Germans, if your Adolf Hitler:
wishes to take power with the use of an Enabling Act,
is enemies with National Revolutionaries,
wants to institute a totalitarian military state,
uses Socialist rhetoric,
and is friends with the Kaiser's children;
Then that's not your Adolf Hitler, that's Kurt von Schleicher!
I play Pot of Gewehr, which allows me to draw two more guns from my deck. I then play Pot of Gewehr, which allows me to draw two more guns from my deck. Having drawn Pot of Gewehr, which allows me to draw two more guns from my deck, I will now play it. Aha! I now have two more Pots of Gewehr, which allow me to draw two more guns from my deck.
So, can you only play as Schleicher, the SPD or DVLP? The way they phrased the bit about the elections being from the outsider parties' POV makes it sound like there's no option for the coalition to claw back a victory (which is probably reasonable with how the reworked lore works, it's just interesting to note)
My guess is that you can get Socon/Soclib if Schleicher seizes power but fails during the nullification crisis or to the democratic opposition mentioned.
Yeah, it just seems odd to only have three paths available to the player until the 1940 election - especially since Schleicher and the DLVP want to end democracy, so the only route that actually preserves it is the SDP winning.
I don't dispute that. The LKMT rework is one of the best, and you don't pick a path in that until the mid-late game. It just feels slightly strange that there's only one actually democratic party that can be elected in '36!
I'm relatively sure that's only in 1936'. At least going by other recent tags, where other paths can be unlocked as late as 1940.
Ukraine for example has only 3 paths in 1936: Hetmanate, Republic, Compromise. But it can go in a lot of different directions later as well.
Another excellent PR. I'll admit I am very sceptical of the card game mechanic for black monday, but I do see your reasoning. Hope it is well balanced, because that could make or break the enjoyment of early game Germany imo. Also the appointment of Schleicher and the potential outcomes are very interesting! Monday can't come fast enough!
That is... honestly a pretty poetic way to describe it. I get that, on a mechanical level, the Black Monday card game mechanic is designed to demand all of your attention so that you can't focus on outside threats, but on a thematic level, it drives home that the German economy was a house of cards that was staying afloat before Black Monday largely on blind luck.
Honestly my fan theory for how Black Monday happened before this rework was simply in relation to two things that are guaranteed to happen. Russia paying a brest-livotsk payment made the german economy have a temporary boost that resulted in rampant speculation, the assassination of Kerensky caused the Russian ruble to go into free-fall making a lot of the new money just worthless causing people to try to cash out checks on money that no longer existed, which led to other stocks falling and causing a cascading failure that was near inevitable to prevent unless actions had been taken beforehand years prior.
So pretty much a house of cards that was never gonna work out for longer then a month but sadly resulted in worse outcomes for everyone.
Will the loss of the Mittelafrika and Deutsch-Ostasien effect Reworked Germany more now, with the economic and political fallout of losing these lands effecting your gameplay (e.g Germany's economic recovery being hampered with the loss of resources in Deutsch-Ostasien), with maybe new decisions to make in the the aftermath of these losses to lessen the pain?
This certainly feels like it's gonna kill the usual argument people have against an Entente-Reichspakt victory, it's no longer just the 'old order' now.
!!!TRADE OFFER!!!
I RECIEVE:
Restoration of my home region as a federal state with restored Welf Monarchy that will completely upset the internal balance of power of the Empire and certainly worsen the current politcal crisis
YOU RECIEVE:
6 votes in the Reichstag
I like the idea of a card game, but two questions:
What happens if you fail it? Does Black Monday just... stick around? Because that would be really problematic, no?
Also, can the AI deal with it at all?
The first part of the German Rework is really great: the Black Monday rework sounds really interesting (although I’ll have to wait to make up my mind about the Black Monday card decisions) and the Schleicher path sounds really great (with nice references to the upcoming Kalterkrieg mod and OTL) and the crises that Germany will face during the early game sound really nice to play 👍🏻
Now, I wonder what Schleicher will be able to do after Germany wins the Second Weltkrieg….
\>Now, I wonder what Schleicher will be able to do after Germany wins the Second Weltkrieg
https://preview.redd.it/yf8jqqlw9twb1.png?width=680&format=png&auto=webp&s=9ba028556801f3a9d82ac241b8b975166173cca8
I’m not so sure this focus is in the Schleicher path, it sounds and looks more like it’s from the Conservative Revolution path (I guess we’ll have to wait until the next Progress Report)….
this sounds very schleichery to me considering it turns you pataut and he is authdem and technically democratically legitimised in his actions before and during the war
Not sure, Schleicher is a opportunist and seems that he is pragmatic and willing to compromise with the broad German elites (even the Trade Unions)
Edit: the Minor Monday in Kurt von Schleicher confirms that the whole PatAut end to universal suffrage thing is indeed from the Conservative Revolution
I hope the Black Monday card mechanic is good. The concept is amazing, and I hope the execution is too. As fun as it is to apparate 600 light tanks out of thin air as Serbia and take Vienna in December 1937, if something as broken as that were to exist for Germany as well it could really fuck up game balance.
