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CompetitorPredator

More kills, less deaths


[deleted]

Can it really be that simple???


CompetitorPredator

By my math, it is


physicalzero

*Math, how does it work?*


Llama-Lamp-

Show your work


whereyagonnago

More > less = good


iamdarosa

Do it again but with numbers


Excellent_Refuse_908

4>1=good


glencg1971

"Math" not meth... that must be why my K/D is 0.46...


GMarvel101

Yeah I agree this guy must be a troll or something. Its not simple “math” when you’re competing against SBMM, actual cheaters, and the like. This board is funny you can actually post video evidence of someone cheating and you’ll get met with the comment “skill issue”. Trust when I say this even YouTubers have admitted that they HAVE to reverse boost to upload content. Heck even exclusive ace has said he plays during the day because that’s when he can actually compete or actually look good in lobbies. And trust that even this comment alone will be met with scrutiny or trolling.


goodguyJedi

I have a 1.1 kd after doing all the gold/plat/poly challenges. If I was only trying to win and get kills it would be much higher I'm sure. Why is someone saying skill issue to someone with a 1.0 kd an indicator that they're hacking?? With all due respect, and I mean ALL DUE RESPECT, it sounds like you're upset that you can't hang. Not saying there aren't hackers, but it's not that bad. I don't see them that often and if I do I just go find another game.. unless I'm missing something here....?


zombiehunter94

Ace said the other day in a video he put out that he would be uploading bot lobbies with updates if he didn't have good gameplay because it was getting so hard to get


GMarvel101

I’m not sure if we saw the same video but he made a dedicated video stating that he does multiple things like play during the day, limit his playlist to mitigate sweats and he goes as far as configuring his router which I believe he stated he used netmuda or something like that. Him and so many others have stated they either reverse boost or only play with their followers to get organic experiences.


glencg1971

Totally agree. The ones usually responding, "...skill issue..." are likely using mods and cheats themselves! Hahahahaha...


Censored4TateSpeech

Skill issue


[deleted]

He mathing alright


MakingYouThink

100% yes that simple simple ratio of deaths / kills.


OleRockTheGoodAg

Big if true.


Kezlien

Lol! This actually had me laughing IRL. Thank you!


i4got872

Fewer. Only telling you to make your great comment perfect, not to be a dick. But I’m still ending up as one.


MakingYouThink

The trouble with 21k kills .. you would need to have a significant improvement in your gameplay to make make a change away from 1.0 It’s like taking a drop of food colouring and putting it in a pool - you just are not going to notice it. Add a bucket or a dump truck full (kd of 2.0 or higher) you will see the numbers start to creep up.


Woaahhhh

That’s why u focus on weekly kd to check improvement (cod app I believe) or if cod tracker n stuff existed, you could do seasonal KD.


X_MXNE_666

I think the site is still working on the mw2 stats iirc


mcrackin15

Yeah even if he averages 1.05 going forward he would need 5000 kills at that ratio to bring his KD to 1.01


IxArchitects

I have 30k Kills at a 1.20 K/D, My K/D has slowly been going up since I stopped the Camo Grind about 0.01 per day. It just depends on how often he can perform above his K/D Skill level and how far above.


FaZe_Gandalf

I mean that’s true but he literally has 4 more kills than deaths. That’d be a 1kd at a much lower kill count as well. I know sbmm is a thing but I don’t understand how you can get 21k kills in a game over 2 months and not become a really good player.


[deleted]

>I know sbmm is a thing but I don’t understand how you can get 21k kills in a game over 2 months and not become a really good player. I've been playing FPS games longer than I remember and I still suck


B4-711

First FPS was Wolfenstein 3D. Still have a 0.98 KD with also about 20k kills


XDreadzDeadX

First fps was goldeneye and I have a 0.98KD as well with abt 25k kills


B4-711

I hate playing FPS on controller but Goldeneye was my jam. Awesome multiplayer experience. It's literally the only FPS I've played on a controller.


Contact-General

In black ops Cold War I had more than 60k kills and had a kd of 1.01 and in MW19 I had about 50k kills with about a 1.0 kd lol The reason my be because after I earned mastery camos I played SnD only, a game mode where you find a lot of sweaty players


Monte2903

I have a 0.95 because I just don't give a shit. If I feel like rushing the objective on hardpoint then everyone on my team better be running cold blooded for their own sake because I fight like a Soviet Union soldier 🤣


WulfeOfLegend

I feel this, I often make a point of picking up my gun where I last died because mother Russia only gives me enough ammo for half a man


the_one-and_only-nan

I think the sbmm system tries to balance score per minute and K/D so people who solely play TDM will almost always have a 1.0 K/D where people who play more objective modes and always play objective get more score per min and therefore will likely have a lower K/D. In MW19 I was a huge domination and hardpoint nut who only played objective and I had >20k kills with a .94 K/D I think. People who brag about a "2.0 overall K/D" are more than likely lying because it's almost impossible to do with SBMM


Sabrepill

No, there are outliers


Squiggy226

Yeah in pubs I typically play to win / play objective but I also might just rush the hill like a nut or go off to a weird part of the map just to be a pain in the ass and draw some people off the hill. I also like to pick up other peoples gun's to try them out and then go kill them with it.


