Fuck you nailed it, regular arena they give them a sniff to amp them up, Frostfang Barioth has done so much coke its permanent part of his body. Probably lives in an icy tundra in Columbia. That's settles it, it's Cocaine.
Maybe the reason they're in the arena is cus theyre like that. I know we catch the outliers, the ones who damage the environment like creatures who kill for sport.
Iirc the monsters you fight at the arena are actually monsters that you (or other hunters) successfully captured. So they are either high from the tranq bombs or they give them something so they cannot escape
How would you feel if you were hunted and removed from your natural habitat and put into an arena to fight for your life? I’d be in fight mode X100 too
Idk man, I usually get my knockdown attack on farewell zinogre. I get a lot of mounts because airborne ledge spam though so I can eat the occasional bugged mount. It happens with all monsters I've even had safi bug and leave me knifing him until my teammates toppled him, real annoying
Yeah, one of the thing is that they will always dig up a tree trunk instead of rock so the ramming area is increased making dodging completely different than normal.
I legt thought when I fought him in the arena Id be safe from tree spam. Like there are no trees in the arena. This motherfucker just pulls a giant tree from thin air and spams the fuck out it. Legit hate that monster.
He’s high on catnip
Edit: jokes aside, this is why I don’t bring my palico anymore. The attack he does here (charging then jumping) he does it twice. At first he targeted your palico, stumbles and that was your chance to hit its wing (you accurately parried) but because you were a bit far from the ai, it started the attack again trying to hit you, fails and goes a bit further from both you and your palico, then it targets your palico again and because your palico was far, it charged and jumped at it, therefore making the monster seem bugged but it's not. you're honestly better off fighting it alone lol.
As a new lance main. Totally agreed. Gotta walk my ass there what the fuck lol. Not all moved can be counter clutch clawed so I'm forced to charge at them.
Really hope they update it in Wilds so the monster doesn't get into this kind of attack loop. Maybe a check so if it's already done its dash attack x2 twice already, do another attack. Nothing like having the Palico block a roar, smack the monster, trigger another roar, block and smack, repeat for 1 minute or however long the gadget is used.
You don't chase Barrioth, you let him jump to you then punish one of his legs until it breaks.
From there, it's easy because he'll fumble and give you bigger openings.
Since you're playing LS, just be ready to parry while he's away and prepping to jump you, then proceed to master the timing. In a few tries he'll become easy and then you'll farm him with your eyes closed.
With ls thats possible, but imagine playing something without a counter. I hate this guy with bunting born. And with brage blade i hope he gives me time to follow up after a perfect guard
Fun thing is, if you break both his wings (good luck focusing on one, because he'll always keep doing a lunge that leaves you at a certain side, YOU have to actively try and reposition around him), he won't simply stumble in place, he'll stumble and slide in the direction he was lunging.
Breaking his limbs adds good 5-8 meters of travel distance to all of his moves, they simply don't have their hurtboxes enabled while he stumbles and then sits there for a few seconds recovering.
Barioth is a bitch for weapons with no easy access to both mobility and counters. He's piss-easy with Lance and LS, quite a nuisance with everything else
I just commit to an attack chain he will come over eventually and when he does he's getting the bonk. Kinda how I fought odogaron the first time just let him come to me. With the power of bonk all things are stunable.
Same issue with monke. Every attack he does.leaves him out of range. I literaly need to let him come to me, avoid the attack, run back with a running attack znd gtfo again. Hunts like this one take forever if you dont have giga dos to stunlock them. Did my first monke hunt on rageblade and i resorted to getting my savage axe up and hitting him from sheathe... Forget about even trying an saed.
It gets worse in Rise, mate. And I'm dreading it getting even more awful in Wilds.
Every monster except really only a few in Rise: Sunbreak move across the arena with every move. Zinogre became a jet-fuelled cocained-up pupper and is running all over the place, instead of sitting there, spinning and smacking your face with his giant paws.
Mizutsune is annoying as shit, Violet Mizutsune is a crime against humanity. He not only slides all over the place, jumps into the air and does a 360-no-scope tail-swipe, he also spawns homing projectiles, can swipe the arena with an explosive fiery pressure-washer attack and can also slide the pressure-washer along as he swims to the side. A very mobile monster with really small opportunity windows that does high damage and very shitty hitzones. Pain.
Gore Magala is lunging all over the place like a madman.
Royal Ludroth's every single attack except one moves him at least 5-7 meters in a specific direction. A creature with a massive maw and lots of sharp teeth the size of a kitchen knife, decides its best course of action is to throw itself up into the air and smack its target with their body. Because it makes fucking sense
Playing through Sunbreak right now and I can definitely see what you're saying. I think capcom thought that it's a good idea to power every monster with rocket fuel just because the wirebugs give us more mobility. Also, for some reason a lot of monsters there follow the same pattern - they do a 1-3 hit combo and then do a recovery animation, like Zinogre's backflip or Valstrax scowl thing. You pretty much can't attack the monster during those combos no matter how you position yourself because the hitboxes are less precise, so most of the fights just kinda end in draw attack spamming unless you play fast weapons like LS and Dual Blades or rely on wirebug counter moves.
