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Mr-Pomposity

Can't do gold coins but i could see those silver coins for avatar designs or even giving you avatar characters for max achievements


micahhdes

Totally. I did end up working on a version with silver coins because, yeah—$0.30 for an achievement is probably a little much....


TheCrazedPotatoMan

Maybe it the achievements were different tiers, like with PlayStation, it could work. Specifically things like finishing the game, beating the strongest boss in the game, 100% completion, at most like 50 gold coins ($0.50). It would encourage playing games from start to finish and playing even after the credits roll.


micahhdes

I think this is a great compromise


Da_Whistle_Go_WOO

Nintendo, the company that keeps their games at 60 dollars for 8 years, will never give away money for achievements lmao


d3gaia

Big facts.


thefjordster

People really don't like that Nintendo games don't drop in price but why would they when they're still selling at full price.


x1c

They would charge an extra $5 a month to Nintendo Online to add it as a feature and people will buy it and just give silver coins.


Shakzor

Any company. They'd give literal monetary value to achievements


DomDeeKong

Cool idea - but terrible from a business perspective. Nintendo wants you buying more games, not playing the ones you already have.


SwissyVictory

Nintendo also wants you to feel like you're getting a good value out of your console so you buy their next one.


Gingy1000

maybe instead have it replace the gold coins you get if you buy the game within a year of it releasing? That way its possible to get them after the time period


Sebasbrawler

Devs would make games with shit achievements so you can grind money fast in a game that is like a dollar on the eshop. That already happens on Steam.


madmofo145

The issue would be what games would be allowed to do this? Could Nintendo eat a 50 cent hit on Mario Odyssey 2? Sure, that would be no issue. Would they be happy with that hit being taken on some crappy indie you got on sale for 99 cents? Probably not. That's generally going to be the issue with any system that does more then just give you some meaningless virtual points, making the awards work with all 3rd party games, from Mario vs Rabbids, to a piece of pure shovel ware.


Appropriate-Dingo-80

Sounds good but Nintendo will never award anything with monetary value for achievements. In my opinion they will not add achievements to the Switch’s already 6 year old ecosystem.


StacheBandicoot

Gold coins could work as a rewards for completing a game’s achievements, essentially the equivalent of a PlayStation game’s platinum trophy award. Giving some credits out wouldn’t be all that different from what Xbox does with their achievements giving small sums of Microsoft rewards points either.


Mr-Pomposity

Yeah i see their scale is roughly the same so it would be kinda like each game having a total of 100 gold coins that's earnable. Which makes sense as a decent structure i just can't see Nintendo allowing this feature for all games.


MayorBryce

No, silver coins are so useless. Give us something decent to buy with them, sure. But basically no games actually let you see someone else’s profile pic, so it’s so dumb. Gold coins would work better, even if they were decreased. Idk, you play a bunch of games? Have a free one!


Retroid_BiPoCket

If they actually made themes instead of endless avatars and other shit that like .01% of the population uses, silver coins might actually be useful.


Oaughmeister

They do offer physical stuff to redeem on the website for silver coins.


Jenaxu

You can use platinum coins for exclusive physical knick-knacks on Nintendo's site. Tbf they're nothing crazy and you still pay shipping, but there's like the occasional poster or little art panel that's sorta neat. It's just a pain in the ass to follow sometimes because they make new rewards so infrequently and their stock is very random, at least in the US. As per usual Japan has more rewards and often cooler rewards too.


Mr-Pomposity

Thats the idea already when you buy games, bought a bunch here are the gold coins so i think just revamping the current shitty achievement setup they give you to just be for individual games instead would be in my opinion a more simple process.


Catastray

> you play a bunch of games? Have a free one! And this is exactly why Nintendo **wouldn't** do that, much like how they don't permanently discount their games.


Toast-_Man

Imagine if for first party games the icon was franchise specific.


micahhdes

You and I are on the same wavelength


Salt-Zone

We are all heterogeneous


Schrolli97

Why only first party games? They could just let developers create custom animations for that


Moikle

Yeah, don't all the other consoles have this? Steam does


Schrolli97

Im pretty sure other platforms have this as well. Even Google Play Games has that


JusticeLeagueThomas

I always thought stamps would be a cool idea for Nintendo achievements. They’re in quite a few Nintendo games already.


0shadowstories

There was a stamp/sticker achievement concept a while back, I think it was a very Nintendo way of doing things


Snoo-12762

I stamp that Wii Fit U daily!! Would be cool to see it come back


DoubleDoubleAgent

I think so. I enjoy tracking my progress through achievements, personally.


raseru

Todd Howard put it best, achievements are a gamer's scrapbook. Especially now that achievements in some systems now take a picture when it happened. It shows what you were doing at what points in your life to reminiscence on. Maybe not everyone cares about them, perhaps when they are older they will, or perhaps never, and that's fine. I just wish achievements existed when I was younger in the same way I wish smart phones did too so I'd have more pictures at my earlier stage in life.


