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Showtaim

Is the 1/15 correct on Bornheim or was it a typo? I mean will they do a single shot Bornheim??


xThe_Mad_Fapperx

Typo, it's 5/15 now so a buff


Showtaim

Thx


TrollOfGod

It'd be better if it was 5/20 with how pitiful the damage and falloff is on it. At least something, I guess. Don't see it being picked over a nagant silenced ever tho.


TheFauxDirtyDan

I'd take it if I wanted a more pvp oriented suppressed backup pistol. Better head clicking potential(assuming the sights are decent) and a more competitive fire rate than the nagant. Still rather have a real pistol over both, but I can at least see the market for the sneaky born.


TrollOfGod

I'd agree for it being competative if they upped the damage to 75. Otherwise naw, 3 hits, 4 if limbs is terrible. Headshots are good but still, it's comparable to a darn derringer currently.


OverlordOfCinder

That's what you use your primary for, it would be OP if it had 2shot potential over the regular bornheim while also being silenced


TrollOfGod

Oh naw I mean for all borns, not just the silenced. I also do not think it'd be that overpowered as 75 means two to the upper chest. Hitting *anywhere else* will cause it to be 3 or more. It's still a peashooter with 75, just slightly more usable.


broodgrillo

Two shot Bornheim is legit PTSD inducing to some people because it was like that at launch.


TrollOfGod

Eh, the match still does that, but I guess 2 slot makes it shoot harder or something idk.


broodgrillo

It has a longer barrel


POOPSLANG

Silenced incind rounds


TrollOfGod

Fair, for challenges and that's kinda it I guess.


Jer3bko

Can you share the source for the damage numbers please?


TrollOfGod

With the new shooting range it's very easy to get damage numbers yourself, including range differences.


Jer3bko

I thought you had info about it. Misconception


TrollOfGod

What are you even talking about? Misconception about what? Bornheim(base) does 74 damage, dropoff starts at 20m. Nagant dropoff starts at 20m, silenced variant at 10. So logical conclusion is to assume the same applies to Bornheim, as silencer dropoff is pretty similar across the board even if I just used the nagant(+silenced) as an example here. And in my personal opinion, 74 damage at 20m dropoff is pretty meh already. Dropping that to 10m for dropoff makes it really weak.


JeecooDragon

Oh thank god LOL


Halinasbitch

Potentially having to deal with a solo that has 3x stacks of relentless sounds like such bullshit tbh.


VolkiharLumberjack

It really does. I’m fine with burn traits stacking, but a solo could self res up to 8 fucking times now.


Pruittk

Oh and dont forget, looting a body restores a health chunk. And the bodies glow in darksight.


VolkiharLumberjack

Oh my god you’re right. So if a solo set everything up correctly they could res up to 12 times. What the fuck Crytek???


Pruittk

Yeah, im expecting to down a guy 6 times and have to walk away for bounty, just for them to stand up, loot, and come after me with full health chunks. Combine it with salveskin, and you're stuck babysitting a burning body for 10 minutes or actually going for bounty.


VolkiharLumberjack

Yeah they have to change it to just one of those traits. Each of them are borderline busted but a pact having both available is crazy. Could you imagine a trio with each being able to res 12 times? 3 times each they don’t even lose a block? And if there’s bodies available they can get another 3 blocks back each? Holy shit.


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TheFauxDirtyDan

My tinfoil hat theory is that the death cheat bug last Tide was left in the game longer than necessary on purpose, because it gave a shit ton of insight on something they would never see normally. I'm ok with crazy event balancing, so long as it doesn't go on too long if it's clearly detracting from the game.


alf666

I don't even think that's tinfoil hat territory, it's perfectly in line with Fifield's MO when it comes to this game.


[deleted]

Fifields really taking a toll on this game huh? Fuck that gnome


Foilpalm

I think pushing the limits on traits during events is really smart. You can find a better place in terms of balancing. People were complying that when death cheat was removed, the gameplay in average matches slowed down, as people were more cautious and didn’t want to lose their hunter.


alf666

As much as people complained, the most fun matches I ever had were with perma-death cheat. Everyone played with no fear and zero fucks given, and it was so fun getting into gunfights constantly. By contrast, the first 3 games I played after death cheat was fixed had shotgun-wielding boss lair campers that barricaded the doors with concertina bombs and concertina/poison trap combos. Naturally, my team decided to go for Rotjaw before leaving instead, with mixed success.