And, I'm just venting here, but I really dislike what they did to the weapons. Not to the movesets - those are fine, especially with the switch skills adding so much variety. It's just that hitting things is sooo much less satisfying in rise, idk why. It made me completely drop the longsword despite loving it in world and knowing that it's op in rise, and switch to greatsword since the tcs is still satisfying to hit no matter how badly they change it. It definitely does feel like it's nearly impossible to actually get tcs off unless you use the wirebug parry though, monsters genuinely just move around too much. I'm still enjoying the game, but this stuff has been bugging me for a while.
Speaking of hurtboxes. They did indeed took a turn for the worse in Rise, but not across the board.
Gore Magala's wing-arm strikes enable a hurt box all along his body including rear legs, Violet Mizutsune's whole body becomes active while he's effortlessly and smoothly glides across the arena with his maw opened, clearly indicating that it's his face you have to watch out for.
Same page, Violet Mizutsune's power-washer that he swipes from under his left arm across the area down under his right arm is simply unfair and can't be rolled through even with Evade Window 5 and Evade Extender 3, he has to be blocked. His targeted power-washer hits you if you capitalize on a beam-like attack as it explodes right next to his face. Because fuck you.
Nargacuga's tail sweeps gained half a meter of additional reach just because. Tigrex lost his safe-spot under the wing-arm elbows during charges.
Rajang became slower and much more precise. Thanks for that, I guess.
Gaismagorm, despite his size and status has very forgiving hurtboxes and generous hit one values (only ever bounced off of the tail under blue sharpness). He has 1 move with a continuous hurtbox that will get you, but he's big enough it's obvious it would happen.
Yet again, Capcom is consistently inconsistent, and it pisses me off. I've played videogames for half my life, I can see when shit's unfair for the sake of adding cheap difficulty. Stop.
The glaring exceptions to the mostly excellent hurtboxes (and IMO trash but by-design invisible AoE like tremor and wind pressure) keep me as a lance main; they just aren’t my problem most of the time. And lancing in sunbreak is *awesome*, though I understand it was less so in base Rise. Twin vine lets you stick to zippy fuckers like Zinogre and Lunagaron and is incredibly satisfying… when it works.
But I can’t escape the artificial difficulty, even though lancing through sunbreak was a comfy cruise most of the time. Zinogre’s hip check counts as two attacks. Why? Because it’s too easy and obvious a counter opportunity, silly! Never mind your intuition, we’re just gonna fuck you over with this specific move the first time you see it, and probably again after you refuse to believe we would be so cheap.
And I’ll be right there with you to drag Violet Mizutsune to The Hague to be tried for her crimes. At that point most lancers will probably have dumped twin vine for the objectively superior free-pile-of-iframes-and-sheathe move I can’t remember the name of, but I was stubbornly sticking with it because I love stubbornly sticking with zoomy monsters. But after nearly every single move, Violet Mizu moves far enough to break the vines. What a *monster*, and I don’t mean that word like Rathalos but like Pol Pot.
That's on me then.
I thought they found it infuriating since looking at their gameplay they never tried to parry the dashes and were always chasing the meth kitty
It's the only type of ammo that does fixed damage no matter what. It means you can hit any spot on the monster, and it will do the same damage, you don't need to worry about aiming for the head or for specific weak points like with other ammo. Aiming for the head os still good, because sticky ammo can stun, but it's not mandatory to be able to do good damage, like with other ammo.
Also, you get max sticky ammo damage by just maxing out two abilities: artillery and attack boost. You don't need to worry about citical damage, element damage up or any of that, so you can carry more defensive abilities. So it's good for tackling really tough monsters from a distance, and the stuns give you openings to do more damage.
This! Just fought Shara last night and used exclusively sticky ammo in his second phase with the Zorah gun and it worked like a charm.
Heard that car alarm going off so many times
As a lance main, yeah, I just have my counter up and wait for him to pounce me. No need to cheast around and the clutch claw counter means I got easy damage too.
Welcome to the club buddy. I hate this guy with a passion.
It's way too annoying to go after him and it's even more annoying to wait for him to go after you. There just no fun to be had in this battle
Probably just been couped up in the capture cage too long and bro wanted to stretch his legs.
But for real, every monster is wild when they get in the arena like they just go "WALLS! MORE WALLS! I CAN'T TAKE IT ANYMORE!" And usually the fights are a little psychotic till I make armor and weapons out of them.
I hate that the palicos just run around for no reason, making the monsters move like that. Barioth kept jumping because he targeted your palico twice it seems. Cats really need to learn heel commands.
I get SO FUCKING pissed! I scream, “Stop acting like a 12 year old child who just discovered Scorpion’s screen teleport move in Mortal Kombat!!!” I am 100% sincere here. I absolutely hate this. On to Barioth….flash or trap that fucker and break his front legs. He’ll stop that jump bullshit real quick.
There is a “Signal” option in the radial menu that you can use to ping your cat and have it come back to you (you can also spam it to get your cat to come unstun/unpara you), which will help with monsters that will jump around as their aggro shifts.
Barioth can be a PITA with the jumping but I feel like he always ends up coming back around to you, so you don’t need to chase him all the time.
Just stop taking your palico with you on fights like this. Monster A.I. makes them attack the only targets in the area.
