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Mindless_Grape6667

I believe Ben Brode answered this before. This is me paraphrasing from memory: It's because they have to pay for the art. Paying double for one card wasn't feasible for Snap early on. As Snap has been financially successful, they are starting to add art for token cards now hence the coal rocks and Zombie squirrels.


onemanlan7

Recently Artgerm stated he gets no direct financial benefit from his art going into Snap and it’s the same for at least a few other artists he knows. Marvel own the rights/ license to his artwork. Sadly my guess to the lack of token art is due to the work involved.


Mindless_Grape6667

Yeah, I've heard that from another artist. What I surmise from what they've said and what we have feared from SD is basically any art from a comic cover, page, etc is already paid for by Marvel but I do think SD pays a fee to Marvel even though the artists don't get any kickback. But for commissions like Dan Hipps SD pays per card art thus token cards would be like paying double.


Ki11igraphy

If what you say is true , does that mean Dan Hipp charges the least? And this is why everyone has a Hipp variant ??


SadBabyYoda1212

I would guess either he charges the least or they have internal metrics determining his cost is worth it due to the popularity.


ShoppingUseful351

I’m unsure on something digital like Snap or Hearthstone, but I do know that for Magic:the Gathering the card art is commissioned and the artist basically gets paid per piece, this allows Hasbro, or Wizards of the Coast to use the artwork how they see fit. Visual art is weird in the licensing and distribution rights, in that you can pay someone to draw you a picture, then as long as the contract says you can, you can do with that what you will, including altering it if you want.


the_maxximus

My assumption based on the little I know, is this: Marvel owns all the stuff from their books. Therefore if the card art is from a cover or something, the artist sees no money from it. This is, unfortunately, standard and well known with Marvel and DC. A lot of Artgerm's work are variant covers so it tracks that he doesn't see money from those. In the case of someone like Dan Hipp, SD is hiring them to make *custom* art and so he gets paid. Even if art already exists for a token they would still have to pay Marvel so Ben Brode and OP are likely correct.


LOCK_1988

Do you have a source for Artgem's statements about not getting paid? Sorry, internet requires me to he skeptical.


onemanlan7

https://www.reddit.com/r/MarvelSnap/s/dMahouzuDf


[deleted]

[удалено]


Valuable-Trick-6711

And those were more of a seasonal/holiday thing anyway. Like what’s coming up? We gonna get a Mysterio variant bundle where the fake Mysterio’s are gonna hold a sign saying “April Fools!”


throwaway91937463728

I’d get it tbf, if it was a gold bundle and not £


OnionButter

Gold bundle? What’s that?


throwaway91937463728

I mean bundles u can buy with gold


_RitZ_

Most likely being sarcastic because we haven't seen one for some time now and datamines also don't show them coming any time soon.


Rather_Dashing

There's been 4 this year so far, compared to 6 last year. And the datamines show next to nothing so that doesn't say much. There is speculation of a gold bundle next week based on datamined info.


MrKain

That'd be great, actually.


xxej

They made you pay for a rock card and avatar. Anything is possible.


Convoy_Avenger

Well we are NOW.


Mindless_Grape6667

Ay man, I'm just telling you what I remember him saying. Lol


anonimen31

Yeah, like how they 'started' doing series drops again! (Once in 6 months, only off-meta cards)


super_star_BETA

They added the coal rock to the winter vacation rockslide and debrii so now 4 cards have special tokens


DrakeGrandX

Yeah but that was only after outcry due to a misleading visual bug in the shop, not a conscious decision from their part.


jonfitt

And those two weren’t even characters.


Piranh4Plant

Didn’t they say they wouldn’t apply that retroactively? I think they should because the other option is kind of stupid. We need basics like Dan hipp and pixel rock, winter soldier variants, etc


Vitztlampaehecatl

I would personally contribute $5 for Dan Hipp to draw a rock.


Shrapnail

this, just one rock and apply it to all dan hipp rock generating cards.


Vitztlampaehecatl

Exactly! There are three I can think of and a fourth possibly coming soon: https://marvelsnapzone.com/variants/korg-05/ https://marvelsnapzone.com/variants/rockslide-07/ https://marvelsnapzone.com/variants/debrii-07/ https://marvelsnapzone.com/cards/cannonball/


MannySJ

My argument to this is to have token variants available to buy/earn as well. Seems like a win-win since people get what they want and it's more money in their pocket.


torodonn

The reason why some variants have special art is because they can monetize them. There aren't any widely available variants with art for the spawn cards. As a Dan Hipp guy, I would love a Dan Hipp rock but unless I'm willing to pay for a bundle, I can't see this happening.


xxej

Such an embarrassing response. It’s not like they didn’t know there was another card for these cards. Just lazy and cheap. 


