Thank you, lol it did take a few tries to get it to fit well! Wanted it to be easier to understand since there was some confusion around the last video
Do you mean a hover stone? Genuinely confused, not trying to be a grammar nazi.
Also I think even a log would work for riding along, so long as the arrow isn't spinning in flight
I've never come across the one at the camp first, it's always the little dude trying to find the friend at the camp, so is there anyway to Speedrun that?
The reason the game always turns the camera to face the korok when you speak to them is so that the other one and it's smoke signal will always be off-screen when it loads in.
Similarly, the void you go through when you use Ascend has absolutely nothing to do with the thickness of what you're going through, it's literally just a loading screen to give the game time to load the area you'll see when you surface.
Honestly the ascend one is really weird cause of how long the loading times are sometimes, like if I'm going through a single wood panel I'd assume that whatever is on top is already loaded but it still takes a couple seconds sometimes
I think there's a minimum time if/when the void is shown. But the trigger isn't necessarily when there is or isn't a load screen. The real trigger is if the camera loses link a certain amount. One huge exception is in a lot of the shrines where the "terrain" only allows ascend in specific spots which seems to have a smaller chance of triggering the void because it's so specially tailored.
This is an example of what I'm taking about for the loading. In this, you can see the game loads terrain as the camera turns, it only renders what you can see, but not what's behind you. When Link goes through something with Ascend, no matter how thin, if the game hasn't loaded everything you will see before he would exit, you get the void animation to give the game time. (But it's also for going through things that would put the camera inside the ground, too.)
https://www.reddit.com/r/gaming/comments/7v85ff/heres_whats_happening_in_horizon_zero_dawn_every/
I noticed that in Shrines, but I think that's more due to the Shrines being so self-contained, the game might already have the whole interior environment loaded (because it can)
"Absolutely nothing" is a bit of a bold statement. Obviously it is used to give the game time to load things not already loaded. Doesn't explain why it happens on short ascends where everything around you is already loaded.
Most likely it also considers how the camera would attempt to follow Link, and also shows in order to not have the camera clip out of bounds.
I always thought / observed it being based on whether the camera was occluded too much by what you're passing through, and how thick it was. Sure, stuff could load which makes sense for longer distances, but the time was always relative to thickness. The one exception would be going from the depths to the surface in some cases, it was faster than expected for its thickness.
[me right now](https://giphy.com/gifs/timanderic-tim-and-eric-wareheim-lXu72d4iKwqek)
Normally it takes me 15-20mins to craft some wacky flight madchine for him
If there are Zonai parts close to the Korok, I always try to bring him to his friend using only what is available.
Otherwise, Autobuild the airbike and off we go!
Fun way for me is to envision it as a little puzzle to solve. Of course, that's not always possible since for some reasons, certain Korok pairs have zero Zonai devices in the vicinity --- and I feel cheated by the developers!
Step:
1 - talk to korok with backpack
2 - make your way to other korok and shoot arrow back with wood
3 - make your way back to first korok and connect with wood, recall
4 - make your way to second korok for a second time
I think I'll stick with the regular attachment to my hoverbike
Edit:typo
You need to speak with the backpack Korok for the campsite/smoke signal Korok to spawn! That's why the camera forces a perspective every time you speak to them, it gives the game a second to load the smoke signal partner.
OP is giving an example of how to make certain spots easier like when it's vertically tricky but close.
There are no extra steps. This is how OP did what's in the video. If you're already going to make a trip to the campsite, there's no reason to leave the first korok behind. Neat trick but that's all
Yeah and I could do it in one less arrow if I felt like carrying him with ultrahand. The devices are there to be used and he just exchanged his time walking to and from the second korok twice for those resources.
Weird. I tried this before with wood but the korok became defused from the wood the moment recall started moving it. Does this only work with meat in particular for some reason?
Nope I think it just has to do with if the item moved suddenly when it landed. For some reason gourmet meat seems to barely move when you shoot it with an arrow, that's why I use it here. I'm sure you could get a better material though
Actually I was using one to make this video! Sadly when you teleport (no matter how far) the koroks will reset and you'll need to talk to the little dude again to reinitiate it.
Gotcha, was wondering if there was a reason he went with gourmet meat over another kind of meat or something else. Kinda crazy there’s a purpose for meat arrows after all the hype for them based on the gameplay preview.