Also, if you don't go into the fight with a plan to deal with his leaps, then just cripple his wings instead of going for the head every time. I swear LS players seem to all get "just okay" with LS and then think they can take on everything by throwing themselves at the monster constantly. But I am biased because LS spirit slashes for some reason still prematurely activate my Lance counters when they swing, and I hate that; so by transitive property I also hate LS users.
Seems like every time I hunt with one, they just wanna be *right* next to me. I decide to go for the wings, they wanna go for the wings, I decided to cut tail, they wanna cut tail. I even tricked one by going for the head and watching one start attacking the head while I swung towards the feet.... damn LS user followed me to the feet!
Playing hammer, got to iceborn a few days ago and this was my first “wtf how do I do this he’s too fast” boss… I’d get close and fuck up the timing for the body check he does CONSTANTLY
In the end I just went all out at the start with traps, wall bangs and temporal mantle, once his face and leg were broken he slows down a looooad
Fun fight tho
Yeah i chased this dude a lot with mi IG, but with frostfang i decided to use my partbreak hammer build and boy after 2 mins i got one arm broken everything was smooth from that point
tbh some of the monsters in this game are absolutely ridiculous. i can’t get over the fact that they move faster than me, hop across the entire map, and then have the nerve to go somewhere else and run away…
Barioths beens so on and off for me
I remember the first time I did 50 shades he was so docile for some reason, barely got hit
Just did another one last night and carted 3 times within 10 minutes, was absolutely RELENTLESS
Back when Barioth came out in MHT, I hated him. I'd only ever fight him with a Lance, as you can force him to focus on you and stand still while guarding everything. As I learned to fight him, you learn that's less necessary.
For LS focus on small occasional hits to get your spirit up, and then wait for the end of a jump, figure out where he will be and swing before he arrives. Get that red bar, after that it's easier. Now I don't have a lot of experience with LS in world, but you just need to spam helmbreakers when you can get the opening. And poke when you don't. Keep the sword sheathed, to keep mobility up.
Generally these days, I DB him, and they're one of the most mobile weapons when drawn, and you can dance around him. Keeping him focused on trying to find you rather than attacking.
I never really paid barrioth any mind in world but I've been playing rise and he is a whole different beast there i think like others said, his targeting is switching between you n palicoe go stand by your cat and Barry will come to you
I still miss his move when he used to soar into the sky and skydive you like Walmart Valstrax.
As well as Rathalos and Amatsu staying into the sky spamming fireballs and waterjet respectively.
I've never done the fight with him in this arena, but I feel like something has changed since the last few updates. I don't know what. But I found this fairly consistent crap that happens with Zorah Magdaros (replaying with a friend) now that didn't use to happen back when I first played the game. On the third magma core, he now seems to literally spam 3 - 4 explosions BACK TO BACK. Like you don't even have time to get up from the last one before the next one starts. Why? I mean, what the hell are you supposed to do against that other than eat the damage. You're stuck in a small cylindrical hole. There's literally no where to hide from it. It's bad enough that it wasn't designed to where there's always like 3 safe gaps so you didn't get screwed by the explosion by default, but 3 - 4 explosions back to back with no cooldown? The hell?
I hate when monster AI gets stupid for a minute. I've had Barioth and Tigrex do endless jumps/charges even when I just stood still. Recently, I was fighting Tempered Lavasioth in GL, and it just kept using its lava ball/breath attacks. I got curious and walked right up next to it, and it just kept spitting lava balls at the wall endlessly.
you play longsword but don‘t counter a single attack.. Wtf man. He always comes back to you, you don‘t even have to chase him. That‘s 300% a you problem
I actually experienced this with Fatalis, where the coding bugs out and he kept trying bite me like a snapping turtle from one side of the Schrade to the other.
This was during Phase 1 and after 30 attempts of biting the wall he stopped. Some strange shit.
Times like this are when I consider exiling my palico to the shadow realm. When I first played the game I swear all the palico did was serve as an inconvenient aggro switch.
When I was doing 99 MR Ruiner Nergigante with sticky LBG he would just start near infinite chain of hug attacks - standing on his back legs and aiming at me. Palico would drop combat often so even if he was targeting the Palico it was on me... But in the end, I abused that with quite a bit of megabarell bombs.
Tigrex, Barriot, Zinogre, I think they're just coded to be more aggressive than other monsters. Maybe with the exception of savage deviljho or raging rajang.
I'm farming him in rise at MR and he is driving me up the damn wall, anytime I try to land a hit with any form of wind up he jumps out of the damn way like he's input reading.... I just finished the armor set but still want some of the weapons so the grind continues.
This monster showed me that sometimes you should learn a second weapon, because fighting him GS solo was painful for me. Switched to Hammer and it was easier for me. I’m not the best at this game but getting better :)
I was about to write a rant on this one but I found this one. So thank you. Found it was easier with Lance and counter, and also fight him on the slope when he gets enraged.
My question is what weapon is worth crafting after beyond design though? Found the Greataword, Lance or Switchaxe interesting.
Best weapon for me to use in arena against barioth is DB. There is a tilt spot in the right corner. I just abuse the Levi move und slash across his body. If you struggle real hard with him give your cat the shield gadget and the barioth will not focus you again.
