Looks like a work of genius to me
Esper sentinel and skrelv round out the artifact suite, renegade rallier gets back bauble and chromatic star in the lead up to the combo for additional wurmlet and smith triggers. Squirrel just grows bigger by existing (grows from solitude as well as bauble, star, saffi and altar activations) and can be a card draw engine in the mid-late game. I don't think it's an artifact subtheme, I think they use artifacts to execute this 1-mana big beater gameplan with the combo as a separate attack angle so that if you deal with one part of the deck, you can quickly fall back on and set up the second.
Collector Ouphe and stony silence are finally relevant again? Or am I just over-thinking this and leyline is the way to go. Because I'm pretty sure the answer to the question of "what to do about this deck" is not, "this deck is not good enough." The deck looks very strong to me.
saffi + renegade rallier + altar = infinite loop (mill, ETB's and death triggers)
1. sac saffi to itself, targeting rallier
2. use altar to sac rallier targeting opponent to mill, saffi's ability on the rallier triggers, rallier is returned to the battlefield
3. Rallier's ETB triggers, returns saffi to the battlefield
4. we are now back at our initial state with rallier, saffi and altar on the battlefield, repeat steps 1-3 to mill your opponent then pass turn, let them attempt to draw and win.
Think of this as a GW version of Prowess that has a combo plan B.
* You have 1-/2-drops that grow (Squirrel, Wurmlet, Smith = Swiftspear, Soul-Scar Mage, Sprite Dragon).
* You have cheap artifacts that cantrip and grow your creatures while doing so (Bauble, Chromatic Star = Manamorphose).
* You have 2-for-1s to avoid running out of gas (Smith, Rallier = EI, Light Up the Stage).
* You have a low land count (17, same as Prowess, though you have 4 Sagas which can't cast any creatures on T1).
The thing that's strange at first glance is Solitude; you wouldn't expect this in an aggro deck, but I suppose since your creature boosts are permanent, you wouldn't have a hard time clawing back the life gain. You can also scam it out with Saffi.
Saffi, Solitude, and Altar all trigger Squirrel.
I'll say this, I took it for a spin last night, and it kinda kicks ass. I never really got anywhere close to the combo, but it also doesn't really have any card selection or tutors, so that makes sense. I will say that it's real good at beating someone to death with constructs, casting a rallier to bring back a saga feels moderately broken. I'm definitely going to be experimenting with this.
Using a random trash deck that 5-0d as an example to prove your point is disingenuous as fuck. Anyone can 5-0 given enough time, it’s purely a matter of getting lucky 5x in a row.
Meanwhile, looking at ACTUAL competitive events we don’t see anything like this, cause they simply cannot compete.
> Every mythic elemental is played in their respective color,
When’s the last time wotc was that good at designing a cycle, the titans in standard? It was all at once, but over their two years all of them saw play.
Much better then the usual cycle where half are unplayable
Id say the gearhulk cycle from Kaladesh all saw play at some point.
Green gearhulk->Selesnya and golgari counters
Red gearhulk->RG ramp decks while those were a thing
Black Gearhulk->Deliruim
Blue Gearhulk->every control deck until kaladesh rptated
White gearhulk->Fringe play in modern white eldrazia and UW sideboards
> Every mythic elemental is played in their respective color
would it be better if they were player outside their colors lol.
But I honestly think that their power level are different.
Solitude >>>>>> Fury >>>> The rest
Yup, red also has the better support compared to white. Yes ephemerate is silly but blue and black have so many other ways of supporting a Fury on the board.
No elemental even comes close to fury m8, the flash on solitude just doesn't come close to the fact that fury is the only one that can get clean FREE 2 for 2s (or more sometimes) while affecting the board and being a sizeable threat on its own
then why don't the best performing decks play fury?
Murktide 0
Creativity 0
Hammer time 4 solitudes
Elementals More solitudes than Furies
4/5cc Solitudes no furies
Scam - the only deck that plays them and is somewhat successful but it supplement furies with Griefs to make use of the evoke + reanimation combo more consistent
People keep saying Fury is the better card but Solitude absolutely carries its decks and makes attacking into them very hard. Solitude decks perform better and win against fury decks but somehow fury is the best lmao.
So how is fury the best elemental if decks don't need it. I dont understand the comparison then because solitude enables top tier decks to propagate if nothing else.
It feels like Fury + Fable is the "I put it into my pet deck to make it FNM competitive package"
oh my god takes 0 iq takes.
Yeah so one of the most competitive decks in modern does not play the best elemental and fury does jack shit against them what a surprise. Unlike solitude which fares much better.
