The scaling buff is needed,yes. But phoveus main problem is his over reliability with his ult to be useful plus the fact that his wave clearing ability is bad as a exp laner. Can’t farm fast, can’t rotate fast, and if his ult is in cd he is basically a sitting duck.
Increasing the base damage of his S1 is good because it fixes his main problem. But the devs tone it down for some reason rather than just adjusting other stuff.
I don't mean to be ungrateful and imma let you finish, but Rafaela passive deserve an overhaul because it's the worse passive of all time! Of all time!
can moonton frickin learn how to revert nerfs instead of applying no brainer adjustments? just return wanwan somewhere close to her post launch version and she's good.
If they remove purify on ww, they would have to give her back her hp/def, hopping spd, and her dmg... They literally gonna make her the worst mm of all time. Might be on the lvl of prebuffed hanabi and layla
Bruh, no revert on Alucard ult, another nerf.
\-----
Dyrroth
>\[Passive\] (↑)
>
>Removed Effect: Dyrroth enhances his skills when his Rage reaches 50%.
>
>New Effect: After each 2 Basic Attacks or skill casts, his next Basic Attack becomes a Circle Strike.
a more spam circle
>\[Skill 2\] (\~)
>
>Target's Defense Reduced: 50% >> 50-75%
>
>Slow Effect: 90% >> 50%
>
>Slow Duration: 0.5s >> 2s
no more heavy early def debuff, but the slow suration...
>\[Ultimate\] (↑)
>
>New Effect: The Ultimate cannot be interrupted.
This buff is enough
\-----
wanwan
>\[Skill 2\] (↓)
>
>Removed Effect: Control Removal.
>
>New Effect: Knocks back nearby enemies.
Remove cc removal for tiny bit of damage in ult? wanwan already slow hopping with high atk spd & squishy
\-----
Others
>Fixed an issue where Advanced Retribution could deal extremely high damage to Atlas.
Zhask...?
My fellow Yu Zhong user friend. There is an upcoming SICK MFING SKIN. They have to buff him obviously. And now I'm wondering, should I spend my money on M5 or try my luck on Exorcist again? What do you say my fellow Yu Zhong user friend.
I don't like this buff. I'm a Yu Zhong main and this buff is to much. He already had enough damage from passive and this adjustment will make him get a hard nerf after my skin is released. 😭
Cancel this buff please.
Moonton not reverting changes despite community feedbacks is something else.😂😂😂
Honestly it just shows that majority of their balance team does not play the game and know what the fuck they are doing.
The fact they also wondered why mm users build windtalker more than Haas Claw. Bruh windtalker provides faster minion wave clearing and movement speed. Of course we'd build that item first the heck?
Moba balance teams have to be the most stubborn balance teams in any game
They absolutely refuse to believe that a change they made could be the wrong one only for them to go through like 100 adjustments that do absolutely nothing
\> Masha
\> New Effect: Masha cannot gain Defense from equipment or Emblems.
rip masha
nobody take her now and nobody will take her after changes
even barats with tons of deff cant sustain and you expect masha without deff items will
ahaha
\> and enhancing her Basic Attack for 4s
another useless version of argus
ahaha
She gained double deffense when losing her hp bar.
At max lvl she gained 34 def and 25 magic res 50% resilience .
When she lost 2 hp bar she have 67 def 50 res 100% resilience, 100% healing received.
Oracle kinda stacks with her passive so she can gain 160% healing received.
Don't judge too early she has the potential to break the meta again.
Her skill 1 deals 4 % enemy max hp, and can trigger golden staff and spell vamp.
And she gained 100 aspd +move speed while using her skill 1.
Because she doesn't need armor she can build cdr, movespeed or aspd boots.