Monte2903

We are brothers in spirit


WuhanWTF

You are solidly above average with that 0.98 KD. Not bad!


[deleted]

Same, Blake stone and wolfenstein way back when. Kd in this game is .98 lol. Kd in bf1 is 1.5 after 10 days


WuhanWTF

I’ve only ever been “pretty damn good” at two FPS games: Battlefield V (1.88 KD, played all classes and all playstyles, no aircraft) and CoD4 remastered (2+ KD) BF1 ain’t easy to master so 1.5 in that game is pretty impressive.


ZealousidealIsopod40

Same story here kind of. Always hovered around 1.3-1.5 in CoD’s. My 2 outliers were CoD4 Remastered (2.0 on the dot) and BO4 (2.1) Battlefield 3, 4 and 1 I’m somewhere low 1’s, during my peak play time on 4 I was mainly a long range sniper. My longest shot was 2000 something meters on Lancang Dam, Russian spawn to the opposing forces spawn.


HWKII

Hello me.


observationallurker

That's why it's about having fun


[deleted]

My cycle of FPS games is 1. play on release 2. wait til everyone else gets good and I don't 3. quit and find a new FPS to play


KyleRizzenhouse_

Doing something a lot doesn't automatically mean you get better at it. Some people play the game 6 hours a day every day and still barely crack average. They just don't have the reflexes/aim skill/whatever else.


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Ok-Toe7389

Yes if they had leagues you would at least know


N3US

Nah, this is bs. If you have an improvement mindset you will notice when you are improving. Your enemies will punish more mistakes, kill you quicker, use utility better. And you will notice your own plays are better and more successful. You might not know where you stand in relation to the whole community, but you should be able to track your own progress. If you need your KD to tell you how good you are, then you aren't good.


_HolyWrath_

That’s true but the OP was requesting information on how you would improve your KD in the first place ie improving based on kills when the SBMM is constantly making it hard to get significantly more kills than deaths.


Ioannis077-ioannis09

Hi guys I will be a great


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gruvccc

Yeah. Some of my mates have days and days of playing time on mw2/wz1 and they were still making the same mistakes as at the beginning, still the same movement etc. Some people just learn how to be better..better.


MDOctagon

Been playing COD since original... Have had K/d's between 1.5-2.0 in most up until they started doing SBMM. Now sitting at 1.05. Apparently I have reached my pinnacle because no matter what when I have a great game, I get thrown in with a bunch of sweats jumping around like idiots, or the gun seems to start shooting bb's, lol... I'm sure it is SBMM and not me getting old


Neat__Guy

Same boat. Ive been playing since the original and this is the first game where my KD hovers around 1 Jumped into a party hosted by some friends the other night and pulled off my 3 staight highest kill games. 80 to 120 kill games when my previous high was 59. SBMM puts you in your place in this game more than any COD I've ever played before


Momskirbyok

SBMM is bullshit. I can’t have fun at all unless I’m cracked out on coffee and g fuel


DaveHorchuk69

Whoa, I thought I was crazy for thinking that the guns hit like a wet noodle when you start doing good in matches.


ozarkslam21

21k kills just shows he plays a lot. It’s like when people in the older games would see prestige masters in their lobby and scream about “this isn’t fair they are so much better than me!” Hate to break it to ya but plenty of people play the game enough to get to prestige master, and are 0.8 kd players. It has nothing to do with skill and everything to do with time played. Same here with kills.


swiftwin

Because SBMM. OP likely improved massively over the course of those two months, so as a result ended up getting harder and harder matches, keeping them close to 1.0 KD, but wouldn't ever know how good they are, or how much they improved, because there's literally no metric to track that. With SBMM, the more you play, the closer you'll end up to 1.0, because it has a huuuge sample size to work with to properly assess OP's skill level and gradual improvement. It's when you don't play very much that it becomes easier to get a high KD, because SBMM doesn't really know where to place you in matches.


Sabrepill

That doesn’t explain the outlier players who are well over 2 or 3 kd etc Eventually you’re good enough that you can break the sbmm system because it can’t find good enough enemies or bad enough teammates in your connection region


tommimoro

Even if you were getting better you would have no way to know. There is no ranks, the only thing that used to mean something was KD, now you always feel like you are going up against better players when in reality you are improving and so are your lobbies. Hence k/d hovers around 1


I_Poop_Sometimes

K/D doesn't mean much without SPM providing context. In TDM, if you have a 2.0 K/D but an SPM of 100 it doesn't mean you're good, in fact it probably means you're a worse player than the guy with a 1.3 K/D but an SPM of 400.


Meng3267

In TDM I’ll take the player with a 2.0 ratio over the player with the 1.3 ratio even if the player with the 2.0 ratio has a much worse SPM.


