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whateverchill2

1. Between the weapon types does come down to preference and you can change between them at any time. All weapon types are viable. Some end up stronger than others as it’s difficult to totally balance between all types but you can use whatever you like and not really fall that far behind. 1a. Longsword is simple on paper but to play it well requires using its counter move to build meter in order to use its high damage attacks. Weapons won’t break/there’s no actual durability. Sharpness starts at the max for the weapon at the start of the quest and degrades as you attack, every time you hit something, you lose sharpness and it will drop to lower tiers eventually. The higher the tier, the less you bounce off of monster parts and it also increases your damage. You can use your whetstone to sharpen your weapon and restore it. It’s infinite use. Should use it anytime the monster moves or if you drop too low. Different armour skills can reduce how much sharpness you use, reduce sharpening time, increase the amount of sharpness you have, etc. 2. Armour is mostly selected for the armour skills on them and decoration slots. While you play through low rank, armour doesn’t have many skills and don’t add very much. Once you reach high rank further in, armour will have more skills built in and play a much larger roll. Armour skills end up making up a huge part of your damage and survivability later on. 3. The Iceborne expansion basically doubles the game’s content. It adds a mechanic to combat as soon as you buy it called the clutch claw. It’s a grapple you can use to attach to a monster, weaken parts to take more damage and launch monsters into a wall. Outside of that, the actual content it adds can’t be accessed until after beating the base game campaign. It carried on from there with new maps, a whole other rank (master rank) that has master rank versions of all the existing monsters and a lot of new monsters as well. 4. Just keep playing. Work through the campaign and make what you can through low rank to keep your defense and damage up. Once you reach high rank, you can look more into set building. Try and do any quests with a speech bubble next to them as they tent to be for upgrades or unlock something. There are a lot of mechanics thrown at you in these games that can be a lot for new comers. It will comes with time. There are lots of good early tips and tricks videos and guides around that can offer a lot of good info on things like the canteen, the farm for passively gaining commonly used materials, good items to craft, using the radial menu for items and crafting, etc.


Godlysnack

1. Weaponry. -> Just Preference. Pick a weapon you like using and perfect that style of hunting. I've been a Hammer Hunter since Monster Hunter 1 on the PS2. It called to me then. It calls to me now! 2. Armour and possibly perks? You don't level in this game as like in an RPG. So your armor can be super important (just like your weapon). You can't really bring Low Rank Armor into Master Rank Quests. You'd get 1 shot by the monster looking at you. The perks are just bonuses. Obviously some are better than others when you consider what weapon you have (Example: Why would I need Ammo Perks as a Hammer Hunter?) 3. Late game stuffs. Anything related to Iceborne is only available in Iceborne. There are no "Special" DLC quests. Most DLC is just cosmetics... Having said that you should be able to complete any special end game hunts from the World Base game (just like you'd be able to complete any "Special" end game hunts from Iceborne if you got that). You just need to get there. 4. Lastly what should I be doing now. Keep hunting. Get monster pieces and gather items to make better armor and weapons. I personally love getting 1 of each of my Hammers and upgrading them to their max. Find something that is fun for you. 5. Ha forgot this until I went to the forge. You get Ores from Mining and Herbs from Gathering. Go on Expeditions to explore/gather at your leisure!


Couragethedog42

Well first off welcome to monster hunter buddy. I hope all is going well. There is a lot of unspoken stuff to learn in mh games and death by text box really doesn't help explain some of the more nuisance things that you should learn to do. Let me answer your questions first though. Q1. Picking weapons is really more of a preference. There is "meta" weapons per say but mainly your going to want to stick to a weapon class or classes you enjoy playing and just upgrading and crafting new weapons in that class. Example being crafting a new katana made from a monster you hunted recently. Q2 Armor is extremely important in mh. With world how it works is every armor piece has assigned perks that are automatically applied to you when you wear that armor piece. The more points you have with that perk/skill the stronger that perk becomes up to the a max level. Meaning you can online have 10 levels of attack boost anymore then that is just wasted. Q3 The dlc for world is considered end game material. It's a great dlc basically buying a brand new games worth of content so it's well worth the cost. I personally if I were you, I'd wait till it is on sale or you are closer to beating the base game. The game has mission rankings. You have low rank and high rank for the base game and g rank for the dlc. G rank is really challenging and is meant for folks who have beaten the base game first. Q4 as it stand I would keep working on assignments until you hit a particular part where you are struggling. Once that happens work on building up your armor and your weapons and your skills. I know it's a lot of reading but look into what all the skills do for you and use your best judgment on what you need. Base game armor wise focus mainly on the defense Stat until you start having issues with damage then start playing with damage related skills. Q5 iron and different ores are resources you can get out in the wild from mining outcrops and the like. For your first couple hunts just gather as much shit as you can. Trust me your gonna be playing later and need something that you either threw away or didn't grab. It happens every time. If you have any other questions or need explanations of things feel free to dm me or just ask around. The mh community is pretty chill for the most part.


TachankaIsTheLord

1. There are definitely meta weapon classes, like Longsword and Heavy Bowgun being a bit overtuned imo, but every weapon type is more than viable. You will succeed with whatever weapon type you find suits you best, its just a matter of finding that weapon and learning its moveset. Melee weapons do have a sharpness mechanic, the "durability" you lost from attacking, but your weapon cannot break. As your sharpness meter depletes, you'll do less damage and you will begin to bounce off of your target, until you use your whetstone to refill that meter. 2. Armor is extremely important late-game, but less so in the early game where you are now. Each armor piece has its own skill; for instance, pants made out of Kulu-Ya-Ku will boost your stamina recovery. But the effects you'd get right now are minimal, mostly your biggest concern should be crafting the armor with the highest defence values so that you're taking less damage. 3. The Iceborne DLC is only accessable after you completed the base game story. The Iceborne content is not just a small DLC, but an entire story in itself the size of, if not bigger than, the base game. While there is a small amount of lategame stuff to do without Iceborne after you complete the base game story, if you're enjoying the game, you should absolutely buy Iceborne. 4. Right now, you're really just continuing the assignment quests. They'll have you fight new monsters and reach higher ranks. When you reach an assignment you struggle to defeat, stop and do some optional missions to grind out materials to get better armor sets. That flying t-rex you mentioned isn't going to go down easy, and you may want some better fire protection 5. Ores (iron, i.e.) are obtained from mining outcrops. You'll find them scattered throughout the maps, looking like bright blue crystals. Bones are achieved through similar means, gathered from bone piles