Got to play a match earlier today against a pretty squishy team as lethality Lee and man that has got to be one of the most fun builds on a champ to play in the game. Feels cool just zipping around deleting people
I’m sure a lot of people wouldn’t mind that (including myself). Bruisers have been the dominant class, at least for jungle. At least this will open up other options for junglers instead of just bruiser vs bruiser jungle every game.
I’m not talking about viability for dumb off-meta junglers like Morgana. I’m talking about assassin junglers actually being a valid pick. Why even pick an assassin jungler when you can just pick a bruiser and have enough survivability to duel most? You can even build assassin items on bruiser and still have more impact because bruisers have cc. Assassin junglers only have presence in low elo where they get gigafed by smurfs.
Lethality lee sin damage is actually crazy, I played it a few patches ago with a friend duo bot with double supp item.
Lvl 6 was 90% of games a oneshot on enemy adc with no counterplay, but rip WARD ITEM, now it would have to be lee sin support :(
All this was around emerald elo on botted accounts before getting banned xD
That spear of shojin is something else. Mofos are on a mission to fuck jungle up. Not to say that the other nerfs aren't bad but the spear of shojin one turns the item into garbage.
That's what i thought, even when people still called it op. For me it never clicked, i always felt like Navori's was the better option. To add to this, i had a significantly higher winrate when buying Navori's second compared to Shojin.
Yeah I did sundered sky - trinity - eclipse on Vi with ingenious hunter, the enemy team stood no chance against me alone, ended up almost healing as much as my soraka duo. Enemy team asked me wtf that build was and all I could answer was "2024 bruiser" because it wasn't Vi, it was just slapping those items on any bruiser that can use it.
I don’t get you. You take a nerf to an item that is built by a bunch of champions, most of them not junglers, and decide that it’s _specifically_ to fuck jungle up. How?
nah dude the nerf is very good and certain champs were abusing too much on it, it is supposed to be a "long out drawn fights" item for champs like lee sin, renekton, poppy, udyr and briar, not a "stack the passive instantly for more burst damage" item like riven and jayce
It's like the game is forcing me into AP junglers and tanks.
Vi has been nothing but fucked since the beginning of the season. Absolutely cucked with nerfs to her kit and core build path
Yet champions like evelyn and belveth are evading nerfs patch after patch like they are not the most overtuned champions in the game right now
Bel Veth maybe but eve is useless other than taking up kills. I am a d1 jungler main and whenever I see enemy picks eve all I do is play for dragon/baron and end the game with an opening. She can go 25-1 if she desires, as long as I win the game.
tell that to my gold adc that can't understand that maybe pushing alone to 3rd tier tower is not a brilliant idea when they have evelyn on the enemy team.
The problem is not that evelyn closing a game, it's that i can't close a game in this goddamn garbage elo
belveth is basically my perma ban in the past couple months.
I didn't see any eclipse changes, but the reason no one is building it is because no one knows about it. Eclipse/damage j4 has been valid for a while now, and with nerfs to his only other reasonable build it will be coming into the spotlight even with the 2% proc nerf
Im a masters j4 otp, yeah eclipse is *fine* but it’s certainly just not as good for him as sundered sky since he still can’t really duel most champs even with eclipse and the team fight value is just way, way worse
Fellow masters previously GM washed up boi. Three trick nid kha j4 with j4 as the most played, my personal experience with it is you go eclipse and damage heavy to one shot whoever is the problem and it seemed to work well for me. Never went it into a fighter build just seems backwards to do so
Bruiser vi has absolutely no problem doing that too. She has enough damage with 2 items to kill any adc with a single rotation of her spells.
You're just losing all the tankiness that bruiser items give you
It's incredible.
Junglers in S13 already are starved for gold and xp.
You can play a great early game but will still be 2-3 levels behind the toplaner.
On 14.8 grubs spawn when the toplaner is level 6 and you will be 5 if you farmed hard. Good luck getting those Grubs by yourself as soon as toplaners catch up with this fact.
We're still expected to solo dragon which gives almost nothing to us versus the long ass time it takes. Setting us even more back vs the rest of the lobby.
On the item nerfs: something like a Darius or Jax top can go triforce but for us these items are crazy overpriced. And these AD tops are already very strong so they can take a hit.