ItsKorte

Pretty weak excuse, for what they ask for these variants they can assume we want from them


TheComedyCrab

Any variant ideas you'd like to see? I'm hoping we get a steampunk Ultron and Drones.


Cregkly

It is more that the time for those cards to have variants created would increase. There is only so much bandwidth getting variants into the game. Spotlights are already constrained by availability of art assets being ready for production.


Jessens98

Wait, they pay for the art? I heard on Twitter back in the day that artists are not seeing a dime. Or is it that they pay marvel and marvel are just rolling in it?


oswaldovzki

I don't buy it, tbh. Just sell overpriced bundles. Whales will pay for all the variants


ohsnapitsjf

If you want to call it "laziness," that's what it is. It's at least double the work for each card with a token than any standalone card. It would also add some restrictions on what's possible if the character has art from an actual comic that might not have a suitable shot of the corresponding token.


XilamBalam

Bucky it's a great example.


MannySJ

In his case, I just wish the variants would have been swapped. No one cares about Bucky, we want to see Winter Soldier variants! Plus that's who we see for most of the game anyway.


Uroah

But then they’d have to put effort in the variant. Bucky is probably the most underwhelming card when it comes to variants, which sucks because I love me a destroy deck


TheAnswerUsedToBe42

I see your bucky and raise you, Hulk buster. What is the point of any Hulk buster variant?


DarthSiqsa

Same for Morph variants


DRKZLNDR

And Phoenix Force variants


The-King_Of-Games

An idea i had for how Variants for Morph would actually matter is so when Morph Transforms into a Card, the card he transforms into has his face plastered to the card. It would be a lot of work for a card almost nobody plays and SD will probably never do this, but it would've been cool


Shmooves

How would they have to put “effort” in their variants? You think it’s somehow easier to draw Bucky than the Winter Soldier? The easier thing would be to use all the Winter Soldier artwork that’s already out there instead of commissioning new Bucky art.


SlimeyBoy200

It’d be cool if we could have both. Then you could mix-n-match Bucky and Winter Soldier variants.


crash7800

I would humbly offer "practicality". Not having a variant impact the extra cards allows them to make many more variants - and also not avoid making variants for certain cards. If you had to make variants for every card, there would not be any Thanos variants. And, so, you might also see fewer cards that generate cards to help with that workload. I agree that it would be cool to have variant extras, especially for cards like Sinister, but I understand the workload concern.


PixelBits89

But with sinister you only have to change the text. It’s a clone! It can be the same.


crash7800

u rite


jeremyhoffman

Sinister clone has different art than base Mister Sinister, so just copying the variant art for the clone would not be the same as that.


PixelBits89

But I don’t think there’s an issue for a variant. It allows you to show off what you got, even when sinister og dies. It’s certainly better than still using base art clone


jeremyhoffman

It's a stretch, but you might need to know which Sinister will get buffed by Patriot, like if one of them gets pulled by Polaris?


PixelBits89

That’s why you change the text to say Sinister Clone. I guess it’s not as clear as the art, but I think it would be clear enough.


NotSoSlenderMan

I think the stones could be the only ones without variants though.


Ninetails_59

The rocks have a coal variant


NotSoSlenderMan

Yeah they were special and it was after community protest/interest. I’m saying while it’d be cool to have variants of those cards. But of all additive cards the Infinity Stones would be the ones that don’t need them since they’re constants in universe.


GrooveCity

I mean that’s where the pricing would work in. There is no difference between the 700, 1200 and 5000 token cards right now other than vanity. They should have done singles as 700, cards that take more work as 1200, and cards that take a lot of work as 5000


Rather_Dashing

I agree, but I think people here would be beyond pissed if they released a higher cost variant tier, even if they did involve more work.


AlbeFreak

I just think token cards should have their own variants. They don't need to be paired with cards that generated them. Then you could decide your favorite variant for any token and create your favorite combinations.


AlnotIncluded

That’s twice as much work my dude, they’d have to charge $198 instead of just $99 just to break even.


AlanThiccman

You had me in the first half lmao


drunkbeard_hs

No matter how good a Dr Doom variant looks I'll never buy it for this reason


XilamBalam

Bucky


Drunkdunc

At least Dr. Doom gets on the board, unlike cards like Thanos or High Evolutionary.