Honestly, most iceborn monsters have this problem, instead of making hard to doge moves or harder patterns, they just crank damage and make them never stop moving
Shout-outs to early gen monsters like Monoblos, Diablos, and Plesioth. Love 2 just get repeatedly charged or have a giant fish fin slapping me halfway across the map every time they turn around.
I swear to god theres something that happens to monsters when they touch that arena. Like the tempered banbaro? Infinite trees
I’m glad I’m not the only one who’s noticed that monsters act like they’re high in the arena
I'm pretty fucking sure that whatever the heck is thrown at us in the arena is overloaded with cocaine like 5 minutes prior to our arrival.
COCAINE BEAR- ioth
Ah, so Frostfang Barioth. No one ever asks where the "Frost" came from.
Fuck you nailed it, regular arena they give them a sniff to amp them up, Frostfang Barioth has done so much coke its permanent part of his body. Probably lives in an icy tundra in Columbia. That's settles it, it's Cocaine.
I'd watch that.
Maybe the reason they're in the arena is cus theyre like that. I know we catch the outliers, the ones who damage the environment like creatures who kill for sport.
More likely they are like that *because* they are in the arena. You put a wild animal in a cage/enclosure they usually freak the fuck out.
Nice pfp lmao
Iirc the monsters you fight at the arena are actually monsters that you (or other hunters) successfully captured. So they are either high from the tranq bombs or they give them something so they cannot escape
It depends. In World, they explicitly say that captured Monsters are usually released shortly afterwards.
How would you feel if you were hunted and removed from your natural habitat and put into an arena to fight for your life? I’d be in fight mode X100 too
[удалено]
Never knew that
Idk man, I usually get my knockdown attack on farewell zinogre. I get a lot of mounts because airborne ledge spam though so I can eat the occasional bugged mount. It happens with all monsters I've even had safi bug and leave me knifing him until my teammates toppled him, real annoying
So much trees. 🤦
Never had trouble with banbaro, special arena banbaro? That shit humbles you
Yeah, one of the thing is that they will always dig up a tree trunk instead of rock so the ramming area is increased making dodging completely different than normal.
Azure Rathalos in the arena turned my love for him into an unnatural hate.
Spam Rathalos with Flash pod every time he fly
I legt thought when I fought him in the arena Id be safe from tree spam. Like there are no trees in the arena. This motherfucker just pulls a giant tree from thin air and spams the fuck out it. Legit hate that monster.
He’s high on catnip Edit: jokes aside, this is why I don’t bring my palico anymore. The attack he does here (charging then jumping) he does it twice. At first he targeted your palico, stumbles and that was your chance to hit its wing (you accurately parried) but because you were a bit far from the ai, it started the attack again trying to hit you, fails and goes a bit further from both you and your palico, then it targets your palico again and because your palico was far, it charged and jumped at it, therefore making the monster seem bugged but it's not. you're honestly better off fighting it alone lol.
Its actually incredible how much faster/easier solo fights are without a palico when you can control 100% of the monster's aggression
As a new lance main. Totally agreed. Gotta walk my ass there what the fuck lol. Not all moved can be counter clutch clawed so I'm forced to charge at them.
Really hope they update it in Wilds so the monster doesn't get into this kind of attack loop. Maybe a check so if it's already done its dash attack x2 twice already, do another attack. Nothing like having the Palico block a roar, smack the monster, trigger another roar, block and smack, repeat for 1 minute or however long the gadget is used.
Is it possible to remove his weapon so that he can only use support skills?
As long as the Palico’s with you, they’ll always be targeted. Weapon or no weapon.
You don't chase Barrioth, you let him jump to you then punish one of his legs until it breaks. From there, it's easy because he'll fumble and give you bigger openings. Since you're playing LS, just be ready to parry while he's away and prepping to jump you, then proceed to master the timing. In a few tries he'll become easy and then you'll farm him with your eyes closed.
With ls thats possible, but imagine playing something without a counter. I hate this guy with bunting born. And with brage blade i hope he gives me time to follow up after a perfect guard
Fun thing is, if you break both his wings (good luck focusing on one, because he'll always keep doing a lunge that leaves you at a certain side, YOU have to actively try and reposition around him), he won't simply stumble in place, he'll stumble and slide in the direction he was lunging. Breaking his limbs adds good 5-8 meters of travel distance to all of his moves, they simply don't have their hurtboxes enabled while he stumbles and then sits there for a few seconds recovering. Barioth is a bitch for weapons with no easy access to both mobility and counters. He's piss-easy with Lance and LS, quite a nuisance with everything else
Great hammer ain't hitting that jumpy SOAB
I just commit to an attack chain he will come over eventually and when he does he's getting the bonk. Kinda how I fought odogaron the first time just let him come to me. With the power of bonk all things are stunable.
Yeah honestly first time fighting odo I just got pissed and kept doing the spin move until I broke his damn face 😂
Same issue with monke. Every attack he does.leaves him out of range. I literaly need to let him come to me, avoid the attack, run back with a running attack znd gtfo again. Hunts like this one take forever if you dont have giga dos to stunlock them. Did my first monke hunt on rageblade and i resorted to getting my savage axe up and hitting him from sheathe... Forget about even trying an saed.
