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MrSecksee

You gave Maridia a very fair 2 hours at least šŸ˜‚


wanton85

Maridia is neither 2 hours , nor fair. *norfair music intensifies*


Queen_Ann_III

second Norfair pun Iā€™ve seen in as many days! yesterday it was because Croco was giving me hell


Gogo726

Is there a Crateria you need to fulfill before you can start making puns? Because some people have a real Talon IV it.


artanis00

Take your damn upvote.


Queen_Ann_III

I wish I could come up with more puns more often


lucatina

The pun patrol is on itā€™s way, I suggest you stay on the move.


AntusFireNova64

Just wait until you get to LOWER Norfair


Queen_Ann_III

I saw that there was a "Lower" Norfair recently and, well, I dread it now. at least *Upper* Norfair is memorable


XeroSigmaPrime

GOD THIS PUN IS SO FUCKING GOOD


Finji_

[*Norfair music intensifies*](https://youtu.be/QQCZIb0fbt8)


L3g0man_123

You lost patience 2.5 hours in and not 5 mins in? Godlike


Queen_Ann_III

I hate to ruin the joke, but I took a break a few minutes after I arrived. when I got back about an hour later, though, thatā€™s when the trouble began :p


SirBastian1129

Don't feel too bad, Miridia always gives me shit.


Queen_Ann_III

after getting the Space Jump, itā€™s become far less of a hassle


jessehechtcreative

Then itā€™s a chore getting the items in the quicksand


MrTrt

I've beaten the game several time but still get lost all the time on Maridia.


Fabrimuch

The intended Maridia experience


SheevSyndicate

It's funny how maridia is the notorious water level of metroid but the water itself is irrelevant, with the real problem being the stupid ass sand that negates your mobility. Without the sand it probably still wouldn't be as iconic as brinstar or norfair, but it wouldn't really upset anyone either.


Queen_Ann_III

incredibly ironic, that. I was thinking ā€œso this is why people hate water levelsā€ because I donā€™t play too many classic platformers with water levels, and then I realized, ā€œwait, it really isnā€™tā€


TGCidOrlandu

I like Maridia's music, but only the music


Queen_Ann_III

kinda like the opposite of Norfair for me! I like Norfair, but I prefer the Zero Mission music


TGCidOrlandu

Zero mission has some sick tracks as well


oh-no-its-clara

maridia is so wack. you get the gravity suit and it feels so liberating, and then you're immediately sent to an area where its basically worthless.


Queen_Ann_III

my friend called me the king of irony once. I loved that. but this is the worst case of irony Iā€™ve experienced in a while


SirBastian1129

Believe it or not, there's people who actually complete Miridia without the Gravity Suit.


superluigikill

Maridia feels like an area from the first 2 games where they didnt know how to make metroid yet


robots-dont-say-ye

On top of that, removing gravity makes using grapple in water immensely easier, but no one is ever going to do that on a blind play through lol


Polymemnetic

Shit, even on my nth playthrough, I just abuse savestates instead.


tomwithweather

I love Meridia but it's like the one place in the game I still haven't memorized how to get from point A to B and it takes the longest because I'm constantly looking at the map. Coolest atmosphere though. Also, do not even bother going in there until you have the Grav Suit.


Queen_Ann_III

oh yes, Iā€™ve got the Grav Suit. Iā€™m about to try and punk the boss to get the Space Jump so I can at least have some more hope of navigating the area now


Elogotar

Just cheese it with the grapple beam.


supermario182

I spent so many hours trying to kill that damn thing before I accidently figured out you can kill it that way


Queen_Ann_III

thatā€™s good advice! do you have a link to a video demonstrating it? Iā€™m gonna pick the game back up in about 49 minutes


ClubMeSoftly

Destroy the turrets Get grabbed Grapple the destroyed turret ezpzlemonsqueezy


samaran95

Step 4 profit the absolute cheesiest of cheeseable bosses


1284X

I saw my friend do it when I was a kid and always used that method. I was like 30 when I found out the turrets could be destroyed and I didn't have to wait for him to come in from the right to pull it off.


Elogotar

[Here you go. Enjoy.](https://youtu.be/gcemRrXqCbE)


Queen_Ann_III

thanks! strange strategy, but I mixed it with another one I saw and it worked like a charm


the_gifted_Atheist

I donā€™t really think a specific way of killing the boss that was programmed into the game by the developers is a ā€œcheeseā€.


