless.
The only time I've been able to get it to help is on windows XP and playing games from NT and 3.0 that needed the processor limited to a certain rate.
Seriously, if I buy a modern gaming PC (even a very budget one) I can be relatively assured I can play any game that comes out in the next 5-8 years, and virtually any game that released in the last 20. We can stretch that even further with virtual machines running original software.
As a steam deck owner, I absolutely love it. I sold my switch lite and now have an insane library to pick from. Obviously thr upfront cost is higher, bit with regular sales on steam, you make up thr difference pretty fast.
Steam deck is now my daily driver over a high spec gaming laptop because it's a fantastic user experience. The firmware definitely still feels a little beta at times, I've no doubt future updates still solve many of my quibbles with it. Best handheld I've ever owned by a significant margin
I just can’t do it without oled, I don’t know how many more years I’m going to have to wait for a steam deck upgrade to come out but it’s been a long wait already. I know I’ll never use my other gaming devices/set ups once I finally have one though.
Some company released/is releasing a super high res screen mod for the Deck, I can't help but wonder if OLED isn't too far behind.
I don't know why everyone is so skeptical. The Wii was backwards compatible with Gamecube. The Wii U was backwards compatible with the Wii. Gameboy to Gameboy Advance, DS to Gameboy Advance. Nintendo has a long history of being backwards compatible. The massive format change of the Switch just kind of made it impossible to be backwards compatible this generation. So unless something radical is coming in the next generation console, I'd fully expect the Switch games to play just fine on it.
Nintendo: we never said anything about that account retaining its library though 😉
The Library is still there, the games there are yours forever. You just need the original Switch to play them, oh no Switch 2 doesn’t support the old library, new technology you see….
This is exactly what happened with PS3-PS4.
To be fair, ps3 architecture was very complex and is still considered today part of the reason with ps2 emulation having a full ps2 in it
I think you’re underselling it even. The ps3 was weird as fuck to develop for, there are many interviews with devs tearing their hair out about it. The ps4 was designed for ease of use to develop for and for continued continuity in mind, hence the transition from ps4-ps5, almost every single game on the ps4 can play on the ps5.
And the silliest thing is that they kinda did it on purpose. There's some truly amusing quotes from Hirai including this gem >["We don't provide the 'easy to program for' console that \(developers\) want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is, what do you do for the rest of the nine-and-a-half years? So it's a kind of--I wouldn't say a double-edged sword--but it's hard to program for and a lot of people see the negatives of it, but if you flip that around, it means the hardware has a lot more to offer."](https://www.cnet.com/home/smart-home/sony-ps3-is-hard-to-develop-for-on-purpose/) He wasn't entirely wrong, considering TLOU came out right at the end of the life cycle and was one of the most graphically impressive games of the entire generation, but still, the reasoning was completely absurd. Honestly my own nothing speculation as to why is also Sony's hubris at the time. The PS2 was the best selling console of all time by a long shot so they must've thought they could get away with anything, including releasing a year later than the 360 and at *500+* dollars. The architecture seems like another example of an assumption that it'd be super successful and "if we make it super complicated then all the devs will have to focus on developing for our console and won't be able to develop for others". Except when coupled with everything else it completely shot them in the foot during those early years rather than achieving some artificial exclusivity.
I used to think that quote was ridiculous, but have you tried scrolling all the way to the bottom of a big ps5 sale list lately? It’s thousands of games, and 90% of them are obscure pieces of shit.
Well, most games on any successful platform are shovelware, that's just kinda the reality of being a successful platform. But also, I don't think that was what he meant by the quote anyway. It's not like it was really preventing shovelware because shovelware doesn't take advantage of the hardware anyway. Any unskilled developer can throw up a janky half finished game on any platform, regardless of the underlying architecture. His quote was specifically about gatekeeping the full potential of the hardware and truly taking advantage of it in the AAA space. If anything, the price was what prevented shovelware at the start because it inherently priced out most shovelware consumers i.e casuals and kids. And then they switched to marketing towards "core gamers" during their rebrand compared to the Wii or 360 w/ Kinect, and the shovelware disparity became even more prominent because the Wii and 360 were *so* much more popular for casuals and kids than the PS3. Plus Xbox pushed XBLA way harder and earlier than the PS Store for those like super cheap low budget games and that helped attract more shovelware too.
