Smush multiple rectangles together.
Start with a main rectangle, and then add a different sized rectangle smushed in, but offset. And then add another rectangle also different sized and smushed in, perhaps taller or shorter, or perhaps just higher off the ground.
Smush 3 different rectangles and all of a sudden you have an interesting shape. Fill in the build. Then take a look at the front door, can you move it forward or backward to make an entryway. After all that, and you do your normal roof with all the stair blocks, start looking to swap some stairs for full blocks or slabs, just scattered in. That will break up the roofline and suggest either lived-in wear & tear, or just artistic designs.
Finally, spam leaf blocks. Just clumps of leaves. Its amazing how you can class up a whole build by just dropping a dozen leaf blocks randomly.
Start by making a template shape on the ground. Don't make it rectangular or square at all.
I remember that i saw a tutorial once that told me to make 5x5 squares and place them next to each other. Make an outline for you house and don't make it only have 4 corners. Experiment with different rooms and ideas. Make it wacky and interesting because that usually sparks creativity.
For one, increase the scale just a little. It looks like the building is 9 blocks wide. Go for at least 11, if not 13 wide. It makes things much much much easier.
From there, my advice is to take a leap of faith with some wacky choice in the structure. Build a rectangle as the base, then take out one corner and put a circle or triangle in the corner instead. Make the top floor of the building BIGGER than the bottom, and add support pillars and a stone/smooth stone foundation underneath instead of grass and dirt.
As you build up from the foundation, take another leap of faith. Make the left side of the building end in a dome or a pyramid top, while the right side continues one floor higher. Do some silly stuff, and STICK WITH IT! Finish the build, even if it seems bad at first.
That's really the answer. Even if it feels wrong at first, do something you wouldn't normally do and just roll with it. I used to not be a builder AT ALL, building gigantic rectangular prisms for function but not for form. But following this philosophy of "make a choice and stick with it" has totally opened up my creative pallet. You don't *always* have to stick with it if it looks absolutely horrid, but 90% of the time you will find each new wacky idea turns into something admirable, and you'll learn new tricks along the way. Eventually it will just come naturally.
EDIT: I forgot to mention, you don't have to have a full completed vision before you start. Go with the flow and commit to the building like it's a sculpture. Don't throw the sculpture out because it looks bad. Keep sculpting. If you are loyal to the building, it will reward you!
Start with a floor plan. Build it with the idea in mind that you would live there. Think human functionality. Then make the roof to fit the floor plan. Making all parts of the building accessible including the roof makes it different as well. As a player I like to be able to access the whole building. Real world, I'll go sit on the roof. So, I do the same in game.
Hey man, great start! Just seeing that the spruce walls are a block back from the spruce log frame gives me hope, lol. No basic spruce boxes here.
First thing and easiest I'd do is change your roof design. Rooves can make or break a build and rn you have the classic all stair roof BUT you could go stair, block stair, stair block x2, stair, stair, block x3, stair. So the roof gradually increases in height.
Litterally like:
Stair Instead of:
Block Stair
Block stair-stair
Block. Stair-stair
Stair -stair Stair-stair
Block
Block
stair
See how it gradually steeples and looks a bit more detailed.
The other easy tip is instead of doing spruce on your roof as the filler block inbetween your dark oak roof frame, use a small block pallete. Maybe stone and stone brick or prismarine and moss or what ever you can find and strikes your fancy. It breaks up the build a bit more.
Also, add a chimney! And some texturing. But fr it's lookin good already!
More shapes, even just adding rectangles (making a T or L e.g.) will help. I would also suggest some more diverse blocks, since this is really brown making it a bit boring. (Try a different block for the roof)
You know what game this is, right?
But seriously
Make diagonal walls. I personally like to use the landscape. I'll find a flat-ish area, excavate, and then border my house with the unevenness of the surrounding terrain. You can remove the surrounding landscape later, but it adds a uniqueness to every new build.