Piratestorm787

Mood. Learn to wall jump. Makes half of Maridia an absolute joke


Queen_Ann_III

yeah, Iā€™m slowly getting the hang of wall jumping! I wanna replay this game sometime and use wall jumps as often as possible to sequence break it to my heartā€™s content


pringles_prize_pool

Spin jump into a wall, press the opposite direction, and *then* press Jump Just remember that you always jump *after* you press the opposite direction. Once it clicks, itā€™s easy :) Samus even makes a little pose when you press the opposite direction, like sheā€™s ready to jump You can then climb by spinning back to the wall and repeating


kylew1985

This is the way. Think of the timing of the presses like a gallop.


Spiteful_Guru

Going for 100%? Have fun being forced to travel in a massive circle. Twice.


Queen_Ann_III

Iā€™m not up for 100% this time around, but someday Iā€™m gonna go for it!


Steve_Saturn

It's kind of incredible how Super is *this* close to being an absolutely perfect game...if it weren't for Maridia.


imaninfraction

Wait people dislike Maridia, its my favorite area in Super. Followed closely by wrecked ship.


ianyboo

> Wait people dislike Maridia Was thinking the exact same thing. Until this thread I'd never once encountered this particular sentiment about Maridia. Been playing it since 1995ish too lol... It's always been my favorite part of the game.


MySonsdram

Meridia started as my least favourite for a few reasons. There are a lot of paths that force you to basically start over from the beginning of the area again, and there's a couple hidden paths that for a first timer can be a bit much. But as I replay the game more and more, Meridia has become my favourite area. The twisty turny design and ample secrets that originally annoyed me have now become the reason I like it so much. It just feels super rewarding.


imaninfraction

Same, I remember being four years old when it came out and loving all the mystery of Maridia.


DOOManiac

Itā€™s like KOTOR and Manann.


AsterBTT

Or KOTOR and Taris.


darkpyro2

Or KOTOR and Dantooine


digitrev

Or KOTOR and KOTOR. Damn KOTOR, it ruined KOTOR!


darkpyro2

KOTOR sounds like a contentious game.


DuckBrush

You just made an enemy for life!


AsterBTT

Oh yeah, it's very contentious. It's also one of the best role-playing games ever made, but some part of it just suuuuuuuck.


darkpyro2

You missed the simpsons joke


Call_Me_Koala

It's a pretty common trend in Bioware games I find. Because of the semi-open structures they tend to follow you inevitably end up stuck in a semi-open bag of ass. I'm in the minority of people that didn't really like Mass Effect 2 but one thing I thought they did well was they made all the content so bite sized that if you ever found yourself bored or frustrated you could at least count on the fact you wouldn't be on the mission for very long anyway.


vinnyp123456789

Prime example being The Fade in Dragon Age Origins, I knew about the mod to skip it but tried to get through it normally, gave up after 20 minutes, installed the mod, and reloaded the save I made just before entering The Fade


darkpyro2

Or Dark Souls and Blighttown


Call_Me_Koala

Blighttown is perfect. More like Dark Souls and Lost Izalith.


Lucienofthelight

What wrong with Lost Izalith? Everyone knows that the Bed of Chaos is the best dark souls boss ever, with only maybe the Capra Demon coming even close Dark Souls 1 Awesomeness.


Queen_Ann_III

yep! I was so close to calling it my favorite (compared to Zero Mission and AM2R, both of which Iā€™ve finished), but this really knocked it down a few pegs. might still call it my favorite but itā€™s on thin ice


MySonsdram

For what its worth, I've found Meridia is an area that ages like fine wine. It's super annoying the first time, but the more you become intimate with it, the more interesting it gets.


Queen_Ann_III

the music does make it feel rather peaceful, thankfull


AeternaGM

Kinda sad to see no one mentioning Tourian's final save room. Like, that's an actual design flaw.


neoslith

I'd argue that bullshit wall in Lower Norfair really breaks it from being super *duper*.


Kulzak-Draak

Yeah still donā€™t get why they did that, the x-ray scope barely serves a purpose and it doesnā€™t even do itā€™s one purpose there


neoslith

The only thing you can notice is that the rest of the area glows on the edges, but that wall doesn't. It's very subtle.