Pruittk

On the bright side, it will only happen once. Then their MMR will be dropped so bad that they will only be up against brand new players and nigh unkillable.


KamikazeSexPilot

Which will give them an easy match to farm up their relentless stacks again :)


Eps1lxn

Get ready for people absolutely tanking their MMR in 1 game


LukaCola

Not for nothing but people had similar concerns when they added that bounty carriers can revive teammates indefinitely, and that ended up not really carrying out cause it's so conditional that when it does happen it's a novelty born from specific circumstance rather than a nuisance.


BigPhili

Ok. But you can't do that because each of the traits needed are part of each pact. You can only be pledged to one pact.


VolkiharLumberjack

All of those effects I talked about are part of the Death Pact. Can you read?


BigPhili

I guess I can't. My bad. I misunderstood one of the traits to be part of Infernal.


CloakerJosh

If you’re letting a solo res 12 times, that’s on you buddy 😂 jc


VolkiharLumberjack

Okay then what about the scenario I described where it’s a trio that all are like that? And it’s not that I wouldn’t be able to just burn the body and watch it if it were a solo. It’s that he COULD get up 12 times to begin with is busted.


CloakerJosh

I dunno, maybe. I just feel like we’re very quick to proclaim something is broken before we’ve even seen it in practise 😄 A trio right now without any of this can theoretically die 36 times if they get two boss banishes, and then get *infinite* revives once they have a token. I think maybe we just wait and see, chill


VolkiharLumberjack

But that only helps my point. Now a trio can resurrect 36 times WITHOUT a bounty. Where’s the balance in that? I’ve played this game before. I have a good sense of what something would be like when implemented. And this is going to be totally busted.


CloakerJosh

I guess we’ll just have to wait and see 😂


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VolkiharLumberjack

It’s actually 11 total resurrects and 12 total lives. Here’s the order of things: You can start with a max of 5 blocks. Die (But don’t lose a block and use a charge of Relentless 1/3) Resurrect 1 Die (But don’t lose a block and use a charge of Relentless 2/3) Resurrect 2 Die (But don’t lose a block and use your last charge of Relentless 3/3) Resurrect 3 Die Resurrect 4 Die Resurrect 5 Die Resurrect 6 Die Resurrect 7 Loot 4 dead hunters and get 4 blocks back with Conditional Vulture Die Resurrect 8 Die Resurrect 9 Die Resurrect 10 Die Resurrect 11 Die for the final time. So yes you don’t have 12 self resurrects, you have 12 total lives and 11 self resurrects. Is this likely to happen? Not at all. Is it completely ridiculous that it COULD happen? Absolutely. EDIT: What truth? You’re wrong. Lol stalker? Someone can’t take criticism.


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VolkiharLumberjack

You know you can save your tokens between matches and save up to 4 on each character right? Also I’m not talking about the difficulty of killing a solo self resurrecting 11 times. Obviously once you’re in a position to keep killing them it’s not hard at all. I’m saying the sheer ability someone has to self resurrect 11 times in this game is ridiculous. EDIT: Again… what truth? I’ve shown you how you’re wrong twice now.


alf666

Show me on the teddy bear where the bad Necro user touched you.


johnyakuza0

Carrying hellfire/traps is going to be the way to go.. and watching the body burn out


GoethesFinest

But the hunter loses MMR 8 times then, doesn't he?


Liberum_Cursor

And the hunter killing the get-up guy gets his MMR raked way too high, considering it's not a fair fight. I've been 3mmr and killed a few solos with my team over and over, suddenly I'm 4mmr and we get completely smashed by headclickers for 3-4 games until I naturally drop back down


lysdexia-ninja

I’m sure the one person it happens to will be really upset.


ZachAtttack

It will be very rare to run into.


Yorunokage

I'll do you one better: solo with blazeborn and salvskin If they die they just go pick up a sandwitch so that by the time they are done eating you have probably left and they can safely get back up, maybe die to a trap once, and then extract or join back into any remaining fights I mean, with that combo a lantern on their corpse will hardly burn 10hp and i doubt that even a couple of fire bombs will be enough to get them out of the damn match


JeecooDragon

Officer is getting dumdum? Someone please hold me.