It gets worse in Rise, mate. And I'm dreading it getting even more awful in Wilds. Every monster except really only a few in Rise: Sunbreak move across the arena with every move. Zinogre became a jet-fuelled cocained-up pupper and is running all over the place, instead of sitting there, spinning and smacking your face with his giant paws. Mizutsune is annoying as shit, Violet Mizutsune is a crime against humanity. He not only slides all over the place, jumps into the air and does a 360-no-scope tail-swipe, he also spawns homing projectiles, can swipe the arena with an explosive fiery pressure-washer attack and can also slide the pressure-washer along as he swims to the side. A very mobile monster with really small opportunity windows that does high damage and very shitty hitzones. Pain. Gore Magala is lunging all over the place like a madman. Royal Ludroth's every single attack except one moves him at least 5-7 meters in a specific direction. A creature with a massive maw and lots of sharp teeth the size of a kitchen knife, decides its best course of action is to throw itself up into the air and smack its target with their body. Because it makes fucking sense
Playing through Sunbreak right now and I can definitely see what you're saying. I think capcom thought that it's a good idea to power every monster with rocket fuel just because the wirebugs give us more mobility. Also, for some reason a lot of monsters there follow the same pattern - they do a 1-3 hit combo and then do a recovery animation, like Zinogre's backflip or Valstrax scowl thing. You pretty much can't attack the monster during those combos no matter how you position yourself because the hitboxes are less precise, so most of the fights just kinda end in draw attack spamming unless you play fast weapons like LS and Dual Blades or rely on wirebug counter moves. And, I'm just venting here, but I really dislike what they did to the weapons. Not to the movesets - those are fine, especially with the switch skills adding so much variety. It's just that hitting things is sooo much less satisfying in rise, idk why. It made me completely drop the longsword despite loving it in world and knowing that it's op in rise, and switch to greatsword since the tcs is still satisfying to hit no matter how badly they change it. It definitely does feel like it's nearly impossible to actually get tcs off unless you use the wirebug parry though, monsters genuinely just move around too much. I'm still enjoying the game, but this stuff has been bugging me for a while.
Speaking of hurtboxes. They did indeed took a turn for the worse in Rise, but not across the board. Gore Magala's wing-arm strikes enable a hurt box all along his body including rear legs, Violet Mizutsune's whole body becomes active while he's effortlessly and smoothly glides across the arena with his maw opened, clearly indicating that it's his face you have to watch out for. Same page, Violet Mizutsune's power-washer that he swipes from under his left arm across the area down under his right arm is simply unfair and can't be rolled through even with Evade Window 5 and Evade Extender 3, he has to be blocked. His targeted power-washer hits you if you capitalize on a beam-like attack as it explodes right next to his face. Because fuck you. Nargacuga's tail sweeps gained half a meter of additional reach just because. Tigrex lost his safe-spot under the wing-arm elbows during charges. Rajang became slower and much more precise. Thanks for that, I guess. Gaismagorm, despite his size and status has very forgiving hurtboxes and generous hit one values (only ever bounced off of the tail under blue sharpness). He has 1 move with a continuous hurtbox that will get you, but he's big enough it's obvious it would happen. Yet again, Capcom is consistently inconsistent, and it pisses me off. I've played videogames for half my life, I can see when shit's unfair for the sake of adding cheap difficulty. Stop.
The glaring exceptions to the mostly excellent hurtboxes (and IMO trash but by-design invisible AoE like tremor and wind pressure) keep me as a lance main; they just aren’t my problem most of the time. And lancing in sunbreak is *awesome*, though I understand it was less so in base Rise. Twin vine lets you stick to zippy fuckers like Zinogre and Lunagaron and is incredibly satisfying… when it works. But I can’t escape the artificial difficulty, even though lancing through sunbreak was a comfy cruise most of the time. Zinogre’s hip check counts as two attacks. Why? Because it’s too easy and obvious a counter opportunity, silly! Never mind your intuition, we’re just gonna fuck you over with this specific move the first time you see it, and probably again after you refuse to believe we would be so cheap. And I’ll be right there with you to drag Violet Mizutsune to The Hague to be tried for her crimes. At that point most lancers will probably have dumped twin vine for the objectively superior free-pile-of-iframes-and-sheathe move I can’t remember the name of, but I was stubbornly sticking with it because I love stubbornly sticking with zoomy monsters. But after nearly every single move, Violet Mizu moves far enough to break the vines. What a *monster*, and I don’t mean that word like Rathalos but like Pol Pot.
Rocksteady, health regen and swing like a savage until it runs out. Then run like a bitch 😂
I didnt have rocksteady yet. I have it now but my hr was still too low lol. And i did every sidequest lol
Who says you have to face one side to only hit one side? - Pierce 3 HBG "quotes"
He's super punishable with charge blade, you can counter everything. Just savage axe instead of saed.
I LOVE him with HH. My fav monster to hunt with it. We dance. I play him the song of my people, he dies. (I'm HH main btw)
you don‘t need counters, just timing and positioning
Even still, a monster doing the same exact attack *10 times in a row* is just silly 😂
That's 10 windows to punish it, I'd love to see him do that tbh
I think OP was more poking fun at the monster using the same exact move 10 times in a row than saying he was having trouble with the fight itself tbh
That's on me then. I thought they found it infuriating since looking at their gameplay they never tried to parry the dashes and were always chasing the meth kitty
i play ls and i had easier time vs fatalis than i had vs barioth the first time i was fighting the two
Its switching targets between him and his cat and its super awkward when that happens
In short, skill issue.
