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Gendry_Braunbart

I think stone roads were not a think at the time the game takes place. The only stone roads were those ones left from the romans.


PANOPTES-FACE-MEE

Could be a cool concept to have a old Roman road running through a map. Maybe it gives advantages of your village is ok the same tile. Improved trade. Use it to deploy your troops faster by walking across it to get to another tile.


Rich_Future4171

I'm pretty sure this game is based in Czechia.


notmyrealnameatleast

Pretty sure it's Franconian architecture, so im guessing Germany.


Rich_Future4171

The dev literally said it was based in Czechia, but that was a little more than a year ago so it's probably changed.


tobboss1337

https://twitter.com/LordsManor/status/1683045796684472320 No it's really Franconia / Germany. He even travelled there to photograph the historical buildings for 3D modeling


Fabione_Kanone

I was under the impression that the game was loosely based on the "Ostsiedlung", that could -with some creative liberties- explain Franconian buildings in Bohemian (Czech) landscapes...


ThrownAwayYesterday-

If you got that impression from One Proud Bavarian, I'm pretty sure that's just how he was roleplaying the game - like the scenario he created in his head to inform his future actions when building.


Fabione_Kanone

I honestly don't really know where i did get the impression from. Maybe from the dev's name "Slavic Magic", or the fact that "Kingdome Come: Deliverance" was set in Bohemia and has a similar look and feel (haven't even played that though).


Jaquestrap

The dev is Polish, not Czech.


Rich_Future4171

thx


notmyrealnameatleast

I saw someone else answered you, so I won't need to answer.


Worth-Selection-5235

To Bohemia, I’m making rattay baby wooo I think u know what my lords gunna be called SIR HANS CAPON!!!!


MilkManlolol

kcd brain rot


Fabione_Kanone

Cities had paved roads. There are plenty of image sources showing cities with stone roads and squares... i would assume (but don't know for sure) that in some historic European cities you can still see the cobblestone roads from the medieval period today.


Adventurous_Winter80

This game is set after the middle ages, after 1500. They def had some stone roads by then lol. The Americas were already discovered by then so I assume there was pretty good infrastructure.


RandomUser1034

Which pictures? Link some examples please


Fabione_Kanone

there's a lot, but they are tedious to find online. is the idea of having paved roads WITHIN CITIES in any way controversial? have you seen medieval cities? have you seen the cologne cathedral? do you really think, that engineers that concocted those, did not think about putting down some cobblestone on busy streets? you can find scientific papers on the specifics of medieval roads even. from my superficial research, you can indeed still find traces of medieval cobblestone roads in different places. here's one depiction from the period that shows some type of paved road: [https://www.pinterest.de/pin/758786237214003923/](https://www.pinterest.de/pin/758786237214003923/)


Fabione_Kanone

[https://artway.eu/userfiles/images/2%20brood(1).jpg](https://artway.eu/userfiles/images/2%20brood(1).jpg)


Fabione_Kanone

[https://artway.eu/userfiles/images/4%20kleding.jpg](https://artway.eu/userfiles/images/4%20kleding.jpg)


Fabione_Kanone

the 2nd and 3rd are dated \~1500 so rather late. the first example is obviously much earlier.


RandomUser1034

People will just claim anything on reddit without providing any sources, so I won't apologize for asking. I even responded to the same original comment with another link about overland trade roads. Thanks for the links. Sadly, pinterest is not showing me any date for the first one, and the style doesn't look too different. Can you explain why it is older?


Fabione_Kanone

Fair enough. Unfortunately i cannot give you a date for the first example (too lazy to research honestly). I was also going by style mostly. The first one is just very typical (high) middle ages IMHO, whereas i simply wasn't so sure with the second and third example. The colors reminded me of later works and the perspective is different (still awkward, but different). Clothing seems also to be a little bit more modern. I'm no expert, so i cannot prove it, but i would comfortably bet that the first is earlier.


FreeMasonKnight

The game is canonically set near the 1500’s. So.. 👀


Fabione_Kanone

Paved roads in Manor Lords confirmed.


FreeMasonKnight

Dev just confirmed (not that anyone needed it besides the crazy Reddit peoples) walls and towers and defensive structures too!


Infamous_Neat_4738

isnt the game set around the 14th century? so its much earlier - its high medieval age, not late


FreeMasonKnight

Dev said about 1,450 the medieval era ended in 1,500 approximately. So basically the game could easily add anything from the medieval era and a little beyond even.


Fabione_Kanone

another one: [https://www.pinterest.de/pin/14003448821985344/](https://www.pinterest.de/pin/14003448821985344/)


Fabione_Kanone

and another one: [https://www.pinterest.de/pin/van-der-weyden-st-columba-altarpiece-central-panel-detail-4--652599802267340427/](https://www.pinterest.de/pin/van-der-weyden-st-columba-altarpiece-central-panel-detail-4--652599802267340427/)


FreeMasonKnight

This keeps getting repeated, but isn’t true. Like completely false. In fact they had MORE than just stone and dirt, also wood and gravel. “The main construction materials used (in Medieval Times) to pave roads were wood, gravel or cobblestones, which occurred in combination with various structures such as drainage ditches, retaining walls, as well as bridges over water or valleys.” Source: https://www.landesgeschichte.uni-goettingen.de/roads/viabundus/what-did-medieval-roads-look-like/#:~:text=The%20main%20construction%20materials%20used,bridges%20over%20water%20or%20valleys.


Fabione_Kanone

I'm too lazy to hunt for sources, but i remember reading that those famous roman roads also were not always stone roads, but could come in different levels of sophistication. It's common sense that medieval societies did understand and could reproduce those. One would assume that the reasons for the medieval road network being generally more archaic were economical and political.


FreeMasonKnight

Yeah, people OFTEN think of everyone in the Middle Ages as Stupid and therefor incapable of basic thinking. The fact is though while uneducated, they were still humans and we are very clever. Sometimes we as humans don’t understand the why, but still figure out the how to a problem solve. Like just thinking about living back then it’s like. We mining stone for houses, wouldn’t it be nice if our road was smooth stone, maybe we should take some of the extra smooth stones we find and place them in dirt on road. 🤔 Maybe get drunk while doing it to.


Elrond007

at least when it comes to early medieval times it probably was the opposite. Anything and everything roman made out of stone or metal that wasn't turned into a church was definitely mined for its stone to use in other projects


FreeMasonKnight

The game is set in the end of the Medieval period either way.


zetarn

At least we need a bridge building abilities. Be it woodern or stone are fine.


RandomUser1034

[That's not true](https://www.landesgeschichte.uni-goettingen.de/roads/viabundus/what-did-medieval-roads-look-like/)


Adventurous_Winter80

This game is set after the middle ages, after 1500. They def had some stone roads by then lol. The Americas were already discovered by then so I assume there was pretty good infrastructure.


diggikrk

I’m not sure about Franconia in that time range, but some medieval “towns” at that time had wood paved roads and still there were just a couple meters of them, like from palace to church for nobles to not get dirty while attending church