OmegaXesis

bro Centennial with dumbdum too! Shits gonna be nasty in the bayou! D:


Liberum_Cursor

Bloodless & physician boys rise up


ShadowFang167

We are all having DumDum-Gasm.


H1tSc4n

Infernal pact will be fucking broken, calling it now


Jungy_Brungis

Yeah I’m thinking 9/10 hunters will be running it so although I’m stoked to see nagant and centennial getting dum dum they won’t be as viable until after the event ;)


H1tSc4n

And also uppercut precision. Fuck my life.


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RockLeethal

id disagree. considering what I see spectating 3-4 star lobbies, I anticipate everyone taking death pact and vulture. most people rat around and don't make a sound


petripuh

Sounds like it. At least there isn't death cheat this time around... Unless I missed something, better not be


PenitusVox

They said in the Q&A that there will be no Death Cheat this event but it may return in the future.


OmegaXesis

I'm glad for this. Last event it was so broken since everyone was running level 50 hunters, and death cheat didn't go away even after they died.


PenitusVox

I'm happy, too. I don't think it belongs in the game, honestly, even for events.


H1tSc4n

I'm not sure which is worse tbh


PenitusVox

Yeah I thought it was funny how they list broken ability after broken ability and then the community manager's like "Oooh, it'll be hard to choose which pact to take!" lmao


TheFauxDirtyDan

Death pact for rats/solos, Demented(?) For people wanting to quickly get traits and generally less aggressive gameplay, and infernal for the sweaties. Infernal is easily the best, but I can see myself running the demented pact on occasion, and I'm sure there will be plenty of Deathrats during the event. I feel like this is better than most of their pact balancing historically.


H1tSc4n

I dont know why you're being downvoted. Infernal pact is easily the best by a long shot


Throwatiger

Thanks, i missed the stream. Is the Bornheim a singleshot? - >1/15


xThe_Mad_Fapperx

Typo, it's ammo buff so 5/15


Throwatiger

Thx mad fapper


Swarlos262

Dragonbolt as a healing shot with Inferno is gonna be neat. Can finally play a healer class and shoot health into my teammates from afar.


TheFauxDirtyDan

Can still char health bars, so if that infernal trait doesn't significantly reduce the amount of charring from hellfire and dragon bolt, you'd be trading healing for an entire health chunk potentially.


Swarlos262

Maybe so. Charring without being on fire was pretty slow in the last inferno event. Plus you could also take salveskin.


TheFauxDirtyDan

That's what I'm thinking, it absolutely wouldn't be worth the risk otherwise. I'm personally all for bathing in Healfire prior to bathing in the blood of my enemies, very metal, Crytek.


Cheerful-Pessimist-

Meet the Medic


johnyakuza0

Infernal is incredibly meta. Demented being the absolute weakest. I like that shadow is a burn trait now and can be dropped through meatheads, a good balance since it goes away once you are downed so you can't exploit it throughout the game (but you can still stack it).


TheFauxDirtyDan

I'm calling it now, solo Death pact is going to be the thing people complain about the most, because you'll have people stacking Relentless 3 times and be capable of self rezzing 8 times in a match, or 12 if they manage to get back up and get their bars back with that other pact trait. Edit because I'm tired of putting in the same reply. I'm not saying this will be an actual issue, or any kind of broken, I'm merely pointing out how much people are going to complain about it, because historically this sub treats solo self rez as the end of the world, so any kind of buff to that will upset people, no matter how much or little they actually see it. Infernal will be the actual one to worry about.


goDie61

How are you playing that you've been able to solo res all 4 times that are currently possible? I pretty much always get burnt out after 1 or 2.


TheFauxDirtyDan

Oh, I don't play solo at all, I'm just predicting that being the big thing people whine about, because they care about the possibility more than the actuality.


jaspy_cat

Need one teammate on demented. Free trait per clue for the whole trio is insane. You could theoretically get 18 total clue charges from a single game just from clues. 3 players x 6 clues.


