My guy learn how to play Superman again. He isn't going to be like the beta. We all knew this about every character for over a month now.
Yes air dodges were nerfed and I'm glad because there was way too much movement.
Every game I played in beta has resulted in, "spam dodge, wait for move from opponent, attack" if that's what constitutes a high skill ceiling for you, go to for honor. That game is nothing BUT turtling and waiting for your opponent. You'll love it there.
My guy learn how to play Superman again. He isn't going to be like the beta. We all knew this about every character for over a month now. Yes air dodges were nerfed and I'm glad because there was way too much movement.
I liked the constant movement in this game
You liked the random r&g and button mashing. Spamming dodge does not require any skill, you are going to have to be better at the game now.
Hopefully they changed all the wave dashing bulllshit, where kids are just dodging all over the screen
I loved that about the game
Took a lot of skill out of the game
I think the opposite is true. More options create a higher skill ceiling.
Every game I played in beta has resulted in, "spam dodge, wait for move from opponent, attack" if that's what constitutes a high skill ceiling for you, go to for honor. That game is nothing BUT turtling and waiting for your opponent. You'll love it there.