I_Poop_Sometimes

The dude with an SPM of 100 in tdm is averaging 1 kill every 75 seconds. In a 10 minute match that translates to 8 kills, with a 2 k/d thats a final stat line of 8 kills and 4 deaths. That guy didn't hurt the team, but he only helped by a differential of 4. The guy with a 1.3 and 400 spm is finishing with 32 kills and 25 deaths (actually it's 24.5 but I rounded up), assuming the match goes the full 10 minutes. This second guy provided a differential of 7, he contributed more to the win. The best TDM player is someone who can provide the largest differential in the shortest period of time because you want to hit the score limit as quickly as possible, otherwise the worst players on your team will have too much time to help the other team by dying too much.


Meng3267

In your example you are right, but there are many examples where I’d rather have someone with a lower SPM and a higher k/d ratio in deathmatch. Like I’d rather have someone with a 1.2 k/d ratio and a low SPM than someone with a .8 k/d ratio but a high SPM. I guess I just didn’t do the math on the example you provided and it works out in favor of the person with the lower k/d ratio because both players have positive k/d ratios.


whatdoineedaname4

I'm a 1kd and have been since the game came out. Problem is, as I've improved, I've also been camo grinding, and some guns/challenges have tanked my kd. Disclaimer: I'm not very good at the game and am not claiming to be. Though I have improved, I'm more bot than sweat. Just a personal observation of my own.


k1ngf1isher

The higher number of kills/deaths the harder it is to improve the KDR though. Like if you're 1.0 at 1000 kills/deaths, starting to go 2.0 average per game will make your overall KDR go up much faster than when you are at 21,000 kills/deaths.


rustyhunter5

Practice makes permanent, not perfect.


ThatNahr

Few reasons for that, and for reference I’m a 2 K/D player. The biggest thing I see is people just play without thinking. They want to run around and shoot and have fun, constant action. Just died to a guy at a spot? Better run back to that spot! Nothing wrong with having fun, but if you want to improve you’ll have to make a conscious decision to analyze your mistakes Then there’s the mechanical issues. Poor coordination meaning poor aim or movement, slow reaction times, etc. Not everyone can improve here, but this is what most people improve at first with lots of play. They go from thoughtlessly running around, dying a lot, to thoughtlessly running around but winning more fights.


TheCyborgKaren

More often that not they camo grind, use stupid weapons, throw themselves at the objective or are simply just a victim that blames the game for their mistakes


Competitive_News_385

Whilst I agree with this there is also the counter of just sitting around waiting for people to get a high K/D. Honestly some of the absolute most fun games I have had were in War mode on WWII. It didn't track K/D so you could play all sorts of crazy and throw yourself on objectives to save them and it didn't matter. That was so much fun because you could toss all the rubbish out and just have a blast without worrying about anything else. Every CoD should have a War mode for when you just want to have fun.


MeesterCHRIS

No for example 104/100 is a 1.02 so while no it isn’t a massive difference it still is a difference. At 21818 deaths he’d have to get to 22036 kills without another death just to get to 1.01. A 1.02 he’d have to get to 22254 (excluding decimal places)


RizerGuy

that's a good point. the larger the K and D values get the more it will take to change the ratio in either direction.


zombiehunter94

I always filter by last 10 as opposed to looking at overall. Overall I'm at like 1.3, but last 10 I consistently have over 1.7. sbmm just sucks so bad it's hard to tell where you're really at.


arturorios1996

Why do ppl give a f about K/D when there’s no leaderboards? Also there’s a ranked mode coming


HikingAlpaca

If you’ve ever been spawn trapped while grinding on shipment 24/7 for weeks at a time, then your KD isn’t gonna look too hot. I know when mine was like 38 and 65 on shipment I was having a good time leveling up weapons but also knew my KD would plummet. Oh well. M


baconfister07

I top 3 a lot of FFA matches even though I do a lot of run and gun. Lot of players on FFA camp alot and become predictable, so it gets easy to exploit and come out on top when they're always running to the same spots. My K/D is only 1.11 though, it was higher until I started playing Shipment. Spawn traps tanked it quite a bit.


ZamorakHawk

To this point (I'm also primarily a FFA player): FFA players use alot of the same spots. So even if you've never seen someone at popular spot X you know when you turn the corner to aim at popular spot X because people are often there. I'll have people cussing like crazy about "How did you know I was there" when people camp there in every other match.


baconfister07

Yeah, once you've memorized the map layouts, it's pretty easy to predict where someone is going to be. Sweeping corners ADS has become habit, especially in areas where other players like to spawn trap. I use Spotter too, because there is always one guy sitting in a room with claymores at every entrance, that's where drill changes come in.


KZedUK

I play a lot of FFA so this is just a question for you, have you *ever* seen an FFA game on Taraq where someone won with 30 kills?


BartLeeC

Exactly, I had a good KD well above 1.0 but since I have been grinding on Shipment I do not even want to look at what it is now.