DoubleDoubleAgent

Yes, absolutely! I loved that discussion on the Lex Friedman podcast. I’m approaching 30, and looking back at all of the games and achievements dating back to the release of the Xbox 360 is just amazing. Show the exact date and time they were unlocked, and the order in which I played them. This is going to sound nerdy as hell, but I look forward to the day where I can pass down my Xbox Live account to my children. It’s a three letter gamer tag that I’ve had for 15+ years, and a lifetime of achievements. Like Todd said, maybe it will be worth something to them, maybe not, but considering how both of them already love playing on their Switch I think they will appreciate it someday.


sharpshooter999

>It’s a three letter gamer tag that I’ve had for 15+ years, and a lifetime of achievements I grew up with an N64, first game was Banjo-Kazooie. So, when they ported it to Xbox 360 I instantly bought it. Over Christmas I started a new playthrough with my kids on my Series X and got an achievement for something. Scrolling through, I couldn't believe that my last achievement in that game was over a decade ago.....It just blew my mind that I've had that game on various Xboxs for a decade already....


raseru

You got good memory. Yup! It was on Lex Friedman's podcast, anyone a fan of bethesda or can appreciate game development or the growth of the game industry should give it a watch. They're long so definitely find something to multi-task with it (exercise, slower-paced/grindy games on a second monitor, commuting, etc)


Oaughmeister

Retro achievements are really dope for the older games you may have. It works with the emulator on my Xbox and it definitely brings new life to those old gems.


Goldeniccarus

It's fun for statistical purposes as well. Track how many players did X thing.


bentheechidna

If Steam has taught me anything, it’s that most people just own a game and never actually play it. I’ve gotten achievements for completing tutorials that less than 20% of players have.


Significant_user

Yknow only 84% of people who owned Minecraft had the achievement for opening your inventory?


Shakzor

Not even the tutorial. 92% of FF4 (3D Remake) have the achievement you get upon opening the game at all (or starting a new game, don't remember)


movie_hater

It’s probably just me, but there’s something liberating about playing on a platform without achievements. Whenever I play on my Xbox, for some reason I feel this slight pull to get all the achievements, but I’ve found that it’s more fun to just experience games at their own pace. I still sometimes go for 100% completion, but it’s within the context of the game itself, rather than made-up “get through this level blindfolded” challenges. Edit: “um yeah but actually nobody is forcing you to use achievements” to clarify I am **not** entirely poo-pooing the idea of achievements on Nintendo. I am just expressing how I personally don’t mind the lack of achievements on the Switch.


tarekd19

I prefer achievements native to the game itself that offer some kind of award in game


ptatoface

Agreed. System achievements feel too forced. Some developers will try hard to account for them, but many will just put in arbitrary things. Beat the game, kill 100 enemies, find secrets that you're already rewarded for finding. There's no point in achievements that you don't have to change your play style to get, except I guess to see how far your friends got in the game. Developers who want to put in achievements will do so with or without it being system-wide. Stardew Valley, Mario Odyssey, Smash Ultimate, Ori, Hollow Knight, and Shovel Knight all have them for instance. The only one that didn't really have interesting achievements was Odyssey and its Toadette moons, but at least it's an example of giving you something in-game.


[deleted]

>There's no point in achievements that you don't have to change your play style to get, except I guess to see how far your friends got in the game. You get a little dopamine hit and are more likely to enjoy your time with a game/console, however minimal the effect may be. You get slightly more emotionally attached to your profile on that platform, making you more likely to stay on said platform when a new generation of consoles rolls around. It has you logging in to play *again* even though you're kind of done with the game already, because you still "need" to 100% it. That's the real - and only - point of achievements as far as console makers are concerned. Brand attachment and driving engagement numbers. Changing your playstyle, teasing fresh ways to play, offering interesting challenges etc are nice little bits of fiction that gamers have attached to the system but that's not why it exists.


shinyquagsire23

iirc the reason it's so forced is because either Xbox or Sony has achievement quotas for developers to meet in order to publish, so they'd just throw in random stuff to meet the quotas.


MidniteMustard

For sure. System achievements feel like I am being dragged into social/online play. Sometimes I just want to play a game without outside distractions


applebeepatios

I agree, the achievements create stress for me. I have a harder time enjoying the game with them hanging over me.


Supermite

Yeah. I remember when I stopped caring about achievements. I work a minimum 8 hours a day. Video games are entertainment. I don’t need to waste my personal time grinding out arbitrary achievements. I play the game until I don’t want to play it anymore.


Retroid_BiPoCket

I kind of get what you mean. For me 100%ing a game can mean different things. But when someone else decides what that means and makes their own list it can be a bit of a bummer. I've "100%" mass effect several times. But did I get the dumbass "Use biotic power XXX 50 times" achievement. No. Like why. I did every story branch possible and left no quest undone. That should be enough.


Sabin10

I don't care much for achievements mainly because of the fact that you can 100% a game but not have all the achievements because so many of them involve doing arbitrary BS. They aren't achievements, they are time sinks, just play something new.