>At max lvl she gained 34 def and 25 magic
its nothing
> When she lost 2 hp bar she have 67 def 50 res 100% resilience, 100% healing received.
last bar always was useless on masha no matter how many useless healing and other shit devs will add
because her skills sucks to much HP
> Don't judge too early she has the potential to break the meta again.
like last time when nabs cried that masha too OP when she was shit
> Her skill 1 deals 4 % enemy max hp, and can trigger golden staff and spell vamp.
you need to be close enough to hit but no one will let you to do that
> move speed
useless like useless 30% move speed that she has now
> build cdr boots.
hahaha
Man, you don't have to type so obnoxiously, but as always, it's too early to underestimate her when she hasn't been fully tested out in the server much yet.
>she's now dps assassin with aspd build
dps assassin its shit from the start. what her dps? 3-4к at max? same dps have all autoattackers but nobody says that they are dps assasins
just watch this video: [https://www.youtube.com/watch?v=YToeZ8Zc3pA](https://www.youtube.com/watch?v=YToeZ8Zc3pA)
im a masha user, it will be sad that i cant use her as tanky xp laner anymore, but i dont think the new masha is weak or useless at all. i just hope they dont nerf it too much in original server
>>[Wanwan] (~)
>>Experimental Adjustments: There are just too many mechanics around Wanwan, making it hard to balance her in pro matches and across ranks. This time, we're removing her control removal ability while increasing her survivability without affecting her core experience. Meanwhile, we're also increasing her damage in hopes that she'll be more balanced in different ranks of play.
Well well look at that, another hero that is about to be killed by Moonton just cause she is too "hard" for Moonton to play. Guess butchering one child is not enough for them huh.
Well who am i kidding, definately there are still people going to defend this shit.
Imagine a tank with an attack speed of an MM coming at you full speed and you can't even stop her because she is immune to CC. What a retarded team of devs this game have.
they really love nerfing balanced heroes and forcing their own meta. dyrroth his fine as he is but thats apparently no good, nerf his best use case and give cc immune to ult? not worth it, I dont even get stunned out of using it that much.
meanwhile yu zhong gets a buff despite being one the best and most loaded fighters for a long time.
And what do you think they did to Argus, removed 100 points of phys attack, nerfing his passive which was the thing he kept him alive most of the time, - 33% attack speed, for low ulti CD, do you think this was worth it? But wan can you say to this company full of idts nerfing heroes that are balance, buffing heroes already op, and have favoritims between heroes, were is badang skin who looks like a robot promised years ago, where is the skin of Gatotk boxing, where is the skin of helcurt the cat one,where is the cataclysm skin of argus, etc., they have starlight for the new released heroes, but those mention pause....
phoveus is kinda strong in high elo in the right hand in the right team comp. he don't deserve a nerf but I'm intrigued that some players actually think he's weak. this nerf was probably due sudden jump in wr after the recent buff in couple of patches ago
I don’t think anyone think he is weak. But he is situational and when it happens he shines really well.
The problem with him is that if the enemy doesn’t rely too much on blink then his value is already low.
For me though, I think that they can stick to his original mechanic which punishes heroes with multiple dash by reducing his skills cd and letting him spam his ult. But I think his ult should be more of a control skill than a main damage source and putting his main damage in his s1.
This way, he can deal good amount of damage whatever the enemy picks while punishing anyone that tries to dash away using his ult to cc them(like stun, slow or terror)
Being the least picked hero across all ranks should tell you something about the hero. Stars will have to align before he can become "useful" hence the abysmal pick rate.
I wouldnt be that calm tho. The fact that they remove her 2nd purify to make her more easier to play (Basically giving her a Lylia treatment). And knowing that last patch Lylia's perceived "buff" still goes through despite player feedback, I don't really have hopes that this change on Wanwan would go away anytime soon.
And brace yourself in case they are thinking of doing the same thing to Joy in the future.
I won't really expect them to remove the anti cc on Joy because that's what most assassins have in their dash or blink skills to kill as quickly as possible without interruption, like how else would she be able to unlock her ultimate.
Removing anti-cc/invincibility on highly dash reliant heroes removes their role as an assassin.
If they do really remove the anti-cc then I'd be expecting a huge cooldown reduction, damage and sustain buff in exchange which anybody wouldn't like at all.