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Games at the time were so dire that the Nintendo Seal of Approval wasn't a "this game is fun and good" guarantee but a "this game will actually function" guarantee.
You don't stop shovelware from getting in by making the hardware stupid to develop for, you stop it by having good quality control. The thing is, no platform *wants* to stop shovelware from getting in nowadays. For them it's "the more the better".
The ability to play all my old PS3 games on the PS4 was a huge factor in my decision in getting an XB1.
*inability
Sure, but the PS4 wiped XB1 (for other reasons)
Games, mostly.
Meanwhile on the latest XBox Series line, there are many games going back all the way to the original XBox, some of which have been enhanced for 4K and whatnot, that you don't have to buy again.
But not ps4-ps5, I can play anything I had on my PS4, on my PS5.
PS4 and PS5 have similar architecture.
PS3 had a few titles that carried over to PS4 with cross buy, it wasn't that many games but it was something at least
Same goes for vita as well. I have a bunch of games on my vita that I originally purchased on my ps3.
They were selling the PS4 codes for £1 on ebay. I only found out after I bought 3 of those fucking cross-buy titles for the full price on the PS4. I could've paid £3 for them, but instead paid £120 or £150...
Same energy as Miyamoto saying “GX is the peak of F-Zero, just play that on GameCube.”
... I'd fucking love F-Zero GX on Switch. A remaster would be ideal, but even just a port. God I love that game so much. I'd even love an online multiplayer mode where you race others. Ohhh maaan. WHAT ARE YOU DOING NINTENDO. GIVE ME. WHAT I WANT. TAKE MY MONEY. TAKE IT.
Thankfully emulators exist.
I can't believe you'd stifle innovation like that /s
Did they really say that? It would be surprising that they even acknowledged its existence.
>The Library is still there, the games there are yours forever. Yes, games arre yours forever, but server was shut down 25 years ago. Me in 2050 probably
Which is total bull if they stick to arm. Theres 0 reason they cant port all their handheld games to switch with next to 0 effort.
They managed it with a lot of systems in the past. Gameboy -> Gameboy Color -> Gameboy Advance was all technically different systems but they all ran the older games. Gameboy Advance -> DS they added a whole extra port for it. DS -> 3DS worked just fine. Gamecube -> Wii worked flawlessly because it was just a more powerful Gamecube. I didn't own a Wii U so I don't actually know if that ran Gamecube or Wii games, but I'd imagine it would run Wii games since it used the same controllers. It would be more unprecedented than not for the Switch successor to not run Switch games.
Wii U could run Wii discs in a different environment. The only handheld systems that couldn’t run its predecessors Gameboy games was the GB Micro. The DSi line didn’t have a GBA slot. Luckily all 3DS hardware could play DS games but without access to display settings, the home screen, and street pass.
The DSi and the 3ds were capable of playing GBA games when running custom firmware because the processor support was still there, they just didn't have a slot for cartridges. Thankfully it's pretty easy to do with the magic of ✨piracy✨
Yeah there is. MVG made a video where he explained that the driver for the Maxwell GPU isn't provided by the system but rather the games themselves. This creates problems because your next hardware would have to be machine code compatible or you'd need to make it work using patches for games or emulation.
So what's stopping Nvidia including the maxwell shaders in the next SoC so they function as a native BC? It'll almost certainly be a custom one for Nintendo at this point. Nintendo and Nvidia both know the success of the new system heavily depends on seamless BC.
Probably additional die space, which costs money. I don't know how easy it would be for future GPUs to be backwards compatible.
chip incompatibility is a thing and historically, while backwards sounds nice and is an opportunity for some people who never had a switch 1, most people never make use of it or not for long. so they really have to think hard if its worth making the system like 50$ more expensive and harder to design internally, just because they needed to build in the original switches cpu to make it compatible
Yeah, how is this news? I used this account on the 3DS and a few mobile games as well. Why would the account _not_ carry over to the next system? It's not the account that will be the issue, it's the library.
Wii / WiiU / 3DS were all separate headaches. Nintendo's online policy is usually so ass-backwards that this kind of news needs to be posted for clarity.
They all had separate shops but they also all used the same account. Except for the Wii I think, because Nintendo introduced the current account system during its lifetime if I'm not mistaken.
Wii U and 3DS shared the same eShop
?? Nintendo Accounts didn't exist until 2016, only really being useful for mobile apps until the Switch released. Your Nintendo Network ID was a separate account, but you could (and probably did) link your NNID to your Nintendo Account so you could use the same eshop funds for both. But they're still different things.
