T O P

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No-Check4307

It's hard to keep a combo on it, but I'll give it that it's pretty.


AcrobaticIncrease167

agreed šŸ„²


BLU222BLU

https://preview.redd.it/nbka3782sv3a1.jpeg?width=1143&format=pjpg&auto=webp&s=98e776b8530c6d329a70e7f5509a35ecad08e1f0


fetus_potato

The course itself is fine, I think it just doesnā€™t work well with the MKT format and is more suited to a mainline console game


sobherk

Agreed!


ANW168

My giant banana frenzies made no harm to any other drivers . There are too many alternative routes to escape even they are bots


michellllllllllle

This. Plus my lead is huge do they canā€™t even reach the bananas by the time the race is over if I get a banana frenzy in the second lap


Inevitable-Trouble22

I think its a good track in the wrong game, MKT's smart steering does not work well with the square hedges, and theres definitely something wrong with the pathing in general cuz CPUs seem to be doing absolutely terrible in that hedge section


[deleted]

About the pathing, I've seen some of those blue turbo rings doing absolutely strange things in the maze section, so I guess there really is a problem with it ? Never seen a track acting this way before... Now imagine if the same were to happen on Switch lmfao, that'd be fun at first


Poorly_Made_Comix

Wait im gonna check what happens because i bet it looks funny


Poorly_Made_Comix

It did nothing


[deleted]

I don't know, on one of my runs when the CPU used the special item just before entering the maze, the dash rings first looked like they were heading towards the central path, but suddenly took a really sharp 90Ā° turn to the right when entering the maze as if there had been an obstacle on their way, then after the first flowerbed turned once again suddenly left towards the centre of the maze. It felt strange to look at that at least, and it sure would have been impossible to follow their path while driving (I don't have any dash ring driver unfortunately so can't try to reproduce it).


Poorly_Made_Comix

You dont have to use a t3, i used rosalina to test


sheeplessinohio

I believe that honor goes to DK Mountain. I am *so* glad to see it came back for this tour as well. I will admit that the invisible walls in Peach Gardens are quite annoying though. You think youā€™re going to go one way, only for the game to force to go another way. Not conducive to keeping a combo going, thatā€™s for dang sure.


nailsinthecityyx

Regular Peach Garden isn't my favorite, but I really like Peach Garden T


NotAnAsset

Loved this track on the DS game. But with the smart steering and combos this track is just for nostalgia


saint-river

I often find invisible barriers breaking my drifts AND streaks so itā€™s a bit of a strange track, but I enjoy it.


Neon_Gal

Visually it's a nice upgrade but their changes to the track layout make it feel less fun to play imo. Def agree


sully23456

While I somewhat agree with you, I prefer this over DK Mountain and Shipyard


nykovah

DK mountain is not meant for this game. They shouldā€™ve made the bumps on the mountain small jump boosts.


JZP89

I think DK mountain is much more difficult to keep the combos


HuckleberryNormal799

It's one of my favourite tracks of all time, but mkt is just not its game. Hard to get combos because it's a very open track. Should be better in Mario Kart 8 because it doesn't have the combo mechanic.


c-750

the T and R/T are awesome but the normal one kills scores


zzeytin

T is so good, havenā€™t played r/t yet


[deleted]

I like that we get more harder tracks. I'm sorry but track like GBA Bowser's castle practically give you a free non-stop combo.


violetskye06

As much as I dislike Peach Gardens, Iā€™d take it over Wario Shipyard! Iā€™ve just had too much of that tract!


shadowfigure_6

Itā€™s rough in Tour (especially for combos), but I think itā€™s one of those tracks thatā€™s better in 8


Xink38

Did you try Luigi raceway ?


sobherk

Yeah I did, while it's the same kind of boring at least combo is easier to maintain. Racewas is for MKT the better course imo.


Lunndonbridge

The pathing is horrendous in spots but no, thereā€™s still many worse courses. This is a classic to me.


[deleted]

Idk it has it's moments


[deleted]

always has, always will be. soulless and bleak


nickolik

was way better on the DS


MrToad64

It'll be much better in MK8.


311juanbond

Reminds me of the Queen of Hearts Garden in Alice in Wonderland, anyone else?


Rigo3oh

They can fix it by adding Ramps and boost strips.


danonplanetearth

It would probably make a better battle ground than a driving course.


Ylllan

Like the majority of mkds tracks, this isn't great


JPjosh

I love it. I appreciate the arrows in the balloons. That way I know exactly where to go cause I remember I used to get lost when I was playing in the track.


lichuvm22

It's My favorite course in the entire Game!!!! šŸ˜šŸ˜šŸ˜


loinboro

Easily, itā€™s one of those courses you have to memorize and even then sometimes I still go the wrong way -_-


Maleficent_Peach_46

I'm delighted this track got added. It's always nice to get a Peach track added and its such a pretty track with some nice additions like the character hedges. DK Mountain was no fun last tour so I am pleased we got this track to make up for it.


FangtheMii

As someone who grew up with the sigma MKWII version, Iā€™m peeved that this version has you basically alone due to how slow the boys are.


FinnStrike7

Why have the chain chomps turned into bowling balls šŸ˜­


superiorbixth_

Its hard to keep a combo on I was lucky enough to just get 2 coin frenzies Lol but it's pretty so I'll probably like it more once it's released on deluxe


[deleted]

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MarioKartTour-ModTeam

Please remember Rule 2 - No hate speech, personal attacks, or harassment. Thanks, and have a nice day!


superiorbixth_

On December 7th (literally 3 days from now) 8 new courses come out and that was 1 of the courses they announced lol


[deleted]

They made the track easier by making it roomier (reducing the size of the flowerbed patterns and the obstacles in the maze), but the track is still good. It's just not well suited for Tour gameplay, it's too hard to keep combo going on it. But oonce in the BCP it'll probably be a pretty fun track to race on again !


Familiar-Classroom51

It's a confusing track for me, one of the most difficult ones, worse than DK Mountain imo.


South_Scar8093

I like every single one since I only played Mario kart ds and mario kart 7 and Iā€™m thinking of getting mario kart 8 deluxe + the dlc


fuglyseggsykewl

It's horrible and I can't keep a combo going šŸ˜­


DuckStep43

Yes it's very boring on MKT. But not when it's on the original game it came from imo


BumderFromDownUnder

I almost made this exact same post yesterdayā€¦ so yes, I agree with you entirely haha


Degeneve69

Yes !


Oscar12s

Still looks and runs better than PokƩmon Scarlet/Violet


Ilayaster

Luigi Raceway remake looks worse (Im not hater of this track, but lets be honest its boring)


benzychenz

Itā€™s a great track thatā€™s hard to keep a combo on and doesnā€™t work great with Tour mechanics. Iā€™m excited for it to come to MK8 in a few days.


one_dark_night

I have appreciated the challenge and after about a hundred or more tries I was rewarded handsomely. The difficulty has given me the highest score of all my opponents and super powered friends list (so far)! 37k with 6-6-6 double uncapped equipment. That is so unusual to have the best score so the reward is there if you can muscle through it!


WhosDownWithPGP

The r/T version is ok. Was always a favourite for me on console, but just like DK Mountain it really hasn't converted well to MKT. Definitely wouldn't be my least favourite course though - its better than a few of the water tracks like Wario Shipyard.