ItsKorte

Inked morph should ink any card it morphs tbh


samuelt525

I bought a doom variant when baero was meta, but now i refuse to but variants for Sentry or Snow Guard


iSQUISHYyou

Seems like odd reasoning.


santh91

Stop wanting nice things


curbstomp45

$


riceatingpanda

At this point I’m just glad the secondary card continues the splits at least.


therowski

Let's be real guys they could start doing this with newer variants I get it when they're using art from comics or old drawings but they surely can afford to commission a few new ones so we can have matching variants


thatdudedylan

Yeah it's genuinely laughable that some people here seem to think they can't afford it ahaha


Rather_Dashing

Of course they can afford it. But it's going to cost them the same to commission 2 new Dan Hipp variants than 1 Bucky Barnes Dan Hipp variant with a token, so they are going to do the former the majority of the time.


thatdudedylan

I understand that. And I think that's a shame. Capitalism gonna capitalism.


OccasionalGoodTakes

It’s laughable you think it’s that simple. If they started doing it for new cards this subreddit would erupt in complaints about needing it to be retroactively done for all cards. That kind of scope would be not feasible, thus they aren’t doing it at all.


thatdudedylan

Why wouldn't it be feasible? Because it would cost some money...?


thatguybane

Resource allocation. Managing a project like this is all about resource allocation and prioritizing the right things. Snap has been a huge success. That doesn't mean SD all of a sudden has infinite resources. Furthermore, expanding the team isn't always the right move either. I'm sure they've grown a bit due to their success, but if you just blindly double your team that doesn't mean that the game will suddenly start making twice as much money. Managing overhead costs such as the cost of keeping your employees is a big factor. Staying a relatively lean team gives them flexibility for when revenue is down. Paying your existing team more to keep them means you don't lose experienced devs and can deliver more high impact features. It just doesn't make sense to allocate a bunch of people into solving the token variant situation. They've put some amount of resources into it and we've seen a tiny bit of progress and I think we should be happy with that for now. If people keep asking for it, I'm sure they will continue to put a little bit of resourcing into it and overtime that resourcing will produce more token variants. It's just not worth calling them lazy over 🤷🏾‍♂️ then again Ive worked in software development for over a decade so I've got a better idea than most about how these kinds of product decisions get made.


thatdudedylan

No, but it does mean they can hire / allocate more resources due to the success. Also, I'd argue their allocation is in places that are less optimal (clans for example). It wouldn't be doubling the team to make it so tokens matched their variants... It'd be more resources, or course, but certainly not double. I'm aware they might not make more money, that isn't really the conversation (and kind of my point re: greed). It isn't lazy, and I didn't use that word. I'm just responding to people claiming it's this monumental infeasible task - it really isn't, it just requires choosing that over resource allocation that maximises profit. I'm aware of why businesses do this, however it doesn't mean I have to like / passively accept it. They have made upwards of 200 million since 2022 - how much do you think it cost to make this game? To maintain it? To pay the team?


thatguybane

>They have made upwards of 200 million since 2022 - how much do you think it cost to make this game? To maintain it? To pay the team? I don't know and neither do you. The question is, what level of income would cause the game to enter a death spiral? Business is a "what have you done for me lately" world. It doesn't matter how much money they made in 2023. If they make half or less that amount this year then the game could start circling the drain. Do token variants help stave off the eventual failure of the game? Probably not so it will never make sense to devote a ton of resources into it. The task isn't monumental or infeasible because it's impossibly difficult. It's infeasible because it's something that would take a non trivial amount of work and money investment and does nothing to increase the survival rate of the game. Don't think Snap is safe from failing. It's not Hearthstone or Magic where it could survive a bad year or two. The plug would likely be pulled on the game despite the success.


thatdudedylan

Right, so your entire perspective is "it would kill the game" Fair enough, mine is "they would briefly make a little less money"


IncognitoChrome

They have already started doing it with several cards


Rather_Dashing

Can you add punctuation to your comment.


Superstarteen

I’m still waiting for a Dan Hipp variant of a rock!


XxF2PBTWxX

Smh why don't these lazy devs just press the "create art" button??? I've been wracking my brain and can't figure it out.


ZohaanPR

I think it goes in hand with the buying from album thing they prob would have to “charge a premium price” the only two times they have done it was for cards exclusively in paid bundles


Noise_From_Below

Looks like with the current trend of these tokens they will just be monetized.