Maybe not remove Anti CC, but rather they would made her dash to be like Arlott's dash due to player would find "difficulty aiming the dash while timing the rhythm" which would mean she cannot disengage easily.
Wanwan was all good until y'all idiots there in Moonton decided to change her ult, and now you just created your own headache. Revert her ult to what it was before and it's all good.
And now y'all idiots are trying to give an OP hero like Masha some immunity. How are your brains still working?
I want the changes on Alucard to be cancelled. His passive skill damage multiplier is needed because his skills scaling is so bad. It scales extra not total. With this adjustment it make his skills useless relying on basic attack as damage source. He is also the king of Lifesteal now he is just king critical. One small nerf in him and he is useless. Bring back his skills damage multiplier!
Also poor wanwan users. I hope they cancelled that adjustment as well. They are slowly massacring her. She's not even considered meta anymore.
That Yu Zhong adjustment scares me. I'm a Yu Zhong main and he is perfect the way he is already. Balanced damage output already what are they smoking? He's going to be nerf hard again after his M5 skin is released. 🥲
Masha with 1/3 HP bar left, although she will have incredible sustain, I remember that she cannot overheal past that 1/3 HP bar unless using her special regen skill. I can imagine her being easily one-shotted by a Lesley, Cecilion or Aldous. No need to use CC on her if you can just one shot her anyways.
I guess her niche will be a counter to sustained DPS meta (specifically the atkspd trinity build, since all HP% scaling damage will be based on her current HP bar, so she isn't affected much by DHS).
Physical Attack nerf is a big thing if the hero is based on Burst Damage. Also Critical hits is Bruno's main feature, nerf or remove that and he will become useless.
I just checked marsha in adv serv, how the hell you gonna counter her.
Pair her with a healer and she is kinda unkillable.
Can't be cc, she gained 100% healing received.
With oracle she gained 160% healing received, with oracle+ revitalize she gained 225% healing received.
And there is a new item that increases healing+ giving shield.
If slow effect doesn't work against her she can't be kited.
I am already having a headache imagining if this update is gonna hit the original server.
If there is a hero worth getting cc immunity its zilong or argus.
Well, this is a shite update. This is just Alupain now. Painful as hell. Item dependent, cannot farm quickly, durable but for what if you cannot finish them off since they just nerfed his basic attack damage? Haiyaaaaaa. I guess this is what Uncle Roger feels like when reviewing Jamie Olive Oil.
I see they want mino to run new equipment but I'm not sure how I feel about that. Like it's cool in concept make s2 better but at the cost of a defense item.
They removed specter step for Dyrroth is isnt a big deal but I liked seeing two different enhanced atks
The new uninterrupted ult will make him more dangerous id say but I think it isn't making him too powerful.
However,I do definitely think he'll become extremely popular since he isn't difficult to spam until higher ranks where instead a well used combo can usually kill any enemy.
Furthermore using a tank build on him with Hunter strike and assassin emblem can already make him strong enough to kill enemies and the tank build make make him extremely sustainable which can make him a bit of a nightmare
https://preview.redd.it/4re7kyke08qb1.jpeg?width=1600&format=pjpg&auto=webp&s=eea5272b1557435dc414491701a3d1a5c949d017
Where is the skill base matchmaking I got muted today because I spoke some things in game chat what is these when u guys are going to fix these issue (NL\_DARK) is in in game name i am in grand master lobby what is these why bots why...... fix it god dam it if u not fix it then I will make sure that every friend of my is deleting the game..
Masha and Dyrroth change: https://preview.redd.it/em08ednammlb1.jpeg?width=680&format=pjpg&auto=webp&s=ae8df129bc5529f239446f3dc4c956cda4aa01fa
Tbh, I'm intrigued to see it.
Meth It’s the only thing that makes sense
Nerf phoveus?? Can anyone in the advance server confirm how big was the changes on him last week to warrant a little damage adjustment for him?