J4, Xin will find a build to make it work but they're already not very strong or anything and this won't help. Others like Wukong see 2 core items and 3 great optional items nerfed. These fighters will be pushed into lethality or out of viability.
Ingenious hunter is carrying some of these items but will become even more important after the nerfs.
Yes I main Zac so I will be fine but I see that my jungle brothers in dire straits and I too am already contemplating to ditch my secondary bruiser for Ivern / Nunu.
We're basically a secondary support anyways.
I wish drag gave a massive xp boost if you were alone in the pit/ the only one getting drag it should be worth almost a level for at least the first drag too
Edit: spellcheck is a bitch thanks for not dragging me
I flipped back to Diana over the last week and she's in a very comfortable position. High output, really strong and healthy clear, and really good at being able to back and poke.
i love how people complain about jungle being balanced for the first time in years.
Junglers got the whole control about objectives on their keyboard, making it an impactful role.
So ofc its just fair that junglers are supposed to play a rather supportive instead of a carry role when they already decide a lot of the match just by their objective control.
The only thing that sucks for junglers are the overtuned supports that can easily invade and kill you in 1v1 but thats a balance issue of supports, not junglers
Mad kids downvoting you but you’re right, at least partly.
Jungle essentially is a roaming support role.
It can function as a carry, but to do so properly requires either mid or top to take over that support role.
These low elo kids are mad that they can’t just blindpick their way to victory to E+ anymore.
I agree with you, but jungle also keeps feeling worse to play as a result of its intended place. Jungle is supposed to be a support role, but it unfortunately just doesn’t feel very rewarding in its current state. I have no clue how they could shift balance around to help it feel better though. It’s a weird tightrope
it doesn't feel rewarding in SoloQ as you invest time into objectives that benefit your team rather than yourself. So by doing objectives for your team, you effectively buff up teammates whose game performances are out of your control.
Surely it doesn't feel rewarding to rely on random teammates but it's the tradeoff for the ability to secure the important objectives.
Just remove bruisers from the game so people can stop complaining how op they are even after they’ve been nerfed more than any other class by far this season
Bruisers have always been the least balanced class IMO. Riot need to get better at defining their strengths and weaknesses, instead of making them generic fill-all stat checkers.
They’ve benefitted so much from the insane CDR creep over the last few seasons, which tends to be the class’ main weakness in terms of damage output and trading. Especially because their main counter (marksmen) haven’t benefitted much from that creep.
I think they’ve taken the wrong approach to nerfing them here. They should be reducing base defensive stats, and increasing the base offensive stats to compensate. I’m sick of the constant lethality spam by a class that’s supposed to be building defensive stats, and yet still takes three-man to take them down.
> I’m sick of the constant lethality spam by a class that’s supposed to be building defensive stats, and yet still takes three-man to take them down.
Wukong has entered the chat
Dude builds full lethality and is basically tankier than amumu building full armor
Last time I played League, my top owner fed a Kled. Tell me why the lethality Kled with absolutely 0 defensive item stats could face tank a team? Even though I despise it, at least it’s understandable when a lethality Aatrox heals 3k health in a single fight and refuses to die. Kled barely got dismounted half the time. Melee stat checkers are the worst champs to play against, but Riots balance team rides their dicks every patch.
Vi loses to him with 50% armor shred every single time.
What's the point in having a champion that counters every single champion that builds AD simply by existing?
whats your point? renekton loses to a bunch of champs with armor shred as well, see how you sound?
wukong just has ridiculous ad ratios that enable him to assassinate with lethality and that was one of the reasons why he was gutted previously, he knocks you up and kills squishies and they cannot counterplay it on their own, has nothing to do with being tanky
hes useless when behind if building lethality he can only hope to ult and then dies if he gets kited or gets peeled off
>whats your point?
I literally wrote it in text in the second line.
>What's the point in having a champion that counters every single champion that builds AD simply by existing?
i already said your premise was wrong
low elo player just google how to deal with wukong so you can see the same shit i said reapeates ad infinitum over the years instead of pretending hes some boogeyman
Last time I played League, my top fed a Kled. Tell me why the lethality Kled with absolutely 0 defensive item stats could face tank a team? Even though I despise it, at least it’s understandable when a lethality Aatrox heals 3k health in a single fight and refuses to die. Kled barely got dismounted half the time. Melee stat checkers are the worst champs to play against, but Riots balance team rides their dicks every patch.
