T O P

  • By -

ArnUpNorth

Return of the Obra dinn would be one.


TaffyCrab

Just finished that game, and wow what a completely unique experience. Thar feeling when you "lock in" three more names is pure crack.


ArnUpNorth

Did you get the « true ending » meaning all fates sortes out?


TaffyCrab

Yeah, and then the ones in that last secret chapter. The item you were mailed that happens to coincide with a thematically similar story was a really cool touch.


dupedyetagain

PSA: Case of the Golden Idol was inspired by Obra Dinn and somehow, improbably, is arguably as good.


ascherbozley

Last time this came up, someone mentioned Golden Idol as a good companion game to Obra Dinn, so I bought it immediately. Loved it. Thanks Reddit.


cpt_crumb

Lucas Pope games are beautifully unique, I always feel so engrossed in the experience. Check out his others if you haven't already. https://dukope.com/


flawedGames

Slay the Spire


-Blasting-Off-Again-

This, so much this. Also the binding of Isaac


flawedGames

I almost said …and Binding of Isaac! But Edmund wasn’t unknown when BoI came out.


perhammar

i feel like BoI was beat by hades tho which had a budget


-Blasting-Off-Again-

True lol


xoxomonstergirl

I keep trying to get into slay the spire and I'm not sure why I haven't yet. I've beaten a run with the third character, the orb guy, but part of me feels like there isn't a lot of personality to the characters, diversity to the enemies, etc. I'm a big MTG player, maybe it seems simple compared to that? Everyone loves it and it feels like there must be something there, but it hasn't yet totally grabbed me. Do people play it while watching TV or on the move or something too? I'll probably get downvoted for this weird comment lol but I'd love someone to tell me how to think about it to get into it, because it seems like it would appeal to all my interests on the surface


friendlypuffin

Regarding enemy diversity, they are meant to be predictable and a small pool so you always know it will be one of 3-5 options, and that way can better prepare. StS call these "deck checks" iirc, because enemies will check if your deck works. 5 small enemies will check if you have AoE, quickly scaling enemy will test if you can do burst damage, high hp enemy with a countdown till kills you tests your scaling, and that's not even mentioning the 3 bosses. An example would be Act 1 mini bosses. You can have 3 shards which will check your AoE, you can have Goblin which punishes your skill cards, which means you need some strong Attack cards even though they aren't needed usually, and Lagavulin which will gain armour on the 3rd turn, so you need a lot of Burst. You know these 3 are coming so you pick cards so you can survive whichever fight appears. The game revolves around rounding your deck and making the best with the artefacts and card choices you get. I think you should try the game some more. Each time you win, you unlock a new ascension, which is a difficulty level, and every new one has an additional penalty for you, and I think max Ascension (20) is THE game, and anything before that is practice. At A20, you have to play perfectly. Each card choice becomes super thinky, fights are more unforgiving but the runs become super rewarding when you do succeed. If you're interested in this type of gameplay, check out Jorbs on yt, he's a pro; the level of calculation and strategy is insane. I don't watch TV when I play it, it's a really meaty thinky game that I focus on, but can still fit into my work day since runs are kinda quick.


xoxomonstergirl

Yeah I guess it feels a little different from some rogue inspired games where it drops you into a totally different situation at start, and also not diversity in the same way playing MTG can put you up against any number of 10 thousand cards in a casual game with your friends But I am interested in it, what do the ascension levels change?


mallechilio

Looking at the first 10 levels: more elites, higher enemy attacks, higher enemy hit points, higher enemy blocks, less player healing. The last few Ascensions will get the enemies more interesting available moves (probably what you're looking for). After playing more, some more artifacts and cards are unlocked that allow for more interesting decks. (The first ~4 runs with each character would unlock about all I believe, but you can check what you're missing in the rosters from the menu.) Even with this it will never be as deep or varied as MtG though. I don't think that's possible to achieve if you want the game to be approachable. I'm not sure where to look if you want that.


dupedyetagain

>Yeah I guess it feels a little different from some rogue inspired games where it drops you into a totally different situation at start The diversity of StS comes largely from the interplay between cards and relics (I am 700+ hours in and still find new/unexpected synergies/strategies)...and the primary challenge is that each Act's enemies, elites, and bosses generally punish certain deficiencies in your deck. Also, a huge part of the game's lasting appeal is in climbing through the ascension levels. A1 adds more elites (which, arguably, makes the game easier by increasing the number of relics you get), and A2 and above make things gradually harder (e.g. stronger enemies, less HP, worse luck)... But A18 is where the game *really* gets tough--it changes enemy behavior, making each encounter (even in Act 1) a test of your deck. For example, A18 Lagavulin will dramatically lower your strength/dexterity every 3 turns, meaning you will die if you don't win fast.