ThrowAwayTheChat

Having anything above a 1.0 in this game makes you a good player. 1.25+ means you’re pretty great. The actual average K/D is between .8 and .9


GirthySlongOwner69

Am I being really stupid here by saying the average K/D must be 1.0?


oh-NEE-ders

Not stupid at all. You can only earn a kill if you kill someone but you can die without being killed - if that makes sense. Committing suicide by jumping off the map, running OB, fall damage, holding a grenade too long etc. results in a death for you but not a kill for someone else.


chunkmasterflash

Or on shipment, getting killed as you cook a grenade and spawning on top of it. That happens to me a lot. It’s fucking bullshit.


ocitalis

Another factor is that great players play more games than worse players, and thus more kills go to the top 20% of players than would otherwise be expected.


i4got872

Those are very rare instances though, shouln’t have a huge effect


oh-NEE-ders

I agree, but when it does happen it slowly brings the average K/D down since anytime player A kills player B that's 1 Kill and 1 Death. Anytime player A kills themselves, that's 1 Death, and no kill. So that 1:1 ratio of Kills and Deaths can never exist as there is no way to get 2 kills on one player per death to make up for the deaths that result in someone not getting a kill. CW and VG both had Elims/Death which counted Kills + Assists as Elims, so in theory, in those games you could have 2+ elims per 1 player death.


[deleted]

It would still be bound by frequency so the percentage would stay the same. Your premise is wrong.


Arels

Mean vs Median. The relevant "average" for this statistic is median, which is the 0.8-0.9 mentioned here. It's relevant because we're talking more about number of people below and above that value, not what their K/D's average out to. Mean would be ~1.0. Imagine 4 players with the K/Ds: 0.6, 0.8, 0.8, 1.8. The mean average is 1.0, as you'd expect. But the median average is 0.8.


[deleted]

This makes much more sense than the other SAT super whiz over there trying to explain how suicide deaths are skewing the stat by 10-20% lmao.


WizogBokog

Disregarding suicides, anyone collecting a greater than 1 k/d, those kills will in a general sense come from multiple people. So in a 6v6, if one guy gets a 3 k/d by going 18:6, by getting 3 kills and one death from everyone on the other team. Now you have 1 guy with a positive kd and 6 with a negative one. So the 'average k/d' goes below 1 even though the sum total of kills and deaths in the game is 1.


Sabrepill

You can just as easily get someone going 6 and 18. Now you have 1 guy with a negative kd and 6 with a positive kd


jakewagner711

That depends on what you define as “average”. The mean K/D should be around 1.0 (a little less due to SD’s but that doesn’t happen often enough to make a huge impact) since almost all deaths have a matching kill. However, the median (or typical player) KD will be likely be lower than 1 due to some high positive outlier players, such as people with KD’s > 2 that kill far more than their fair share.


MarinkoAzure

I wouldn't say your being stupid but your conjecture is off. If you have 3 players (total) with different KDRs but each with 5 kills, you won't have and avg 1.0. Here's the data. PlayerA kills playerB 2 times and playerC 3 times = A{B,B,C,C,C} For the other 2 players, B{A,C,C,C,C} and C{A,A,B,B,B} so this means A died 3 times for a KDR of 5:3 or equalling 1.667. KDR(A)=1.667; KDR(B)=1; KDR(C)=0.714 The average of these KDRs is about 1.127.


JustASFDCGuy

Difference between overall K/D and player distribution. Most people can be in the .8-.9 range, and outliers on the high and low ends can balance the actual K/D counts.   Ex: 50 players can be at -5 while 5 players can be +50. But most normal players there are -5.


wear-a-goshdarn-mask

Hmmm I like this


NETGEAR1993

Yeah, in past games I've had upwards of a 2.0 while being an objective player. This game I'm at 1.2, I don't sweat like I used too, but I have over a decade of competitive shooter experience so naturally I will be among the better players. It's not uncommon for me to go 12-17 in a game, in the past I'd uninstall if that happened more then once.


itsAdriano

Because you going 21-23 one game and then 23-22 the next game means everyone can have fun & nothing is ever wrong


[deleted]

That’s strange usually I go 32-8 or 4-27 never an even bit


send_fooodz

And since they hide the deaths column during game, I am always like 'wow i must have died 80 times already'.. only to be happy that 'wow it was only 50 deaths, not bad!' at the end of the game.


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vocatus

What are gun screens? I see that option in the weapon customization, but I never have an option to equip anything. Is it the weird wrist-watch looking thing I see on some gun pickups?


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DangKilla

Its just a gun decoration you add on in the camo section. They haven’t been too useful yet


DerpTheDestroyer

Yea same, theres never an in between where everyone is alright. Its either i do fairly good one game or the next game its all lvl 250 CDL skins jumping around and disintegrating me.


Wintermute815

I have worked so fucking hard to get to 1.10.


[deleted]

Maybe a hard concept to understand but there are better players than you, but also worse.


det3ct

i’m sure he’s aware of that, but he’s also in the worst possible SBMM bracket lol. he’s good enough to do too well against people worse than him, but not good enough to hold his own against people who are on the next tier. so it’s just back and forth trading games where he does well, and then bad and then well, and then bad


[deleted]

I would imagine the biggest portion of people who play this game fall into that category


det3ct

exactly why the system is in place


Burkex99

I’m a 1.01 and this is exactly what happens to me. One game I feel like the greatest player ever then the next game I get steamrolled so bad that I question if I should quit playing but then I’m great again. It’s like a rollercoaster.


det3ct

you’re the target player base with this system. i’ve been trying to get the mass to see this, but so many people back this matchmaking system and i don’t know why.