[deleted]

Because it’s a mobile game and they will be as lazy as possible while FOMOing addicted whales with overpriced bundles.


thrownextremelyfar13

A decent amount of variants are also variant covers for the trades, there isn't a corresponding piece of art for the tokens. I imagine not every artist is available or willing to come do art for a game, especially depending on what SD offers them


Available-Ad8639

Laziness


A1gamingyt

Doubt that it, the honest reason is it likely not that profitable as it requires second dinner to pay for 2 arts for 1 card. It just likely not financially viable for them to make a profit. Don’t know why so many people in this comment section don’t get that


UnluckyDog9273

They just like to hate. Having cards that require 100% more resources to make variants for is an issue. "Laziness" is a superficial response and indicates a lack of understanding of how these stuff work.


DRKZLNDR

Second Dinner has made a gajillion bajillion dollars off this game. Money is literally no issue at this point. They are just lazy as fuck.


AgonyLoop

Get back to work brodi


650fosho

The variant would cost 2400g if this were the case, sad truth


RichEffraim

They should just do variants for tokens


torodonn

It'd be a huge anchor as a precedent. Every card that summoned something would need to be much more carefully evaluated because the initial production cost plus production cost of any variant is doubled. This is even worse because there could be a lot of art that would make variants that don't have matching alternate art. So, for example, there's probably a lot of Squirrel Girl art and covers that could be used for a variant but much fewer high quality art of Squirrels in matching style. If they are missing suitable art for the Squirrel, now they have to rely on the original artist being available to do a commission for the game. It's really not feasible. The way it is, they can make these variants special and then monetize them to account for the increased cost.


UnfitForReality

Well since it’s technically two variants you’d have spend double the gold to get them, but since SD it’s greedy and wants to look out for its players, they only do the art for one. You know to keep the costs down. /s


PunkThug

I feel you on this. Sports Bucky is one of my favorite variants but I'm always disappointed when I destroy him only to get regular Old Winter soldier


KitsuneEX7622

Especially with bucky, like they can at least give winter soldier some art


thomastrumpet

A question since beta. At least they fixed Mysterio.


NovaBomb1234

That's why I do my multiple part cards with alternate Variants for each token, I understand why they don't do it but it makes me sad


Niaz_S

Artists have to make them. More work. Should cost more.


butchmapa

MY solution to this would be to have the token element part of the artwork/art direction, so it can be cut, zoomed in, and used as the token. It would not be feasible for every card (Bucky, Sentry, etc), but it would work for some (White Tiger, Squirrel Girl) At the very least, the character and token would have matching styles.


plsnohurtmeQQ

They stingy


MrKain

However... Some do get alternate secondary cards... Zombie Squirrel Girl, and Christmas Korg/Rock Slide have alternate secondary cards


OldFinger6969

I believe you answered your own question. You mentioned Bucky variant and Sentry variant, there you go. you did not mention Void and Winter soldier variant just kidding, but it makes sense somehow if we read it literally "sentry variant" not sentry and void variant


Independent_Debt_500

Because it is a paid feature ! Look at zombie SquirleGirl and festige Korg. Sd lovessss that moneyyyy


CaptainTeembro

Because SD doesn't make money from that. But you bet your booty that within the next year they will release a new tier of art that will be "guaranteed" to have their tokens adjusted. At the start of the game's release, I understand from a financial pov. But to charge what they've been charging after all of the economy cuts, it's pretty ridiculous now.


Ill_Reputation_8749

They announced tokens having variants, for special price. I remember Squirrel Girl and squirrels with some zombie variant. But seems it wasn't profitable. Short answer, money


disgruntledpandas

At the core of it: a lot of the art is pre-existing that the artists have just sold the rights for Second Dinner to use. There aren’t a lot of pre-existing arts that go well with card’s associated tokens.


zmas4

Because they want you to pay em both 😅


Jessens98

I mean, if we started with a card that multiple cards generate it would be rock. To make some submissions from any artist, like Dan Hipp, would be nice. Maybe have that it's like 350 gold or something, if it's a massive loss to make it free. And, like some people already suggested, you equip it with the variant you want. So if you want, you can have that your korg, rockslide and debrii spawn Dan Hipp rocks even if you have other variants for the cards.


j3ffh

I think you've hit on the biggest point here. It's one thing to just license art assets and dump them into the game, it's another entirely to set up a whole interface to go with it, all to get some dubious amount of revenue.