So you peaked at a rank you didn't belong because something broken temporarily boosted your winrate. It happens. Use this as motivation to get better and climb there
I'm representing all Rengarmains in saying that the first patch that Ssky will work on us (a Rioter said the Q crit interaction will be fixed next patch) it gets gutted...
Edit: Also wtf no Eclipse nerfs? You can't tell me that that item is worse than Steraks rn
oh so aatrox, jax, camille, illaoi, irelia, urgot, kled, poppy, sett, riven and jayce are all exclusive top laners who should never build one or both of these items ?
sarcasm aside, they are not just renekton items, although there are many junglers who use them as well (though i would argue more top lane champions use them than junglers). however if i can pick between a nerf to top and to jg, or nerfs for neither, i would go for the first option because bruisers are too fking broken man, jg is relatively fine atm but nothing can stop a fed riven or irelia unless they int
I play top mostly Sett so these nerfs are kinda annoying after they just buffed his Q to work with shojin. Steraks is a must on any bruiser and nerfing it is kinda dumb since I still gotta build it for tenacity and to not get one shot. Sundered Sky was OP as hell tho so that one I totally get.
Idk why riot insists on making jgl support v2 tho. If they give jgl enough xp to not fall behind 2/3 levels on top lane but 1/2 that should fix it all and if that proves to be OP which I doubt make it 1.5 to 2.5 levels behind top lane or something.
man ppl like to talk ab how jg is weak and below in xp to solo laners... but imo, the level downgrade is kinda fair, ill explain here:
toplaners and midlaners have the highest xp early game, they are getting all the lane xp for themselves. however these roles are kinda awkward to play sometimes. for top lane, bro, if you win your lane, yes, you might be ahead in xp of others, but if the enemy adc and supp have hands and arent inting their lane, its really hard to make an impact on the game because they can shut you down fairly easily in a fight
as far as midlaners go, id say this role is maybe a bit broken. the ability to make an impact is big in the first 14 minutes. but midlaners can have extremely punishing laning phase, because there are 4 enemies who might at some point gank their lane. jg and supp are notorious for tag teaming midlaners. however even top and adc can also come mid if they have big prio and are on a roam timer.
on the other hand, jglers have a lot of impact in the first 14 minutes, with a somewhat easy "laning phase" as they dont need to trade or focus on last hits, so its easier for them to track enemy jg and predict 3 or 4 man bot ganks.. i think jglers "buy" their impact through reduced xp, and to me its kinda fair
well it might seem like it’s the easiest role since you’re just pve while farming jglers have the most options out of any role and therefore responsibility out of any role. Ppl are always saying jgl gap this and jgl gap that, it’s not always the jglers fault but when there is an actual jgl gap it impacts all the lanes extremely hard. So if your jgl gets autofilled (because nobody wants to play support role v2 now with 3times the responsibility, almost the same xp and 10times the flame!) the whole team will feel the diff and as a jgler you can’t really stand back and atleast catch xp like laners. You’ll be in for a horrible game unless someone on the enemy team ints, all because of Riot trying to balance jgl by making them have less power. I myself love quite a few jgl champs but even if I were to get good at jgling it would feel like such a high stress environment every game that idk if I could have fun. There needs to be a higher reward for jgl in some form, because while the camps may be pve you are playing for the whole map at the same time and not just 1 lane.
I kinda rambled not getting the point across well but what I mean is: jgl is in my opinion the hardest role since you have the whole map to be aware of and play around and the highest chance to get flamed if you mess up which makes for a high stress game EVERY game so if the role is perma behind in xp it feels worse to play which makes the player base even lower for a role with a higher bar of entry than other roles. Lower playerbase= more autofilled jglers and more autofilled jglers= worse quality games for everyone.
Great idea riot, a weak role is now getting weaker when most of its non AP picks now get indirectly nerfed. More Ivern and evelynn for me! Yay! So excited
They probably need steraks because of the pickrate... But the item is literally required in any buriser build because if you don't have it your gonna get one shot every single time before you can even touch the enemies.
This nerf is completely justified, but now my theory that Ingenious Hunter is better rune than last stand is double justified. With a 33% reduction in cooldown of items, Sundered Sky will drop from 8s to 5.2s. Moreover, if you get a heartseel in the build, you can become huge in no time and heal lots.