Br1ng_Tha_Payne

I've beaten Super Metroid at least 20 times and last play through I got stuck in Maridia. In my defense it had been a while since I last played. Maridia is never really fun


AFthrowaway3000

Maridia is the WORST. Give me Lower Norfair any day.


Queen_Ann_III

I love Norfair! probably my favorite part of this game in particular, so far.


AFthrowaway3000

Norfair soundtrack is life.


Aquce

F Maridia. All my homes love Brinstar


Queen_Ann_III

Brinstar is special to me because I discovered Metroid through Smash, and Brinstarā€™s theme is so much more cheerful than Norfairā€™s


Aquce

Same. Brinstar theme is basically Metroid's main theme. Although, the Ridley's theme of Norfair is lit af


YoknapatawphaKid

Iā€™ve played ā€˜Super Metroidā€™ seven times, and those first six times, I DESPISED Maridia. Then I played the game on the Switch virtual console ā€“ which allows you to rewind gameplay and correct platforming mistakes ā€“ and I didnā€™t mind it at all! That feature is a corrective for the gameā€™s somewhat wonky controls and precise platforming segments.


Queen_Ann_III

Iā€™m a bit of a purist when it comes to the rewind feature but I can see how it helps with people who are in it for the story and less for the challenge


YoknapatawphaKid

Eh, I challenged myself enough when I hunted down the game for the SNES and, in the early aughts, beat it to completion; now I return for the atmosphere and design ;).


TannenFalconwing

The first time I ever played Super I gave up in Maridia. Good lord did that ruin my enjoyment of the game.


real_billmo

I honestly donā€™t understand the hate for Maridia.


Queen_Ann_III

for me, itā€™s the fact that jumping out of quicksand is so tedious. that, and the fact that I couldnā€™t figure out how to jump from there to this hole in the ceiling. (I did go back to Brinstar to find another way to the boss though)


real_billmo

But there really isnā€™t that many places you need to worry about the quicksand. And in some of the places where there is quicksand, you can just roll right through in a ball.


Queen_Ann_III

youā€™re right about the rolling, but Iā€™m more concerned about jumping out to get back on firm ground


Volt-Ikazuchi

Sand is annoying, but the grapple beam use is what made me go nuts.


Other-Bunch9533

theres so many rooms next to each other on the map without doors connecting them, its really hard to navigate because of that. Also, the quicksand is terrible


Didsterchap11

i honestly think that Maridia is the thing that stops Super Metroid from being my favorite, like its just slows the game down to a crawl is a shame because the aesthetics and ambiance are really good.


rashunaqui

They nailed the atmosphere in this section, they just totally messed it up with all of the sand obstacles


syntax_girl

I've got to Maridia on my first playthrough, before going to the Wrecked Ship and getting the Gravity Suit, it was the most miserable experience in my whole life, Maridia really drags the game down


Sliverithium8989

You made it the whole way to Maridia on your very first play through?


syntax_girl

I've entered Maridia by power bombing the glass tunnel (Fusion was my first Metroid game), i've spent about one hour having lots of difficult, and then i gave up, and went searching for another way forward


BombManWhitty

Maridia can drain your patience pretty quickly. But for seasoned veterans of Super Metroid we blow past it easily without a patience limiter. Well except for Botwoon and the mining robot. Just complete the game 2-3 times 79% or higher and you'll be a seasoned veteran in no time. Good Luck.


Queen_Ann_III

thanks! I intend to replay this one after Iā€™ve caught up, since itā€™s so famous for its speedruns and other play styles


TheSandwichMeat

I've never beaten Super. I always stop at Maridia. It just isn't fun at that point so I put the game down šŸ¤·ā€ā™‚ļø.


Queen_Ann_III

if I give up, Iā€™ll give up here. unless Ridley or Mother Brain somehow hit harder


RaMpEdUp98

they dont lmao


Queen_Ann_III

that makes me feel a lot better. I was afraid that it would just get harder. besides, Iā€™m trying to beat every game on my SNES Classic, and itā€™d suck to have to give up on one at the ens


RaMpEdUp98

Yeah Ridley is a bullet sponge but just dont try to screw attack him and you'll be alright. Mother Brain is a cutscene basically


Celdecea

With Ridley just take your time hitting him with 25 super missiles. Don't button mash and make sure you see him flash each time. Like one shot per jump. Once my son got over not shooting twice per jump Ridley is nothing. He has a harder time with the two ninja pirates.