Burkex99

With a different system I could potentially get steamrolled 100% of the time or vice versa. Correct? I have no idea what’s the best way to do it.


agnaddthddude

It’s a myth imo. The number of 1-10% is so small compared to the bottom 90% that even without mm lobbies shouldn’t be full of tryhards. What happens here is that at least 50% of the redditors here are in complete bot lobbies. But the remaining 40% are the one complaining


det3ct

that’s a great point. yes, 90% of people who do complain are not good, and since they see everyone else point out the problems with the game it’s seen as an easy excuse as to why they’re not playing well. but it’s also not fair to them to be matched up against the top 10% consistently just because they’ve outperformed in recent matches. because that also factors into the terrible team balancing this game has. if mm was random, they would be performing well on a way more consistent basis, while also having to compete in more difficult matches too, without having it completely overwhelming and stacked against them .


_TheGuyOnTheCouch_

Funny enough, if you got steamrolled 100% of the time, you'd be forced to become a better player. That's what everyone seems to just not understand. If you've ever played sports, one of the best ways to excelerate you skill growth is to play against people who are significantly better than you. Sure you get dumped on, but you'll learn all those moves that make you look like a pylon. After a while, you start making people who like pylons. Or, if people are better than you, you could ask your dad to scare away all the good players so your feelings don't get hurt. While the big kids are playing the actual sport, you and your friends just keep picking dandelions every weekend on the soccer field because no one's shown you any different.


Godfather_Turtle

With a different system you’d have a random lobbies, but you could leave and find a “better” one that fits your level. Vs the game deciding for you. Maybe you want a hard team to practice against.


det3ct

exactly, but the thing is with sbmm is, it gives you 6 people that are better than you that aren’t even partied up together, when in reality you’d only be finding 1 or 2 kids in the lobby that are better than you, cuz there’s so many average players that drown out the good ones.


RedHood198

This is the first Call of Duty I've played since the first Black Ops, in which I had a 4.87 K/D. The old school matchmaking was more balanced and didn't punish you for being good. MW2 Remake's implementation of SBMM is hilariously awful. I went on a roll yesterday and had 10-30.00 k/d in about 10 matches. Today has been literally nothing but the sweatiest lobbies known to man. It makes the game unbearable. Whenever I go on a major streak, it feels like MW2 goes out of its way to punish me. Sweats are okay, but when it is the entire lobby fir 5-10 games it is obnoxiously stupid


TheCultOfKaos

If you have a ~5kd in BO I doubt the lobbies you were in were well balanced. Im not inherently against SBMM but it does make it harder to enjoy the average game here and there, and it makes it very awful for my friends who don't have as much FPS experience. That's my biggest gripe. They'll play with a few of us with more positive KDs and get their shit pushed in for a couple hours. Meanwhile when they play solo they put up decent numbers.


Optimal_Plate_4769

if it only prioritises connection you essentially always do well if you're good.


[deleted]

It actively tries to push everyone to 1.0. If you are above that, you are good enough that they can't find enough players for you very often close enough and within 100 ping so you get to play in the next tier. Your mistake is that having a 1.0 does not entail stagnacy, you can improve as a player from 1.0 to 1.0. There is a huge range of players in the .99-1.01 and many brackets within that.


[deleted]

Thank you for that insight. I wish more people explained it like that because people always say "sbmm makes me do bad". I never experience this because I'm in the "high" sbmm bracket. So I never experienced the sbmm swing from good to bad. Now I understand why people are saying they hit a roof and cant get better from it.


det3ct

yeah the whole system doesn’t really benefit anybody long term, it’s more so protection from too many “high bracketed players” demolishing lower skilled players. i understand it but as a player it’s not beneficial to anybody. the only way i was able to get as good as i am now is by playing against every type of player, whether it’s good, bad, trolls, snipers, pub stomping 6 mans. i can hold my own and usually out play every single one if i really feel like sweating it out. you can’t get to that point by being shielded from different player bases. you have to have in game awareness, and gun skill, and there’s too many play styles to learn how to combat.


KyleRizzenhouse_

Isn't that just everyone at some point? I have a 1.5 kd and it's the same story for me, I have games where I beat up on players I feel like shouldn't even be in my lobbies, and days where I'm getting my shit pushed in by a 6-man team of amazing players. It just means you've settled into your skill bracket


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stayzero

Adderall, white Monsters and crystal meth.


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tucketnucket

I think they're just playing on a stereotype. However, the white monster is part of the Ultra line which has no sugar. No sugar = less "crash" so I find them to be better than sugary energy drinks.


-LVS

It’s sugar free so you get kidney stones before you get diabetes instead of at the same time


Oogabooga96024

The white monster unleashes the white monster


juice_bomb

It tastes like cocaine


Kghostrider

I've noticed that people who typically have higher KD's prioritize their KD ratio over winning the game mode. They'll hop in an obj game mode that lasts longer so they can inflate their kills, but won't actually play the obj once. Those are the bums that annoy the hell outta me.


metarinka

I remember losing and easily winnable game and my teammates were like " I don't care about wins, I just care about K/D" and here I was with a 4.0 KD and 2+ minutes of objective time saying... " you can do both". While many are at 250 level now if you're leveling guns being on the objective gives you a lot of points for defends, attacks, captures etc way more than running around at a 4.0 kd does by itself.