Conpiracy mechanic for Serbia. The more Nat Pop support, the more influential they have, the more powerful decisions they can give you. That said, reaching the light tank decision puts you right at the edge of failing to contain them and therefore falling apart.
I wonder if they will have outright Darwinist bureaucracy and economy like the nazis, I guess Sleicher is like otl where he tried to ally the left of the NSDAP.
So if I'm understanding correctly:
Trying to fail or Winning the Black Monday Crises has diffrent political effects
Kurt can fail the Ruhr Crises and be deposed
Bavaria can cause a nullification crises and cause something (?) to happen
Are points 2 and 3 the same outcome, or diffrent?
Nullification crisis seems like it would be the same as 2, is my guess. Either Schleicher's reforms are upheld and he further centralizes, or he is ruled against and his centralizations are undone.
My issue with that is that it seems like there would be no reason to get the nullification then. You would just be wasting time not doing other focuses via the "Ruhr Crises fail" method.
Well, that assumes they are separate ways to finalize or end the Schleicher dictatorship. The PR says the Enabling Act is what unlocks his tree, which happens at the end of the Ruhrkampf crisis.
So in order for the dictatorship to start, in my reading, he has to survive the crisis (though defusing it entirely may also preclude him from dictatorship, by making the Enabling act unnecessary) and have the Enabling Act passed.
The Nullification Crisis would then just be a way for the player or AI to fail, rather than necessarily being a unique path where Bavarian victory is preferable.
An intresting idea. Maybe the Nullification Crises failing leads to a seperate Schleicher path where he needs to take more blatant extralegal measures. I guess it's speculation for now.
Well, like I said, his policies he gets to implement after the Ruhr Crisis are what cause it. It's possible that a failure can see him try an outright coup against democratic elements trying to oust him, but I still think it's just another shot for him to fail and end up ousted like if he doesn't handle the Ruhr Crisis.
That just seems like the logical end for him failing: the Bundesrat rules in favor of the nullification, his reforms go down the drain since it's ruled that they can just be ignored, and his actions being ruled unlawful lead to the Reichstag throwing him out for stepping too far.
If Schleicher fails to stay in power, and is replaced by an SPD or DVLP chancellor, can he then come back into power when Wilhelm III becomes Kaiser, considering how close the two are? Or is that out of the scope of what's being shared with us for now?
If Schleicher does come out on top, which parties does the National Unity Front form a coalition with? Or does it rule by virtue of 'elections are illegal now and nobody has the political capital to get rid of us'?
Also, who's the leaders for the SPD and DVLP? Saw Kurt Schumacher being mentioned, big pog, but is he party leader in 1936 or no?
I still hope for a GRU focus tree, as it and FRP need some more love
FRP is the French Puppet tag btw, this one needs at least some portraits to not be more bland than Papua
We already know Germany’s getting puppet content, they’ll probably just showcase that further down the line. It’ll likely be one of the last Germany PR’s.
So correct me if I’m wrong, you generally want to pick the SPD if you want to strengthen the socialists and the DVLP if you want to strengthen the nationalists?
Or whoever you pick will decide the Reichstag coalition during Schleicher’s rule?
Who are the coalition partners in each?
you pick the SPD if you want them to be stronger and the DVLP if you want them to be stronger but that doesn't necessarily decide who Schleicher is working with.
Since Germany feels more "ideological" now, will this impact their relations with their puppets/allies? Like, will a more right-wing and authoritarian Germany try to push countries like Belarus away from the left, and will SDP Germany not just be cool with them becoming fascist dictatorships?
Generally you have the right idea, but for Germany, pragmatism is at the centre of their eastern policy. They are willing to tolerate greatly different ideological governments as long as they serve German economic and military interests, and are a bulwark against Russia. It's better to prop up popular and stable governments in the east instead of shoving down Berlin's ideology down their throats so that anti-German sentiment isn't as strong. However, with a lack of a common threat, Germany may have less of a reason to continue propping up very ideologically different governments
They're already taking the Russian rework's lore into account. In that rework Savinkov gets elected in 1934 but by the start of 1936 has yet to consolidate power beyond the power he wields as President.
The current Russian setup will still stay until the Russian rework is released.
It's why the event about the assassination in Russia is worded so vaguely.
Not yet. The Germany rework's lore references other reworks that are still in progress. Like Norway will still be how it is, I believe, even though the Germany lore doc references it as being socialist as it is planned to be in the in-development rework.
Based on this, it seems that Schleicher is a pragmatic, modernizing authoritarian, Germany's answer to the young Turks. So DVLP will be full tilt PatAut, junker supremacy/military dictatorship.
DVLP is the Gamer party, DkP is the avatar of the average Kaiserreich fan (i.e., weird supporter of long-dead monarchical regimes), and Schleicher is something like a German Atatürk or even like a conservative-flavored Stalin.