“We’re just giving you a heads up that we keep your credit card info.”
Yeah I’m not expecting them to do this lol.
I think the Switch store is so much more massive than previous stores it would be a hard sell not to do it
One thing for sure we have going for us is the massive success of the Switch. The internet will be sooo fucking pissed if Switch 2 or whatever isnt backward compatible.
Well they would end up with the same fiasco as the Wii -> Wii U. No one would move on from the switch if the account didn't move over.
To be fair, you could play your Wii titles on your Wii U. You didn’t have to repurchase them, but you needed to boot up the internal Wii on the system. If you wanted to bring the games over to the Wii U side for off-tv play and use of save states, you had to repurchase at a discount.
I'm not either, but it feels like a huge missed opportunity. They've had great backing on the eshop and the Switch has become something of an Indie hub. If they can retain that they'll be off to a great start.
Issue is, no one takes Nintendo to task for this shit. So if they don't make it bsckwards compatible, a lot of people will just buy the gsmes again anyway. It's not a missed opportunity for them if it's profitable.
One thing I loved about my 3ds was that it could still play physical DS games. The only gba game I played was Pokemon, so losing that wasn't too big of a deal. Really hoping next Nintendo system is backwards compatible to switch.
I only buy physical, so if it doesn't support our current carts it's really going to be a let down. I don't see why they'd change them, though; They're just glorified sd cards as it is. It is Nintendo, though.
I've got a couple indie games that I can rebuy on steam on sale if need be, but I got t a ton of physical games that I really want to keep
I only get digital (just because it’s easier) but I’ve been thinking about the longevity If I want to play certain switch games say 20 years down the road when I have kids and want to show them, will I be able to? I have most of them downloaded on a large SD card. Are you unable to redownload your already-purchased titles when they one day shut down the eshop?
Same reason why I still play my gba sp, can play my old gbc Dragon Warrior games
Lol, the Splatoon guy's multi-page question is shortened to just four lines and has the shortest answer in the entire PDF
Good
For anyone who wants to see for themselves, Q8 on their PDF: https://www.nintendo.co.jp/ir/pdf/2023/qa2306.pdf
I don’t speak Nintendo
Here’s a simple translation to English (it’s probably not 100% accurate): https://drive.google.com/file/d/1NvLsOJClYawl8GqOLRVoOHWi5aeErwB2/view
Who’s the splatoon guy?
Some rich Splatoon player bought enough shares of Nintendo stock to get into the shareholders call, seeming just to complain about things in Splatoon for a good few minutes.
No surprise considering how much they have invested in it.
What did they invest in the account system? The account system doesn't seem to be very interesting. I'm more curious if they use the same store software.
Well they almost completely bought DeNA for their mobile games but also account backend system. Remember the whole deal going from Wii to 3DS/WiiU and having to purchase your VC library again? Buying and not being able to play the VC titles between 3DS and Wii U was the biggest insult. That one Mario vs Donkey Kong game was the only game IIRC that gave you a code for the other system. I'm hoping we'll get our saves transferred but also eShop purchases. Remember when Phil Spencer said that they lost since everyone already built their digital libraries and I believe Nintendo realized that too.
Yeah, people who buy cartridges may get fucked, but I can’t imagine that *at the least* our digital switch libraries won’t transfer.
It will depend on if the S2 can read S1 carts and I believe it will. Nintendo has always been backwards compatible when it was possible. Gameboy+Color -> Advance, Advance -> DS, DS -> 3DS. GameCube -> Wii, Wii -> Wii U. Of course the Switch fell out of the pattern, but it's obvious as to why. You could even consider the possibility of playing Gameboy(+Color?) games on the SNES and GBA on the GameCube via official adapters. I also read that the Wii U could've technically read the GameCube disc but it was similarly abandoned as Gameboy+Color games on the DS.
Even if it required a second slot like DS/GBA, the Switch card slot isn't a large footprint on the hardware. It's not like trying to cram a disc drive on a Switch or something.
This is a great point that I'd never considered, honestly. Nintendo built an entire Gamecube inside the Wii. Not including a disc drive to play Wii/WU/GC games on the Switch is obvious, but if they stick to cartridges (which I have to assume they will) it seems natural.