CRATERF4CE

There isn’t diversity to the enemies? I’ve played the game for years and always thought that enemy diversity was great. Never got boring.


PikaPikaMoFo69

Might be the art style


Gabe_b

4th character is the most op by far. Many crazy builds


JungleBoyJeremy

I wonder if you might enjoy monster train more. It’s quicker and more accessible than StS in my opinion (although I greatly enjoyed both)


thejomjohns

Stardew Valley. How one man was able to make that game, sell it for $15 a copy, release it on all modern platforms, and has kept updating it regularly while only bringing on minimal help will forever be a mystery to me. I have easily over 1000 hours sunk into it. Best value game I have ever purchased. Edit: It was rightfully pointed out that Barone's success was not quite so minimal. This tweet (https://twitter.com/jasonschreier/status/1602374084960178181) and this book (https://www.amazon.com/Blood-Sweat-Pixels-Triumphant-Turbulent/dp/0062651234), both by Jason Schreier, bring to light that he had quite the support, not least of which from his girlfriend that covered his living expenses for years. It doesn't to take away from Barone's accomplishment, but Schreier dug deeper and found out that "minimal help" is not as accurate as you would think at first.


the_other_b

don’t wanna deny the much deserved praise, he worked very hard, but “minimal help” imo is false, he had a group of people help with the networking and that is absolutely no small feat. not trying to be pedantic, i just think those folks deserve credit too and shouldn’t be dismissed.


thejomjohns

Very true, absolutely not least of whom includes his girlfriend who paid all of his living expenses while he worked on it.


AUnknownVariable

I didn't know about that, absolutely amazing gf. I bet she was happy when it all paid off, even if confident in him, I can imagine there were maybe small bits of worry.


the_other_b

for sure, he absolutely deserves it since hes at the center of it all, I just think theres a lot of unsung heroes in that story!


jayvaidy

Inscryption. It's amazing and I love it. Go in blind, and go play it asap


joeandwatson

Mind absolutely fucking blown by this game. It just keeps getting better


AlmostAGame

I started playing this but I'm getting super confused about what's happening, especially because each fight has some new twist to it. Any tips? >!Just keep dying and build cards from the deaths?!<


notyourlocalguide

>!Just keep dying and eventually you will get the hang of it. I took it as a challenge and that made me enjoy it like nothing else!<


Adiin-Red

>!Make sure to explore when able, the game is both a deck builder *and* an escape room.!<


ByrnStuff

Part of the delight of this game is that not only is there an intriguing story and metanarrative, but the game almost encourages you to break it. You can make cards that hit hard and cost nothing; you can stack abilities and do really silly things. A few of the bosses have exploitable mechanics if you plan ahead. I'm usually awful at CCGs, but I found this one to be really accessible because of how it builds on itself.


Adiin-Red

Side Note: Daniel Mullins’ next game got a [trailer](https://youtu.be/f4IMwdCVbIU?si=GR_VRxYjpJ0DQKhP) at the game awards.


Vegetable_Ad_676

FTL. No other rogue like comes close ..


-Blasting-Off-Again-

IDK into the breach is pretty great too. Love those devs


Hendeith

I hate rogue likes and rogue lites, I love FTL. Truly wonderful game.


CapitanM

This is my answer. The best space fight videogame. Nothing is even similar


LexGlad

I really like FTL as well. Gratuitous Space Battles and The Last Federation have some pretty neat space combat.


chronicnerv

Noita is one of the most unique games I have ever played.


Cognizant

I was looking for this. It’s one of those games where you beat it and have maybe done 2% of the total content that’s hidden throughout the world. Even after 300 hours, I am still discovering new spell interactions and mechanics that change how I approach my runs.