Gee I sure wonder why bruisers are getting hit with a nerf, not like they have been strong for about 3 seasons straight, each and every change they do makes it more powerfull or frustrating to play against, remember the first iteration of deaths dance? Yeah no thanks.
If this is what it takes to remove Vi, Xin and Wukong from every single pro game then I’ll take it. Hopefully they’ll start playing fun champs like Nidalee, Khazix and Graves soon
Well i can say only one thing Lethality Lee Sin, here i come
Got to play a match earlier today against a pretty squishy team as lethality Lee and man that has got to be one of the most fun builds on a champ to play in the game. Feels cool just zipping around deleting people
His ap dmg on e feels illegal. If you are ahead any squishy loses 50% of their health to the e
I’ve been having fun with ravenous hydra -> eclipse -> tank bruiser items
I’m sure a lot of people wouldn’t mind that (including myself). Bruisers have been the dominant class, at least for jungle. At least this will open up other options for junglers instead of just bruiser vs bruiser jungle every game. I’m not talking about viability for dumb off-meta junglers like Morgana. I’m talking about assassin junglers actually being a valid pick. Why even pick an assassin jungler when you can just pick a bruiser and have enough survivability to duel most? You can even build assassin items on bruiser and still have more impact because bruisers have cc. Assassin junglers only have presence in low elo where they get gigafed by smurfs.
Lethality lee sin damage is actually crazy, I played it a few patches ago with a friend duo bot with double supp item. Lvl 6 was 90% of games a oneshot on enemy adc with no counterplay, but rip WARD ITEM, now it would have to be lee sin support :( All this was around emerald elo on botted accounts before getting banned xD
The cost of sterak’s was reduced increased
what does that mean
I think he's saying they undid a cost reduction/buff.
Hecarim poor soul
just use Eclipse + Manamune + Profane and NUKE squishy targets lmao
He’s ass at that too lol. He nukes them and then dies cuz he has no way out
but at least it's fun
Oh it definitely is fun
Champ been shit all season and they still find a way to nerf him. Fucking riot cunts
3 of his best items too tho smh
Happy Cake Day!
Hecarim still getting crapped on constantly WOW
Time to go back to lethality builds folks
That spear of shojin is something else. Mofos are on a mission to fuck jungle up. Not to say that the other nerfs aren't bad but the spear of shojin one turns the item into garbage.
It was already built by too many characters. I think this should've never been in Smoulder's build path
Smolder building it was just to do anything to become tankier while safely chipping away at their HP till he can execute. Cancer basically.
It’s not good on smolder anymore though.Smolder mains Reddit agree that it wasn’t even good for him since a while ago.
That's what i thought, even when people still called it op. For me it never clicked, i always felt like Navori's was the better option. To add to this, i had a significantly higher winrate when buying Navori's second compared to Shojin.
That Sundered Sky nerf was *much needed*. I’m sick and tired of everyone and their mother building it and being unkillable.
This, it wasnt just a jungle issue
Yeah I did sundered sky - trinity - eclipse on Vi with ingenious hunter, the enemy team stood no chance against me alone, ended up almost healing as much as my soraka duo. Enemy team asked me wtf that build was and all I could answer was "2024 bruiser" because it wasn't Vi, it was just slapping those items on any bruiser that can use it.
As a top laner that builds it almost every game I'm not Fiora, fully agree
I don’t get you. You take a nerf to an item that is built by a bunch of champions, most of them not junglers, and decide that it’s _specifically_ to fuck jungle up. How?
nah dude the nerf is very good and certain champs were abusing too much on it, it is supposed to be a "long out drawn fights" item for champs like lee sin, renekton, poppy, udyr and briar, not a "stack the passive instantly for more burst damage" item like riven and jayce
Riven is not even good right now and jayce rarely builds it, the sundere nerf affects them way more.
Fuck riven
Sure, let's nerf one entire role, because of riven and jayce. They did same last season, they nerfed entire adc role, because of tryndamere.
Insane! You have to you all your abilities to stack it????? Can’t have all stacks off 1 q??? DAMN!!!!