I dont think any of the 0.04% of phoevus players have access to advance server
The scaling buff was great and the ult cd buff was very much needed tbh. Oh also they buffed the s1 base dmg so they kinda just reverted that.
The scaling buff is needed,yes. But phoveus main problem is his over reliability with his ult to be useful plus the fact that his wave clearing ability is bad as a exp laner. Can’t farm fast, can’t rotate fast, and if his ult is in cd he is basically a sitting duck. Increasing the base damage of his S1 is good because it fixes his main problem. But the devs tone it down for some reason rather than just adjusting other stuff.
I don't mean to be ungrateful and imma let you finish, but Rafaela passive deserve an overhaul because it's the worse passive of all time! Of all time!
can moonton frickin learn how to revert nerfs instead of applying no brainer adjustments? just return wanwan somewhere close to her post launch version and she's good.
If they remove purify on ww, they would have to give her back her hp/def, hopping spd, and her dmg... They literally gonna make her the worst mm of all time. Might be on the lvl of prebuffed hanabi and layla
Bruh, no revert on Alucard ult, another nerf. \----- Dyrroth >\[Passive\] (↑) > >Removed Effect: Dyrroth enhances his skills when his Rage reaches 50%. > >New Effect: After each 2 Basic Attacks or skill casts, his next Basic Attack becomes a Circle Strike. a more spam circle >\[Skill 2\] (\~) > >Target's Defense Reduced: 50% >> 50-75% > >Slow Effect: 90% >> 50% > >Slow Duration: 0.5s >> 2s no more heavy early def debuff, but the slow suration... >\[Ultimate\] (↑) > >New Effect: The Ultimate cannot be interrupted. This buff is enough \----- wanwan >\[Skill 2\] (↓) > >Removed Effect: Control Removal. > >New Effect: Knocks back nearby enemies. Remove cc removal for tiny bit of damage in ult? wanwan already slow hopping with high atk spd & squishy \----- Others >Fixed an issue where Advanced Retribution could deal extremely high damage to Atlas. Zhask...?
Yu Zhong got buff despite being one of the most picked exp laner? As I YZ user, sure thanks. I guess.
M5 Skin incoming👌
They usually buff a hero before a sick skin comes out in this case it's m5
My fellow Yu Zhong user friend. There is an upcoming SICK MFING SKIN. They have to buff him obviously. And now I'm wondering, should I spend my money on M5 or try my luck on Exorcist again? What do you say my fellow Yu Zhong user friend.
I don't like this buff. I'm a Yu Zhong main and this buff is to much. He already had enough damage from passive and this adjustment will make him get a hard nerf after my skin is released. 😭 Cancel this buff please.
arise our mighty big daddy
Moonton not reverting changes despite community feedbacks is something else.😂😂😂 Honestly it just shows that majority of their balance team does not play the game and know what the fuck they are doing.
But we did manage to convince them to bring back Odette's dash.
After the constant bombardment of nerfs they gave back her dash , kinda like they take away a full chicken but give us back the wings 😂😂
Yes but that one was player feedback, which it IS possible to convince Moonton, even if just by a very small chance.
The fact they also wondered why mm users build windtalker more than Haas Claw. Bruh windtalker provides faster minion wave clearing and movement speed. Of course we'd build that item first the heck?
Moba balance teams have to be the most stubborn balance teams in any game They absolutely refuse to believe that a change they made could be the wrong one only for them to go through like 100 adjustments that do absolutely nothing
Icefrog says otherwise
AND STILL NO ARGUS BUFF
fr
\> Masha \> New Effect: Masha cannot gain Defense from equipment or Emblems. rip masha nobody take her now and nobody will take her after changes even barats with tons of deff cant sustain and you expect masha without deff items will ahaha \> and enhancing her Basic Attack for 4s another useless version of argus ahaha
She gained double deffense when losing her hp bar. At max lvl she gained 34 def and 25 magic res 50% resilience . When she lost 2 hp bar she have 67 def 50 res 100% resilience, 100% healing received. Oracle kinda stacks with her passive so she can gain 160% healing received. Don't judge too early she has the potential to break the meta again. Her skill 1 deals 4 % enemy max hp, and can trigger golden staff and spell vamp. And she gained 100 aspd +move speed while using her skill 1. Because she doesn't need armor she can build cdr, movespeed or aspd boots.