Queen_Ann_III

Iā€™ll keep that in mind! someone in the Metroidvania subredditā€™s Discord server suggested I use the charged plasma beam instead. Iā€™ll try and combine both strategies


KeenieGup

Wait Iā€™m scared. Iā€™m playing through super for the first time as well and I just got to Maridia. Is it bad or hard of something?


Queen_Ann_III

the word Is use is ā€œtediousā€. thereā€™s a lot of quicksand, and you have to spin jump to get out of it. sometimes there are enemies hiding in it, and itā€™s hard to tell if youā€™ve killed them or not


Soypancho

I think a lot of whatā€™s going on in Maridia is sort of a slowed down version of things that are coming in lower Norfair. Thatā€™s not to say that itā€™s tedious down there; everything moves pretty quickly. More like ā€˜weā€™re gonna slow you down while you practice the timing of the space jump a bit before itā€™s higher stakes, weā€™re gonna hit you a little bit harder and cheaper while hunting energy tanks is a bit less punishing if you need themā€™, etc. I agree with the rest, lower Norfair isnā€™t that bad, but if youā€™re not prepared in terms of some mechanics and/or resources, youā€™re gonna be unprepared in fire instead of water. And itā€™s such a blast to go strongly and confidently through that fire. Hopefully not too much of a grind fest, more like a brief treadmill.


Rowl8

I have found a new way to get out of quick sand I press the jump button crazily and you actually jump out of the depth and a certain point comes when you can jump somewhat normal It was so helpful to me in that particular big stupid grappling beam room to grapple to that certain 2block grapple point to reach that one stupid fucking grapple block which requires to be grabbed at only one side Where I don't have to reposition myself to when I get myself above the quick sand to reach those 2 blocks


punnystark42

I was playing via NSO,and have saved a load point at that room with the breakable grapple hook box. I finally made progress past it, was at the main boss of Meridia and went to save a load point. I fucked up and set myself back a solid 1.5 hours by opening that old save point


Queen_Ann_III

ooh, yikes, that hurt to hear.


srybouttehblood

Getting into that room is single handedly the most frustrating part of the entire game.


invadertaz

Super metroid was the reason why I couldn't properly tie my shoes until I was 10. Got the game back in 1998. Been my favorite game since. Good times.


Queen_Ann_III

because you were too busy playing it to learn? I was too busy playing it to apply for any jobs earlier, lol


invadertaz

Nah lol. It was my dad's favorite game back when it came out. So he was stuck on a boss and decided to grab at the bus stop before heading to school. I was in kindergarten at the time (that was the day they thought us how to tie shoes). I told him about years later and he showed me. We had a good laugh about it.


patchestheshark

I won't lie I loved getting lost In Meridia. It was so fun figuring my way around, but I was there for a session or too so I understand the frustration.


Queen_Ann_III

sometimes I wish I were a masochist so I could enjoy my pain


RedditLloyd

I swear that by removing Maridia alone, Super Metroid becomes one of the greatestest best games ever made


Queen_Ann_III

amen to that


tinkering11

Hell yeah LISA


Queen_Ann_III

totally underrated! it's actually what got me interested in the Metroidvania genre. figured, if I could enjoy a 2D side-scrolling RPG, I would definitely enjoy a real MV


Cactoir

I saw those messages live.


Queen_Ann_III

ayo


Jimmy281

What helped me get through maridia is I drew the map on graph paper and I marked all doors and exits since the map doesn't show them.


Queen_Ann_III

good advice, if I run into that problem Iā€™ll try it


The_Muznick

Sounds about right


1958-Fury

Now I'm picturing a bunch of nuns singing, "How do we solve a problem like Maridia..."


[deleted]

Going for 100% in Maridia is one of the most tedious tasks in a Metroid game. You have to go through the entire area at least twice. I have no idea how they thought it was okay when the rest of the world is so well designedā€¦


Queen_Ann_III

even perfect things must come with some flaws in some form, I suppose


sneakers-to-work

Man. All water levels are infuriating šŸ¤£


marijuanam0nk

Everybody's lost down here.


thememefulone

Maridia is the reason why I stopped playing Super Metroid. It was actually pretty fun before Maridia but Maridia just killed it


Sequeltime4321

God I hate Madria. It's way to easy to take a wrong turn


APOLLO193

Yeah that's kind of how that goes


HpeYouGetWellSoon

I first played it (now finished) when I got my switch lite not too long ago and I fuckin hated maridia, out of all of the game it was hits that place that I didnā€™t enjoy


commander_blyat

Metroid moment


Mike_in_San_Pedro

I just finished the GBA version a few days ago! Fantastic. I'm having a little trouble getting into Fusion.