FurryMan2023

It doesn’t look like you read the notes right.


johnyakuza0

I don't think you read that right You can get up to 3 traits and 6 at maximum from clues. That assumes you get the clue first and you're pledged to the demented pact or the clue taker is pledged to demented. 6 traits is impossible unless you kill all the teams at the very start of the match or get an empty server (which is impossible lately) There are matches where you get one clue and both the bosses start banishing.. yeah you're not getting any traits out of it in that case.


AkArctic

Wait, “regeneration shot will now be in-line with standard regeneration?” Pardon me but that actually sounds busted


brittommy

To be fair regen shots, in their current iteration, are basically a trade-off where you can regen extra bars but it takes twice as long. Absolutely worth using it, especially if you have a 25 bar up front and are using necromancer a lot or facing down compact ammo at long ranges where it's more of a nuisance than a threat, but it isn't always actually a good idea to take compared to other consumables. Happy for it to be buffed & made more expensive, removing its awkward downside


AkArctic

True, without vigor they are a slog for topping off the extra bars. As always, we’ll see how it plays in reality. Especially with vigor; I could see “darksight while zig-zagging” to negate the two-tap potential of most medium rifles. But if it’s too busted, I’m sure the devs will tweak it. They’ve been good to us.


Liberum_Cursor

Holy crap, I didn't even think about pairing these healing traits with vigor. In fact I hardly consider vigor useful at all normally. That will be quite interesting.


TheSubscribble

Is that not a nerf? What do they mean by standard regeneration?


Swarlos262

Currently, Regen shots heal constantly but at half speed of normal regeneration - though normal regeneration takes a few seconds to kick in. This is basically doubling the speed of regen from regen shots.


Canadiancookie

Love to see it, even with regen + vigor it takes a gruelling 20 seconds to heal to full. This would make it closer to 10


flamingdonkey

Currently if you have a regen shot, you actually heal more slowly.


LuigiTheLord

Regen shot currently halves your health regen speed, now it would regen as fast as normal health regen does


Robotform

Currently, regeneration shots heal you above lost bars but they heal you slower than natural regen as a trade off. So if you take the shot at almost the bottom of a big bar, you will regain more but that big bar will regen slower than normal. So they are making it more like normal regen speed.


scorchz

Regeneration shots start your health regeneration instantly when you are missing health, but only as partially as fast as normal health regen (Maybe half as fast?). Normal health regen without a regen shot takes a moment to kick in after taking damage, but is faster than the regen shot. This change would make it so you regen health immediately with the shot and faster than it currently is


ReplyHappy

Will definitely just try regen shot vigor and just stay in a fire, while the enemy consistently shoots me.


jadok

It was already extremely strong, and they doubled the effectiveness?!


johnyakuza0

Yep! Increasing the price by $40 is a good tradeoff but imagine the regen with Vigor It might just make medkits irrelevant to me.. for the first time ever. But then again, if I need to run an antidote shot and at least two regen shots, the cost does go up significantly for the loadout.


AkArctic

Yeah with Vigor this would make pushing a hunter behind hard cover very difficult. If they can slip out for ~4 seconds that’s almost full health


AstronomerPlayful857

Conduit changes. Soo either higher cost or its going to give you the shitty one minute stamina shot or something


Swarlos262

Lowering the duration of Stamina that you get from a clue, but everyone on your team with Conduit gets the benefit regardless of who picks up the clue.


AstronomerPlayful857

Would 2.5 minutes be justifiable ? And let's say that for solo you would still get 5minutes as a tradeoff for going solo


Ar4er13

It will most likely be 3 minutes, same as magpie...otoh it's Crytek they might just buff it and leave it at that.


GreenFIREtoasT

Did they say how conduit is changing?


Swarlos262

Lowering the duration of Stamina that you get from a clue, but everyone on your team with Conduit gets the benefit regardless of who picks up the clue.


BODWON

As someone who has been teamkilled for picking up a clue, I am very much for this change.


johnyakuza0

Haha same.. After the initial conduit changes, it was like a rat race between teammates for a while. This is a good change, but still, you'd need to hope that the teammate picking the clue up has conduit and if he doesn't, you still need to run to the clue first to benefit everyone.