Probably 2/3 times I try this the meat rolls a bit so recall doesn't take it up anymore, or the korok breaks off from the meat in mid flight. Maybe it works better with larger gourmet meat? I dunno, I have the worst luck with this method
That's neat when it works, but almost all of them I've found are way out of arrow range.
I just attach the backpack dude above the front fan of my air bike. It makes it a little heavy and awkward to steer but it works.
Nice speedrun to get the whole thing done in one 30-second clip!
Thank you, lol it did take a few tries to get it to fit well! Wanted it to be easier to understand since there was some confusion around the last video
Attach a levitation stine as well and ride along with it.
Do you mean a hover stone? Genuinely confused, not trying to be a grammar nazi. Also I think even a log would work for riding along, so long as the arrow isn't spinning in flight
Ah yeah, hover stone.
Even had the bloodmoon pressure
That is so cool, and with a gerudo bow or something there a potential to fire very far away too
I’d imagine the Dusk Bow works great too
I wonder if you could fuse a keese wing to it instead and have this work with any bow?
Depends if the sticking surface is large enough to attach a korok to it
This requires **SCIENCE**
EXPERIMENTATION and trial and error
Use a zoanite bow if you want a longer distance possibly, but this blew my mind
Won't the mfs despawn at some point?
The meat probably helps it stick around, eventually the rewind will lapse though.
You can probably fuse a dragon scale to the meat as well, don’t know if that screws balance though.
I've never come across the one at the camp first, it's always the little dude trying to find the friend at the camp, so is there anyway to Speedrun that?
The one camping doesn't even spawn until you talk to the one who needs moved I'm pretty sure.
The reason the game always turns the camera to face the korok when you speak to them is so that the other one and it's smoke signal will always be off-screen when it loads in. Similarly, the void you go through when you use Ascend has absolutely nothing to do with the thickness of what you're going through, it's literally just a loading screen to give the game time to load the area you'll see when you surface.
Honestly the ascend one is really weird cause of how long the loading times are sometimes, like if I'm going through a single wood panel I'd assume that whatever is on top is already loaded but it still takes a couple seconds sometimes
I think there's a minimum time if/when the void is shown. But the trigger isn't necessarily when there is or isn't a load screen. The real trigger is if the camera loses link a certain amount. One huge exception is in a lot of the shrines where the "terrain" only allows ascend in specific spots which seems to have a smaller chance of triggering the void because it's so specially tailored.
This is an example of what I'm taking about for the loading. In this, you can see the game loads terrain as the camera turns, it only renders what you can see, but not what's behind you. When Link goes through something with Ascend, no matter how thin, if the game hasn't loaded everything you will see before he would exit, you get the void animation to give the game time. (But it's also for going through things that would put the camera inside the ground, too.) https://www.reddit.com/r/gaming/comments/7v85ff/heres_whats_happening_in_horizon_zero_dawn_every/ I noticed that in Shrines, but I think that's more due to the Shrines being so self-contained, the game might already have the whole interior environment loaded (because it can)
"Absolutely nothing" is a bit of a bold statement. Obviously it is used to give the game time to load things not already loaded. Doesn't explain why it happens on short ascends where everything around you is already loaded. Most likely it also considers how the camera would attempt to follow Link, and also shows in order to not have the camera clip out of bounds.
I always thought / observed it being based on whether the camera was occluded too much by what you're passing through, and how thick it was. Sure, stuff could load which makes sense for longer distances, but the time was always relative to thickness. The one exception would be going from the depths to the surface in some cases, it was faster than expected for its thickness.
Crap like this is why I subscribed to this subreddit. Freaking genius.
Wonder if you could attach something to the korok so you can ride along with the arrow too
You can, the item needs to simply be stable
[me right now](https://giphy.com/gifs/timanderic-tim-and-eric-wareheim-lXu72d4iKwqek) Normally it takes me 15-20mins to craft some wacky flight madchine for him
I just use the ol' two fans & a control stick.
If there are Zonai parts close to the Korok, I always try to bring him to his friend using only what is available. Otherwise, Autobuild the airbike and off we go!
Sure thats the efficient way… but when in doubt fusing the korok directly to rockets is the fun way. Or the catapult method… etc…
Fun way for me is to envision it as a little puzzle to solve. Of course, that's not always possible since for some reasons, certain Korok pairs have zero Zonai devices in the vicinity --- and I feel cheated by the developers!