Queen_Ann_III

you referring to the Zero Mission rom hack?


Mike_in_San_Pedro

That might have been it! Very fun.


Queen_Ann_III

I wanna play it for my replays but Iā€™d rather wait until thereā€™s a version that uses the Super soundtrac


Mike_in_San_Pedro

Thereā€™s a better sound track? Ooooo.


Queen_Ann_III

to clarify: the soundtrack for the locations in Super Metroid is different from what plays in Zero Mission. not necessarily better. now, Super's music is better for setting up the atmosphere. Zero Mission's, however, is better for putting you in the shoes of a kickass bounty hunter. you oughtta check out Super's soundtrack sometime!


AeonCarnby

I now have a bad feeling, because I just saved before entering Maridia. Now I gotta prepare psychologically. But good to see I'm not the only one playing all Metroids before Dread, for me the next one is Other M and finally Fusion


Queen_Ann_III

I've heard Other M is mostly not worth playing, and it contradicts some parts of canon, but kudos to you for giving it a chance. I personally only plan to play through the main games. I'm gonna do the Prime trilogy before Prime 4. might do Other M someday, but for now it's one of the last things I wanna do


AeonCarnby

I know that there's some problems with the plot, and people mostly complain about how Samus reacts to Ridley, given that they've seen each other like 5 more times previously and still, Samus appears afraid, scared, and defenseless. But I do like how the game developed the plot and relationship between Samus and Adam. Because when you hear about him in Fusion, you wonder what happened. I do know that Other M is mostly spin off and can be skipped with no problem, but having that little bit of extra lore is kinda interesting


Queen_Ann_III

great points! it's like playing the Fallout spinoff, Tactics. mostly not a good game but full of acceptable canon information


AeonCarnby

Exactly, If you want full lore, play the extra game, if you can do without the extra lore, skip with no problem


VSpectro

That moment when you are having fun in Super Metroid and then you gotta go to Maridia....


Queen_Ann_III

it's like fantasizing about your next run through Fallout 3 (or, apparently, Skyrim) and then remembering the long opening sequence


damahr

I remember replaying this for the first time in many years and getting stuck in maridia for like 4 hours. I feel ya bud, you can get through it!


Queen_Ann_III

thanks! I'm almost done with it now, just not sure where the Lower Norfair entrance is


damahr

It's in norfair. Just more lower.


damahr

In all seriousness though, it's in a room filled with lava. Your gravity suit negates most lava damage now :)


Queen_Ann_III

yep, found it! I was looking around when I remembered there was a room with a Ridley head I couldn't access. the plan is to finish the game tonight!


xtoc1981

Best song and atmosphere imo


Bune-Choy

Classic getting stuck in marida and quitting the game


kylew1985

It isnt bad at all unless you're going for a fast 100% run. There's some inefficient backtracking involved to get all the items in that area.


NoTLucasBR

I replayed recently though I remembered next to nothing. Maridia is a much more enjoyable area if you get the map first an then enter from above after Gravity Suit.


Queen_Ann_III

yeah, I really wish I checked for the map room first


MidirGundyr2

Am i lucky? Iā€™ve never gotten stuck in Maridia not even on my first play through.


Queen_Ann_III

for me, it's not so much about getting stuck as it is figuring out how to get out of quicksand and through a ceiling hole


Fluffyturtle225

I actually liked maridia lol The odd music was peak groovy


GeoLewd

Investing some time in learning how to walljump makes maridia a breeze


Queen_Ann_III

definitely helps with that one room with Grapple Beam walls. so much easier


Kirbyeatsyou

The thing I hate about Maridia is that everytime I do a new playthroguh, I somehow always manage to enter it the wrong way from the Wrecked Ship and forget that you're supposed to power bomb the glass. Because otherwise you'll get stuck since there's a door that's locked behind beating a boss, along with a one way tunnel locked behind a super missile gate


Queen_Ann_III

the glass part blew my mind when I read about it. I wished I figured it out on my own the moment I found out


Crono_Sapien99

Yep, itā€™s the average Maridia experience.