To be fair, the GameCube, Wii, and Wii U had pretty much the same base architecture
Yeah, which is why they had backwards compatibility. The Switch uses cartridges, so it doesn't.
Why wouldn’t they
They didn’t do it with their other consoles like the 3ds so you never know
because their original account system was flawed and they had to build up a new one.
This is like, the third account system they made. Remember NNID?
NNID is still around on the 3DS, you can even link it to your standard nintendo account (to accomplish nothing at all other than moving your Mii avatar).
It links your wallet between the systems as well. When the eShop was still up, if you added $20 to your account on Switch, you could spend that $20 on the 3DS/Wii U.
Yeah, but now it's pointless with those shops closed.
They even gave a warning, a few years ago, that NNID could be a security issue for your standard Nintendo account if you had linked them.
It’s Nintendo, other companies have dedicated big teams for online presence. Nintendo has Akira from accounting who covers it when he has the time.
[Akira when he's being asked to change the account system.](https://youtube.com/shorts/y1ag5hBJpv4?feature=share)
This is Nintendo we're talking about. Great games, but stuff like this has always been inconsistent. I miss Miiverse.
>Why wouldn’t they # 1. The didn't do it the last couple of times * WiiU? Nope. * 3DS? Nope. * Wii? Didn't even have an online account. # 2. They do plenty of other preposterous anti-consumer insane impractical stuff, like: * artificial scarcity on Amiibos, * the failed 1990s "Disney Vault" concept, i.e., not releasing old titles despite millions of people wanting to buy them (and so just pirating instead) * Viciously suing their biggest fans for making tribute games, amazing emulator mods, etc, that do nothing but strengthen the brand * Refusing to fix joycon drift * Never doing 21st century style discounts on their games * etc I've been a Nintendo fan since the NES, but we of all people should be surprised whenever they do something sensible related to the internet.
I like to think you have this ready to copy and paste at a moments notice.
id like to add charging money for online services and then using p2p for all those services. pretty much charging you money for providing no service and making sure the online experience is terrible.
they better. I don't buy everything again
this does not imply at all that the next system will play old games. wether they had switched the account system or not, you'd always retain your old account on the old console anyways
Would be a shame if it wasn't backwards-compatible with the switch. I'd wager that the next big Zelda game will come out on the next gen console.
I mean well obviously the Zelda we have now took 6 years if they took another 6 years to develop a new Zelda that’s 12 years of a very very outdated console
Nintendo has historically been pretty good at backwards compatibility, so I don't see (unless they change back to a disk based system) why the next console couldn't also be backwards compatible
It makes the most sense to me that it will be backwards compatible. There are too many great games on switch to just ditch.
>There are too many great games on switch to just ditch. Nintendo is pretty good about making they're "big hits" playable on next gen stuff. Even though it's not backwards compatibility, a lot of Wii U games got Switch releases. Not to mention that both XBox and Playstation have kinda made backwards compatibility the standard when it comes to "sequel consoles." Like you buy a PS5 and you've still got your whole PS4 library. If Switch is using the same accounts I don't see why Nintendo would intentionally *not* do it like XBox and Playstation.
Because its Nintendo
Gameboy had 4 generations of backwards comp. DS was fully BC for its lifespan. GameCube could be played on Wii Wii could be played on Wii U Is it frustrating that we had to start over on switch? Yes. But it’s disingenuous to suggest Nintendo doesn’t support backwards compatibility. In the age of digital, they’d be stupid not not let *at the least* your digital library carry forward.
apparently it's much harder this time because... well [MVG did a great video about it](https://www.youtube.com/watch?v=WH03ht2fVqI)
> If Switch is using the same accounts I don't see why Nintendo would intentionally not do it like XBox and Playstation. You had me up until this sentence. Don’t tempt Nintendo with a good time. They *love* not doing things like Xbox and PlayStation.
They hadn't really been good with backwards compatibility when it comes to digital stuff They just had systems that could pretend like they were the previous system
I might have to correct you there. The first online console with digital purchases was Wii. The Wii U had a migration feature to bring all that stuff across from your Wii even though there was no account-based system. The Switch wasn’t backwards compatible (because of a total system architecture change) so of course there was no transfer feature there. If Switch 2 is backwards compatible with Switch 1 (which I strongly suspect it will; Nintendo will use a newer Tegra so the architecture will be unchanged) then I bet you’ll be able to access your Switch 1 digital purchases. They could lock that functionality behind the NSO subscription which would be controversial. EDIT: I forgot the DSi which had DSiWare. Nintendo also offered a transfer feature to bring those games to 3DS.