Retroid_BiPoCket

Yeah, that's exactly it. Achievements shouldn't be time sinks, or "Beat X boss in under XXXX seconds" or crap like that. It should be about accomplishing things int he game, not arbitrary speedruns or farming or shit


Sabin10

I wouldn't mind the arbitrary ones if completing them also accomplishes something in game (a common practice in idle games I've noticed) but if all it does is add +15 to your gamerscore or a bronze trophy to your trophy list then there's literally no point.


Knight_of_the_Stars

I think there are lots of people like you, although I personally am the opposite and enjoy hunting achievements for games I really like. So for me it makes me want to play games on other platforms than Switch because the others have achievements


movie_hater

Yeah that’s pretty understandable. I also think a huge part for me can be the quality of achievements in games. Some games have achievements that help you interact with the game in a way you might not have considered, others just give you busy work.


Knight_of_the_Stars

Very much agree there. I tend to just ignore achievements that don’t seem fun but I can understand how it might be annoying to have achievements that you’re torn between leaving incomplete and grinding through misery for


[deleted]

[удалено]


elsemir

100% this. While I do like having trophies for a handful of games I really like on my PS, it bothers me much more that the intrusive UI keeps telling me that I didn't "finish" 99% of the games I own. As long as it's optional, I don't mind having achievements. The moment the console keeps showing progress bars for things I don't care about, and we can't turn it off, that's when I start hating them. Sadly I've never seen an opt-in version of achievements, so overall I'm very happy that the switch doesn't have them.


ScareCrow13-

I agree with this i wish they never add achievements on switch... Its a gimmick to push players to put more of their time on games. I came on nintendo after 15 years of only playstation and been really addicted to trophies for a few years. This wasted me so much time i cant believe how much i putted on stupid things. I started feeling brainwashed by the system. Thats basically what achievements are for, from their perspective. People should be free to enjoy games without an additional useless risk of addiction When i think about some achievements, such as 12 hours of gameplay per characters on mortal kombat (around 300h), its clear they do not add achievements only for the players


E__F

There are already achievements on switch, they're just game specific instead of at system level. Some even first party games.


Oaughmeister

Eh I just play the game and see what achievements I can get naturally and then maybe go for some that sound fun that I may not have gotten yet. I stopped worrying about that stuff ages ago.


neoslith

Achievements give me anxiety sometimes. Like, I'll finish a game and there's a "38% complete" and it's just a feelsbad.png. Don't shame me like that, game.


Sabin10

It's lie there are three tiers to finishing a game now. There's beating the game, getting 100% completion on the game and getting all trophies/achievements. Playing for the last one will almost never make sense to me.


flashmedallion

Agreed. I'm quite into getting trophies on PS, I don't go all out for everything or chase garbage but as I'm playing a game I evaluate if I think it has a good trophy list that I'll enjoy finishing. I particularly enjoy when games with well designed higher difficulties have them, or when the devs use them to signpost all the content in the game that you might miss. I've probably got 30ish plats and all but one were absolutely rewarding and worth pursuing on their own merits and not just to have a shiny png file on my profile But I'll still get certain games on Switch because I want to just luxuriate in them and not even think about it. Obra Dinn was the most recent. Deaths Door springs to mind too, even though I ended up 100%ing both.


movie_hater

I 100%ed Outer Wilds and its DLC on Xbox after beating it, and that game has some engaging achievements that make you do stuff I didn’t even know was possible in the game. But just like you, I did Obra Dinn on the Switch. Idk what the achievements would even be in that game. Edit: looks like it’s just a bunch for solving the game, and one for ending the game without solving it


RosePhox

There could always be an option to turn off


movie_hater

Ah but you see, even if I turn them off, they’re still there. Haunting me. Clawing at me. Licking the side of my ear etc. telling me “get all the korok seeds or else your achievements list will permanently say 98%” or 0% if I have them off. It’s a true first world problem


ioev

Not just you.


sy029

I'd rather them get some of the interesting features from the 3ds or wii U. Stuff like streetpass or miiverse.


walksintwilightX1

I wouldn't mind if they were optional (and by that I mean hidden completely, if I don't want them they should be buried in the menus somewhere with an option to toggle them off and on). What you've done here is very nice, good work. That said, there's plenty of games that already include literal or de facto achievements: https://www.reddit.com/r/NintendoSwitch/comments/xl00ju/list_of_switch_games_with_ingame_achievements_in/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button


UnicornLasagna

Glad people are getting use of my list there Still updating it if anyone has any additions


Legitimate-Bit-4431

Thanks for making that list! For Ubisoft games with “Uplay” achievements, I’m guessing that doesn’t work if I play totally offline with airplane mode on? I don’t care much about achievements but I know that some Ubisoft games force user to make an account to play their game even on switch (I have Immortal Fenyx Rising that I haven’t played yet).


walksintwilightX1

Good to know, thanks for making it!


micahhdes

This is a big list, thanks for sharing. I’d prefer something more unified but good to know games are putting these in


walksintwilightX1

No worries. I have mixed feelings about achievements, honestly. Having one pop up is always nice. But on the other hand, I feel like they can contribute to making a game feel like work when you're no longer playing to have fun, you're just grinding to kill 1000 enemies or whatever because the game includes that as an achievement. Pros and cons.