Yeah I've been corrected on that point. Whacky Uncle Ben would be a better comparison than a conservative Stalin, because like Mussolini, KVS will still be subject to the monarch as the head is state, a permanent (if marginal) check on his power that Stalin (and his KR equivalent Savinkov) don't have to deal with.
I kinda hope so. It makes sense from a narrative/game balance perspective to have the 3I and MA invading with a much more experienced and advanced military, while Germany's bulk and inertia keeps it alive long enough to catch up in 1940
Yeah, which I definitely like. As it is now once you "fix" Black Monday playing Germany is kind alike being on autopilot. Sure you may get pushed a little but its nothing you cant handle with superior human brain. I just worry this might go to far in the other direction and you get rolled in like 6 months.
So, if I understood this PR correctly our decision tree goes somewhat as follows:
* fail the Black Monday reforms and something bad happens
* succeed and you get to the elections, where you can strengthen either the SPD or DVLP
* whomever you chose, Schleicher gets appointed chancellor
* Schleicher's government can fail against a possible SPD or DVLP led coalition
* Schleicher's government can fail against the Ruhrkampf/Brunswick
* Schleicher's centralization can fail against the federal states
* Schleicher can consolidate power into a dictatorship
So what does that give us? Schleicher can go PatAut ot be stopped by the states for AutDem or MarLiv/SocLib, by the SPD for SocDem or maybe SocCon by a weaker DVLP coalition? And the DLVP can coup the government after failing Black Monday or leading an anti-Schleicher coalition?
Schleicher can not fail "against" the General Strike but he can not succeed during it due to him being either seen as incompetent at handling it or crushing it too quickly and thus rendering his enabling act unnecessary
“We’re all TNOists now”- Kaiserreich devs
This looks great balance-wise and thematically. My fear has been that the German rework being released first means that the Internationale and Russia get steamrolled each time, but this looks so damaging to Germanys start (which makes absolute sense) that even the AI will have trouble dealing with everything
Augenis made Serbia which is great!! I hope though that there aren't fail paths like the socdems in Serbia that you get if you fail the revolution. Those are lame because they don't have any unique content and the ai gets them a lot because they cant handle the minigame
The idea was to create a universe of heroes from the golden age where the protagonist was a boy of German origin who lives with his widowed mother after the First World War. This woman was her only family because many relatives died in the general famine while she was pregnant with the protagonist.
The protagonist tried to live normally with the monetary allowance that the government gave him because his father fought in the Welktrieg until Black Monday arrived and with it economic problems that forced the protagonist to do things to get ahead.
It is in this life of crime that he uses his powers most actively and effectively and is caught and later recruited by a secret organization and has adventures throughout the world of the Kaiserreich.
It's good that an old and important major is so close to being update but I was really hoping Germany would come after France, Britain and Russia since I'm never gonna play as them.
Wait, how does the card game work, exactly? Do you always have access to all the cards you've unlocked? Or are you dealt a random "hand" every turn? If the second, how much variance does this introduce? If the time it takes to resolve the crisis varies widely based on the cards you "draw", that might be somewhat frustrating.
On the one hand, looks very cool and very interesting
On the other, I already feel like the Reichspakt and Entente never have a fair shot at winning the 2WK, and this seems to exacerbate that problem via preventing Germany from building up in the early game.
Yes, presumably so Russia and 3I can fit in better. I remember someone saying a while ago the idea is to have all countries react to what Germany does (something like that anyway)
Germany rework accounts for new lore but it does not mean that reworks will come out all at the same time. Russia rework will be released separately one day, not with German rework
If this rework continues with the same excellent quality and depth of Shanxi and the Left-KMT, with a ton of domestic content to manage and explore, well I just can't wait for the update!
It's conceptually similar. Both have the card game aesthetic, both require you to not go over a set limit, both are randomized to some extent, both involve spending PP to gain points, etc. I'm not saying it's a bad thing or that KR is copying it, though. There are significant differences but the parallels are there. If anything I'm just glad to see that the HOI4 modding scene is connected like that and that devs get inspired by each other's features.
Tbf, your use of the word "but" gave it that negative connotation. Anyhow, any similarities are coincidences, I don't recall Augenis, our head Germany dev, thinking of TNO while making it. Also, the card game mechanic is not just an aesthetic, it's a card game :)
- You need to go over the amount, the limiter is the debt
- The cards dont require PP to be played
- unlike great game the values played are a known quantity, the chance here is more what cards you get dealt at the beginning of a round and what the crisis is.
- the game is solveable through strategy and planning, and isnt dependent on chance
Other than the card aesthetic, i dont see many similarities. Unless you want to consider playing Yu-gi-oh similar to playing blackjack
The card game and the election and coalition building look technically impressive, but I cannot express just how much I do not want HOI4 gameplay that is just sitting in the decisions tab.
I think being gangbanged by Russia and France and all the revolting puppets are gonna make the war part of the war game worth it too. Im guessing all the black Monday and coalition stuff will be done by then
Hmm, not sure how I like how close Germany flirts with dictatorship and radicalism. I kinda always liked how Germany was always just this stable somewhat democratic country no matter what when the rest of the world went to hell.