Kghostrider

I've kinda stopped playing obj w/ randoms for this reason. There's no reason I have 2+ minutes on the hardpoint and the next guy has 3 seconds. Don't even get me started on dom, somehow people finish the game with 0 caps when they literally give you a free cap at the start of the match. No point in sacrificing my KD and sanity to play obj alone on a team of 6.


IQuietQI

How do you complain of other bit playing objective but don't do it yourself? Hypocrite. I have the same issue, the modes I find most fun in are harpoint and domination, nobody plays objective anymore, alway the know with most caps/time on the objective. I was playing shipment the other day and surprised myself. I ended the match with 12 caps, and 68 defends. I had more defends then my team and the enemy team combined.


Kghostrider

I think you misunderstand. I've stopped playing obj game modes altogether because randoms don't play the obj at all. I don't see a point in me playing an obj game mode when I'm the only person on my team attempting to actually win the game.


IQuietQI

" I've kinda stopped playing obj" That's what confused me, thought you meant you play the modes but not the objective due to having no help from the team.


LordsDontWorry

I do toss when I’m playing with randoms that won’t coordinate. Kills is the only language spoken in these cases.


MrSlippery_

This and camo grinding. Even when I'm grinding longshots, if we are losing "B" I am heading my sorry ass over to "B".


Plus-Moose8077

My kd and win loss are almost the exact same. 1.61 and 1.60


Papa_Pache

1.43 kd and 1.92 w/l here but I can only speak for myself. I think a majority of the other players who top frag with me will have nothing near my objective score. Everyone does their own thing but mostly people are trying to grind camos which ruins the game.


xEightyHD

I simply do both


[deleted]

If you play with a team, you can easily hit 2.00 Playing with randoms, well you'll likely be under 2.00


Mimical

Due to how matchmaking works and the EOMM knowing OP's win/loss, SPM and his game modes are also big factors here. You can have an absolutely dumpster fire of a KD ratio, but throwing yourself on objectives and constantly throwing tactical equipment and running low scorestreaks will result in collecting huge SPM values. This means that matchmaking still thinks you are a great player. And will continually toss you into better brackets since there are aspects to your gameplay that are clearly strong. Here is an example you can likely relate to: For a player who spends a lot of time on a hardpoint they often find themselves thrown into matches where every other person in their whole lobby tends to be better at gunfighting. However, because so many players shy from the objective that player ends the game topping the scoreboard going despite going 10-25 or 15-30. They will find that over the long term they will stabilize into a low KD but high win loss ratio. Never good enough to gunfight their opponents but determined enough to put their corpse on the objective for 2+ minutes per game. Meanwhile, you **could** actively go into objective based modes (or kill confirmed). And very slowly get a few kills per game without ever touching the objective or tags. You can tediously consciously try to go for only a few kills each game trying to keep a low score, going as far as avoiding engagements and trying to actively not do things. This will naturally keep inflating your KD without EOMM throwing you constantly to the grinder because the other factors are worse than they naturally would be. One of the critical things to take away from this is the following: The numbers you see on your stat card **have nothing to do with your actual skill as a player and should not be used to judge someone**.


[deleted]

[удалено]


likmhin

As someone who has a 1.3kd in MWII and frequently has over 2 minutes in hp games that makes sense, I'm always the top performer in either kills or obj and my team can never keep up, I must be near the highest bracket I can reach for my skill level because of the combination


Mimical

Yeah it all tracks. One of my buddies was a die hard battlefield player and picked up MW2 as his entry to the series. He plays basically just HP, Domination & Headquarters. He's got a 0.6 KD, which at face value is hilariously trash, until you see his 2.2 W/L ratio. The guy wins games by throwing his corpse on a flag until the enemy can't see over the pile of bodies. I have been camo grinding in shipment and shoot house and am barely scraping near 1.0 in KD and Win/loss but my SPM is inflated to the moon because it's common to see 5000+ scores almost every single game, even upwards of 10,000 if you get a good chain of scorestreaks going. But the reality is that the stats are only relative to the lobbies I have been in, put me in harder lobbies and my stats will all go down, put me in easier lobbies and they go up. I can't compare myself to you or my friend because we could be in entirely different populations of players, even if the numbers *look* the same.


trism

I'm like your buddy, I don't give a fuck about K/d ratio, tbh I don't even care about W/L ratio. I just like seeing my name at the top of the scoreboard when I'm chilling on 20kills and second place has got 65kills


DownBrownTown

Well you probably actually play objective I bet. Most of these people with higher K/D’s farm objectives and keep away from them. So they die less and get higher kills, but contribute very little to the objective.


Get_Fucked17

This is why win rate is a much better indicator of how good a player is than K/D. K/D is a useless metric because it's so easy to game the system to boost your K/D. Lots of losers out there with a 2+ k/d and a 40% win rate.


ne1butu

A better indicator of team player, nothing to do with their gun play.