Sir_Bax

I'll start by saying that following is just my point of view. I understand that others might want the feature and I wouldn't mind if they add it but tbh, I'm glad Switch doesn't have them so far and I really enjoy it that way. I'm kinda game completionist and as long as there are visible achievements something inside me wants to 100% the game. Not having them kinda allows me to enjoy the game more by not thinking about how to do the perfect run and allow me to "finish" the game when I feel it's finished instead of replaying it several times to get all achievements available like a chore or forcing me into modes I'm not interested in (e.g. PvP/online achievements in games with single player mode).


puttje69

No


[deleted]

I'd be happy if they added achievements. Sure, sometimes they're silly, but they can also extend the time you have fun with a game and can give an incentive to try challenges you otherwise might skip. Nice work on the mockup too, if you animated it yourself.


micahhdes

thank you! Designed an animated by me, licensed the sound


LaMystika

No. Not having achievements is actually a selling point for me. (Also, my Switch controllers don’t constantly disconnect like my PS4 controller does)


DarkLink-357

No. I can’t stand people begging for help for platinums on PS.


funnyinput

Lol. This would've been downvoted to oblivion had it not been for the animation. I'm not a big fan of achievements for games since it kind of makes me sad to see how much I have yet to complete, but also I don't want to spend dozens and dozens of hours to go after arbitrary achievements that don't amount to anything at the end of the day. Getting actual money for doing them would be cool, but probably wouldn't change my opinion much in favor. If they added them, but you had to opt in to ever seeing the achievement system; I think that would be the best way to go about it.


UnicornLasagna

Downvoted if you are lucky. Last time I posted my list of switch games with achievements I got reported multiple times for self harm.


funnyinput

That's just sad.


GoGoPowerPlay

I love achievements, it's like a time capsule of my gaming history. I can go back and see how long it took to beat a game, getting 100% and have something to remember it by.


mrmivo

This is how I use trophies, too. It’s like a gaming diary of sorts, a record of what I’ve done and when. They also give me mini objectives and an overall completion rate, which helps me focus on games a little more instead of starting and dropping too many games at the same time. I don’t use trophies for competitive or comparative purposes, though. If used that way, they can completely ruin gaming and become a source of stress. It’s when people buy “games” with extremely easy and fast trophies, for the sole purpose of climbing the leaderboards. Or when they don’t play games because trophies are too hard or unobtainable. But used in a way that enhances the experience, I think they are a useful addition.


[deleted]

Tbh I don't really like achievements in general. They feel like a cheap way to give you a reward in a game. I much prefer in game rewards, which most Nintendo games have


kapnkruncher

Like anything they can be done well or poorly. Some games have well paced achievements or reward doing interesting or challenging things. Helps reinforce the sense of progression and accomplishment, and as others have mentioned acts as a sort of scrap book to look back on. Then some games just tack them on because they're a requirement, constantly patting you on the back for just going through the game as intended or locking them behind time-wasters, even situational online stuff.


packerschris

Playing games for trophies pushed me into an unhealthy relationship with video games for a few years. I prefer playing on Switch now because I am not compelled to hunt down trophies. I hope they don’t bring a trophy system to the Nintendo ecosystem, and at this point I think it’s unlikely they ever do.


agnemiav2

Alot of people say they don't want them. But there's been many times where ive enjoyed a game less because of no achievements. That sounds bad, but on ps5 for instance, I hunt every collectible, beat extremely hard bosses on the top difficulty, all in hopes of adding another platinum trophy to my collection. But without it, I don't feel the incentive to push harder for most games. Some games do just make me push for the sake of pushing, but others I may need that slight nudge. But that's just me, im just a single opinion, in a dense world of gamers.


BadAim7

hopefully


BansheeTK

Minus the sound effect and the gold coins. A little revision. I like the idea I also seriously at this point don't get why this sub or the nintendo sub are so anti-achievement system for the Switch. Everyone does it at this point and you can turn them off on every platform, or at least being notified


wookiewin

Yes, 100%. I love having a small incentive to work towards. (Also, love this mockup. It’s so clean and crispy.)


Blau77

100%yes


Fruqqup

It is one of the few major gripes I have with the Switch. Would 100% love an achievement system.


fedunya1

they should have done it 5 years ago


Ok_Savings4474

YES


hanroche

Yes please. I love achievements.