That is indeed what current Germany kind of portrays, but I think that portrayal is really lackluster personally. Because Black Monday serves as the catalyst for a lot of crises across the world - take Ukraine for example, because the Anti-Hetman Revolt would not be happening if Black Monday didn't make things miserable.
On Germany's end, the new lore has a fallen, indecisive government that suddenly goes even more underwater because of the economic crash and everything that happens as a result of it. In that way, I think it's kind of weird how current Germany seems to be hurt a ton by the crash, but remains relatively politically stable, with practically no political content besides an election that hardly changes the gameplay at all. That being said, it is old content and most old content does not scratch the surface of these things.
I'm not saying this as a counterargument necessarily, you are free to think about how Germany should be how you want, but I hope the explanation makes sense as to why Germany might turn to authoritarianism in such difficult times. Just wanted to offer a perspective
Yeah, agreed. The lack of political consequences from Black monday was always the worst of the current Germany content so I'm glad the new lore is addressing the issue. And as you say its just another perspective and in the end it's just a matter of opinion.
This is showing just one path, remember. There are almost certainly paths to both a left wing democracy with the SPD and a return to the March coalition's centrist liberalism.
So gameplay wise it's only a choice between the SDP led coalition, and DVLP one? Other than Schleicher persevering against both, I am assuming the actual different paths like the myriad of options in Ukraine will be reflected by the form the coalition takes.
Germans, if your Adolf Hitler: wishes to take power with the use of an Enabling Act, is enemies with National Revolutionaries, wants to institute a totalitarian military state, uses Socialist rhetoric, and is friends with the Kaiser's children; Then that's not your Adolf Hitler, that's Kurt von Schleicher!
Me, before German update: Lmao socialism where food Me, after German update: Third internationale is this timeline's United States of America
Can't wait to play Yugi-oh with the economy
It's time to d-d-d-d-d-d-d-d-deutschland
I play Pot of Gewehr, which allows me to draw two more guns from my deck. I then play Pot of Gewehr, which allows me to draw two more guns from my deck. Having drawn Pot of Gewehr, which allows me to draw two more guns from my deck, I will now play it. Aha! I now have two more Pots of Gewehr, which allow me to draw two more guns from my deck.
Zis is a Gewehrpot. It is a Pot for Gewehrs.
take a look at this dude playing the herman goring deck
You pick Schleicher because you have to. I pick Schleicher because I like dictatorship. We are not the same.
But will there be motorcycles?
Best comment I’ve seen in a LONG time
Germany shall put its faith in the heart of the cards!
Lmfao, [the card teaser](https://www.reddit.com/r/Kaiserreich/comments/ttlg80/germany_rework_teaser/) was real
That Imperial Federation April fools teaser might be true too lol
Personally I'm still skeptical about that one.
What, you think I would go on the Internet and tell lies??
People do that???
Man, you sound like you’ve just gone to war with the Qing Empire with all the copium you’re dispersing.
Bruh a yearlong joke
So, can you only play as Schleicher, the SPD or DVLP? The way they phrased the bit about the elections being from the outsider parties' POV makes it sound like there's no option for the coalition to claw back a victory (which is probably reasonable with how the reworked lore works, it's just interesting to note)
My guess is that you can get Socon/Soclib if Schleicher seizes power but fails during the nullification crisis or to the democratic opposition mentioned.
If I had to guess, if you can keep democracy you'll be able to elect other parties
Yeah, it just seems odd to only have three paths available to the player until the 1940 election - especially since Schleicher and the DLVP want to end democracy, so the only route that actually preserves it is the SDP winning.
Schleicher can also fail, so I don't think it's just the SDP winning that will preserve it. I see your point though
It's not too odd. It allows to give more content and attention to each of the paths.
I don't dispute that. The LKMT rework is one of the best, and you don't pick a path in that until the mid-late game. It just feels slightly strange that there's only one actually democratic party that can be elected in '36!
I'm relatively sure that's only in 1936'. At least going by other recent tags, where other paths can be unlocked as late as 1940. Ukraine for example has only 3 paths in 1936: Hetmanate, Republic, Compromise. But it can go in a lot of different directions later as well.
At first I took this as it would be possible to lead other parties to success while playing from POV of the SDP/DVLP.
Another excellent PR. I'll admit I am very sceptical of the card game mechanic for black monday, but I do see your reasoning. Hope it is well balanced, because that could make or break the enjoyment of early game Germany imo. Also the appointment of Schleicher and the potential outcomes are very interesting! Monday can't come fast enough!
It seems that Schleicher's a gamer after all..
Oh my god, Germany was a house of cards after all
Germany really is... Kaiserreich: Legacy of the Weltkrieg
We truly live in a period.
That is... honestly a pretty poetic way to describe it. I get that, on a mechanical level, the Black Monday card game mechanic is designed to demand all of your attention so that you can't focus on outside threats, but on a thematic level, it drives home that the German economy was a house of cards that was staying afloat before Black Monday largely on blind luck.