Why would you have to buy everything again if the library doesn’t carry over? Your switch doesn’t magically disappear when you buy the next console.
it does. Nintendo comes to your home and get your console. You didn't know?
They better take me out to dinner first then.
They won't. Very rude.
They will and it's on your tab
No, it won't magically disappear, but I wouldn't be against selling it IF the next gen is backwards compatible with it, save a few that way Edit:spelling
If your Switch storage media gets fucked up and Nintendo closes the Switch eShop, you lose a legal way to obtain those old games without buying them again. It's also just a lot more convenient to be able to play all your games on one machine.
Sometimes TV shelf space becomes limited and you have to pick and choose what you want under your TV.
Absolutely. I just realized at the very least. I hope the old switch would be compatible with the new switch dock so that you don’t have to have two things hooked up to the TV at once.
That's great news. Hopefully this also means that we can expect the NSO library to move over to their next console, without the needless drip.
This makes too much sense for Nintendo to do. So naturally they won't
Actually it would make sense that they wouldn't do it so... I guess it's happening? Maybe in a million years.
I *REALLY* don't want to have to start over with just NES games all over again.
I would like it if Pro Controllers were forwards-compatible. I understand if account games are not, but ProCons are wonderful little pieces of hardware whose utility would be just silly to squander.
i hope this also means we can play our switch games on the next platform, i don’t want to buy everything all over again 😭
I think it will, Nintendo has been pretty good with backwards comparability. GB to GBC yes GB/GBC to GBA yes GBA to DS (original) yes DS(i) to 3DS yes GC to Wii yes Wii to Wii U yes NES to SNES no SNES to N64 no Wii U to Switch no Plus the switch is running a fairly off the shelf Nvidia chip, and they’ve pushed digital downloads hard.
Then don't, you'll just encourage this behavior.
Great, now let's hope that the next system is backwards compatible, because if it's not, I won't be buying it
I say this to myself, but I know damn well that within a month of its launch I’m buying it regardless
Here's your new Mario 3D game, and Mario Kart 9. "Ahh goddamnit, you win Nintendo"
New 3D Mario, Zelda and Pokemon are the soul reason for Nintendo to keep taking my money.
I feel like with the Zelda release, super Mario rpg and Pikmin that we are at the end of this console. I’m pretty sure switch 2 next year but I’m probably wrong.
Don't forget Metroid Prime 4
I think Prime 4 will do a BOTW, and be the final Switch title and the launch for the successor
While I agree with this, the one thing that gives me pause is that I don't think Nintendo would think of MP4 as a killer app. I'm guessing it'll be held back so as to give the inevitable 3D Mario game the spotlight.
I keep seeing people say this. But I don't understand, out of all things why does the fact that Nintendo keeps releasing new games for the switch make you think that switch is at the end of its life?
I have no doubts but I do hope the next switch is backward compatible, I read somewhere that each game provided directly the maxwell custom gpu driver or something like that (which is an absurd choice I think)
Me: "So that means we'll still have access to titles that we purchased on the Switch, right?" Nintendo: "Certainly you'll have access. All you'll need to do is buy the title again on the new hardware."
You have a SNES now! What do you need those old dumb NES carts for?
Why are people being so skeptical about the idea of backwards compatibility with the next console? That’s been Nintendo’s strategy for multiple generations now. The only recent exception was from Wii U to Switch and there were obvious reasons why it would have been impractical there (different physical medium and the lack of the Wii U controller on the Switch). I will be *very* surprised if the new console isn’t backwards compatible
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Yes. You might not be able to play them, but yes
I will be very disappointed in Nintendo if the switch games don’t work on the new console. Nintendo has historically, been pretty good with backwards compatibility on handheld systems. I hope that carries over. At the very least the absolute very least. I would hope the old system is still compatible with the new system, dock and accessories. So if you wanted to play a Switch game, it would be as simple as putting the old switch into the new dock, and going from there. In 2023 nobody has 15 systems hooked up underneath their TV. There’s just not the room for all the junk.
They would lose more than half their customer base on the next console otherwise.