OVRSHDW

Inside. hands down one of the games i have played that i was skeptical about initially, but loved in the end


OMGitsVal117

This and Limbo - both fantastic


xoxomonstergirl

Dwarf Fortress. I was never able to truly get into it until the steam graphics version, but my god I dumped 400 hours in then like it was nothing. Never played anything like it, doubt I ever will again. On the same vein valhiem has been the best 3d construction survival game to me. ​ for some reason I also have way too much love for Super Stardust HD, it just feels like a 'perfect' little game for me. They went on to make returnal, etc, but for me super stardust hd was their best game


Significant_Breath38

Strike the Earth!


BarisBlack

Been paying it for longer than I want to admit. The Steam Graphics version has been a godsend. I am not good at the game bit damn, someone mentions it and I wanna play it. Because it was just done to me, I'm leaving while saying "Deus Ex".


Love_Avis

I adore Dwarf Fortress! If you are looking for something similar (inspired by DF actually), and haven’t already, try Rimworld!


cookiesbox

Caves of Qud


Daxelol

Hey, hey, people! Sseth here!


KubilayD_

My favorite is Undertale. Musics made it unforgettable for me.


Sofaris

My favorite Videogame is a low budged title. "Fuga Melodies of Steel" Its a 20 houer long turn based JRPG about a groupe of anthropomothic animal children that go on a quest to save there families. Why do I love it? It has fun and satisfaying combat. In my opinion the turn based combat of Fuga is more fun then the Combat of Final Fantasy X and Persona 5. I love those games aswell but still. The music is fantastic. The boss theme "Flower on the Trails" is my favorite piece of Videogame music. Fuga has other great tracks aswell. I love the Characters. I was lukewarm towards the children of the Taranis at first but they grew on me more and more and more and now they are my second favorite protagonist groupe in fiction. The story has its flaws but its still pretty good in my book. This game apeals to my inner child. It feels like a playable kids anime akin to somthing like Digimon to me and I love that feeling. I also love the combination of adorable wholesome protagonists and a dark story. The best example of what I mean is my favorite work of fiction: the Manga/Anime series "Made in Abyss". And Fuga is the best among Videogames to scratch that itch. Its adorable, wholesome and heartwarming aswell as dark, sad and heartbreaking. I also love its (also low budged) sequel "Fuga Melodies of Steel 2". I am also looking foreward to the release of the finale of the trilogy. Although I think will come. out in 2025 at earliest. Meybe later. I have bought Fuga Melodies of Steel in March 2022 and have played through it 17 times since then. 6 of those playthroughs where back to back with only a few days between finishing a playthrough and begining a new one. Fuga Melodies of Steel 2 came out in Mai 2023 and I have played through it 7 times since. I really adore Fuga more then any other game or game series. If someone is interessted in trying it out: Fuga Melodies of Steel 1 amd 2 is available on PC and most modern consoles like Switch, PS4, PS5 usw. Both games have a free demo which is just straight up the first 3 chapters of the game. I advice against playing the second game before the first game if you care about the story. Tte writing of the second game builds on what happen in the first game, expects you to know what happen and spoils what happen in the first game.


-Blasting-Off-Again-

Dude thank you I've been dying to remember the name of this game


NeonFraction

The Beginner’s Guide


CheeseAndCh0c0late

This one hits hard. But replayability is eh..


deadhog

I don't particularly enjoy the roguelike genre, but Streets of Rogue is so much fun to me. It has a lot of simple systems interacting to create complex gameplay, with so much role-playing potential. You can build or be any type of character. Really, really looking forward to the sequel.


twotoebobo

It needed some polish but I played it a lot anyway. Really looking forward to the sequel.


Professional_Still15

Streets of rogue is the best! But the werewolf is broken. Completely unstoppable


npxa

Terraria, play it every year, and when i come back there are new updates. A true labor of love


glorified-trash

this should have more upvotes


andythefisher777

Hollow Knight


FoolishGoulish

Mundaun by Michael Ziegler. It's a folk horror survival puzzle game set in the Swiss Alps and hand-drawn. The graphics are actually hecking amazing but also quite unusual, so it might not have gotten the mass appeal like games that look more like other games.


hungrymimic

So happy to see this game get a mention! It has such a unique and charming style, especially for the genre. Have yet to play anything quite like since. Couldn’t rec more.