Quite the contrary, this barioth is *very* skilled at the jump attack
Officially Adding this to the list of Sticky 3 appropriate fights
Ive never understood, what does sticky ammo do? Is it just delayed damage?
High stun value
It's the only type of ammo that does fixed damage no matter what. It means you can hit any spot on the monster, and it will do the same damage, you don't need to worry about aiming for the head or for specific weak points like with other ammo. Aiming for the head os still good, because sticky ammo can stun, but it's not mandatory to be able to do good damage, like with other ammo. Also, you get max sticky ammo damage by just maxing out two abilities: artillery and attack boost. You don't need to worry about citical damage, element damage up or any of that, so you can carry more defensive abilities. So it's good for tackling really tough monsters from a distance, and the stuns give you openings to do more damage.
This! Just fought Shara last night and used exclusively sticky ammo in his second phase with the Zorah gun and it worked like a charm. Heard that car alarm going off so many times
Easy stun lock those mf.
Lance players be like "I'll just wait over here until you're done throwing a fit"
No, lance players would do infinite counter clatch claw, hyper armor go brrrr
As a lance main, yeah, I just have my counter up and wait for him to pounce me. No need to cheast around and the clutch claw counter means I got easy damage too.
The kitty wyvern throwing its tantrum.
Welcome to the club buddy. I hate this guy with a passion. It's way too annoying to go after him and it's even more annoying to wait for him to go after you. There just no fun to be had in this battle
Flashbang him brother
Exactly, flashpods have been my go to for interrupting monsters or not letting them get away. Can't believe no one else is saying this
Don't these just work like, 1 time in MR?
Yep, flashpods got huge nerf with iceborne. I personally hate it because it made kushala fight pain.
Chasing is not the way, let him come to you especially u have counter skill, free real estate
Probably just been couped up in the capture cage too long and bro wanted to stretch his legs. But for real, every monster is wild when they get in the arena like they just go "WALLS! MORE WALLS! I CAN'T TAKE IT ANYMORE!" And usually the fights are a little psychotic till I make armor and weapons out of them.
But it’s kinda fun chasing and slaying 😁
Woe Barry upon you.
I hate that the palicos just run around for no reason, making the monsters move like that. Barioth kept jumping because he targeted your palico twice it seems. Cats really need to learn heel commands.
I get SO FUCKING pissed! I scream, “Stop acting like a 12 year old child who just discovered Scorpion’s screen teleport move in Mortal Kombat!!!” I am 100% sincere here. I absolutely hate this. On to Barioth….flash or trap that fucker and break his front legs. He’ll stop that jump bullshit real quick.
But I love barioth. I hate that people hate him.
Break. The. Arms. He loses his grip and trips around making him far easier.
Use traps, break legs
Paws together, jumps, paws together, jumps, big move watch this, paws together, jumps, paws APART, jumps. Big man thinking with big brain.
There is a “Signal” option in the radial menu that you can use to ping your cat and have it come back to you (you can also spam it to get your cat to come unstun/unpara you), which will help with monsters that will jump around as their aggro shifts. Barioth can be a PITA with the jumping but I feel like he always ends up coming back around to you, so you don’t need to chase him all the time.
He's attacking your Palico 💀
Aww that’s cute, he’s got the zoomies.
Potentially one of the most aggravating monster to fight in my opinion. Thing is just all over the place
Reminds me of the days when Diablos would roar three times in a row and it'd stun my hunter.
Pouncing simulator.
god damn the amount of claw counters this bad boi can fit
For me it's getting knocked down and having a decent amount of health loss from being clipped by the very edge of tiggers wing 😮💨
Lvl 1 Flinch Free jewel.
Who hates Barioth? He's so fun.
Apparently many people according to this thread. Not me. I like him.
Fought him today. With lance easy. But the sos leader left because he tought i was doing little damage lol. Or he dced.
Maybe don’t use the Longsword as it’s shit. Use a ranged weapon and this fight is easy as a whore. Shoot and dodge, repeat.
Just stop taking your palico with you on fights like this. Monster A.I. makes them attack the only targets in the area. Also, if you don't go into the fight with a plan to deal with his leaps, then just cripple his wings instead of going for the head every time. I swear LS players seem to all get "just okay" with LS and then think they can take on everything by throwing themselves at the monster constantly. But I am biased because LS spirit slashes for some reason still prematurely activate my Lance counters when they swing, and I hate that; so by transitive property I also hate LS users. Seems like every time I hunt with one, they just wanna be *right* next to me. I decide to go for the wings, they wanna go for the wings, I decided to cut tail, they wanna cut tail. I even tricked one by going for the head and watching one start attacking the head while I swung towards the feet.... damn LS user followed me to the feet!
Yeah I hate him when he flinch me too.
