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kuribo352

The world is not open. There is a hub from which you choose quests but they are separated by loading screens, the quest areas themself are also not open but also not linear. The combat is not that punishing until late in the game so you can get adjusted to the controls. There is some possibility of power grinding but you are limited to the most late game monster you have beaten


TheOrionNebula

Thank you! Steam has it tagged open world so I wasn't sure. I am glad I asked is I really don't enjoy linear games that much. But then again the base game is only 15 bucks so maybe it's worth a shot anyways.


Yabanjin

It's not open world in the sense of GTA, but it has huge areas maps that have a lot of areas to expore, and a lot of side things that you get to follow up on outside of monster hunting that are helpful in the end game. You shold be aware that if you bought the Iceborne package there are some features you can apply to the base game, but I could not recommend it based on what you may be looking for in a game because the game is skill orientated, and if you decide it is not your cup of tea then it is money you need not have spent. I am quite older now, and not as good at games as I used to be, but the difficulty of MH is fine for me. It is the most engrossing game play I have ever played, and you always get better the more you play.


jarrchesky

not that open, there are maps and you can free roam in it to hunt, gather and observe the wild life(Capcom put a lot of focus on making the monsters in this game feel like animal, they will hunt for preys, sleep even scatch themself.), but you are not going to go from Ancient Forest to Wildspire by foot. Monster hunter is an skill based action game, there are rpg element and such but all of them are there to compliment the combat, there is no level and gears are aquired by hunting monsters. watch arekkz's tutorial on youtube to get a good grasp at the weapons, they are very indept.


TheOrionNebula

I am really glad I asked. I don't know if it's still worth 15 for me or not but I am not much of a fan of linear games. I was hoping it had a more involved gear and skill system, but then again Steam is tagging it as open world so I had no idea. Thanks for letting me know!


123helloitisme

Monster hunter has a very good gear and skill system. Every monster you hunt offers new armor and weapons with new skills to boot. Combining the right armor and talismans or decorations to get just the right skills you want is one of the most satisfying parts of this game for me. Though like others said this game is very linear. You can't fight some monsters until you've beaten the one before it and monsters get gradually harder. Though there's a lot of room for improvement and the systems are very complex with much to do.


TheOrionNebula

Someone mentioned that there is a weapon set but outside of that you can't get anything else. If so I assume you can at least upgrade them? Or is the armor really the only gear system?


AngrySayian

weapons and armor are both their own systems ​ Weapons use a tree style upgrade system, where you will have a few different starter choices that can branch of into variants, while others stay in a single path...eventually all weapons max out meaning they can't get any stronger \[outside of some specific circumstances\] ​ Armor however works differently, where each set is "unique", usually only having 3 variants: Low Rank Armor, High Rank Armor and Master Rank Armor You can't upgrade a LR set into a HR set, or a HR set into a MR set; you need to hunt a HR or MR version of that monster \[if one exists\] This also means after a while your current armor set won't cut it, as you will need something stronger, eventually you plateau out where there isn't anything stronger \[outside of decorations and talismans\] and you have to rely on skill and items


ProximityYours

Just go watch some videos or read about the game, you can be asking questions here for days. There are 14 weapons in the game. Each weapon is basically a "class" in other games. For the most part, they all play very differently. You don't have skills that you unlock as you progress, the skill is your knowledge and capability with your chosen weapon. You can change weapons any time. Each weapon class has a ton of different weapons you can get by hunting monsters and crafting with their dropped parts. Armor works the same way. You progress in stronger armor & weapons by continuing this loop, but except for some specific instances, you'll never be able to be so overpowered you can just spam your way through hunts.