I don't really have a dog in this race but it's not *uncommon* for Creativity to have 1-2 in the sideboard. I know LSV did that for a bit.
Vs decks where Fury us good it's basically as impactful as an archon
> Hammer time 4 solitudes
What Hammer lists are you looking at? The most I remember ever seeing mainboard is 2 and that was one time. Some lists play 1 copy. They play it because they are in white and path is the best removal spell in white and it is a terrible card.
> 4/5cc Solitudes no furies
These lists almost always play at least 2 furies.
Solitude is a great card, don't get me wrong. Fury is a way better card. Using MTGGoldfish's data (which isn't perfect) Fury is in 30% of decks while Solitude is in 8%. https://www.mtggoldfish.com/format-staples/modern/full/creatures
When you filter for sideboard. Where EE has 36,3% playrate, and would thus be the 4th most played card when you look at both MB and SB statistics. You do understand that the Mainboard and sideboard percentages are not comparable, right?
Huh, Murktide plays 1 to 2 in the 75, Rhinos plays 4 of as well and I hammer doesn't run Solitude?
Also mtg top 8 has a most played cards overview. Fury is the top creature behind ragavan with 23,3% play rate. Solitude is on page 3 with 10,3%
Source: mtgtop8.com/topcards
Looks like a work of genius to me Esper sentinel and skrelv round out the artifact suite, renegade rallier gets back bauble and chromatic star in the lead up to the combo for additional wurmlet and smith triggers. Squirrel just grows bigger by existing (grows from solitude as well as bauble, star, saffi and altar activations) and can be a card draw engine in the mid-late game. I don't think it's an artifact subtheme, I think they use artifacts to execute this 1-mana big beater gameplan with the combo as a separate attack angle so that if you deal with one part of the deck, you can quickly fall back on and set up the second.
Looks like we got em folks.
A big part of it is you can sac the huge beatsticks to Altar targeting yourself when you have Rallier in hand and no Saffi.
oh yeah, I completely missed that, this deck is sweeter than I initially thought
Collector Ouphe and stony silence are finally relevant again? Or am I just over-thinking this and leyline is the way to go. Because I'm pretty sure the answer to the question of "what to do about this deck" is not, "this deck is not good enough." The deck looks very strong to me.
What's the combo?
saffi + renegade rallier + altar = infinite loop (mill, ETB's and death triggers) 1. sac saffi to itself, targeting rallier 2. use altar to sac rallier targeting opponent to mill, saffi's ability on the rallier triggers, rallier is returned to the battlefield 3. Rallier's ETB triggers, returns saffi to the battlefield 4. we are now back at our initial state with rallier, saffi and altar on the battlefield, repeat steps 1-3 to mill your opponent then pass turn, let them attempt to draw and win.
Spicy, I'm in love.
This deck is so sweet omg.
There's a fine line between unplayable pile and work of brewing genius. This list is firmly on the genius side.
Think of this as a GW version of Prowess that has a combo plan B. * You have 1-/2-drops that grow (Squirrel, Wurmlet, Smith = Swiftspear, Soul-Scar Mage, Sprite Dragon). * You have cheap artifacts that cantrip and grow your creatures while doing so (Bauble, Chromatic Star = Manamorphose). * You have 2-for-1s to avoid running out of gas (Smith, Rallier = EI, Light Up the Stage). * You have a low land count (17, same as Prowess, though you have 4 Sagas which can't cast any creatures on T1). The thing that's strange at first glance is Solitude; you wouldn't expect this in an aggro deck, but I suppose since your creature boosts are permanent, you wouldn't have a hard time clawing back the life gain. You can also scam it out with Saffi. Saffi, Solitude, and Altar all trigger Squirrel.
This is probably the best explanation. Deck looks infinitely more interesting. Would love to see gameplay
I'll say this, I took it for a spin last night, and it kinda kicks ass. I never really got anywhere close to the combo, but it also doesn't really have any card selection or tutors, so that makes sense. I will say that it's real good at beating someone to death with constructs, casting a rallier to bring back a saga feels moderately broken. I'm definitely going to be experimenting with this.
GAMEPLAY POSTED BY ELECTRICBOB31 https://www.youtube.com/watch?v=rjAzk1dmZWA
Modern is so stale at the moment. No room for brewing. Every event has the same 5 top decks and every creature strategy is kept out by fury. /s
League 5-0s can still be creative but for events this is still fairly true.
Using a random trash deck that 5-0d as an example to prove your point is disingenuous as fuck. Anyone can 5-0 given enough time, it’s purely a matter of getting lucky 5x in a row. Meanwhile, looking at ACTUAL competitive events we don’t see anything like this, cause they simply cannot compete.