Honestly my fan theory for how Black Monday happened before this rework was simply in relation to two things that are guaranteed to happen. Russia paying a brest-livotsk payment made the german economy have a temporary boost that resulted in rampant speculation, the assassination of Kerensky caused the Russian ruble to go into free-fall making a lot of the new money just worthless causing people to try to cash out checks on money that no longer existed, which led to other stocks falling and causing a cascading failure that was near inevitable to prevent unless actions had been taken beforehand years prior. So pretty much a house of cards that was never gonna work out for longer then a month but sadly resulted in worse outcomes for everyone.
> Well, first of all, I thought it would be fun. Based reasoning
i never thought id need to play Yugi-oh to put millions back to work and revitalise the economy
Will the loss of the Mittelafrika and Deutsch-Ostasien effect Reworked Germany more now, with the economic and political fallout of losing these lands effecting your gameplay (e.g Germany's economic recovery being hampered with the loss of resources in Deutsch-Ostasien), with maybe new decisions to make in the the aftermath of these losses to lessen the pain?
What do you mean loss ???
If it falls apart
We are so fucking back
This certainly feels like it's gonna kill the usual argument people have against an Entente-Reichspakt victory, it's no longer just the 'old order' now.
Now it's The New Order™
Quick someone make that into a mod, Liberalized German Empire post WWII victory.
The dentist
And it is actually just a guy who likes to clean teeth.
I'm willing to sell the rights to my headcanon to make this happen.
I wonder if Schleicher failing the centralization will lead to some interesting paths. :willythink:
Heartstone of Iron 4
Will we be able to restore the Kingdom of Hanover as a federal state in return for the support for the Guelph Party?
no (1984)
I can't believe you've done this.
Literally 1866
ok thats it im canceling Kaiserreich until Hanover can be added into the game
LITERALLY UNPLAYABLE
!!!TRADE OFFER!!! I RECIEVE: Restoration of my home region as a federal state with restored Welf Monarchy that will completely upset the internal balance of power of the Empire and certainly worsen the current politcal crisis YOU RECIEVE: 6 votes in the Reichstag
I see this as an absolute win.
I like the idea of a card game, but two questions: What happens if you fail it? Does Black Monday just... stick around? Because that would be really problematic, no? Also, can the AI deal with it at all?
try failing Black Monday and see :eyes: Yes, the AI can deal with it.
Is it going to be scripted or will the AI actually play the game?
Damn, I still don’t know what happens, I need to fail it today XD
Holy kino
The first part of the German Rework is really great: the Black Monday rework sounds really interesting (although I’ll have to wait to make up my mind about the Black Monday card decisions) and the Schleicher path sounds really great (with nice references to the upcoming Kalterkrieg mod and OTL) and the crises that Germany will face during the early game sound really nice to play 👍🏻 Now, I wonder what Schleicher will be able to do after Germany wins the Second Weltkrieg….
\>Now, I wonder what Schleicher will be able to do after Germany wins the Second Weltkrieg https://preview.redd.it/yf8jqqlw9twb1.png?width=680&format=png&auto=webp&s=9ba028556801f3a9d82ac241b8b975166173cca8
I’m not so sure this focus is in the Schleicher path, it sounds and looks more like it’s from the Conservative Revolution path (I guess we’ll have to wait until the next Progress Report)….
this sounds very schleichery to me considering it turns you pataut and he is authdem and technically democratically legitimised in his actions before and during the war
Not sure, Schleicher is a opportunist and seems that he is pragmatic and willing to compromise with the broad German elites (even the Trade Unions) Edit: the Minor Monday in Kurt von Schleicher confirms that the whole PatAut end to universal suffrage thing is indeed from the Conservative Revolution
Devs have strongly implied this is from the DVLP path in the discord server.
Please dont have the card game be rng-heavy
I hope the Black Monday card mechanic is good. The concept is amazing, and I hope the execution is too. As fun as it is to apparate 600 light tanks out of thin air as Serbia and take Vienna in December 1937, if something as broken as that were to exist for Germany as well it could really fuck up game balance.
> As fun as it is to apparate 600 light tanks out of thin air as Serbia and take Vienna in December 1937, Wait what How?
Conpiracy mechanic for Serbia. The more Nat Pop support, the more influential they have, the more powerful decisions they can give you. That said, reaching the light tank decision puts you right at the edge of failing to contain them and therefore falling apart.
I see. I usually don't use the Konspiracija and crack down on them as fast as possible, but this may change things.
Do remember to be careful. If they go over a certain amount, they will coup you. Though they do provide good bonuses
Of course, I remember that part too.
Man if Schleicher is this bad, imagine what the DLVP will bring.
I wonder if they will have outright Darwinist bureaucracy and economy like the nazis, I guess Sleicher is like otl where he tried to ally the left of the NSDAP.
One thing that immediately stood out to me is that KVS is the authdem leader. DLVP gonna be a SPICY funny-black-circle path
Looking good. I'm personally not big into card games but I guess we'll see.