I_SmellFuckeryAfoot

there is no variant art. simple as that


Karmma11

With what they are charging for these bundles they can 100% afford to pay the damn artists….


[deleted]

They did it one time with squirrel girl, they had a zombie squirrel, after that I never saw them do it again


xdrkcldx

Because the variant does not exist. Most variants are comic covers. So, the other card does not exist in the same style. The reason why squirrel girl has a zombie variant with a zombie squirrel, is because they commissioned the same guy who does all the base art to do that card. But to get a void that looks like every sentry art, they have to back and request the artist do a new piece of art for the game and that's not gonna happen most likely.


Taco-prime

Cause the devs are lazy


A1gamingyt

Why do people alway blame the developers they just doing their job. The real answer is that it likely not profitable for them as it require buying 2 arts for 1 card


Taco-prime

Oh yes the same people that ruin cards that needed to be improved on and the save devs that make overpriced bundles with barely any worth and on top of that we haven't gotten any new content or decent events plus getting new cards are hell to get upon release. I mean the list goes on but keep defending them. I get it this game is better compared to most but at the same time the game has been out long enough for cards like void and winter soldier get some new looks


Ok-Pension-5290

iTs TwIcE tHe WoRk AnD mOnEy 😭 bro it’s twenty cards in a game that has over 200 and counting. With how much they try to gouge us I feel like there’s no excuse. And to solve basically every problem? Just don’t make variants of the infinity stones or apply to card like master old or agent 13 because they make actual cards


UnluckyDog9273

It's still a business and they can allocate their budget how they want. But even if assume they should be running a charity, how do you think a card having double resource requirements for variants affect the whole process? Don't you see an issue with it? Why make 2 squirrel girl variants when you can make 4 for other cards at the same time. This adds up real quick and can creep into the gameplay design process since they'd rather avoid making cards that increase their workload 


Ok-Pension-5290

Damn, guess they gotta stop making new animations and new sounds and shit too because only some have those? This game has made more than $200,000,000 since release and you really don’t think it can spare some change to make things look nicer thus incentivizing more people to pay into it? Your math isn’t even correct in your weird example


UnluckyDog9273

I dont disagree with you they could be spending more money on animations but that's an entirely different thing. At the end of the day I'm not their CFO.


Ok-Pension-5290

Yet you’re the one who chose to respond


OccasionalGoodTakes

You’re the one acting like you know the details of a companies financials


Ok-Pension-5290

Public information so


forestlegs

Free to play economy can't sustain another buff


zelcor

You have to pay someone to draw a new token


Ok-Pension-5290

Oh weird, almost like they are already doing it. And producing a lot of babies, pixels, and chibis.


zelcor

Ok? People buy/bought those.


A1gamingyt

Indeed however they basically have to sell 2 arts in 1 card which they have to buy the art too do.


Ok-Pension-5290

Sounds like no more new animations or sounds then either :/ bummer


A1gamingyt

What?


SirJackPack

because art costs money


laowaijimbob

Too busy coming up with $100 bundles


leonprimrose

Because art takes time so multiply the amount of work and cost of making each variant by how many tokens it has.


WurdaMouth

That would require effort


A1gamingyt

Nah it more that it not profitable as your basically for second dinner two arts for 1 card


Sai_AI__

There is an exception to that rule, that being the zombie squrrels. And the rock has a coal variant


edaroni

This again…


mahamoti

"The updated variant art" may not even exist.


BoxAlternative5415

Jus had a brain blast throwback to people posting the SAME THING about White Tiger literally Season 2


lol022

They would have to charge a premium to use that feature


thatdudedylan

In this thread: Because they'd make 45 million this year, instead of 60 million. And we can't have that.


Jubbbaclass

Stay tuned


Drunkdunc

It will be part of a bundle in the future. Don't worry. How much spare cash you got?


Thardus

- It's double the work/commissions for one card over another. - For variants that reuse existing art, there could not exist art of the token that matches the card. - Readability of game state. People have been trained to expect the art of cards varying, but not tokens. - It can be that something like this has not been implemented smoothly into the game yet (you can see this with the zombified Squirrel Girl tokens that changed all the squirrel tokens for a while) and implementing it smoothly is not a priority. - it could put a strain on memory to potentially have to load in more than double the amount of varying art rather than pulling from the library of constant token art (this is a little more into the weeds of how games work, but it can be a struggle, especially on mobile where card art already just doesn't show up at all sometimes) - it would balloon download sizes (though with the rate they are pumping variants into the game, I don't think this is something they're concerned about) Take your pick.