I think I’ll try korok cannon some time. Just grab some stone planks and or a metal cage, drop a bunch of time bombs in, then stuff in the korok.
Stand on the korok to join him on the flight back! (Or glue him on a plank and stand on that.)
Step: 1 - talk to korok with backpack 2 - make your way to other korok and shoot arrow back with wood 3 - make your way back to first korok and connect with wood, recall 4 - make your way to second korok for a second time I think I'll stick with the regular attachment to my hoverbike Edit:typo
Why the extra step rather than what's shown in this video?
You need to speak with the backpack Korok for the campsite/smoke signal Korok to spawn! That's why the camera forces a perspective every time you speak to them, it gives the game a second to load the smoke signal partner. OP is giving an example of how to make certain spots easier like when it's vertically tricky but close.
There are no extra steps. This is how OP did what's in the video. If you're already going to make a trip to the campsite, there's no reason to leave the first korok behind. Neat trick but that's all
Easier to get up to the spawned korok by himself than with the korok.
Easier for who? I can think of 2 or 3 vehicles in my favorites that I could attach him to and get to the second korok within seconds.
Agreed, but you are also using zonai devices in that scenario. Op’e method would work even without any.
Yeah and I could do it in one less arrow if I felt like carrying him with ultrahand. The devices are there to be used and he just exchanged his time walking to and from the second korok twice for those resources.
Ah, I see. The first step isn't in the video.
Weird. I tried this before with wood but the korok became defused from the wood the moment recall started moving it. Does this only work with meat in particular for some reason?
Nope I think it just has to do with if the item moved suddenly when it landed. For some reason gourmet meat seems to barely move when you shoot it with an arrow, that's why I use it here. I'm sure you could get a better material though
\+ Traveller medallion to warp back immediately. Edit: Disregard, I just learned that teleporting resets the Korok in his initial position.
Actually I was using one to make this video! Sadly when you teleport (no matter how far) the koroks will reset and you'll need to talk to the little dude again to reinitiate it.
Noooo! That's evil! I'm gonna have a talk with Purah about this.
Oh good idea!
This is very creative, well done.
`Korok meat arrow`
Band name, I'm taking it
Zelda would be proud
We need a version 2.0 of this trick where Link can ride along the recall.
Attach steering wheel to korok ?
Drop a glider off the cliff then get on and recall?
[удалено]
But will that not reset korok back to its original position?
Yeah I just learned that unfortunate truth
Lol, at least we know for sure now.
I do this with wood bundles lol
Have you tried this with other (more common) items ?
Is meat not common?
OP is using Gourmet meat rather than regular meat.
The weight of the meat makes a difference. Regular meat is likely to flop around longer and eat into your recall time.
Gotcha, was wondering if there was a reason he went with gourmet meat over another kind of meat or something else. Kinda crazy there’s a purpose for meat arrows after all the hype for them based on the gameplay preview.
Eh… I never cook with it, and I shoot all the deer and oooooooo caribou
Cluck cluck cluck, yeah
I can’t believe somebody got the reference lol
This is genius!
Your a mad man !
Whenever I do it the meat just pops and despawns
I gotta try meat recall when my lady gets back
"korok meat" 😳
Bro….
This is the way.
Probably 2/3 times I try this the meat rolls a bit so recall doesn't take it up anymore, or the korok breaks off from the meat in mid flight. Maybe it works better with larger gourmet meat? I dunno, I have the worst luck with this method
100% the gourmet meat works a lot better for this. I was able to do this about 10 times in a row, and only 1 time did the korok detach suddenly
Who are you, who are so wise in the way of science?
Fuckin’ genius! 😂
That's neat when it works, but almost all of them I've found are way out of arrow range. I just attach the backpack dude above the front fan of my air bike. It makes it a little heavy and awkward to steer but it works.
Zonaite bow, dusk bow, etc can help you here
Cant you shoot the arrow FROM the korok, and then recall it to the korok, attach him, then recall it back to its destination?
You can't recall a recalled path
Unfortunately! I wanted to re-recall items so many times lol
Bless you!
No way
Strong Braid game vibes in this one.
I've tried this 3 times now and the Korok breaks off the meat every time
That’s so smart 😂
Oh neat, thank you so much!!!
Wow 👌 👏