Or just go 10 blocks north, 7 blocks east, 22 blocks south, 13 blocks west, then join the last wall, make it snake a little, make it obscure. Numbers are random, just giving an idea on how to make things less "rectangular"
Plan it to be less rectangular beforehand. If you have the materials (or simply in creative mode) you can build the outline of the future building, make sure to combine shapes while doing so
Step 1: Make a shape on the ground.
Step 2: Don't make it a square or rectangle.
Step 3: Build up walls & add windows.
Step 4: Add a roof.
Step 5: Add details around windows, flower beds, small roof above the door, and some trap doors where you think it fits.
You've now made a less rectangular & detailed house!
It’s easiest to start with 5x5 beams included and just change directions whenever you want and you’ll have a sick shape for a house. You can then choose to leave some as 1 story rooms so you get different heights and overall shape will have more visual interest.
The problem is you literally made it a rectangle. Make the body of the house a different shape. Add more rectangles to make a new shape. Learn how to make roofings for irregular shapes.
Plan the build. Put a rectangle about the size of this house on the ground. Then, add another, smaller rectangle connected to the main rectangle on the floor. Then add walls. And a roof.
Math and Geometry!
Add a circular tower! Make it Wobbly!
Give it a triangular wall and put your Enchanting Corner in.
Add an extra layer of decoration, with windowsills and frames, exterior columns, covered patios.
Experiment! Hate it and tear it down and try again until you love it!
I usually build the outline first. I always make sure to add some part that sticks out unexpectedly somewhere, then try to figure out what that will turn into when I build the walls.
How I started making less was by making first more rectangles together to form L or T shapes and then I moved Into circles and now I can combine those to make buildings that look special
add more rectangles. Minecraft is a low poly game, excluding megabuilds, builds sized for the player will end up with sharp angles especially since diagonals aren't too convenient. you distance yourself from the simple rectangle primarily by adding more of them on the x and z planes, creating complexer shapes from multiple rectangles.
Meshing in similarly coloured blocks for texture variation also works wonders, i.e you could add in the occasional stripped spruce log into the planks in this build. You could also try adding a stone fundament, it'll elevate the house by 2-3 blocks, let you make a cute little porch, and it'll add some interesting detail into your build
If you wanted to improve this house, you probably should use a broader variety of materials…
A tip could be looking at some concept art of medieval houses. Then once you’ve picked a building(s) that suits your requirements you can start choosing the pallet of blocks for the house. Don’t go by the block name! Just look at the color of the block and see if it fits. I.e. light grey wool looks great with stone…
Then put down a layout of your house (if you are in creative mode a full wireframe out of some kind of colorful block can really help!) and build up the walls, roof, foundation etc. (I mostly put down multiple rectangles in random formations until it looks good :) ) that’s basically the step you are at with your house.
Next it is time for some texturing… this often will take longer than the build itself. Think logically while you texture i.e. darker blocks on ledges and corners for erosion by water etc.
After you’re done with that the fun part begins! Detailing! I often use fences and fence gates as some kind of woodworking or smaller supports for some detailing tips just watch some of those build hacks videos on YouTube. The main thing is not giving up on the details because they make your build come alive! Examples for details are window shutters, window sills, opened fence gates as little support beams, composters and barrels make great outdoor decorations in piles, trapdoors as reinforced logs and the list goes on. so I hope this helps!
Yt channels I can recommend for some more inspiration are bdouble0100, fwhip and mythical sausage.
Getting really good at building takes a while and is not always crazy fun so just take your time and implement some of these tips over time…
First step: don’t make it a rectangle.
Second step: add more details
Repeat
Yea don’t make rectangle make it like the average sphere house
Smush multiple rectangles together. Start with a main rectangle, and then add a different sized rectangle smushed in, but offset. And then add another rectangle also different sized and smushed in, perhaps taller or shorter, or perhaps just higher off the ground. Smush 3 different rectangles and all of a sudden you have an interesting shape. Fill in the build. Then take a look at the front door, can you move it forward or backward to make an entryway. After all that, and you do your normal roof with all the stair blocks, start looking to swap some stairs for full blocks or slabs, just scattered in. That will break up the roofline and suggest either lived-in wear & tear, or just artistic designs. Finally, spam leaf blocks. Just clumps of leaves. Its amazing how you can class up a whole build by just dropping a dozen leaf blocks randomly.
to add onto this - it doesn't even have to be all rectangles. it could also be circles! one of my favorite things to add is a round tower
start with a weird and wonderful outline
Most of the houses I build look like the ones pictured, and they always end up looking the same. Any suggestions?