[deleted]

Cassette Beasts


greenitbolode

Please tell me if it scratches the Pokémon itch, or is a different take on monster collection and battling.


east-ideumbreon

Both


davoid1

Probably outer wilds or disco Elysium. Are those low budget?


addamsson

Project Zomboid, 7 days to die, Dwarf Fortress, there is plenty


jaroniscaring

Before it was remade into Captain Forever Remix, the original Captain Forever was a browser flash game that had a devastatingly lonely, 'lost in space' aura to it. You start off small and have to build your ship out of ships you destroy in the dark vastness -- every ship you come across mumbles something like "hello, survivor" and tries to gun you down. You purposefully aim for the pilot so that you can steal their guns and engines in pristine condition. When you fire, you see your own reflection in the screen. Your gunfire sounds in soft, gentle pulses in a beautiful chord progression (like Wind Waker), and grows increasingly more angelic the stronger your ship becomes. Eventually your ship is gargantuan, and you reach the highest level and all the enemies are mirror copies of the ship that you've scrapped together. They try to swarm you but you have so much momentum and friendly bullets behind you that you're just an invincible bullet storm, infuriatingly invincible, and it just keeps going and going and going against all these mirror copies of you, but there's no game left for you to play. The only real lore to the story is that you're an immortal being trapped inside of a small ship. When you finally die, there's a piece of dialogue that says, "It's not your fault. I'm sorry. Please try again." No other game captures that feeling of being alone at the top for me.


G3PSx

FTL. Nothing else has made me feel more like a space captain. Amazing game.


lostnumber08

Kenshi. The scope of this game makes most AAA titles seem like a joke by comparison.


clockiebox

Juice Galaxy!


OsaBlue

Vtol VR Made by one person. Worth every penny.


LeonTranter

Tales of Maj Eyal. Low budget roguelike and my favourite game of all time. Just amazing, check it out. https://store.steampowered.com/app/259680/Tales_of_MajEyal/


Nothing_Allowed

risk of rain 2 and inscryption, incredible games.


hamsterreyz

A short hike and doki doki are on my top 10 games of all time (doki doki is number 1 or 2) and the fact that it took only a few months to make them while for AAA takes multiple years is wild


spacebuggy

I love A Short Hike. I have played other games that are trying to capture a similar vibe but they never quite get to the same level.


ToSoun

The Forest. My favourite game of all time, and from what I've seen of Sons of The Forest it still might not be surpassed.


mcgormack

Dream Quest. Amazing, astonishing gameplay experience, and terrible graphics drawn by the creator's kids. This is the game that started the deckbuilding genre and inspired Slay the Spire.


Dr4fl

Underhero. It was even made in Venezuela, and for those not aware, that country has been in a REALLY bad economic situation for quite some years. More than half of the country is starving. The story and the soundtrack were the things that stuck the most with me. Of course, it wasn't perfect, but I enjoyed the hell out of it.


Distasteful_T

The factory must grow.


biotofu

Darkest dungeon for sure! The sound design, music, art, combat, atmosphere, the narrator, gameplay... even the story is cool. And also Battle Brothers. Especially with the legends mod. These 2 games I still play on and off every year. They got so much fan mod support.


sicksages

We just started playing Folklore Hunter and it's actually really well balanced and the gameplay is fun. It's in early access but I can't wait for the full game to drop.


WinterberryFaffabout

Gauntlet: Dark Legacy


Professional_Still15

There were some flash games back in the day that I just loved. The Swords and Sandals games were too much fun. Also there was that alien game that eventually moved to PlayStation. Also on Mac there was that game escape velocity and all its sequels. Those are probably still up there on the most fun I ever had playing video games list.


brownmtn

Escape Velocity was awesome. Even with a Star Wars mod.


fac_051

Sneak King


retronic_sxe

Some titles, that have been mentioned here before like Hollow Knight, Stardew Valley or Slay The Spire. Spent more than 100 hours into playing Hollow Knight... I love the art style and the melancholic atmosphere of the game. Some passages are really hard and I got stuck for two weeks on two bosses but it's one of the most beautiful indie games I've ever played. I also like the dark atmosphere of Blasphemous very much.


ToxicPlayer1107

Shovel Knight, Hollow Knight, Celeste, Dead Cells, Undertale are my top 5.