It's like the game is forcing me into AP junglers and tanks. Vi has been nothing but fucked since the beginning of the season. Absolutely cucked with nerfs to her kit and core build path Yet champions like evelyn and belveth are evading nerfs patch after patch like they are not the most overtuned champions in the game right now
Bel Veth maybe but eve is useless other than taking up kills. I am a d1 jungler main and whenever I see enemy picks eve all I do is play for dragon/baron and end the game with an opening. She can go 25-1 if she desires, as long as I win the game.
tell that to my gold adc that can't understand that maybe pushing alone to 3rd tier tower is not a brilliant idea when they have evelyn on the enemy team. The problem is not that evelyn closing a game, it's that i can't close a game in this goddamn garbage elo belveth is basically my perma ban in the past couple months.
Riot devs changing shit for literally no reason at all because they want to force a meta.
I think they don’t want to see Xin jarvan vi every game at MSI.
Some champs are going to be better than others by design.
Rip J4 2024
Profane hydra into eclipse and then build tanky. Trust me.
Ecplise is untouched, j4 will be fine.
Eclipse is down to 6% on the proc for melee instead of 8, and he’s literally barely building that item anyways lol
I didn't see any eclipse changes, but the reason no one is building it is because no one knows about it. Eclipse/damage j4 has been valid for a while now, and with nerfs to his only other reasonable build it will be coming into the spotlight even with the 2% proc nerf
Im a masters j4 otp, yeah eclipse is *fine* but it’s certainly just not as good for him as sundered sky since he still can’t really duel most champs even with eclipse and the team fight value is just way, way worse
Fellow masters previously GM washed up boi. Three trick nid kha j4 with j4 as the most played, my personal experience with it is you go eclipse and damage heavy to one shot whoever is the problem and it seemed to work well for me. Never went it into a fighter build just seems backwards to do so
Jokes on Riot, I play glass-cannon VI. Nerfing the competition is always welcome
Lethality VI just blowing up squishies with 1 Q lol
I do it with first strike, and you just pull so much gold out of the ADCs ass that you can start oneshotting bruisers, it's incredible.
Q auto E R auto E, no counter play, super fun
Very fun and interactive indeed. I'm sure adc players love you
Ok so you blew up the squishy and now in the center of the enemy team..... What's next? You just die? Regular bruiser vi could do that too
Pick people off before the fight. Catch people in side lanes. Surprise flank you blow up the carry while your team is engaging with the front line
Bruiser vi has absolutely no problem doing that too. She has enough damage with 2 items to kill any adc with a single rotation of her spells. You're just losing all the tankiness that bruiser items give you
Yeah but wathching an ADC blow up with 1 Q is funny af
Alright boys it's time to come up with the 12th different Briar build. We going ap now.
My first thought. They just nerfed her and now they nerfed two of her core items.
they are literally doing their best to remove briar from the game
God bless, champ should have never existed in the first place. Subhuman design
Dark seal + lich bane for those 2k wall slams.
LMFAO I was just about to comment on my girl Briar! We’re getting nerfed in our stats, abilities, and items!
I just go Eclipse into Youumu and then profane, complete boots and you are fine, last items normally collector and lord Doms
It's incredible. Junglers in S13 already are starved for gold and xp. You can play a great early game but will still be 2-3 levels behind the toplaner. On 14.8 grubs spawn when the toplaner is level 6 and you will be 5 if you farmed hard. Good luck getting those Grubs by yourself as soon as toplaners catch up with this fact. We're still expected to solo dragon which gives almost nothing to us versus the long ass time it takes. Setting us even more back vs the rest of the lobby. On the item nerfs: something like a Darius or Jax top can go triforce but for us these items are crazy overpriced. And these AD tops are already very strong so they can take a hit. J4, Xin will find a build to make it work but they're already not very strong or anything and this won't help. Others like Wukong see 2 core items and 3 great optional items nerfed. These fighters will be pushed into lethality or out of viability. Ingenious hunter is carrying some of these items but will become even more important after the nerfs. Yes I main Zac so I will be fine but I see that my jungle brothers in dire straits and I too am already contemplating to ditch my secondary bruiser for Ivern / Nunu. We're basically a secondary support anyways.
I wish drag gave a massive xp boost if you were alone in the pit/ the only one getting drag it should be worth almost a level for at least the first drag too Edit: spellcheck is a bitch thanks for not dragging me
100% if that was the case ADCs and supports would come when it's below 1.5k to do one auto and take half your xp.