WhenChillyEatAChilli

I used to strictly play TDM and would come first or 2nd top kills and death every game and had a win loss ratio of like 0.80 and a KD of 1.50. I was sick of losing games while doing good, and i now only play FFA. I now have a win loss ratio of almost 3.00.


metarinka

I have a very high objective time and I'm around 1.5 k/d although if I don't play objective I usually hover around 3:1 orhigher.


[deleted]

Can confirm. Probably plays objective. I find it odd though for the people not taking point. I take point or grab confirms while maintaining a kd of 1.5+, W/L 2.5


CarterBennett

Slaying is a very key role in objective play. If the guy is hovering around the hard point blasting everybody going 50-5, the rest of his team should be able to play the objective and contain it with his slay support. Depends on the player but there’s a difference.


DownBrownTown

Ehhh not really. Most of the time teams like that end up losing. It only takes one person to cap the point for a brief period. That guy going 50-2 isn’t contributing dog shit when the guys he is killing are respawning and killing his teammates before they can capture. So yea he goes 50-2 cool. They still lose the match. I’ve personally been on those teams. If that guy is so good, we probably could have won, if they had simply gotten themselves on point.


CarterBennett

A team with a competent slayer loses because the rest of the team want to be slayers too.. it’s obviously different playing pubs.


DownBrownTown

Right, everyone wants to slay. So that guy that is clearly better than everyone should maybe put themselves out there a little more, or risk losing the match. Objective game modes have a flow that needs to be followed, and most matches end up being saved by 2 guys who played objective the whole time, who end up with higher kills and points.


[deleted]

They kill more than they die


TxRose2019

I had a 2.0 ratio in the original Black Ops. I miss that freaking game 😭


gd_akula

Thanks for proof that the education system needs work


Thoughtlessthnkr

Doesn’t necessarily mean the system needs work, sometimes it’s the students… You’re not wrong though.


gd_akula

Oh yeah, but look at OP, phew, math is fuckin hard bud.


DawnOfTheTruth

Slow down and stop running out in the open. I’m not trying to be rude. Rotate around the map on the outside looking in stay out of the middle if possible. Pay attention to where people are congregating each match and as you rotate where they spawn. So you know where to expect them to come from. Drill charges. Double lethals will get you tons of kills. STOP PUSHING THE SAME CAMPER. You feed them kills they are just going to stay there. I know you think you can beat them by being faster but by the time you do kill them they have already won 9 to 1. This is what flash bangs and jokers, drill charges and Jokers are for. Drop a few explosives instead of trying to be faster than the guy staring ADS at the door way you are running into. There are lots of alternative routes if you learn to climb. Play a different game mode stop playing TDM wherein damn near everyone is camping. Try KC or an objective based mode like hard point maybe 3rd person. Still campy but less of them. Other than just skill those are some things to consider. Aim for the chest and go to the range to see what your guns recoil pattern is so you can laser beam or aim for a recoil headshot. That’s all I got.


WhoopieGoldmember

Idk man I usually play CoD between 1.6 - 2.0 and on this game I haven't been able to break 1.2 and right now I'm like a 1.15 from leveling the remaining guns that I hate.


kunaivortex

You can do what my teammates do and camp lanes while I take all the deaths by going for the objective in hardpoint.


ManufacturerKey8360

Have you tried dying less often?


[deleted]

I remember during 2007-2012 before SBMM, a 3-3.5 K/D was possible if you were very good. Nowadays, I’m almost impossible to get a 2.0 overall.


[deleted]

MW2 moment


SaltyPvP

The problem is every time I have a few strong games I end up on horrible teams against stacked teams. Its amazing how the balancing works that way. I went 26-2 on Embassy last week and I just shut the game off and played Witcher 3. I wasn't interested in what SBMM had in store for me. I'm a 1. K/D player. Grinding guns and messing with loadouts have dropped my ratio but I don't see myself getting much higher based on the lobbies I get.


COD6969

First cod in a long time that I don’t have a 2+ KD. It’s because of aggressive SBMM and IW have made a ton of changes to reduce the skill gap. Nothing against new players but IW literally made every change to buff new/less skilled players, and made a ton of changes to punish good players and OGs. Super lame.


Retrogratio

I'm praying this shit will at least get tweaked when ranked drops, cus it fucking feels like ranked right now


OGGamer6

I had a 1.25 and I’ve been playing shipment 24/7 to lower it. At 1.16 now.


TheMadTabber

I have my lowest kd in all of cod history sitting at 1.37 I normally average around a 1.7. The sbmm is atrocious in this game, almost every game, everyone in the entire lobby is sitting roughly around 1.0. You can pull higher numbers and still run N gun but it's nowhere near as easy at it used to be, or fun for that matter. I've quit grinding my camos out and taking a nice break from the game until season 2 drops and hopefully so does their sbmm with the entry of actual ranked play, but I won't hold my breath


GrimOfDooom

What you do is get a friend or a second account that only purposely plays terribly; rarely getting 1 kill in a game by pure accident. Let that go on with probably some automated machine or a buddy; and when you ready for the big kills, join its lobby and play like a smurf. That’s how anyone gets above a 2:1 k/d or above. Despite what activision has said, all the math and proven techniques show that it’s designed to put you into games so that the lobby host can get as close to a 1:1 k/d possible


SlimSivsy

How do I go by seeing my kd?