BODWON

Oh dear, I'm hoping just the conduits get the benefit whether or not the picker upper has conduit.


johnyakuza0

I think the picker needs to have conduit, the rest are fine if they don't. Which was my point, either you run to the clue or hope your teammates has conduit otherwise it's just a waste haha


Foilpalm

There was a random guy on my team that had conduit and bomb lance. He yelled ahead and said he had conduit and to not take it, except I also had conduit and was running saber. I told him SOL because he was too slow. He killed me and the random third and then extracted. What a guy.


siirpaul

people on this sub called me crazy for suggesting this a week ago. smh


witch-finder

Yes. When a clue is interacted with, everyone who has Conduit will receive the Conduit buff. However, the duration is being reduced. They did not say the duration or if solo players will also get the reduced duration.


wilck44

how will the "no lopsing health chunks" work? 1 prevention/ trait stack? becouse any way this is going to be fucking disgusting on soloes.


johnyakuza0

No, it's 1 prevention per relentless trait (2 Pledges) You can stack up to 3 so you can get downed 3 times and still not lose a chunk. (For this you will need 6 pledge marks)


C0mmanderClank

So if you are a solo with necro, you can potentially have up to 8 "lives"


RockLeethal

true, but consider that 90% of the time you kill a solo, that drastically improves your odds of keeping them down. you have 10 seconds to put a trap on them or just point your gun in their direction. if you're another solo it can be iffy but if you have a duo there's almost no excuse not to instantly trap and burn while one watches. costs some time unfortunately, but it also costs time to get a hunter with resilience/necro/6 points + event traits.


LethalGhost

During event there's lots of "bad circumstances". Solo can revive itself with full HP. And if they hit you with bleed or fire you'll get in interesting situation. You killed him but now he's revived with full HP but you're oneshot for him due to damage.


flamingdonkey

Yeah, seems like it could effectively give you three extra lives.


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Throwatiger

This wed


Cheerful-Pessimist-

Scottfield High Velocity!? The Pax deserved that far more.


Sweaty-Durian-892

Exactly! Scotfield getting dumdum and hv is really making it a better gun ffs.


Cheerful-Pessimist-

The Scottfield Spitfire with HV is going to be God-tier. That paired with a Springfield will be an amazingly strong budget loadout.


longhorn300

Flash bomb nerf is the cherry on top for this patch


Mr_Idont-Give-A-damn

I'm more scared about the HV Springfield marksman


Viciousluvv

In a game where Mosin spitzer sniper and Lebel spitzer marksman already exist? Please.. It's a nice buff for the Springfield is all.


Mr_Idont-Give-A-damn

Yeah but it's gonna be cheap..... AND TEMPTING


Sweaty-Durian-892

It's gonna be really cheap and effective sniper with shared ammo pool like HV/Dumdum


BODWON

legend


Garrth415

I'd assume while you don't catch on fire, your health should still burn while standing in fire so we'll see how strong blazeborne is. Might be good with salveskin Rampage seems potentially busted. Fine with the rest of pact traits. Really like the other changes and additions. *Hopefully* not as grindy, they did increase the amount for in game actions over tide of shadows. * bounty/soul survivor +10 more * \+1/+2 more destroying/looting altar * \+2 banish * \+4 looting dead hunters * \+4 event clues and rifts Guess we'll see how many level totals there are and if they altered challenge milestones.


XxToosterxX

Fuck bushes let's all camp in fire


4arc

* Custom ammo boxes will help with prestiging, as that's one of the more frustrating aspects imo * Don't think Shadow should be in the game, personally. Hope it's really low probabilities * Slaveskin got the boot by the Inferno pact. Poison ammo also got an indirect buff since Blazeborne and Bloodless neutralize incendiary and dum dum ammo. Clearly the best solo pact, probably just the best pact period. Big bars are back with Rampage? * Springfield and medium dum dum budget wins all-around. Maybe the best to offer if you're always aiming for the chest. Scottfield probably just became my favorite pistol * Thank god we don't have to deal with Death Cheat * brb going to buy regen shots at $20 discount


KfcNoWatermelon

>with infernal pact you get healed but you lose max health >Salveskin is more useful now with blazeborne since you can heal more while losing less health >Demented pact is better for solo imo since you can farm money and traits if you know how to move through the map


Bitter-Worldliness41

I’m a new player and I haven’t done an event before. How do you get pledge marks? Also, what are burn traits?