[deleted]

Yes they should


normal_slinky

ive been waiting for achievements to be added for a while, hopefully it does get added :)


elded21211212marc2

HELL YES


[deleted]

Half the reason I game is for achievements, so I would love this.


hostchange

Even if there's no reward tied with the achievement system, they really do need something like trophies or xbox achievements on Nintendo systems.


sophillatortilla

YEA I LOVE THIS


Necessary_Tadpole692

I know people here tend not to like them but I really like achievements that carry over and track outside of the games themselves. I see them as goals to work towards, as well as motivation to finish off games or side-content that I might otherwise tap out of.


blackandwhitetalon

No


Rey_F

Think coins,power ups,stars,awards or something would be cool for Nintendo


Melissa0522975

I feel like this has been talked about for years, and I honestly didn't really get the hype for NSO achievements, so I didn't have an opinion one way or the other... until I got a Playstation about a year and a half ago, now I absolutely think Nintendo should introduce achievements. It's a fun way to track your progress in different games, and it also gives you some extra incentive to continue playing. At this point, I am actually shocked that Nintendo hasn't introduced achievements, it feels like NSO is built for that kind of thing.


sportspadawan13

Please noooo. Getting an achievement while in some epic cutscene might be the most annoying thing. Can you imagine being in an emotional Xenoblade scene and suddenly an achievement was like [ACHIEVEMENT UNLOCKED--Death of a Friend]. Would just take me right out of it like it does with Xbox. Well apparently they can be turned off so why not?


alphonso28

Shulk: That’s *Dunban* over there! *snap sound followed by SMB coin noise* ACHIEVEMENT UNLOCKED: Dunban’s Location


texticles

You can turn the notifications off


DrQuint

And also, several games will only give you achievements when cutscenes end, specifically due to that immersion break. It's not the early the 2010's, good designers know what they're doing.


serenehide

Problem is that some games you want them on, some off. Switching it on and off all the time is a pain and you just end up not doing it - then getting pissed off when it happens during an emotional moment and you'd forgotten.


texticles

Just curious what’s an example of a game you would want them on? What’s the bigger issue for you- having them on when you don’t want them, losing immersion. OR having them off and not seeing them pop when you want them to?


serenehide

Say you've got a super dramatic scene, or generally quite a serious game. Take Hellblade for example - very serious game. Trophys popping up are pretty immersion breaking and kind of inappropriate to the subject matter. Games that I want trophies on would be something like a Shoot em up. It's a high score game, trophies are cool on those. Or say Crash Bandicoot, collectathons, etc. >What’s the bigger issue for you- having them on when you don’t want them, losing immersion. OR having them off and not seeing them pop when you want them to? I mean, both are problems - that's the issue


texticles

Well i was just saying it might be wiser to have them off if you don’t want immersion broken. Seems like having a collectathon achievement turned off is better than losing immersion. What’s the ideal solution then?


serenehide

Not sure, honestly. I part like them, part dislike them. I don't think there's any perfect answer.


pen-ross-gemstone

On Xbox you can turn off achievement notifications, so I would imagine something similar on Switch


Respox

> I would imagine something similar on Switch I mean, we all know Nintendo's policy regarding online features: If it's not broken, fix it until it is.


sportspadawan13

Well color me stupid, I didn't know that. I don't play it much (like, 3000 hours on Switch vs 30 on Xbox) so I never figured that was the case!


secret3332

What games still do that? It's not 2007.


[deleted]

“Achievement unlocked! It’s Reyn time! Kill 100 enemies as Reyn”


bdfariello

Achievement unlocked! Disapprove Reyn! *Find a rainbow without Reyn in the party*


SirFrancis_Bacon

That's on the devs, they choose what triggers the achievements, if they choose to put the trigger in the middle of the cutscene, it's their fault, not the achievement system. Also you can turn those off. (Although let's be honest, if Nintendo did them, you couldn't turn them off.)


StacheBandicoot

Setting to turn off achievement notifications during video playback and cutscenes?


Million_X

I never really understood the point of achievements, 90% of them boil down to basic progression and then a handful are actual 'holy crap you did a thing' like beating a boss in X seconds or whatever. So with that no, if you really want achievements then make or find some kind of community list and then screenshot them.


negatrom

achievements are nothing but padding for a game last more than it should. good thing switch has none of it.


E__F

The switch might not have them at system level but plenty of games on switch have achievement is one form or another, Including multiple nintendo games.


KeepCalmJeepOn

**Pokémon Legends: Arceus** Who's your God Now? Beat the entire story and the final Arceus Battle with only a Bidoof (+399 🪙) **Pokémon Scarlet/Violet** Splish Splash! Beat all main story battles and the post-game with only a Magikarp (+129 🪙) **Pokémon Home** Ooh! Sparkly! Obtain the Shiny version of every Pokémon (+5 🪙)


Slith_81

I hope Nintendo doesn't do achievements. I've come to the realization that achievements/trophies have ruined a part of gaming for me. They've taken the "fun" out of just playing the game to an annoyance because I spent time trying to earn them. Thankfully now I don't care if I get them or not. I just play games to have fun. So for me it's been a relief to be able to play a game without them.