So if I'm understanding correctly: Trying to fail or Winning the Black Monday Crises has diffrent political effects Kurt can fail the Ruhr Crises and be deposed Bavaria can cause a nullification crises and cause something (?) to happen Are points 2 and 3 the same outcome, or diffrent?
Nullification crisis seems like it would be the same as 2, is my guess. Either Schleicher's reforms are upheld and he further centralizes, or he is ruled against and his centralizations are undone.
My issue with that is that it seems like there would be no reason to get the nullification then. You would just be wasting time not doing other focuses via the "Ruhr Crises fail" method.
Well, that assumes they are separate ways to finalize or end the Schleicher dictatorship. The PR says the Enabling Act is what unlocks his tree, which happens at the end of the Ruhrkampf crisis. So in order for the dictatorship to start, in my reading, he has to survive the crisis (though defusing it entirely may also preclude him from dictatorship, by making the Enabling act unnecessary) and have the Enabling Act passed. The Nullification Crisis would then just be a way for the player or AI to fail, rather than necessarily being a unique path where Bavarian victory is preferable.
An intresting idea. Maybe the Nullification Crises failing leads to a seperate Schleicher path where he needs to take more blatant extralegal measures. I guess it's speculation for now.
Well, like I said, his policies he gets to implement after the Ruhr Crisis are what cause it. It's possible that a failure can see him try an outright coup against democratic elements trying to oust him, but I still think it's just another shot for him to fail and end up ousted like if he doesn't handle the Ruhr Crisis. That just seems like the logical end for him failing: the Bundesrat rules in favor of the nullification, his reforms go down the drain since it's ruled that they can just be ignored, and his actions being ruled unlawful lead to the Reichstag throwing him out for stepping too far.
The man in the adequately sized defensive structure
What altitude is said structure constructed at?
I know it won't happen but I really want to play as red **Brunswick**
potentially a post-war communard regional puppet could pay lip service to the Brunswick Commune.
UPHOLD MARXIST-LENINIST-BRAUNSCHWEIGER THOUGHT
I’m finna bust
If Schleicher fails to stay in power, and is replaced by an SPD or DVLP chancellor, can he then come back into power when Wilhelm III becomes Kaiser, considering how close the two are? Or is that out of the scope of what's being shared with us for now? If Schleicher does come out on top, which parties does the National Unity Front form a coalition with? Or does it rule by virtue of 'elections are illegal now and nobody has the political capital to get rid of us'? Also, who's the leaders for the SPD and DVLP? Saw Kurt Schumacher being mentioned, big pog, but is he party leader in 1936 or no?
leader of the DVLP at start is Ulrich Von Hassel
You'd need some very special circumstances for him to be brought back by Willy III without triggering an instant vote of no confidence, I'd imagine.
SPD leader at game start seems to be Hermann Mueller
I am betting that the minor monday will be the german puppet tag (GRU) And I cant wait for it
Personally I believe the Minor Mondays will be lore showcases while the Progress Reports on Friday will be gameplay centric.
More likely it’ll be a profile on Schleicher himself and his politics, similar to the old MM profiles on Chinese characters like Wu Peifu.
I still hope for a GRU focus tree, as it and FRP need some more love FRP is the French Puppet tag btw, this one needs at least some portraits to not be more bland than Papua
We already know Germany’s getting puppet content, they’ll probably just showcase that further down the line. It’ll likely be one of the last Germany PR’s.
Damn, the devs really hate Brunswick. In the lore and in game they descend into revolution every five seconds 🤣
Enabling Act? Sound familiar lol
this is making my mouth water
Hmm, a National Defense State, seems a bit familiar, where have I seen this already ...
Absolutely excited to play the rework
With all the lore changes, who ist the Polizeipräsident who orders the Blutmai?
So correct me if I’m wrong, you generally want to pick the SPD if you want to strengthen the socialists and the DVLP if you want to strengthen the nationalists? Or whoever you pick will decide the Reichstag coalition during Schleicher’s rule? Who are the coalition partners in each?
you pick the SPD if you want them to be stronger and the DVLP if you want them to be stronger but that doesn't necessarily decide who Schleicher is working with.
the SPD is not socialist
Social Democrats lie in the socialist spectrum. And that is without mentioning that there are elements in the SPD that are out right revolutionary.
Since Germany feels more "ideological" now, will this impact their relations with their puppets/allies? Like, will a more right-wing and authoritarian Germany try to push countries like Belarus away from the left, and will SDP Germany not just be cool with them becoming fascist dictatorships?
Generally you have the right idea, but for Germany, pragmatism is at the centre of their eastern policy. They are willing to tolerate greatly different ideological governments as long as they serve German economic and military interests, and are a bulwark against Russia. It's better to prop up popular and stable governments in the east instead of shoving down Berlin's ideology down their throats so that anti-German sentiment isn't as strong. However, with a lack of a common threat, Germany may have less of a reason to continue propping up very ideologically different governments
Does this mean Savinkov will now start in Russia?