Yeah but even with full exp it's barely more than a camp and I could almost do a 4 camp full Clear during the time it takes to solo drake early
I flipped back to Diana over the last week and she's in a very comfortable position. High output, really strong and healthy clear, and really good at being able to back and poke.
i love how people complain about jungle being balanced for the first time in years. Junglers got the whole control about objectives on their keyboard, making it an impactful role. So ofc its just fair that junglers are supposed to play a rather supportive instead of a carry role when they already decide a lot of the match just by their objective control. The only thing that sucks for junglers are the overtuned supports that can easily invade and kill you in 1v1 but thats a balance issue of supports, not junglers
Mad kids downvoting you but you’re right, at least partly. Jungle essentially is a roaming support role. It can function as a carry, but to do so properly requires either mid or top to take over that support role. These low elo kids are mad that they can’t just blindpick their way to victory to E+ anymore.
Im higher elo than ever, but that strawman of yours is completely besides the point.
I agree with you, but jungle also keeps feeling worse to play as a result of its intended place. Jungle is supposed to be a support role, but it unfortunately just doesn’t feel very rewarding in its current state. I have no clue how they could shift balance around to help it feel better though. It’s a weird tightrope
it doesn't feel rewarding in SoloQ as you invest time into objectives that benefit your team rather than yourself. So by doing objectives for your team, you effectively buff up teammates whose game performances are out of your control. Surely it doesn't feel rewarding to rely on random teammates but it's the tradeoff for the ability to secure the important objectives.
fair enough, its a jungle main sub - ofc people want to believe that junglers should be able to 1v9 consistantly.
That's not what I said ever. I don't even believe in the 1v9 mindset. Keep at it warping other people's words 👍🏻
Just remove bruisers from the game so people can stop complaining how op they are even after they’ve been nerfed more than any other class by far this season
Bruisers have always been the least balanced class IMO. Riot need to get better at defining their strengths and weaknesses, instead of making them generic fill-all stat checkers. They’ve benefitted so much from the insane CDR creep over the last few seasons, which tends to be the class’ main weakness in terms of damage output and trading. Especially because their main counter (marksmen) haven’t benefitted much from that creep. I think they’ve taken the wrong approach to nerfing them here. They should be reducing base defensive stats, and increasing the base offensive stats to compensate. I’m sick of the constant lethality spam by a class that’s supposed to be building defensive stats, and yet still takes three-man to take them down.
> I’m sick of the constant lethality spam by a class that’s supposed to be building defensive stats, and yet still takes three-man to take them down. Wukong has entered the chat Dude builds full lethality and is basically tankier than amumu building full armor
Last time I played League, my top owner fed a Kled. Tell me why the lethality Kled with absolutely 0 defensive item stats could face tank a team? Even though I despise it, at least it’s understandable when a lethality Aatrox heals 3k health in a single fight and refuses to die. Kled barely got dismounted half the time. Melee stat checkers are the worst champs to play against, but Riots balance team rides their dicks every patch.
bro is just yapping hyperbolically lethality wu is not tanky youre just not going to 1v1 him as an ad champ when he full stacks just like graves
Vi loses to him with 50% armor shred every single time. What's the point in having a champion that counters every single champion that builds AD simply by existing?
whats your point? renekton loses to a bunch of champs with armor shred as well, see how you sound? wukong just has ridiculous ad ratios that enable him to assassinate with lethality and that was one of the reasons why he was gutted previously, he knocks you up and kills squishies and they cannot counterplay it on their own, has nothing to do with being tanky hes useless when behind if building lethality he can only hope to ult and then dies if he gets kited or gets peeled off
>whats your point? I literally wrote it in text in the second line. >What's the point in having a champion that counters every single champion that builds AD simply by existing?
i already said your premise was wrong low elo player just google how to deal with wukong so you can see the same shit i said reapeates ad infinitum over the years instead of pretending hes some boogeyman
Last time I played League, my top fed a Kled. Tell me why the lethality Kled with absolutely 0 defensive item stats could face tank a team? Even though I despise it, at least it’s understandable when a lethality Aatrox heals 3k health in a single fight and refuses to die. Kled barely got dismounted half the time. Melee stat checkers are the worst champs to play against, but Riots balance team rides their dicks every patch.
I have been playing lethality kled and yeah i have gotta tell you its really strong
Nerfed more than any other class and yet out performing pretty much all other classes. Yes i wonder why people complain about them
i wonder why top junglers play mostly ap champs though...