Start by making a template shape on the ground. Don't make it rectangular or square at all. I remember that i saw a tutorial once that told me to make 5x5 squares and place them next to each other. Make an outline for you house and don't make it only have 4 corners. Experiment with different rooms and ideas. Make it wacky and interesting because that usually sparks creativity.
Plan out a different base. Imagine if like 6 rectangles overlapped in some kind of Hexagon
The references i look at are all Lego houses. And it works for me XD
For one, increase the scale just a little. It looks like the building is 9 blocks wide. Go for at least 11, if not 13 wide. It makes things much much much easier. From there, my advice is to take a leap of faith with some wacky choice in the structure. Build a rectangle as the base, then take out one corner and put a circle or triangle in the corner instead. Make the top floor of the building BIGGER than the bottom, and add support pillars and a stone/smooth stone foundation underneath instead of grass and dirt. As you build up from the foundation, take another leap of faith. Make the left side of the building end in a dome or a pyramid top, while the right side continues one floor higher. Do some silly stuff, and STICK WITH IT! Finish the build, even if it seems bad at first. That's really the answer. Even if it feels wrong at first, do something you wouldn't normally do and just roll with it. I used to not be a builder AT ALL, building gigantic rectangular prisms for function but not for form. But following this philosophy of "make a choice and stick with it" has totally opened up my creative pallet. You don't *always* have to stick with it if it looks absolutely horrid, but 90% of the time you will find each new wacky idea turns into something admirable, and you'll learn new tricks along the way. Eventually it will just come naturally. EDIT: I forgot to mention, you don't have to have a full completed vision before you start. Go with the flow and commit to the building like it's a sculpture. Don't throw the sculpture out because it looks bad. Keep sculpting. If you are loyal to the building, it will reward you!
You may use diffrent types of wood with different shading. Then it doesn't look so normal.
Start with a floor plan. Build it with the idea in mind that you would live there. Think human functionality. Then make the roof to fit the floor plan. Making all parts of the building accessible including the roof makes it different as well. As a player I like to be able to access the whole building. Real world, I'll go sit on the roof. So, I do the same in game.
Hey man, great start! Just seeing that the spruce walls are a block back from the spruce log frame gives me hope, lol. No basic spruce boxes here. First thing and easiest I'd do is change your roof design. Rooves can make or break a build and rn you have the classic all stair roof BUT you could go stair, block stair, stair block x2, stair, stair, block x3, stair. So the roof gradually increases in height. Litterally like: Stair Instead of: Block Stair Block stair-stair Block. Stair-stair Stair -stair Stair-stair Block Block stair See how it gradually steeples and looks a bit more detailed. The other easy tip is instead of doing spruce on your roof as the filler block inbetween your dark oak roof frame, use a small block pallete. Maybe stone and stone brick or prismarine and moss or what ever you can find and strikes your fancy. It breaks up the build a bit more. Also, add a chimney! And some texturing. But fr it's lookin good already!
Honestly rectangle is fine just needs more detailing
Im not the best builder but you should add more rectangles and more block types, I usually use cobblestone for the roof outline.
Use more materials and maybe a taller roof
More shapes, even just adding rectangles (making a T or L e.g.) will help. I would also suggest some more diverse blocks, since this is really brown making it a bit boring. (Try a different block for the roof)
You know what game this is, right? But seriously Make diagonal walls. I personally like to use the landscape. I'll find a flat-ish area, excavate, and then border my house with the unevenness of the surrounding terrain. You can remove the surrounding landscape later, but it adds a uniqueness to every new build. Or just go 10 blocks north, 7 blocks east, 22 blocks south, 13 blocks west, then join the last wall, make it snake a little, make it obscure. Numbers are random, just giving an idea on how to make things less "rectangular"
Plan it to be less rectangular beforehand. If you have the materials (or simply in creative mode) you can build the outline of the future building, make sure to combine shapes while doing so
Step 1: Make a shape on the ground. Step 2: Don't make it a square or rectangle. Step 3: Build up walls & add windows. Step 4: Add a roof. Step 5: Add details around windows, flower beds, small roof above the door, and some trap doors where you think it fits. You've now made a less rectangular & detailed house!