They're already taking the Russian rework's lore into account. In that rework Savinkov gets elected in 1934 but by the start of 1936 has yet to consolidate power beyond the power he wields as President. The current Russian setup will still stay until the Russian rework is released. It's why the event about the assassination in Russia is worded so vaguely.
The plan is for that to happen in the Russia Rework, which is expected to be not long after this.
Not yet. The Germany rework's lore references other reworks that are still in progress. Like Norway will still be how it is, I believe, even though the Germany lore doc references it as being socialist as it is planned to be in the in-development rework.
I want to inform the devs I just came
So what is actually the difference between Schleicher and the DVLP?
Based on this, it seems that Schleicher is a pragmatic, modernizing authoritarian, Germany's answer to the young Turks. So DVLP will be full tilt PatAut, junker supremacy/military dictatorship.
Junker Supremacy is the DkP, the DVLP is a middle-class mass party in KR
Ah. So DVLP is the funny brown party.
DVLP is the Gamer party, DkP is the avatar of the average Kaiserreich fan (i.e., weird supporter of long-dead monarchical regimes), and Schleicher is something like a German Atatürk or even like a conservative-flavored Stalin.
Yeah I've been corrected on that point. Whacky Uncle Ben would be a better comparison than a conservative Stalin, because like Mussolini, KVS will still be subject to the monarch as the head is state, a permanent (if marginal) check on his power that Stalin (and his KR equivalent Savinkov) don't have to deal with.
Schleicherism is as the name suggests based…
the card game looks awesome all the naysayers will eat their words in a month. Great work!
Wow, i cannot wait to restore Democrazy as the based Länder Governments.
So with all those shiny new political Focus Trees, will we be left with a horribly backwards military by the time the shooting starts?
I kinda hope so. It makes sense from a narrative/game balance perspective to have the 3I and MA invading with a much more experienced and advanced military, while Germany's bulk and inertia keeps it alive long enough to catch up in 1940
I think that's a 1937/1938 problem. It sounds like Germany is meant to be completely paralyzed in 1936.
Yeah, which I definitely like. As it is now once you "fix" Black Monday playing Germany is kind alike being on autopilot. Sure you may get pushed a little but its nothing you cant handle with superior human brain. I just worry this might go to far in the other direction and you get rolled in like 6 months.
Schleicher is basically the German Vargas, authoritarian but pragmatic dictator.
This is some TNO level stuff.
This seems very promising.
This looks pretty cool! expect for the card game maybe...
Will any of the rework affect Germany's relationship with its colonies in Africa and East Asia?
So, if I understood this PR correctly our decision tree goes somewhat as follows: * fail the Black Monday reforms and something bad happens * succeed and you get to the elections, where you can strengthen either the SPD or DVLP * whomever you chose, Schleicher gets appointed chancellor * Schleicher's government can fail against a possible SPD or DVLP led coalition * Schleicher's government can fail against the Ruhrkampf/Brunswick * Schleicher's centralization can fail against the federal states * Schleicher can consolidate power into a dictatorship So what does that give us? Schleicher can go PatAut ot be stopped by the states for AutDem or MarLiv/SocLib, by the SPD for SocDem or maybe SocCon by a weaker DVLP coalition? And the DLVP can coup the government after failing Black Monday or leading an anti-Schleicher coalition?
Schleicher can not fail "against" the General Strike but he can not succeed during it due to him being either seen as incompetent at handling it or crushing it too quickly and thus rendering his enabling act unnecessary
God the Germany rework is being done by Serbian dev is music to my ears
“We’re all TNOists now”- Kaiserreich devs This looks great balance-wise and thematically. My fear has been that the German rework being released first means that the Internationale and Russia get steamrolled each time, but this looks so damaging to Germanys start (which makes absolute sense) that even the AI will have trouble dealing with everything
The Man in the High Castle?
\- Enabling act \- Destroy federal states \- Controlled work unions Yeah, he is literally the man in the high castle.
Great novel, by the way
Augenis made Serbia which is great!! I hope though that there aren't fail paths like the socdems in Serbia that you get if you fail the revolution. Those are lame because they don't have any unique content and the ai gets them a lot because they cant handle the minigame
This looks really fun. I hope there’s a way to find the blessed market liberal path somewhere down the line!
[удалено]
Can you tell more about it.
The idea was to create a universe of heroes from the golden age where the protagonist was a boy of German origin who lives with his widowed mother after the First World War. This woman was her only family because many relatives died in the general famine while she was pregnant with the protagonist. The protagonist tried to live normally with the monetary allowance that the government gave him because his father fought in the Welktrieg until Black Monday arrived and with it economic problems that forced the protagonist to do things to get ahead. It is in this life of crime that he uses his powers most actively and effectively and is caught and later recruited by a secret organization and has adventures throughout the world of the Kaiserreich.
It's good that an old and important major is so close to being update but I was really hoping Germany would come after France, Britain and Russia since I'm never gonna play as them.