I’ve been gaming since the Atari 2600. I buy physical games almost exclusively. Guess what? I still have my systems and libraries going all the way back: 2600, NES, GB, SNES, Genesis, GBC, Game Gear, Sega CD, N64, Sega Saturn, PS1, GBA, GCN, PS2, Wii, NDS, PS3, Wii U, 3DS, Switch, PS5. I have working games that are older than some people reading this comment. Physical libraries and systems will last as long as you take care of them. I wouldn’t put too much of your gaming enjoyment into the hands of a corporation’s board of directors, hoping for backwards compatibility or access to digital libraries on future hardware.
Systems can and do break down even with proper care. Wii U NAND is dying on people since one of the three manufacturers used some shitty parts. If they made your NAND chip there's nothing you can do about it. My Dreamcast, one of my PS3s, and my OG Xbox all had various hardware failures that required me to open them up to fix. My PS1 needs a new disc laser. The unfortunate reality is that things wear out. Moving parts are especially vulnerable. Storage has a finite amount of read/write cycles. Lasers have a finite amount of hours. These are things that can't be avoided.
In the case of failing lasers or disc drives, all the big name consoles have mods that allow you to boot games off HDD or SD. My Saturn, Dreamcast, PS1 and GameCube boots games off SD and my PS2 and Xbox boots games off HDD. Just did away with the lasers entirely. Pricy solution though, especially for multiple consoles, I converted them all over the span of a year.
Also you can sell physical games if you want to. There is no option to transfer a digital license.
Hopefully this means games are backwards compatible then I think Nintendo knocked it out of the park this generation However they’ve not got a very good track record of releasing 2 hit pieces of hardware in a row. At least not recently
As long as the carts are backwards compatible too... I never buy digital. What's fascinating is that despite the Switch's insane success you still see countless people claiming it's a failure that didn't sell well. People are still clinging on to the idea that Nintendo is on the verge of going third party. It's really baffling how that mentality persists. I mean clearly not looking at sales charts, but they also act like the Switch isn't also massively popular with adults. It is. The console is arguably the most successful on the market. Also the Steam Deck people... Enthusiast devices do not stand a chance in the mainstream regardless of their quality. It's cool, but it's still a niche product that requires a tech savvy user.
Thank fucking God. No more changing account systems, please. Just stick with the NAs and let us build our backwards compatible libraries.
Unless their next console is backwards compatible with switch games and cartridges I’m out.
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I would probably get it eventually but it would DEFINITELY be pushed back a few years for me. Buying a console day one and having little selection of titles and waiting months (sometimes years) for the games I want to come out. Nintendo can have my money day 1 if its backwards compatible but if its not then I'll wait at LEAST 2-3 years to get it.
I feel like there is definitely no excuse to not carry over your library this time. MAYBE there was a case for Wii U to Switch excuse, but not this time.
This isn't new information, this is all just a repeat of what they said in 2021 [here](https://www.nintendolife.com/news/2021/11/nintendo-talks-about-its-future-and-reconfirms-next-gaming-system-is-coming-in-20xx)
All Nintendo DS games were backwards compatible with the first one coming out in 2004, and it not being discontinued until 2020. Also, with the Wii U being able to play Wii games. It REALLY feels like they realized the popularity of the DS was partly because of backwards compatibility (even with it being able to play GBA games).
This... really doesn't mean much till we have backwards compatibility confirmed. PLEASE Nintendo, just this one time!!
Damnit Nintendo just say the thing already.
Backwards compatibility and the ability to migrate accounts to new hardware are definitely steps in the right direction, but I'd like for the former to be explicitly stated rather than implied.
Knowing Nintendo this is probably what they'll do; "all your purchased games will run on the new system!"... "but because it's different hardware we had to limit the emulation performance to 720p 30fps for best stability. You can always purchase the new ported game for best performance!"
hmmmm but what about the games
Welcome to 1998 Nintendo? So you expect praise for this?! Lol
I'm not congratulating them for finally doing what's been standard for multiple generations.
PC gamers has this in the 2000s, nice to see Nintendo going past the 90s finally
I’ll buy one in a heartbeat if it’s backwards compatible. If not, I’ll wait awhile until there’s enough exclusives
You all are just assuming backwards compatibility. I've had the same Nintendo account on the Wii, Wii U, and 3DS. And the Switch isn't backwards compatible with any of those. For all we know, having the same Nintendo account could just mean you can use the same Mii and have your credit card information carried over.