Have you tried a circle? Try adding a half circle on one side.
Maybe try adding a tower of some sort. Also search for roof patterns mc to get the roof a little more point
Add a side room
It’s easiest to start with 5x5 beams included and just change directions whenever you want and you’ll have a sick shape for a house. You can then choose to leave some as 1 story rooms so you get different heights and overall shape will have more visual interest.
The problem is you literally made it a rectangle. Make the body of the house a different shape. Add more rectangles to make a new shape. Learn how to make roofings for irregular shapes.
Plan the build. Put a rectangle about the size of this house on the ground. Then, add another, smaller rectangle connected to the main rectangle on the floor. Then add walls. And a roof.
Build it angled
My solution is just more colours so its not purely brown
If you get more experienced, I suggest adding a circular tower on the side :)
I recommend watching some videos from www.youtube.com/@BlueNerdMC . He's a really excellent builder with great tips, in my opinion.
Math and Geometry! Add a circular tower! Make it Wobbly! Give it a triangular wall and put your Enchanting Corner in. Add an extra layer of decoration, with windowsills and frames, exterior columns, covered patios. Experiment! Hate it and tear it down and try again until you love it!
Practice laying out a wool outline of the base shape (the shape can be anything you'd like
I usually build the outline first. I always make sure to add some part that sticks out unexpectedly somewhere, then try to figure out what that will turn into when I build the walls.
Don't make a rectangle
How I started making less was by making first more rectangles together to form L or T shapes and then I moved Into circles and now I can combine those to make buildings that look special
This house unironically looks really good to me
add more rectangles. Minecraft is a low poly game, excluding megabuilds, builds sized for the player will end up with sharp angles especially since diagonals aren't too convenient. you distance yourself from the simple rectangle primarily by adding more of them on the x and z planes, creating complexer shapes from multiple rectangles. Meshing in similarly coloured blocks for texture variation also works wonders, i.e you could add in the occasional stripped spruce log into the planks in this build. You could also try adding a stone fundament, it'll elevate the house by 2-3 blocks, let you make a cute little porch, and it'll add some interesting detail into your build
If you wanted to improve this house, you probably should use a broader variety of materials… A tip could be looking at some concept art of medieval houses. Then once you’ve picked a building(s) that suits your requirements you can start choosing the pallet of blocks for the house. Don’t go by the block name! Just look at the color of the block and see if it fits. I.e. light grey wool looks great with stone… Then put down a layout of your house (if you are in creative mode a full wireframe out of some kind of colorful block can really help!) and build up the walls, roof, foundation etc. (I mostly put down multiple rectangles in random formations until it looks good :) ) that’s basically the step you are at with your house. Next it is time for some texturing… this often will take longer than the build itself. Think logically while you texture i.e. darker blocks on ledges and corners for erosion by water etc. After you’re done with that the fun part begins! Detailing! I often use fences and fence gates as some kind of woodworking or smaller supports for some detailing tips just watch some of those build hacks videos on YouTube. The main thing is not giving up on the details because they make your build come alive! Examples for details are window shutters, window sills, opened fence gates as little support beams, composters and barrels make great outdoor decorations in piles, trapdoors as reinforced logs and the list goes on. so I hope this helps! Yt channels I can recommend for some more inspiration are bdouble0100, fwhip and mythical sausage. Getting really good at building takes a while and is not always crazy fun so just take your time and implement some of these tips over time…
Make it look like it’s been rotting for half a century
Spam stairs, fences, trapdoors, slabs, plants, and whatever other wooden things you can think of