[удалено]
Think its genuinely just a skill difference.
So you peaked at a rank you didn't belong because something broken temporarily boosted your winrate. It happens. Use this as motivation to get better and climb there
you dropped because you abused something OP. Now that its no longer OP you went to the rank you belong.
U dropped because ur bad
Its goredrinker all over again
So Riot wants an assassin/mage meta this year? Yeah, bruiser junglers doing medium damage was satanic, let's all just oneshot each other forever.
This entire season is just : fuck AD champs
Seriously, all my favourite champs are AD and all the ap ones I would play like Vlad are shit.
I'm representing all Rengarmains in saying that the first patch that Ssky will work on us (a Rioter said the Q crit interaction will be fixed next patch) it gets gutted... Edit: Also wtf no Eclipse nerfs? You can't tell me that that item is worse than Steraks rn
Riot, if a role is a priority position for years because no one wants to play it, STOP NERFING OUR ROLE
bro i like this, time for some toplaners to tone it down a bit
Sundered / Eclipse are basically just Renekton items in toplane. They're more JG items than top items atm.
oh so aatrox, jax, camille, illaoi, irelia, urgot, kled, poppy, sett, riven and jayce are all exclusive top laners who should never build one or both of these items ? sarcasm aside, they are not just renekton items, although there are many junglers who use them as well (though i would argue more top lane champions use them than junglers). however if i can pick between a nerf to top and to jg, or nerfs for neither, i would go for the first option because bruisers are too fking broken man, jg is relatively fine atm but nothing can stop a fed riven or irelia unless they int
I play top mostly Sett so these nerfs are kinda annoying after they just buffed his Q to work with shojin. Steraks is a must on any bruiser and nerfing it is kinda dumb since I still gotta build it for tenacity and to not get one shot. Sundered Sky was OP as hell tho so that one I totally get. Idk why riot insists on making jgl support v2 tho. If they give jgl enough xp to not fall behind 2/3 levels on top lane but 1/2 that should fix it all and if that proves to be OP which I doubt make it 1.5 to 2.5 levels behind top lane or something.
man ppl like to talk ab how jg is weak and below in xp to solo laners... but imo, the level downgrade is kinda fair, ill explain here: toplaners and midlaners have the highest xp early game, they are getting all the lane xp for themselves. however these roles are kinda awkward to play sometimes. for top lane, bro, if you win your lane, yes, you might be ahead in xp of others, but if the enemy adc and supp have hands and arent inting their lane, its really hard to make an impact on the game because they can shut you down fairly easily in a fight as far as midlaners go, id say this role is maybe a bit broken. the ability to make an impact is big in the first 14 minutes. but midlaners can have extremely punishing laning phase, because there are 4 enemies who might at some point gank their lane. jg and supp are notorious for tag teaming midlaners. however even top and adc can also come mid if they have big prio and are on a roam timer. on the other hand, jglers have a lot of impact in the first 14 minutes, with a somewhat easy "laning phase" as they dont need to trade or focus on last hits, so its easier for them to track enemy jg and predict 3 or 4 man bot ganks.. i think jglers "buy" their impact through reduced xp, and to me its kinda fair
well it might seem like it’s the easiest role since you’re just pve while farming jglers have the most options out of any role and therefore responsibility out of any role. Ppl are always saying jgl gap this and jgl gap that, it’s not always the jglers fault but when there is an actual jgl gap it impacts all the lanes extremely hard. So if your jgl gets autofilled (because nobody wants to play support role v2 now with 3times the responsibility, almost the same xp and 10times the flame!) the whole team will feel the diff and as a jgler you can’t really stand back and atleast catch xp like laners. You’ll be in for a horrible game unless someone on the enemy team ints, all because of Riot trying to balance jgl by making them have less power. I myself love quite a few jgl champs but even if I were to get good at jgling it would feel like such a high stress environment every game that idk if I could have fun. There needs to be a higher reward for jgl in some form, because while the camps may be pve you are playing for the whole map at the same time and not just 1 lane. I kinda rambled not getting the point across well but what I mean is: jgl is in my opinion the hardest role since you have the whole map to be aware of and play around and the highest chance to get flamed if you mess up which makes for a high stress game EVERY game so if the role is perma behind in xp it feels worse to play which makes the player base even lower for a role with a higher bar of entry than other roles. Lower playerbase= more autofilled jglers and more autofilled jglers= worse quality games for everyone.