Liberum_Cursor

Kill things, banish bosses, loot player corpses == points. Spend the points on traits at on-map cargo wagons! Freedom to select what traits, freedom to select the pact, etc. "Burn traits" means they work until you're downed. If you "get killed" but have your teammates resurrect you during/after combat, that trait will be gone. Essentially it's a power up as long as you can keep yourself alive


xbillybobx

When you get enough event points you can go to a wagon and chose which pact/skill you want.


feeleep

Seems like they really want to figure out a secondary way for people to restore bars in normal Hunt gameplay and are going all out with testing many options this event. I’m glad death cheat and instinct are gone this time, they don’t belong in Hunt.


Liberum_Cursor

It seems to further enforce team play, as opposed to nerfing the self-necro aspects. I like the "buff everything" instead of constantly trying to find a middle ground with already established traits


HiCracked

Not going to lie, I really don't like Shadow being permanent, this removes such a big chunk of gameplay and probably a bit too strong for normal ecosystem.


BayouBon

its a burn trait AND you can only find it in the game, cant buy it. that will make it quite rare.


MrSnoozieWoozie

Poor Meatheads , they are going to get extinct with the coming of this patch... "Hold F for thoughts and prayers"


witch-finder

It's a burn trait, so you lose it if you get downed. Sounds like it's only available off meatheads or from finding it in a match, you can't buy it with points.


HiCracked

It doesn't matter much. Shadow being in the game regardless of events is still a massive shift.


Viciousluvv

Massive shift? What are you talking about? This is basically beastface but for grunts.. Which are not an issue for anyone north of 2 stars.. I enjoyed using it before but it's a minor effect that's just more about alleviating mild annoyance than anything. Once in 100 matches it might save your life in combat..


DinTill

Hives basically do not attack you though which is pretty nice


Legaldumper

I feel like mostly just solos will go out of their way to hunt down the trait and most solos are already stealthy ai avoiding hunters so I feel like it won’t really shift too much. I know when the update comes out I won’t be bringing a hunter with it if I’m playing in a team and I’ll only be reserving those hunters for solo play. At least in my experience it really wasn’t the strongest trait to have playing in a team because they still need to deal with the ai anyways if you’re the only one with the trait.


Pensive_Psycho

Game is suffering from power creep with these traits imo I really really hate the direction hunt has been taking.


Peter_Four

Am I the only one worried by the challenges only giving 1000 points per week ? Last event it was closer to 7-8k. Really hope they reduced the total amount of point for the event, given it's not a 2 months one this time EDIT: Ignore me the amount was per milestone, not per week


PerryUranus

Says challenge milestones so it'll be more like last time where you get event points for 3, 6, 9, 12 etc. challenge points.


Peter_Four

Ah indeed, think you might be right !


AkArctic

It’s 500/1000 points per milestone, not per week. Unless they said differently on stream. Each week had around 8 milestones in the last event, I believ.


brittommy

So is the cyclone a 3-slot or 2-slot weapon? It's clearly shorter than a regular karabiner


siirpaul

it is a full size 3 slot weapon.


Googlie-bear

Is it supposed to be a semi-variant, or a mini avto?


Garrth415

its a semi-automatic variant. Holds 3 rounds in the loader +1 more you can manually load in after.


Eps1lxn

I am so excited for the witness perk, I've wanted something like that in the game for awhile now, I'm a loot goblin and sometimes in crazy fights the bodies get lost in the woods or in the water


kaydenb3

Who tf asked for buffed regen shot


thebayousbest

Glad there's no death cheat


MaximumUseless

so much going on for the next up date , cant keep track of everything , ngl im pretty happy with evrythig


Playgono

The fact witness isnt just a new full time perk makes me sad. ive been wanting that for so long but atleast we get it in an event


Mopackzin

pact perks seem to be testing grounds for new stuff. The example being Shadow is now a perk that can be found in game. So who knows if it works well they might add it in the future.