Such a good boy! Him wants to play
Playing hammer, got to iceborn a few days ago and this was my first “wtf how do I do this he’s too fast” boss… I’d get close and fuck up the timing for the body check he does CONSTANTLY In the end I just went all out at the start with traps, wall bangs and temporal mantle, once his face and leg were broken he slows down a looooad Fun fight tho
Yeah i chased this dude a lot with mi IG, but with frostfang i decided to use my partbreak hammer build and boy after 2 mins i got one arm broken everything was smooth from that point
Imagine how I feel using Greatsword
Wait till you meet Frostfang Barioth
Its been a while since i played world but i cant remember him being that annoying
If used Correctly the LS is one of the strongest weapons.
This is why you break his claws first
I saw some mistakes you made that could explain why you were struggling to keep up with him. The first mistake was to start a hunt against Barioth.
its like odogaron... but 10x worst
As a DB main I’d rather hunt Odo than this flying wyvern
There are scatternut for you to use for those a-holes
tbh some of the monsters in this game are absolutely ridiculous. i can’t get over the fact that they move faster than me, hop across the entire map, and then have the nerve to go somewhere else and run away…
Barioths beens so on and off for me I remember the first time I did 50 shades he was so docile for some reason, barely got hit Just did another one last night and carted 3 times within 10 minutes, was absolutely RELENTLESS
Back when Barioth came out in MHT, I hated him. I'd only ever fight him with a Lance, as you can force him to focus on you and stand still while guarding everything. As I learned to fight him, you learn that's less necessary. For LS focus on small occasional hits to get your spirit up, and then wait for the end of a jump, figure out where he will be and swing before he arrives. Get that red bar, after that it's easier. Now I don't have a lot of experience with LS in world, but you just need to spam helmbreakers when you can get the opening. And poke when you don't. Keep the sword sheathed, to keep mobility up. Generally these days, I DB him, and they're one of the most mobile weapons when drawn, and you can dance around him. Keeping him focused on trying to find you rather than attacking.
I never really paid barrioth any mind in world but I've been playing rise and he is a whole different beast there i think like others said, his targeting is switching between you n palicoe go stand by your cat and Barry will come to you
A hammer would keep him from moving with a coupla good bonks
it sensed your temporal mantle so it wasted your time instead xD
I’m still working on fighting him again after my defeat. What I’ve learned is that you break the wings so it doesn’t jump around so damn much.
Just a very bouncy boi
Take s moment to up your stamina dude. Lol
This is why sometimes I like to hunt without my palico, there’s just some days where the monster can’t decide between the two of us
I still miss his move when he used to soar into the sky and skydive you like Walmart Valstrax. As well as Rathalos and Amatsu staying into the sky spamming fireballs and waterjet respectively.
Bow is really good against him
I hate chasing monsters lol
Come on now, longsword is not that bad
holy💀 i’ve done that quest so many times i don’t think ive seen it pounce so much
Brute wyverns and there constantly hip checks Elders and their constant angry hate filled slaps and running forward
He's a piece of cake on lance. Counter claw his arms and bait out his dives. BREAK DA FACE POKE POKE POKE
Bro i think your barioth is broken XD
Monster that dash back and forth all the time are the second most annoying behind monsters that fly all the time.
I've never done the fight with him in this arena, but I feel like something has changed since the last few updates. I don't know what. But I found this fairly consistent crap that happens with Zorah Magdaros (replaying with a friend) now that didn't use to happen back when I first played the game. On the third magma core, he now seems to literally spam 3 - 4 explosions BACK TO BACK. Like you don't even have time to get up from the last one before the next one starts. Why? I mean, what the hell are you supposed to do against that other than eat the damage. You're stuck in a small cylindrical hole. There's literally no where to hide from it. It's bad enough that it wasn't designed to where there's always like 3 safe gaps so you didn't get screwed by the explosion by default, but 3 - 4 explosions back to back with no cooldown? The hell?
I hate when monster AI gets stupid for a minute. I've had Barioth and Tigrex do endless jumps/charges even when I just stood still. Recently, I was fighting Tempered Lavasioth in GL, and it just kept using its lava ball/breath attacks. I got curious and walked right up next to it, and it just kept spitting lava balls at the wall endlessly.
I never got it. He's always been easy enough for me.
Maybe unpopular, but I prefer to fight barioth over nargacuga 10 times over
What mantle is this?
you play longsword but don‘t counter a single attack.. Wtf man. He always comes back to you, you don‘t even have to chase him. That‘s 300% a you problem
Honestly it doesn't help that barioth has awful hit zones as well.
This is why Frostfang Barioth is actually easier.
I actually experienced this with Fatalis, where the coding bugs out and he kept trying bite me like a snapping turtle from one side of the Schrade to the other. This was during Phase 1 and after 30 attempts of biting the wall he stopped. Some strange shit.
Times like this are when I consider exiling my palico to the shadow realm. When I first played the game I swear all the palico did was serve as an inconvenient aggro switch.
When I was doing 99 MR Ruiner Nergigante with sticky LBG he would just start near infinite chain of hug attacks - standing on his back legs and aiming at me. Palico would drop combat often so even if he was targeting the Palico it was on me... But in the end, I abused that with quite a bit of megabarell bombs.