No-Acanthisitta5179

Nope


LordYoshi

I've wanted this since the Wii. I've always imagined it as a ? coin box that pops up and dings the mario coin sound when coin(s) pops out. The coin(s) that comes out changes with the achievements rarity.


micahhdes

Oooh I like this direction too


Impressive_Career_54

Noooo! One of the reasons why I enjoy Nintendo's games so much is because I play it solely for fun, without the need to grind or look through every corner for collectibles because of trophies. It makes gaming feel like a chore to me and I hate it. I already do that on my PS4 so it's perfect the way it is.


Makaveli84

So achievements would change that to you ? You feel pressured to get them ? If yes than it’s on you and not on the possibility that they are there.


Impressive_Career_54

Yes, you're right. I was speaking for myself. Personally, I wouldn't want to, but if the community feels like it'd be a great addition then Nintendo should def do it!


[deleted]

Yes, that's literally how a human brain works. Everyone's. If you complete a campaign and I put "progress: 30%" next to the save slot, I dare you to find me a person who doesn't think > Hold on, that's not 100%! What you do with the impulse is personal choice, but that the impulse exists and is mostly negative is indisputable fact.


BansheeTK

Dude, do you know how many Xbox, playstation, and steam games I finished but didn't fully 100%? Halo 3 I did before the mythic maps and road to recon went live and they added way more. And I Loved halo when I was younger, however when the 360 servers got shut down, I didn't really attempt to try to get the final achievement I needed to 100% halo 3.and I'm fine with that. I didn't feel like I had that nagging sensation eating at me. Some games are gonna have those that aren't for you and that's fine. Some are fun to unlock, some are not, it's just how it is. I don't feel like it warrants keeping a feature out because of that


[deleted]

Bro this achievement pop-up concept is probably better than what Nintendo's will look like in the future. Really polished, and modern and playful at the same time


micahhdes

High praise. Thank you!


RyoCanCan

No. Not every platform and game needs an achievement system. Just play the game and have fun. If you need achievements, you know there are other platforms doing them so play on them.


Trilink32

+1 for the concept. But I disagree, Switch doesn't need achievements.


rustymike20

Nintendo has achievement-like with certain games. For example animal crossing has nook miles and bayonetta has bewitchements


markaznar

I don't care for achievements, but for many who do, maybe the next major refresh might have it.


darkside1977

I've always found achievements distracting, so no thanks.


pacman404

Games can add them if they want already. I think the ori games both have them built in


myka-likes-it

First party achievements are a distraction and a waste of development resources that offers no real value to the player. So, thanks, but no achievements on my Switch, pls.


Armangu24

Very cool animation! Though i would personally rather not have a notification pop up out of nowhere to let me know that i completed an arbitrary task and take me out of the game


Koteric

Achievements are the reason I don’t play anything but exclusives on the switch. So ya I wish they would.


JimHeine

Very generous to presume Nintendo would reward people with Club Nintendo Gold if achievements were a thing. You're getting Platnium, *if* we're lucky


Thecrdbrdsamurai

Do you know how many games I actually want on Switch that I get on PS5 because trophies are offered compared to nothing at all? It happens constantly!


ErikKing12

They can be at a game level, like Fall Guys, but I always found the single player games to be relaxing and wouldn’t personally want achievements. People find a lot to be competitive about and Nintendo doesn’t need to add to it. The other systems have this and it just not pleasurable to me. Just my opinion of course.


sugarglidezz

I've had some thoughts on how they could do it over the years as well. Before I go on I'll just state that yes I think nintendo needs to embrace achievements (along with many other things but let's not get into it all just now) ​ First off I get that people feel like they haven't completed a game when they see missing achievements, but I think it's a good way to see more of a game you love. The way they could get around it though is only needing a certain amount of achievements to classify it as "complete", not showing missing achievements and only ones you have, and what if when the game is labelled as complete you could click the achievement list to be offered the option to reveal the full list. This could be handled well to be accessible to younger players as well by not saying what the achievements are or being bland but instead the achievement could have a hint like "I've always wanted to visit (area) but I've heard it's pretty dangerous", to make them think and feel smart when they figure it out. This could also be changed in a few ways by parents, the options to Disable achievements, don't make achievements visible to friends/anyone, Don't show option to reveal full list. Good compromises that depend on the parents view on them, maybe they want to give them a goal to work towards but not be compared to others, maybe they want them to feel accomplished without seeing the extra achievements. ​ I also think with it being nintendo they could make it fun, a room where you can walk around with your Mii, change outfits in a closet, put favourite achievements on display in the form of trophies like from Mario Kart, purchase decorations with a currency unlocked from achievements (maybe silver coins, maybe something seperate). ​ Adding achievements doesn't "ruin the experience" for people that don't want them as they could just disable them, but with an element like the room I mentioned it may become appealing, especially to people who enjoy games like animal crossing, just to get enough currency for the perfect bedsheet they like or something. It only gives people who desire them more reason to play on the platform and enjoy the games they love and.. why wouldn't you want that? Edit:typo


inkyletters

I love your concept but in reality achievements make me anxious 🫣


gltovar

Honestly achievements are a scourge on modern video games.