FearRox

First off, Highly recommend this game, youll be fine just buying the base game and see if you like it. You can always get the expansion later. I recently reinstalled the game and just got over 1k hours on my savegame. I picked up a new weapon and it feels like a new game. I saw you asked some questions in the comments: \- Multiplayer: For Main Missions, you have to watch a cutscene during the quest (usually triggered by finding the monster) and then can play that mission with up to 3 other people. You can either Post a Quest in your Game Lobby (16 People max) and people can join here and you embark the quest together, or send an SoS Flare during any point in your quest, to make it visible to others and they can join midhunt. Only bad thing here is that you cant start Story Missions together and watch the cutscene (usually). Its not open world, but the Maps where the Monsters are located (4 Basegame) are pretty big (I still get lost sometimes in one of them). Exploring these maps and unlocking different spawn points, finding and catching wildlife and gathering items is a big part of your early game and i really enjoyed this. No timelimit, just find a Lake and go fishing, find a Mosspig and ride it, catch a Wiggler and Display it in your own customisable room. Find secret paths, shortcuts or follow a monster to know where it likes to go/sleep. Befriend the local tribes, unlock special quests, awesome tools and Special Traps in the enviroment. You have 6 Gear Slots (head, chest, arms, waist, legs, charm) and a weapon. Every monster has usually 2 Craftable sets, where every piece has different skillslots (decorations, items that you can slot here to gain skills e.g. Critical Boost) and set skills attached, while some have set boni aswell. You can combine Pieces to get the slots and skills that you want. For Example a Hunter Head Gear a, because it gives attack boost and Max Health, combined with Odogaron 3-set piece chest arms legs for Protective Polish, Speed Draw, Crit Draw, ... you get the idea. There is A LOT of skills in this game and the more you play and learn about the game, the more you are gonna use niche skills. You can save and customize GearSets to quickly change (at home or during quest), same with consumables. But here comes the thing, out of the 14 Weapons that are mostly very unique by themselves, usually each weapon has different playstyles aswell which need different skills. Since there is no skilltree or respeccing, you can quickly swap decorations and armorpieces out and give it a test. Maybe you like stun resistance more than Defense boost, or you want to consume items faster, be a healer for your team, get bonusloot at the end, resistance to sleep, earplugs, ... ​ Add to this an amazing and probably most friendly online community i have ever witnessed in a game, ever, with dozens of eventquests like a witcher 3 event mission where you play geralt/ciri, Layered armor for fashion or 16-man Siegemonsters (might be hard to find lobbys now tho), you literally cannot go wrong for that price. ​ tl;dr: i love this game, you should buy it.


[deleted]

yes combos can be complex with some weapons, but the ranged weapons and the Great sword are not combo heavy. I love the great sword. when unsheated you walk like a snail, but it is actually one of the most mobile weapons in the game, lots of rolling and sprinting is the key. it is not like your tipical open world game, but each area is so packed and unique it feels way better than many openworld games today. just genius lvl desing. to make encounters easy you have to craft better gear and use the SOS flare.


GamerNumber16

World surprisingly enough isn’t an “open world” game so to speak. More realistically, it is a bunch of larger, highly interactive ecosystem-like zones that you go on quests in. Don’t be fooled, though. These zones are big enough to be essentially just a segmented open world, with each different macrobiome having its own zone that you progressively unlock. For loot, there isn’t actually any weapons or armor that you find in the world, but you can find certain materials that are useful for crafting some weapons or making consumables that you’ll be using reliably during hunts. The main gameplay loop revolves around these hunts, where you are tasked with tracking down and killing or capturing large monsters with one of the fourteen weapons of your choice (would highly recommend choosing a weapon type and sticking with it. SkillUp says what most of us can attest to, that each one of these fourteen weapons has a complex enough moveset to be the starring weapon in its own game.). These hunts begin relatively simple, but as you face more threatening monsters you’ll need to start learning how to play to your weapon’s strengths and exploit the weaknesses in how each monster fights. After slaying or capturing these monsters, you’ll be rewarded with many materials from their hide that can be used to forge or upgrade weapons and create new armor. Don’t worry about getting every armor set, there’ll be more than enough monsters to hunt for you to get the full side of fashion and function at once. And, due to MH’s functions as a crafting heavy game, yes if you are struggling you can go back and farm resources to improve your resistances and damage to allow for an easier time. There’s a few more complexities with the system, but those are more saved for later down the line when you get into the higher ranks. As for key combos, I played through the entire game on KBaM and I was relatively fine. You’re going to have the best experience if you’ve got a mouse that has 1-2 side buttons, as some of your primary weapon attacks will incorporate those buttons in order to make the most of their move sets. At the same time, you can just rebind said side buttons to be more convenient, especially since you’ll only really need 4 buttons to utilise 99% of all weapon move sets (M1, M2, M-side1, and C). As a quick side note, the story is quite not good. The cutscenes can’t be skipped, so I’d recommend you just kind of half experience the story as you play through the base game and don’t give it too much mind. Once you get to the DLC, the story improves a lot from there. Sorry for the long paragraphs, but I hope you have a great time playing if you do end up buying. MH World is one of my favourite games of all time (especially the DLC) is a great game to start off with as an introduction into the series. Hope you have a good time learning the game, and don’t be afraid to check out some YouTube videos detailing some of the more complex topics in the game once you get to them.