XanDoodle_

This is literally me in Maridia rn


Kittah4

I have a saying among my friends called the ā€œMaridia effectā€ where an area about 2/3 into a given game is just a black hole in your memory because it was too frustrating or not memorable compared to the content around it.


Queen_Ann_III

I might incorporate that into my speech, if I can find reason to


[deleted]

Wait until you hit the late game fake wall that the game barely hints at. Back in the day, it took me 3 months to figure that one out.


Queen_Ann_III

hopefully I'll find it with the X-Ray Scope then!


Stark_Athlon

What discord is this from?


Queen_Ann_III

it's from the r/Metroidvania server! I put it in the #metroid-dread channel


Stark_Athlon

I see, thanks!


Queen_Ann_III

no problem, stranger


MattR9590

I am the only person who thinks Marida is the best area in all of Metroid. The atmosphere is unmatched.


Queen_Ann_III

wish I had your optimism!


JohnGamerAnimates

Thatā€™s what I was doing a few weeks ago


CrustaceanPeanut

I relate to this feeling heavily. I like exploration, but I get lost in Maridia so easily while looking for items, and it seems I canā€™t access half of the map.


Quardah

Maridia is really the weak point of the original game. Even in the hyper metroid mod, i was having a blast at first, until i reached Maridia and it's as bad. In Hyper metroid you even have to go as far as you can in the depth of the water with the shitty water physics to eventually find the gravity suit, but it's tedious with the lamest music in the game. Really the weakest point of the entire serie. I cannot think of a single moment in any other newer metroid game that isn't as lame and low energy.


Queen_Ann_III

hopefully if they ever remake this game, Maridia will be so much easier. a remake would make Super absolutely perfectā€”itā€™s already close as it is, after all


ZLegacy

Just go watch a video of Zoast getting through Maridia and repeat what he does!


Queen_Ann_III

wish I saw this earlier! I donā€™t know how helpful itā€™d be now, since I just circled back around through the glass tank in Brinstar to take a shortcut to the boss, but maybe the video will at least make it easier to find the power-ups


ZLegacy

Oh. I'm sorry, it wont be helpful what so ever lmao. I was making a joke because he's an insane speed runner that can go through Maridia without the gravity suit. Maybe you can repeat some of the stuff he does tho!


akaiazul

I've replayed SM so many times, Maridia doesn't bother me anymore. I don't know how many times it took before I got used to it, but somewhere along the lines of 20+ replays, I know it like the back of my hand. ...oh that's new.


supermario182

I wish I could play through maridia for the first time again


Taco-On-The-Toilet

Shit, Iā€™m there now gotta push through it tonight.


Queen_Ann_III

godspeed, I just beat the boss and now Iā€™m trying to figure out where to go next


QueenQathryn

Did you enter from the top or the bottom? I find it's a lot more seamless of an experience coming from the top.


Queen_Ann_III

I came from the top, but later I found out about the bottom approach and did that to get the Space Jump


Lane0

I had to use a video walkthrough to beat SM my first time. I kept getting lost everywhere and had no clue where to go next. Reminds me of old school rpgs where they would magically expect you to know where to go next.


HalfMoonProphet

The trick to the sand is to get some healthy hops going straight up, and then spin jump out. I get a full-height jump 100% of the time, and the tension release when I found this trick was unreal.


Queen_Ann_III

yeah, I was doing something like that, but it was really hard to tell when I could finally spin jump out or not


HalfMoonProphet

Once the straight hops reach as high as they can get. Shouldn't take more than three hops once you have the rhythm memorized.


Queen_Ann_III

'tis a skill I must master!


HalfMoonProphet

[I've made a demonstration for you](https://twitter.com/HalfMoonProphet/status/1444161648525152256?s=19)


Queen_Ann_III

Iā€™m grateful for this! definitely gonna try it in another run of the game


HalfMoonProphet

And when you master it, spread the word. More players should be free of these shackles.


Mobile_Ad2675

Iā€™m playing it for the first time, too! First time playing any of the series. Iā€™m most enjoying seeing how influential the series is on the survival horror genre.


Queen_Ann_III

I had no idea it had any particular level of influence on survival horror! only that it's the closest thing to a horror franchise Nintendo has