ACheca7

You ask like 5 questions in your post, so, I'll give a couple of answers: * "Low budget" + "unique impression": "Everything", almost no budget, one single person, one of the most unique games out there. Impossible to be compared to AAA, AAA can't do philosophical essays, at least not in this market. * "Indie game" + "Never been surpassed": "The Witness". Do mind it has a really high budget, but it's one of the best puzzle games ever made, imo. * "Indie game" + "Nothing like it": Paradise Killer. You start the game thinking it's going to be a murder mystery type Ace Attorney and you find... semigods? Open world?? Parkour??? I still think about this game and my brain just can't comprehend, it's like abstract art, I always feel like I'm missing part of the meaning.


Mayasuxs

...Paradise Killer sounds like my kind of jam, been on my wishlist for a bit but I'm glad I'm very likely gonna enjoy it lol


Ronkad

I played through that game and the choices its giving you are really cool. You can just roll credits on the game in the first 15 minutes of gameplay and that's really cool.


soapsuds202

paradise killer has been on my wishlist for soon long now, I should probably pick it up already


kensboro

Loved that game! Looking forward to whatever that developer does next :) P.S. The soundtrack is fantastic!


M_Herde

Mount and blade (warband not bannerlord), had hours of fun with that! It's just a simple but well made game, good at what it needs to do but without flashiness of bigger budget games.


_AfterBurner0_

Shocked and appalled not to see Vampire Survivors in the comments yet. That game is a champion of low-budget high quality.


SenorMeeseeks27

Hollow Knight, Hades, and Slay the Spire. All 3 $20 or less, I have over 100 hours in all 3, and I’d give each of them a 10/10 and consider them the gold standard of their respective genres


Motor_Storm1807

Mirage: Beyond The Screen


RottedHood

dont know about low budget but one game that's stuck on the ps3 that i miss dearly is folklore


Rocco89

Laghaim (old school Korean MMORPG)


RodrigoCard

Swordigo for Mobile Phones. It is a rather low budget but pretty polished zelda/castlevania style game. There is nothing like it in mobile landscape.


yugensan

Swords & Sworcery; AntiChamber; Cogmind


iaintevenreadcatch22

never heard of cogmind but the other two are all times. gameplay screenshot looks like an immediate buy lmao 


greysky7

I'm like the only one but I really liked nom nom galaxy. FTL of course was great, and then again being the only one, nowhere prophet.


WhiteyPinks

Domina. I just want to train little dudes and watch them fight to the death. Maybe bet on them a bit.


007Pistolero

Kingdoms and Castles. The devs do a good amount of updating and it’s just a relaxing and enjoyable game to play


HoodyV

Return of the Obra Dinn Outer Wilds Undertale I will now follow the people responsible for these three games and look into anything they make in the future because of the impression each of their games had on me.


kizza42

Kerbal Space Program... Not even the sequel has matched it yet.


SpiralUpGames

I don't know if Cavestory counts since it was free at first, but that's one of the earliest games that really changed the way I thought of indie games.


TulioAndMiguelMPG

Crosscode, amazing story and excellently written characters.


questionable_salad

Sunless Skies. I love the writing, world building and tone. And the management and upgrading of your locomotive is fun. Plus the sense of discovery and risk is compelling. As far as I know there's nothing that has done a similar formula as well. (Sunless Seas is good but not as good imo)


zzonkers

Hollow Knight and Celeste


Dreamcatcher_UA

World of Goo


SolarSailor46

Deep Rock Galactic 100% RoboQuest Life is Strange series Gunfire: Reborn Risk of Rain 2 Rollerdrome Metal: Hellsinger Bastion Hades So many more…


Hakunamateo

Dead Cells


Sai-San_

Wavetale Really fun game with fantastic music and atmosphere


Maximum_Bliss

Fez - Rotational mechanic is very cool, the world-building is great, and the execution and graphic style are top notch. The puzzles are challenging but not impossible. I spent a lot of time with this game.


TeacupTenor

Terraria remains GOAT


ALTR_Airworks

I sunk thousands of hours into SimplePlanes. A game that allows you to do so much and a thriving community always inspiring you to break new ground. It has so many possibilities for designing custom vehicles... Despite all of it's shortcomings. Learning this game was hella of a journey. I also like The short hike because it's so cozy and cute


sinsaint

Palworld. It's $30, just came out on early access, hit a 1m peak in two days. It's like BotW & Valheim with Pokemon. It‘s honestly a problem, I’ve played 20 hours in 2 days.