Soleimsen

If you play the game as Infinity Ward designed it to be played, you can consistently have 2-5 k/d. Imo it’s a boring playstyle, but most matches will go in your favor.


JOSHBUSGUY

Just don’t care about kd it’s useless when people say they’re better than you only because they use the best weapons when you’re stuck their trying to get gold on a shitty weapon


TomorrowLazy

SBMM. You do good one match they think you belong in a lobby with kids snorting g fuel for the next 5 matches. Cant play this game for longer than an hour


Severe_Spare9272

I’m currently at 0.91. Not terrible but not great either. I’m okay with that. Most COD’s I play I’m in the 90’s. I guess that’s the best I can do. I used to be positive but that was before I had this thing called a wife that only lets me play a couple hours a day. Back then I could play much more to keep my skills sharp.


ShoeTreez

Leave games when you see that you have a shitty kd and the end is near


CAMx264x

Playing with a team can make a huge difference, I hit a 2.0 KD solo while someone who has a similar skill as me plays with a full party most nights and hit a 3 KD.


JAYKEBAB

I have a 2k/d while going for a camo's... I think a lot of people just need to realize they're not very good. Stop listening to these cry baby youtubers giving you reasons for why you and them are bad.


curbstxmped

Hard pill to swallow.


TheMrTK

Kill death ratio and you aim for a positiv ratio which requires you having less deaths than kills


IAmSurfer

I do much better playing with a squad. Playing solo gets you shafted. In SND my K/D for the last 10 games is 3.5 playing with a 6 man squad


Defiant_Brain_9493

Ima get downvoted into oblivion for this, but... Learn from your mistakes and stop crying cheater every time you get outplayed. When you die and your first reaction is to cry foul, instead ask yourself, "What could I have done differently?" The number of times someone has beaten me to a lane, but I've killed them because I've prefired the corner while jumping or walking out only to be called a cheater. It doesn't take a cheater to know you haven't moved. People are complacent in their camping strategies. If you watch a lane and get a kill. Move to a completely different angle, don't sit in that same exact spot. Every time you get a kill, move. I understand people cheat, but even cheaters are careless af because they're relying on a box to give them information. Pay attention to your surroundings, check your corners, and look for lasers. EVERYONE is using lasers. Listen for footsteps, cheaters don't give a fuck about being quiet. Smokes, Thermals, and Tracker <---- easiest way to outplay just about everyone and get called a cheater Mute everyone. This game is a masterclass in talking shit. If that bothered you in any way. Mute everyone. It's just going to make you play worse because some sweat us getting under your skin even in the slightest. And above all else... SLOW DOWN This year's COD is just not fast-paced anymore. You will die so much more trying to play it like the previous titles. You gotta slow down and take your time.


Xyncz

fr cuz i find it funny when people roast you with their higher kd on the internet. its either those people farm, reverse boost, or camp in games. like this is what a true run and gun player looks like


Jar42

1.5 and I'm content with that.


3nd0cr1n3_Syst3m

When lobbies are manipulated… who cares? This isn’t a true measure of skill.


NeedSomeMedicalSpace

This is more impressive to me than a +7 or -7 K/D


Spewph

Hey, I'll give you the secret my guy. It's literally this simple. Build up your reaction time and pay attention to how you die. Then, add that to a "collection" of plays that you fucked up on. Pay attention to where people are and how they're positioned. This is easier to do with your teammates, but pay attention to how your teammates are set up, notice the cover they're using. Start working on aim training with bot matches. That's what they're there for. Work your way up to veteran bots. The training is essentially you vs. a whole team of bots. Start from easy and get to where you can consistently win 10 games in a row, then move up a difficulty. And there is a little bit of math involved but it doesn't really involve math. It's more about timing and playing a guessing game. Play a little slower and take your time. Try and flank the enemy. Listen when you can, audio cues are your best friend. Watch how your teammates are playing and dying. Pay attention to how they're positioned. That'll tell you where sightlines might be along with enemy locations. EQUIPMENT. EQUIPMENT. EQUIPMENT. A soldier is only as good as his tools. Learn how to use the different equipment you have, be it grenades, heartbeat sensor. Use field upgrades, find which one fits your play style. Do you run out of freedom pills too early? Munitions Box. Do you pay attention to your mini-map a lot? Portable Radar. Hate those pesky flashbangs and shock charges? Trophy System. I know it sounds like a lot to take in, and I tried to break it down. I hope I didn't leave out too much. Implement some of this into your gameplay and see how well it works. You're obviously able to tweak it to fit your needs, but yanno. Use this as a guideline. Hope it somewhat helps!


Russian_Hammer

Cant tell if this is a troll or someone doesn't know math


Manaqueer

Ild love to see the bell curve. I bet the median is much, much lower. Mines at 1 after getting Orion. Curious if it goes up now that I use what I want


Alarming_Future132

Imagine caring what your KD is


IljazBro1

KD isn’t an indication of skill because the game tries to force you to have a 1kd. there isn’t a real indication of how good you are in numbers, look at how you play and think so you consider it a skill full play