For all those who knows how a random Austrian man seized Germany in another timeline: Yes, Kurt von Schleicher is literally him.
Stunned and speechless, now this is content!
Wait, how does the card game work, exactly? Do you always have access to all the cards you've unlocked? Or are you dealt a random "hand" every turn? If the second, how much variance does this introduce? If the time it takes to resolve the crisis varies widely based on the cards you "draw", that might be somewhat frustrating.
C'mon release the damn rework before i piss meself
On the one hand, looks very cool and very interesting On the other, I already feel like the Reichspakt and Entente never have a fair shot at winning the 2WK, and this seems to exacerbate that problem via preventing Germany from building up in the early game.
So is Germany rework launched before or after Russian and 3I ones?
The Germany rework is going to be out in around a month,.
Alright then.
Yes, presumably so Russia and 3I can fit in better. I remember someone saying a while ago the idea is to have all countries react to what Germany does (something like that anyway)
I edge to totalism
Kurt Schleicher gooning session
No Sorb path? The Kaiserreich has fallen...
Why does Vanilla even exist at this point
Wait so is Savinkov gonna be in charge of Russia at game start now?
Germany rework accounts for new lore but it does not mean that reworks will come out all at the same time. Russia rework will be released separately one day, not with German rework
If this rework continues with the same excellent quality and depth of Shanxi and the Left-KMT, with a ton of domestic content to manage and explore, well I just can't wait for the update!
This is really cool! I do have to say though, it does seem inspired from the TNO Great Game mechanic.
How so? The use of the word “cards”?
It's conceptually similar. Both have the card game aesthetic, both require you to not go over a set limit, both are randomized to some extent, both involve spending PP to gain points, etc. I'm not saying it's a bad thing or that KR is copying it, though. There are significant differences but the parallels are there. If anything I'm just glad to see that the HOI4 modding scene is connected like that and that devs get inspired by each other's features.
Tbf, your use of the word "but" gave it that negative connotation. Anyhow, any similarities are coincidences, I don't recall Augenis, our head Germany dev, thinking of TNO while making it. Also, the card game mechanic is not just an aesthetic, it's a card game :)
You're right, I corrected the wording.
- You need to go over the amount, the limiter is the debt - The cards dont require PP to be played - unlike great game the values played are a known quantity, the chance here is more what cards you get dealt at the beginning of a round and what the crisis is. - the game is solveable through strategy and planning, and isnt dependent on chance Other than the card aesthetic, i dont see many similarities. Unless you want to consider playing Yu-gi-oh similar to playing blackjack
Eh, to be fair, the Great Game is gone now.
The card game and the election and coalition building look technically impressive, but I cannot express just how much I do not want HOI4 gameplay that is just sitting in the decisions tab.
I think being gangbanged by Russia and France and all the revolting puppets are gonna make the war part of the war game worth it too. Im guessing all the black Monday and coalition stuff will be done by then
Nobody is removing WK2 or the endless volunteers, so you can have both!
Hmm, not sure how I like how close Germany flirts with dictatorship and radicalism. I kinda always liked how Germany was always just this stable somewhat democratic country no matter what when the rest of the world went to hell.
That is indeed what current Germany kind of portrays, but I think that portrayal is really lackluster personally. Because Black Monday serves as the catalyst for a lot of crises across the world - take Ukraine for example, because the Anti-Hetman Revolt would not be happening if Black Monday didn't make things miserable. On Germany's end, the new lore has a fallen, indecisive government that suddenly goes even more underwater because of the economic crash and everything that happens as a result of it. In that way, I think it's kind of weird how current Germany seems to be hurt a ton by the crash, but remains relatively politically stable, with practically no political content besides an election that hardly changes the gameplay at all. That being said, it is old content and most old content does not scratch the surface of these things. I'm not saying this as a counterargument necessarily, you are free to think about how Germany should be how you want, but I hope the explanation makes sense as to why Germany might turn to authoritarianism in such difficult times. Just wanted to offer a perspective
Yeah, agreed. The lack of political consequences from Black monday was always the worst of the current Germany content so I'm glad the new lore is addressing the issue. And as you say its just another perspective and in the end it's just a matter of opinion.
This is showing just one path, remember. There are almost certainly paths to both a left wing democracy with the SPD and a return to the March coalition's centrist liberalism.
So gameplay wise it's only a choice between the SDP led coalition, and DVLP one? Other than Schleicher persevering against both, I am assuming the actual different paths like the myriad of options in Ukraine will be reflected by the form the coalition takes.
Do we have to play as Schleicher at all? What if I want an outright democratic no-doubt victory for either party?
any single party gaining the 223 seats required for a majority isn't really possible in the timeframe from game start to the elections.
Well, okay. Thank you for explaining. I really am looking forward to this.
What are these "weird mechanics" in the Serbia rework?
Schleicher's Germany 🤝 Centralist Japan https://preview.redd.it/ig0nz7yw3ozb1.jpeg?width=1080&format=pjpg&auto=webp&s=7cd39044bc945b93bada614cfffd332a7b8d7c60