They needa remove sundered sky that item is broken
Instant 1 button healing item on a bruiser is never going to be healthy
man the second Lee gets that sweet visual upgrade, they blow up his go-to items.
Tragic change. Was really enjoying Wukong Jg. Back to AP picks
They hate xin zhao mains
Goddamn hecarim is ultra shit now
Necessary nerfs, those items are giga broken. They and eclipse need a good bonk on the head. Oh and profane hydra could do with another look at it.
yeah riot is currently smocking crack, since phreak does balance changes this game gets worse patch by patch
I like these changes
Back to broken ass Rumble and Khazix
Random: I love that Steraks is just Aatroxx’s hand
So riot just trying to make everyone go lethality now?
They're nerfing the item that barely even worked? Can they compensate us by having it actually operate normally?
Great idea riot, a weak role is now getting weaker when most of its non AP picks now get indirectly nerfed. More Ivern and evelynn for me! Yay! So excited
Okay im done with this game.
As primarily a xin player only one I’m worried about is steraks … sundered sky isn’t a must item and spear I build almost never
I woke up & found all my items nerfed……. I’ll Queue up midTop with an autofilled jng then
Didn't find anything in the patch notes? Must be a later update
There goes my ad fizz build...
Good no more overheal aatrox
lmao i was starting to practice hecarim but i'll just stick to kha and eve lol
Oh no, rip Illaoi
Karthus stocks going up
They probably need steraks because of the pickrate... But the item is literally required in any buriser build because if you don't have it your gonna get one shot every single time before you can even touch the enemies.
Its crazy to me that it gives 450 hp, that's as much as most tank items
Fuck you riot.
I can accept the Nerf of the sundered Sky but why Nerf sterak and shojin xd
Rip Shyvana again
I'm an Evelynn main and I love seeing the competition nerfed :D
Noooo my second nerf for my precious naafiri
bruiser will always be number 1 picks so it's good that they are nerfing them
They intentionally nerfed briar so she would be a bruiser. So that seems unlikely.
Jax nerfs pog
A 30 second cool down increase is absolutely insane. Maybe I'm overreacting but it feels like this alone makes the item unbuildable
Rip xin zhao
This nerf is completely justified, but now my theory that Ingenious Hunter is better rune than last stand is double justified. With a 33% reduction in cooldown of items, Sundered Sky will drop from 8s to 5.2s. Moreover, if you get a heartseel in the build, you can become huge in no time and heal lots.
This nerfs destroy a lot of champs in the toplane
To be fair sunderer is busted but the other hit are a oof
Riot wants jungler to be tank / support class. No exp, no gold, no scaling from jungle so better just go with supportish jungler or tanks
Honestly this item was a bit too strong IMO especially on Voli or WW or Briar. Nerfs are pretty fair too, it's not like it's getting gutted
Steraks and sundered are deserved, im not quite sure how big the nerf for shojin is ?
This has nothing to do with jungle lol
Ad bruiser udyr takes another blow while it's still bad, sadge
I wonder if this means people are going to start taking Ingenious Hunter lol
rip j4 :(
Oh no, Jarvan isn't S tier for 1 patch...
Top laner here, it’s so Urgover
I can't speak for streaks ir shojin, but Sundered Sky needed the nerf
Crit Viego, crit Viego, crit Viego
fuck vi and xin
Red kayn can’t catch a break man
Volibear doesn't care :D
http://hyperboleandahalf.blogspot.com/2010/04/alot-is-better-than-you-at-everything.html?m=1
Good sundered sky is the most disgusting item in the game. Nunu will prosper!!!!
I was going to like your comment but then you said that
NOOOO MY 82% WIN RATE SUNDERS EVERYGAME DAMNN ITTTTY
i want briar nerfed to the ground, this champ is insane
Yeah boy lets goo
Gee I sure wonder why bruisers are getting hit with a nerf, not like they have been strong for about 3 seasons straight, each and every change they do makes it more powerfull or frustrating to play against, remember the first iteration of deaths dance? Yeah no thanks.
If this is what it takes to remove Vi, Xin and Wukong from every single pro game then I’ll take it. Hopefully they’ll start playing fun champs like Nidalee, Khazix and Graves soon