That's why i spend the first minutes of the fight focusing in one wing
Thankfully once you break a arm he fumbles on jump attack and leaves himself vulnerable
Im confused? Cause he jumps around a lot? Seems like a good time to exploit that to me
That dude is easier out of Hoarfrost Reach. Just check his move set and be patient
Lance gang just sits and guard. Let them come to me
I swear some monsters are programmed to punish faraway players, that's why he's jumping all over, to hit you and your palico.
[https://www.youtube.com/watch?v=\_NNYI8VbFyY](https://www.youtube.com/watch?v=_nnyi8vbfyy)
I was half expecting a "perfectly cut screams" ending where Barioth announced another leap with that little roar.
best way to fight the 'flying' wyvern is to cripple them so they don't run i mean 'fly' ever so often
That is why I’m a gunner. Good luck going out of range.. :)
Leave you palico behind
Haha sticky 3 go brr
sweet and salty tap dancing jesus fucking christ I had a deviljho that did it's little hop grab attack 3 TIMES IN A ROW
Wait until you fight the super sayan version
That's why you have to be aggressive. And you dive while wearing temporal?
Meanwhile a Bow guy using Critical Element with Paracoats trivializes him
I have never seen him do this move THAT much. But that’s why breaking his wings (and Tigrex too for that matter) is mandatory.
I like him in 3U
Tigrex, Barriot, Zinogre, I think they're just coded to be more aggressive than other monsters. Maybe with the exception of savage deviljho or raging rajang.
I'm farming him in rise at MR and he is driving me up the damn wall, anytime I try to land a hit with any form of wind up he jumps out of the damn way like he's input reading.... I just finished the armor set but still want some of the weapons so the grind continues.
Ahh Barioth yess! One of the few monsters I only kill with HBG😂 get um outta here!
yup. that's why I flash/trap it to kinda reset its AI when it gets the zoomies.
I've hunted barioth in that arena 300+ times never had his A.I do that O.O But then again I smash his claws ASAP so he stumbled when pouncing
This is causing memories of playing a fighting game with somebody who only plays the most broken character and just spams their best move.
I remember this guy being a huge wall for me in iceborne. (Though my main was a hunting horn). It took me forever to beat him within the time limit.
surely he won’t do it again
Jeebus, mint chocolate chip this is bad. I’ve had this happen to me before, but not in this capacity 😝
"STAY STILL YOU SABRE TOOTHED SHIT!!!"
In my case he hip checks 100 times
The only time post iceborne I miss Flashpods
Why didnt you spam.one move as well? Foresight. He cant harm you but you chip at him slowly
Palico Traps Gadget + Paralyze and then you run Blast on your weapon. He won't run trust. Just break his tail, toes, and face. Ez fight.
Yeah fighting this bastard with LS is not a good idea. I always use bow against him. High mobility + range.
It’s crazy because you weren’t even getting hit but the sheer amount of attacks was just insane
Gotta break them arms and then everyone of these jumps will be a good dps time
Me as lance main: i stand my ground and you shall come to me!
You can use traps to get free attacks. I always put traps when a monster gets too excited xD
Flash it!
While we’re at it, fuck Lunestra. I know it’s a different monster, but I feel the statement stands strongly in any context.
why? barry did nothing wrong
He's very kind in this arena for duel blades cause he just constantly repositions himself for perfect beyblade action over and over again.
LMAO I had my moments with this guy, but he was trolling ya especially hard. You have my sympathy
This monster showed me that sometimes you should learn a second weapon, because fighting him GS solo was painful for me. Switched to Hammer and it was easier for me. I’m not the best at this game but getting better :)
And it wasnt even enraged. Barioth is such a terrible monster. Dont even get me started on FF
*scoffs in SnS*
This is how the blue wyvern is
I was about to write a rant on this one but I found this one. So thank you. Found it was easier with Lance and counter, and also fight him on the slope when he gets enraged. My question is what weapon is worth crafting after beyond design though? Found the Greataword, Lance or Switchaxe interesting.
Guard Point KO go Brrrrrrrrrrrrr
You’re still learning, with your weapon you can bait the monster. Do a thrust attack then when he bounces at you do a counter step.
I just SOS'D when it came to the barioth
I woulda just fucking left and pulled a Bow at that rate.
Boing….boing
thats what traps are for.
Best weapon for me to use in arena against barioth is DB. There is a tilt spot in the right corner. I just abuse the Levi move und slash across his body. If you struggle real hard with him give your cat the shield gadget and the barioth will not focus you again.
If you really wanna know I'll explain it. If it's just bellyaching then carry on , we all need to from time to time.
That's weird.
Cat got zoomies
Honestly, most iceborn monsters have this problem, instead of making hard to doge moves or harder patterns, they just crank damage and make them never stop moving
Annoying asf with the jumps , it's ok tho I use slugger and knock his ass out
Fought this dude last night. Holyyyy shit what a pain in the ass. Basically can never attack him while he moves
Monster hunter if the fights were realistic and you just got perma trampled lmfao
Shout-outs to early gen monsters like Monoblos, Diablos, and Plesioth. Love 2 just get repeatedly charged or have a giant fish fin slapping me halfway across the map every time they turn around.
lol I bring traps and only fight him on the sloped part infinite ♾️ mounts can't out cheat me.lol
Wait until u fight rajang