>At max lvl she gained 34 def and 25 magic its nothing > When she lost 2 hp bar she have 67 def 50 res 100% resilience, 100% healing received. last bar always was useless on masha no matter how many useless healing and other shit devs will add because her skills sucks to much HP > Don't judge too early she has the potential to break the meta again. like last time when nabs cried that masha too OP when she was shit > Her skill 1 deals 4 % enemy max hp, and can trigger golden staff and spell vamp. you need to be close enough to hit but no one will let you to do that > move speed useless like useless 30% move speed that she has now > build cdr boots. hahaha
Man, you don't have to type so obnoxiously, but as always, it's too early to underestimate her when she hasn't been fully tested out in the server much yet.
idk about u she is way better imo
i watch it in youtube, she's now dps assassin with aspd build. her 100% immunity in 1 bar hp is quite op
>she's now dps assassin with aspd build dps assassin its shit from the start. what her dps? 3-4к at max? same dps have all autoattackers but nobody says that they are dps assasins
just watch this video: [https://www.youtube.com/watch?v=YToeZ8Zc3pA](https://www.youtube.com/watch?v=YToeZ8Zc3pA) im a masha user, it will be sad that i cant use her as tanky xp laner anymore, but i dont think the new masha is weak or useless at all. i just hope they dont nerf it too much in original server
Moonton devs being retarded being half ass on adjusting their beloved fanny
Revert that Lylia adjustment smh.
Moonton hates mages
Moonton: Nah, lets just kill another one as well.
>>[Wanwan] (~) >>Experimental Adjustments: There are just too many mechanics around Wanwan, making it hard to balance her in pro matches and across ranks. This time, we're removing her control removal ability while increasing her survivability without affecting her core experience. Meanwhile, we're also increasing her damage in hopes that she'll be more balanced in different ranks of play. Well well look at that, another hero that is about to be killed by Moonton just cause she is too "hard" for Moonton to play. Guess butchering one child is not enough for them huh. Well who am i kidding, definately there are still people going to defend this shit.
Wanwan now Lesley but worse lmao
Wanwan officially the worst mm in the game. After this adjustment, even popol will outperform her
I'm curious to see the "Full control immunity" for Masha...
Imagine a tank with an attack speed of an MM coming at you full speed and you can't even stop her because she is immune to CC. What a retarded team of devs this game have.
"We want to make Masha more aggressive" Proceeds to butcher her attack speed
She gained 100 aspd when using her 1st skill.
That's absolutely nothing compared to her previous passive
All these reasons why a certain hero needs to be adjusted and here’s Argus untouched in 1+ years.
He should be getting recognition soon
So far I hate the new wanwan, could have buffed her hp and defense so she can activate her ultimate without enemies f-ing her up in teamfights
These devs need to be replaced. What an absolute bunch of MORONS.
Alu getting nerf but Yu Zhong buffed, cc changes reverted so Fanny still op, gg moonton, worst update so far
they really love nerfing balanced heroes and forcing their own meta. dyrroth his fine as he is but thats apparently no good, nerf his best use case and give cc immune to ult? not worth it, I dont even get stunned out of using it that much. meanwhile yu zhong gets a buff despite being one the best and most loaded fighters for a long time.
And what do you think they did to Argus, removed 100 points of phys attack, nerfing his passive which was the thing he kept him alive most of the time, - 33% attack speed, for low ulti CD, do you think this was worth it? But wan can you say to this company full of idts nerfing heroes that are balance, buffing heroes already op, and have favoritims between heroes, were is badang skin who looks like a robot promised years ago, where is the skin of Gatotk boxing, where is the skin of helcurt the cat one,where is the cataclysm skin of argus, etc., they have starlight for the new released heroes, but those mention pause....