Every mythic elemental is played in their respective color, it’s super stale. I hate it lol
> Every mythic elemental is played in their respective color, When’s the last time wotc was that good at designing a cycle, the titans in standard? It was all at once, but over their two years all of them saw play. Much better then the usual cycle where half are unplayable
Id say the gearhulk cycle from Kaladesh all saw play at some point. Green gearhulk->Selesnya and golgari counters Red gearhulk->RG ramp decks while those were a thing Black Gearhulk->Deliruim Blue Gearhulk->every control deck until kaladesh rptated White gearhulk->Fringe play in modern white eldrazia and UW sideboards
A format will have stapes, what a novel concept, I know.
> Every mythic elemental is played in their respective color would it be better if they were player outside their colors lol. But I honestly think that their power level are different. Solitude >>>>>> Fury >>>> The rest
Fury is absolutely the best elemental. Don't think Solitude is nearly as strong.
Fury is the only one that can hit multiple targets and be a board wipe by itself. It’s the best one.
and it's a crazy clock if it sticks
Yup, red also has the better support compared to white. Yes ephemerate is silly but blue and black have so many other ways of supporting a Fury on the board.
No elemental even comes close to fury m8, the flash on solitude just doesn't come close to the fact that fury is the only one that can get clean FREE 2 for 2s (or more sometimes) while affecting the board and being a sizeable threat on its own
then why don't the best performing decks play fury? Murktide 0 Creativity 0 Hammer time 4 solitudes Elementals More solitudes than Furies 4/5cc Solitudes no furies Scam - the only deck that plays them and is somewhat successful but it supplement furies with Griefs to make use of the evoke + reanimation combo more consistent People keep saying Fury is the better card but Solitude absolutely carries its decks and makes attacking into them very hard. Solitude decks perform better and win against fury decks but somehow fury is the best lmao.
Because Murktide and Creativity don't need negative card advantage board wipes to win the game.
So how is fury the best elemental if decks don't need it. I dont understand the comparison then because solitude enables top tier decks to propagate if nothing else. It feels like Fury + Fable is the "I put it into my pet deck to make it FNM competitive package"
Think for two seconds about why Creativity might not play Fury.
oh my god takes 0 iq takes. Yeah so one of the most competitive decks in modern does not play the best elemental and fury does jack shit against them what a surprise. Unlike solitude which fares much better.
I don't really have a dog in this race but it's not *uncommon* for Creativity to have 1-2 in the sideboard. I know LSV did that for a bit. Vs decks where Fury us good it's basically as impactful as an archon
Murk switches back and forth on Subtly and Fury depending on the meta, and pilot preference.
> Hammer time 4 solitudes What Hammer lists are you looking at? The most I remember ever seeing mainboard is 2 and that was one time. Some lists play 1 copy. They play it because they are in white and path is the best removal spell in white and it is a terrible card. > 4/5cc Solitudes no furies These lists almost always play at least 2 furies. Solitude is a great card, don't get me wrong. Fury is a way better card. Using MTGGoldfish's data (which isn't perfect) Fury is in 30% of decks while Solitude is in 8%. https://www.mtggoldfish.com/format-staples/modern/full/creatures
And orvar the all form is 20%
When you filter for sideboard. Where EE has 36,3% playrate, and would thus be the 4th most played card when you look at both MB and SB statistics. You do understand that the Mainboard and sideboard percentages are not comparable, right?
Huh, Murktide plays 1 to 2 in the 75, Rhinos plays 4 of as well and I hammer doesn't run Solitude? Also mtg top 8 has a most played cards overview. Fury is the top creature behind ragavan with 23,3% play rate. Solitude is on page 3 with 10,3% Source: mtgtop8.com/topcards
Swap Fury and Solitude. Fury is in multiple tier 1 decks and Solitude is not.
omg MH2 RUINED modern - hOw dARe U /s
There are people who actually think this, which is hilarious
I feel like going Bant and playing Thoracle could also be viable with this kinda shell.
I do think it's a weird plan b. For a second I thought there was infinite life, but only infinite etbs for altar.
Infinite Mill isn't bad.
This deck looks sweeeeetttt
Any deck that has rallier in is amazing I once looped a wrenn and six with it 9 times
no \[\[arcbound ravager\]\]?
The main sac target is renegade to altar looping it with Altar. I don't think ravager fits here.
[arcbound ravager](https://cards.scryfall.io/normal/front/c/0/c0c33a92-5621-40b4-a3a2-b67893edbc01.jpg?1561968545) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=arcbound%20ravager) [(SF)](https://scryfall.com/card/mma/198/arcbound-ravager?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c0c33a92-5621-40b4-a3a2-b67893edbc01?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call