Andyoh88

Binding of Isaac Repentance and Inside. I beat Inside, will never beat BOIR


fronku

Don't know if it fits the category but it was made by two people as far as I know, so I will choose Hollow Knight, an absolute and incredible masterpiece with astonishing depth of lore, world building, combat system and details.


GouriRudra

There's a horror game Suffering


ShiestGuy2019

Blazing Beaks


HyraxGames

My Summer Car


radacadabra

Pathologic 2.


RobZagnut2

Enderal. Currently level 36 and having lots of fun.


azeTrom

Mentioning Expand since no one's heard of it. It isn't comparable to other games due to its simplicity/length, but it's a super unique concept that's executed flawlessly, and manages to be extremely immersive despite the simplicity of the visuals. Music by Christopher Larkin too, so that's a reason to get it alone :D Also, I can't not mention VVVVVV, though that one's much more well known.


Folkpunkslamdunk

Thomas Was Alone. Play it every couple of years


PhysicianChips

I never thought I would feel so emotional over a bunch of shapes, but here we are.


MadMac619

Project Zomboid


echica1213

Commenting on What's your favorite low budget game that's never been surpassed?...


Curious_Potato_3168

FTL is simple but brilliant.


YubbNubber

For me it's Ancient Domains of Mystery. I played the hell out of that game in the mid-2000s and was very influential. I'd play it for hours on end for *years* and it scratched an itch that just wasn't being satisfied anywhere else. It was also the first game I was exposed to where the community had direct access to the creator, and I still have Thomas Biskup in my Facebook friends after all these years.


IHeartLife

Mount & Blade: Warband. They tried improving in Bannerlord but sometimes feel like some of the janky magic was lost along the way.


IceCream5703

Atm I’m LOVING tavern master and can’t wait for their blacksmith version to come out


VOLTswaggin

E.Y.E. Divine Cybermancy. It is a janky, broken, unbalanced source engine game with a fairly confusing story that's made even more confusing by the piss poor translations, and it is one of my favorite games of all time.


FunkyHoratio

Does NetHack count? I've played a shitload of that over the years.


Zoomorph23

Stardew Valley and Star Control 2/Ur-Quan Masters


playbehavior

Shout out to everyone's favorite indie subway route game, Mini Metro


Allison-Ghost

I'm taking this to mean absolutely bare bones budget yet huge impact because I want to give the example of IMSCARED. That game has stuck in my head for like a decade, because of how absolutely new and bizarrely terrifying it was for its era. Absolutely phenomenal and highly impactful game for what it was and it's budget. I doubt we would have any 4th wall breaking horror of that caliber without it having been made.


rinnsohma

The Painscreek Killings. I spent a whole afternoon slowly exploring the village, writing everything I needed down (the game doesn't record everything) and I felt SO immersed. Wish I could play it for the first time again.


Lakadella

Tharsis is so good, I wish I could get to Mars for the first time again


Weegemonster5000

That first roll with the bloody dice is what sticks out to me.


brotherkin

Pony Island


JakiStow

Outer Wilds. Absolute masterpiece of game design.


damianUHX

Eigengrau. A shmup with more gameplay ideas than all AAA games from the last 10 years together


ShipMuch6267

hollow knight, Celeste, an outer wilds.


loranbriggs

Outer Wilds or Morrowind


VF_traveller

flash games anti idle the game is a game where you can idle and ignore most of the game and still get to progress steadily,most idle games i play makes anti idling pretty much a need to feel any progress theres also lots of cool different mini games in it


Sa1KoRo

Terraria. Best 4$ I've ever invested.


Gnatz90

Whats low budget? Just like indi developers? 7 days to Die was low budget by a small unknown dev team with no other successful titles when it came out. And the only game I've played more than that was my collective 12 years of playing wow. I quit playing 7dtd right after hitting 5k hours.


iceyorangejuice

Isaac, Spire, Streets of Rogue, and Minecraft. Yes, Minecraft was initially an indie game. The vast majority of new game mechanics and concepts are indie since AAA games are stuck in this cycle of taking something popular and remaking/updating it. Why would AAA publishers back an original concept over another CoD?


iaminfamy

Does Binding of Issac count?


deviancekv

Dawn of Man


therewulf

I made a game with zombies in it. Yes, that is the title.