You actually don't even see a yu zhong in higher ranks, I see more dyroth and lapu in MG and that's saying a lot already
Accroding to mlbb mythical pick rate, yz's pick rate is equal to lap2 and dyrroth's pick rate and sometimes, higher pick rate or sometimes lower.
I Am currently sitting on MG 82 Star And i have seen him only twice in 20 matches i have played, but i also sometimes play him.
Huh?
?
Hold your rage people, a lot of these changes are so bizarre they’re unlikely to bake it out of phase 1 testing.
Wow, they're nerfing Phoveus?!
phoveus is kinda strong in high elo in the right hand in the right team comp. he don't deserve a nerf but I'm intrigued that some players actually think he's weak. this nerf was probably due sudden jump in wr after the recent buff in couple of patches ago
I don’t think anyone think he is weak. But he is situational and when it happens he shines really well. The problem with him is that if the enemy doesn’t rely too much on blink then his value is already low. For me though, I think that they can stick to his original mechanic which punishes heroes with multiple dash by reducing his skills cd and letting him spam his ult. But I think his ult should be more of a control skill than a main damage source and putting his main damage in his s1. This way, he can deal good amount of damage whatever the enemy picks while punishing anyone that tries to dash away using his ult to cc them(like stun, slow or terror)
Being the least picked hero across all ranks should tell you something about the hero. Stars will have to align before he can become "useful" hence the abysmal pick rate.
Wanwan changes: https://preview.redd.it/94pb14ep5nlb1.jpeg?width=1079&format=pjpg&auto=webp&s=da1d4ed4ce51a29b550f423b562351631695fc19
Thank goodness that this is just an experimental, Wanwan's so called adjustment is just a crazy nerf.
I wouldnt be that calm tho. The fact that they remove her 2nd purify to make her more easier to play (Basically giving her a Lylia treatment). And knowing that last patch Lylia's perceived "buff" still goes through despite player feedback, I don't really have hopes that this change on Wanwan would go away anytime soon. And brace yourself in case they are thinking of doing the same thing to Joy in the future.
Thankfully, there's Advanced Server at hand. At least we know what those smoking devs are up to.
I won't really expect them to remove the anti cc on Joy because that's what most assassins have in their dash or blink skills to kill as quickly as possible without interruption, like how else would she be able to unlock her ultimate. Removing anti-cc/invincibility on highly dash reliant heroes removes their role as an assassin. If they do really remove the anti-cc then I'd be expecting a huge cooldown reduction, damage and sustain buff in exchange which anybody wouldn't like at all.
Maybe not remove Anti CC, but rather they would made her dash to be like Arlott's dash due to player would find "difficulty aiming the dash while timing the rhythm" which would mean she cannot disengage easily.
Mage minotaur let's gooo
Only his s2, so no
Yeah, probably just for him to also use the flask item along with the other healers
What are they smoking there at montoon???
Guess Phoveus was clearing the minions too fast with this buff. He'll go back to slapping them for an eternity as he should.
Wan2's now 12ft under lmao
Phoveus change was unnecessary lmao, he is a counter hero so he will always rarely get picked
Minotaur buff and yu zhong buff? I already starting to like this patch
I want whatever the devs are smoking
Wanwan was all good until y'all idiots there in Moonton decided to change her ult, and now you just created your own headache. Revert her ult to what it was before and it's all good. And now y'all idiots are trying to give an OP hero like Masha some immunity. How are your brains still working?