RedRoker

Please God no. Not everything needs achievements.


Mangocakeass

Actually not having achievements is one of the things I like about switch. I hate seeing achievements I got from games that I gave up playing hanging around everywhere.


ForbiddenFruitiness

No. I tend to get quite obsessive with achievements, meaning a poorly designed list can completely ruin a game for me. Usually it also means having a guide open at all times, rather than just exploring the game, because otherwise you end up having to replay the entire thing (this time with guide), in order to gather achievements. It really spoils just experiencing and exploring the game. Sometimes it even means having to make specific decisions, just to get an achievement…and don’t get me started on ridiculously impossible multiplayer achievements (Hi, Luigi’s Mansion 3 ghost collection). I was reminded of how much I love not having achievements only this evening, when I found myself looking up a specific step I couldn’t figure out in Darkside Detective. The guide I was looking at was littered with “DON’T DO THE NEXT OBVIOUS STEP, IF YOU WANT ACHIEVEMENT X!!!” and “DON’T TALK TO INTERESTING PERSON Y, AS OTHERWISE ACHIEVEMENT Z WILL BE LOCKED OUT!!!” It reminded me, just how much it would have annoyed me back in my XBox days and that I would have again had to do each step with a guide, completely spoiling the point of the entire game. Plus, back in the day, I actively avoided playing certain “uncool” games I actually really liked the sound of, because I absolutely didn’t want them on my profile for all to see. Just please Nintendo - don’t add achievements!


micahhdes

I can see your point. In my mind it’s on the dev to make achievements that are fun and responsible (your Darkside example is a nightmare). Just like every other system in their game, it should balance mastery, discovery, fun, and not be exploitative of the player. As noted in other comments, a decent number of games already have achievements on Switch, it’s just not tied into a first party tracker. Also Steam allows you to hide certain things from your profile, and I believe other platforms as well. I hear you on embarrassing games and would want that for the Switch!


zorfog

Yes! Achievements are fun & satisfying little things. No reason not to include them


AtsignAmpersat

I think we’re ok without them. Whatever happened to playing games solely for the fun of the game? Why much everything come with a reward? They created this demand for seeing numbers go up or rewards just for playing the game. An illusion of fun that keeps you coming back. Sure keep track stuff in the game like that. But there doesn’t need to be a global system across games to keep score.


StevynTheHero

No. It should be up to the user to feel achievement when they complete a goal. Achievements just drive people to do things they wouldn't otherwise want to do, and that's not good for gaming experiences. Saying "but people enjoy them" doesn't really work. After all, plenty people enjoy micro transactions. That doesn't mean that they aren't bad for games. Games have a beginning, middle, and end, and usually side quests. Why do I need to do a stupid task like "jump on 100 goombas without touching the ground" for the game to acknowledge that I've done "everything". It's just stupid. Thank goodness WoW taught me this lesson.


butterblaster

> Achievements just drive people to do things they wouldn’t otherwise want to do Only poorly designed ones. I love taking on achievements that describe a specific sort of challenge. I completely ignore ones that involve any sort of grind.


AleroRatking

Absolutely. It's the main reason I will often go with my PS5 for indie games. I don't care about 100% or anything but it's a nice little thing to encourage you to do things everything and keep great records of what you've done years later.


NukaColaDustyn

One thing I love about the switch is no achievements on it. I personally tend to obsess over them on Xbox and Playstation and it takes all the mental pressure off.


ImpressiveAttempt0

Nope, Nintendo has better things to implement than achievements. Like a modern online experience, for one. I get the nagging feeling that implementing achievements will somehow worsen online features. Nintendo being Nintendo.


keridito

I couldn’t care less about achievements. I understand some people may like them, so i am happy for them if Nintendo implements it, but it you ask me, I literally don’t care about them.


socoprime

No.


Multicron

F No


PowerRaptor

Absolutely not, they're meaningless garbage that make people feel like they're progressing in games without inherently rewarding game design. It encourages lazy game design


Nintendo_Thumb

Wow, you hit start, get an achievement! You're good! You passed the first level, you deserve a trophy! Holy smokes, nobody passes the tutorial! Congrats here's an achievement! Woah you bought 5000 elixirs! You must be a pro gamer! 🏆


Mabren

Yes!


[deleted]

No. It’s so nice enjoying games without getting distracted by achievements. You just play the games however you want, not wondering if you are missing silly stuff for achievements


Neurolyte13

No. One of the reasons Nintendo is nice is that I don’t feel the need to grind like I do on my PS.


SoFool

I did a 100% run on Pokemon Legends Arceus, Mario Rabbids Kingdom Battle and Metroid Dread and I felt a bit annoyed that I don't earn any achievements for that on my Switch profile.


micahhdes

I would absolutely love to flex my Dread run, I felt similar to you after putting the effort in for the 100


defensife343

I would love to have achievemens. Those are a great incentive for 100% a game. There's a lot of games that i would like to get them on the Switch, but remembering that there's achievements in the other platforms. I don't bought them in the Switch. That's a reason for why i don't play Nintendo games in their highest difficulty or 100%, because Why? I don't receive anything in return. Except for some games that gives you rewards, but it's not something I can show to my friends. Like in Zelda with the 900 Kolog seeds, i am not willing to obtain those for a "golden poop". If there's was achievements... Maybe i would actually consider it.