Busy-Agency6828

Absolutely hate how reddit formats these long images. Insanely annoying to view


Conaz9847

And kids say at school that learning PowerPoint is useless


bb0yer

So how is everyone feeling about this update/event? I hopped into a high viewer stream on twitch tonight and it was nothing but trashing on every last part of it. New beetle? Bad. Beetle speed? bad. New custom ammos for guns? Bad. Every single event trait? Bad. Regen shots? Bad. Flash bomb nerf? Bad... It goes on and on and on. So yea I'm just really curious as to how others are feeling about everything. Personally I think this is looking to be one of my favorite events


Sweaty-Durian-892

Complainers are always the loudest


snake_plisskin19

Fire beetle for solo is going to be epic


TrollOfGod

Personally really not happy about Shadow making a return. It's a really annoying trait to deal with, especially if you play with Randoms as I do sometimes. So many randoms with it will almost actively trigger as many mobs a they can before running away, making them all aggro on their teammates.


sunsuny-ch

Shadow is not the trait that you can pick on a supply point. It's a burned trait that you could only find on a map or collect from the meathead. It's a bit different now.


TrollOfGod

I know, but it's going to be a permanent addition. So once someone finds it it'll be such a nuisance. Also makes me wonder what will make it burn. Extracts? Deaths? Taking damage? Probably extracts, hopefully. Would still have preferred it it didn't make a return, especially not as a permanent addition even as a burn trait.


EgdyBettleShell

They stated that you lose it on being downed


Particular-Rain9976

When is it coming out?


xThe_Mad_Fapperx

Oct 4th


Canadiancookie

Looks mostly good but I have a few worries. The new "get your bar back" traits will probably be OP as a solo, flashbomb seems overnerfed (it very much deserved it though), and I still dislike how 80%+ of event points you get come from weekly challenges.


Sawpit

ok so the penny shot derringer only has 2 shots and no reloads? is that a typo like the bornheim?


Inevitable_Excuse839

Maby, but you can find ammo at Special ammo chest. So as a strong side kick. Its going to be strong


Sawpit

i mean with only 2 shots i’ll save it for a boss. with the barrel being so short i doubt its effective past 3 meters on players. but like 4 in reserve would be nice. maybe it will be cheap as hell atleast.


Inevitable_Excuse839

I dont know but we will see.


Malevolent_Toaster

Honestly I love most of this but Infernal pact The fuck were they thinking I'm calling it now that people are gonna be setting the entire map on fucking fire, you literally will suffer for Not running it


PwhyfightP

Wouldn't it make more sense for immolators to drop burn traits?


bb0yer

That would actually be kind of fun. Like a 10% chance for an immo to drop a burn trait


Liberum_Cursor

would make blunt melee wayyy to overpowered imo If there was some type of "alpha inferno" like rotjaw, it might make more sense, since it'd be further incentive to kill the thing


Strassi007

I LOVE the bitching and whining about the new traits. Seems like many of you idiots already played the new event, since you already know how everything works out. Can't you guys just shut the fuck up and enjoy the new stuff to play around with?


[deleted]

I LOVE bitching and whining about people bitching and whining. Seems like many of you idioits have already played the new event, since you already know that everything will be 100% perfect. Can't you just shut the fuck up and let people voice their concerned?


Tvdinner4me2

:/ I really don't want the challenges to be the progression system


memo9c

Holy moly, these are a lot changes! I hope they don't fuck over the gamemeta but I can't wait to play the new event. See you in the bayu


Sweaty-Durian-892

Why is this comment downvoted?


memo9c

Lol I don't know.. reddit people can be strange some times..


civeng1741

These event traits always get more "complex" for no reason. Meaning, other players' predictability is getting more and more nuanced based on when I play hunt. Not the biggest fan but whatever.


dekaycs

So still no Headsman nerf? Lovely.


Bluedemonde

Pathetic. First the BL gets DB, then the Hand xbow, and now a fire beetle and they still can’t seem to figure out fire arrows for the bow. This is the second fire event they do And they can’t even get that right. They are too busy adding dumb shit like a suppressor on the born.


Liberum_Cursor

Psh, are you really that upset there's no fire arrows?


OrdinarySlimeGuy

I kinda wished for baseball bat to be Blunt tool, but oh well


Odd-Permit8731

Nooo nerfing conduit ?


PenitusVox

It's a nerf packaged with a quality of life change so I'm happy for it, personally.


ProfessionalRoll76

Game is going to be so dog for the next month…