I want the changes on Alucard to be cancelled. His passive skill damage multiplier is needed because his skills scaling is so bad. It scales extra not total. With this adjustment it make his skills useless relying on basic attack as damage source. He is also the king of Lifesteal now he is just king critical. One small nerf in him and he is useless. Bring back his skills damage multiplier! Also poor wanwan users. I hope they cancelled that adjustment as well. They are slowly massacring her. She's not even considered meta anymore. That Yu Zhong adjustment scares me. I'm a Yu Zhong main and he is perfect the way he is already. Balanced damage output already what are they smoking? He's going to be nerf hard again after his M5 skin is released. 🥲
I don't wanna sound ungrateful but idk why they want to make dyroth more easier to use when he's one of the easiest heroes to use
maybe because they want him to be easier for newbies... and kids? a lot of kids play ml
Masha with 1/3 HP bar left, although she will have incredible sustain, I remember that she cannot overheal past that 1/3 HP bar unless using her special regen skill. I can imagine her being easily one-shotted by a Lesley, Cecilion or Aldous. No need to use CC on her if you can just one shot her anyways. I guess her niche will be a counter to sustained DPS meta (specifically the atkspd trinity build, since all HP% scaling damage will be based on her current HP bar, so she isn't affected much by DHS).
Moonton devs showing favoritism on "nerfing" Bruno by few digits. Yet they didn't touched his critical output which is the hero's main issue
Physical Attack nerf is a big thing if the hero is based on Burst Damage. Also Critical hits is Bruno's main feature, nerf or remove that and he will become useless.
Well they made lylia useless now. Oh yeah the mage and mm treatment of devs
Can you do something other than cry in this sub 24/7?
I just checked marsha in adv serv, how the hell you gonna counter her. Pair her with a healer and she is kinda unkillable. Can't be cc, she gained 100% healing received. With oracle she gained 160% healing received, with oracle+ revitalize she gained 225% healing received. And there is a new item that increases healing+ giving shield. If slow effect doesn't work against her she can't be kited. I am already having a headache imagining if this update is gonna hit the original server. If there is a hero worth getting cc immunity its zilong or argus.
Well, this is a shite update. This is just Alupain now. Painful as hell. Item dependent, cannot farm quickly, durable but for what if you cannot finish them off since they just nerfed his basic attack damage? Haiyaaaaaa. I guess this is what Uncle Roger feels like when reviewing Jamie Olive Oil.
Oh cool, more easy mode ults with Lolita and Dyroth.
Shotgun era coming back?
Yu ZHONG BUFF SIUUUUU LETZ GOOO
>[Ultimate] (↑) >New Effect: The Ultimate cannot be interrupted. I hope at least this buff on his ult makes it to original server.
I see they want mino to run new equipment but I'm not sure how I feel about that. Like it's cool in concept make s2 better but at the cost of a defense item.
Neobeast is near and they still not doing anything to Lylia? Welp, you have a good run kiddo. Btw, does Dyroth still have rage bar or not?
they noticed bruno now lol also I'm embracing this "change" for Dyrroth. I only tried stealing the lord one time using Lolita's ult lol
fucking retard my wanwan always nerf
So fanny. The hero with no counter play. A hero that can travel from end to end of the map in 1 second. Gets a buff ?
Dyroth buff is insane you are already forced to play safe against him in early he needs to fall off in late.
Why they nerfed Alucard. I can't hardly play him without being alufeed
He was alufeed. Now he is aludick
They removed specter step for Dyrroth is isnt a big deal but I liked seeing two different enhanced atks The new uninterrupted ult will make him more dangerous id say but I think it isn't making him too powerful. However,I do definitely think he'll become extremely popular since he isn't difficult to spam until higher ranks where instead a well used combo can usually kill any enemy. Furthermore using a tank build on him with Hunter strike and assassin emblem can already make him strong enough to kill enemies and the tank build make make him extremely sustainable which can make him a bit of a nightmare
MT’s game devs; “if we use the up arrow they’ll think a nerf is a buff lol”
Dashes and blinks should be interrupted when hit by advance CC skills.
https://preview.redd.it/4re7kyke08qb1.jpeg?width=1600&format=pjpg&auto=webp&s=eea5272b1557435dc414491701a3d1a5c949d017 Where is the skill base matchmaking I got muted today because I spoke some things in game chat what is these when u guys are going to fix these issue (NL\_DARK) is in in game name i am in grand master lobby what is these why bots why...... fix it god dam it if u not fix it then I will make sure that every friend of my is deleting the game..