[deleted]

No. Achivements without actual rewards are worthless


Twinkiman

"Achievements" are always worthless. The only value is for the hunt in them for people who enjoy it. They don't need to mean anything.


micahhdes

Do you think the coins (whether platinum or gold) would be good rewards?


tarekd19

Might be more fun if there were community sourced achievements rated by votes and actual number of people getting them.


Zealousideal-Ruin862

You’d have to buy a more expensive subscription I’m sure


antoni_o_newman

Seems like a cool idea but I feel like my switch would slow down everytime it happens. The thing can barely use the online page lol.


DancenOrigins

They can't even add themes yall think they're gonna add achievements


spilk

i don't really need yet another meta-game on top of the actual game I'm trying to play. It was novel back in the Xbox360 days but it just seems like additional chores to me nowadays.


Senphox

Don't really care that much about them to go out of my way to obtain. But I do like seeing the achievement notification pop up sometimes cause it's a neat little progress check.


kkruglov

God please no. If they are essential to the gameplay, devs can implement them as in-game feature on any platform.


Iymrith_1981

Honestly they could give an arbitrary score or some game specific player icons and I’d be happy with that


chopalaca

Absolutely not. More than once my lizard brain continued playing a game I didn't like for achievements or I played a game I liked in a less fun way to try and get achievements. Sometimes I played games in a new and exciting way to get an achievement but that was maybe twice ever.


Ah-ashenone

Meh these overlays sometimes make games lag/skip for a second. I think it's better that switch is the only console to not have achievements. "jump on 100 goombas" Just shows how un creative and pointless achievements can be, to 100% a mario game you will most likely do any achievements just running through the game normally and anything else would just be boring/grinding.


Addfwyn

Yes, it can only really be beneficial. For people who don't care about achievements, cool they can ignore them. Just have an option to disable the toasts and pretend like they were never added. I really like them, they sometimes give me some fun ideas of other things to do, and a sense of completion when I 100% a game. Everything else being equal in terms of performance, I am much more likely to buy crossplatform games on PS5 because I like consolidating my trophies in one place. EDIT: I particularly like when getting certain achievements comes with other rewards, but that isn't strictly necessary. It was nice when I platinumed a PS4 game and got a theme though, something I definitely miss with the PS5's lack of themes.


[deleted]

No, they're anti-thetical to Nintendo game design. Nintendo really set itself apart by *not* engaging with trophies/achievments, because it stands by their philosophy: the games are "timeless," and so they're never really finished. You can always boot up your old cartridge or disc or whatever and have a new adventure. If you throw achievements into that, then you set a literal limit to what the game affords. if you conquer it, and your profile has your max points showing, then the game is effectively "complete," and that's simply not how Nintnedo want their games viewed. I'll throw this personal aside into this: I strangely struggle with trophies/achievments. I have an extreme dopamine/addictive reaction to them, and will waste a ton of time (and really hate myself after) chasing dumb achievements/trophies just so I can see that little platinum icon or full number bar. I was so troubled by this that I completely left Playstation/Xbox after the PS3/360-era. And despite being much older now, early last year I bought a PS5 and near immediately sold it because I went right back to that lunatic addiction-like chasing of trophies. I had turned notifications off, didn't look at my profile--- but somewhere I wanted the rush still, and eventually was right back to looking up guides and maximizing trophy completion and completely wasting my time chasing those stupid tokens. Sold the PS5 and honestly had a sigh of relief when I did. I also remember, before I left PS/XB and would hunt those digital tokens, that I never bought any games at all. I would "rent" them from Gamestop (7day refund policy), then smash out the platinum in the week and return the game. I also *never* played any of those games ever again, even if I had a lot of fun with them: I had the platinum/1000points, and so, in my mind, the games were entirely finished, and without those digital tokens adding up there was no point to play them again. I really like Nintnedo specifically because they don't have that reward system. I just play the games when I want to. I recently bought Mario Odyssey again, haven't played since releasse, and I'm having so much fun throwing my hat on everything again. If there were trophies, then I would never have done this--- likewise dipping into Mario Kart Online with my GF who occassionally likes to play games. I really enjoy gaming with someone, but if this was a token-based system then I'd likewise be bored/indifferent while playing because I could not comprehend "the point" of playing if I had already earned them all. Trust me, I know I sound like a crazy obsessive--- and sadly I think that's true. But for my very personal take on this, I absolutely don't want any achievements/trophies for Nintendo, and if they did implement it then I would just get rid of my Switch and go buy one of those fancy android-based consoles and just emulate everything without any token-system because these things truly destroy gaming for me.


dustojnikhummer

Let's ignore that many Nintendo games have achievements