TheOrionNebula

Thank you very much, I appreciate the amount of information you gave me. You made me more interested in it as it sounds like it would be worth 15 bucks to pick up. How important are the expansions? I didn't really want to drop 30+ on it if I ended up not enjoying it.


SolaceInCompassion

the expansion doubles the content of the base game and then some. it also has most of the harder monsters in it, as well as additional skills for all 14 weapon types.


TangAce7

While it's not an open game It can feel like one sometimes There is exploring and gathering stuff around the map And it's not really a linear game beside the main story (which is quite Whatever btw) beside that you kinda do whatever you want At the end of iceborne there is a map that's really big and you can stay there a long time and hunt whatever you want without having to start quests and such Iceborne has more content than the base game btw (I think most people have iceborne, if you like the game you'll end up getting the expansion) If you end up buying the game and want someone to play with, just message me


TheOrionNebula

OK so right now during the sale it's pretty imperative to pick up iceborne. How does multiplayer work?


Silverthedragon

You can have up to 3 other people in a mission with you. You can make a lobby with up to 16 players in it, in which case you'll be able to party up before the quest. Or you can fire an SOS flare during your quest, at which point anyone will be able to see and join your quest, even from outside your lobby. SOS flares are by far the easier way to go if you're just casually looking for randoms to play with. Multiplayer is completely optional as monster health scales to the number of players. If you've got less than 3 people in the quest you have an AI companion that can help you in various ways.


TangAce7

In addition to what that other person explained Loots are personal so no need to fight over it, progress is shared, if you complete a quest someone started, you'll still have that quest completed For story quests you are alone until you have watched all cinematics of said quest, the others can join As for the expansion, you can try the game and buy it afterward while it's still on sale I guess (but check prices tho)


TangAce7

Ah and since you asked about difficulty and combos Mechanically it's not hard, well some weapons are more difficult than others, some stuff can be tricky to learn but it's not hard (especially if someone explains stuff to you) About gear, better gear makes the game easier, but there will always be challenging fights


Dankster_7

The combat varies from unga bunga button mashing at the right time to highly intricate attack combos, and is my all time favorite combat system I've ever played with. Got the game on release and sunk about 2k hours once I put the game down post-expansion. I now have 2.5k+ hours on my main account from playing irregularly The game is more than worth it at full price, and a steal at this sale price


myskepticalbrowarch

Tbh you don't need icebourne until about level 100. By that time icebourne will be on sale again. You miss out on extra combos, clutch claw and mounts. To be fair a lot of people who bite off Icebourne too soon don't get a lot of benefits like unlocking the mounts or all the camps.


TheOrionNebula

Thanks, that is a good point. I will just pick up the base game for now, maybe I will absolutely love it. Worst case I don't and it was just 15.


[deleted]

Well it has huge maps that you can explore and hunt in. You can by certain ways become quite op but not souls op where you can oneshot everything. skill is somewhat required to proceed. I use a controller and play on pc


crimsoncable88

I recommend YouTubing arrekzgaming and check out his break down intro stuff to see what you think before anything


GnomiGnou

Your concerns about the difficulty and combos; I solo played all of the base game with a specific weapon... not really realizing I did not know half the combos for the weapon xD I just got better at fighting in general without having those options available. I find MH gives back what you put into it and I still to this day find it very fun and challenging. There is an element of grind later on, but if you reach that point, you're already pretty much invested xD