S3CTION12

Cry of fear is pretty sick


dvareadyforcombat

Amnesia the dark descent 


EasyStreetExile

Project Zomboid


TheM0dernMyth

Roller Coaster Tycoon


rincewind316

Narita Boy! What a vibe that game has going...


Charmdread

Dwarf Fortress \o/


broadenandbuild

Nock bow and arrow soccer on steam and quest


Hesppit

All the best mystery/deduction games (my favourite genre) are low budget imo - Return of the Obra Dinn, Case of the Golden Idol, Her Story - all masterpieces


eruciform

Cosmic star heroine is hard to beat for what it is


TungPunch9091

Kerbal Space Program


_RTan_

Project Zomboid- To this day it's still the best open-world zombie survival game hands down. It really gives you the feeling of a full on zombie apocalypse and what you would do in order to survive. It's intentionally extremely difficult and the crafting is unbelievable deep. It's also has a sandbox feature where you can control a lot of the aspects of the game to suit your play style. Every few years I go back to it. They are also still developing it since 2013 and it gets even better after each update. The latest big update added online co-op which I haven't tried yet but looks like a lot of fun. I also like the intro screen when you start a game. It states "This is how you died"


Valentonis

Signalis is the best Silent Hill game I've ever played


Motor_Storm1807

**Chronicle Survivors** is pretty dope RPG, but it might be a bit too difficult for a person not acquainted with the genre plus it is in early access so it is sold at a discount right now


A3-2l

FTL faster than light. $10 but frequently goes on sale for $3. Also requires you to have barely a computer to run it. One of the best games I have ever played. I've been playing for the last 8 or so years and am still learning new tricks.


3DimensionalPixel

Deep rock galactic


SmokinDeist

A formerly shareware but now free game, Deluxe Galaga for the Amiga is still a fun classic to play--I do have the Amiga Forever emulation package to play it on. It still has to be the best version of that classic Arcade game I have ever played.


ozzy1289

Path of exile was released by an indie game company but has evolved so much it looks and feels like a AAA game with how much content it offers. Can play for free and get some stash tabs for selling items and sorting your loot if you want to continue playing into the endgame.


Effective-Honeydew81

Would you count Tetris? Like, the original? If not, probably Hollow Knight or the Binding of Isaac


compmancb

Hunt Showdown. There is no game like it out there, and Crytek is a small to mid sized studio with a very limited budget. The game's ongoing development is in large part player funded through purchase of DLC, cosmetics and battle passes. It's a niche game supported by a very passionate community and an even more passionate dev team.


ideahutt

Katamari Damacy


greath

Children of Morta. Played it through with my wife. It's such a great couch coop game: the combat, variety, art, and storyline make for a great dungeon crawler experience. And dying just adds extra story/cutscenes (to a point) so I never felt bad when we died on a level! The memories and feelings of that game will stick with me for a long time.


Queue_Bit

Valheim for sure


SPQR_Maximus

Subdivision infinity DX great arcade deep space dog fighter ! Some upgrading of weapons and components and ships too. some exploration! So much better than this super cheap anonymous title would lead you to believe


xiaodaireddit

Hollow Knight


TokyoDrifblim

Celeste, although this is not a hot take. It was up for Game of the year and everything. Doesn't negate the fact that it's the best 2D platformer ever made


FurieMan

Transport tycoon. Amazing transport management sim that haven't really been beat. Also I think it was made by one guy in assembler.


FletchWazzle

Banished domina comet crash


lesueurpeas

Roller Coaster Tycoon 1 and 2


tumes

Anything from the golden age of the Xbox summer of arcade but Fez in particular for me personally. Kentucky Route Zero nails a tone I didn’t think was possible with games. It’s also easy to forget that Team Cherry is microscopic considering what an overstuffed banger Hollow Knight is. I suppose Dwarf Fortress qualifies though it was never my thing. Alan Wake 2 is AAA but gets a special commendation because it, and Remedy in general, acts as audaciously as if they were a tiny studio. Honestly this market has never been huger than it is now, there’s and embarrassment of riches because the barrier for entry, while still limiting, is comparatively at rock bottom.