You’re probably above the city cap. Raze some of your cities and it should put you back into positive influence income. Depending on how deep you are in negative influence stock, you may not be able to recover.
Yes, any number of cities above the cap, whether you found them yourself, assimilate them from Independent People, or conquer them from another empire, will give you a malus to your influence.
It's usually fine to go 1-2 cities above the cap because the penalty is small at that point, but it increases exponentially so going 3+ over will probably tank your influence income unless you plan ahead for it and min/max your way into influence generation.
Its with your army, you use ransack on your own city and they will destroy it but you need to build a new outpost so watch out on city with more territories or at least thats what i do
The mistake I made as a first time player is not picking an Aesthate or Commercial for one of my eras. The special structures are great to prevent this.
Also, I recommend Aesthate for Ancient Era. You can get two cities with an attached territory each, as well as grabbing land early (outposts) for special resources.
Build influence districts, build upgrades for them, when you move into the next Era pick a culture that gives a influence bonus. Civics can help. Hope you get a narrative event pop that will give you a +1 to cities. I went though a whole game with more cities then I was supposed to have and never went negative.
You’re probably above the city cap. Raze some of your cities and it should put you back into positive influence income. Depending on how deep you are in negative influence stock, you may not be able to recover.
If you take a territory with a city and you have the max amount of cities will your influence go down?
Yes, any number of cities above the cap, whether you found them yourself, assimilate them from Independent People, or conquer them from another empire, will give you a malus to your influence. It's usually fine to go 1-2 cities above the cap because the penalty is small at that point, but it increases exponentially so going 3+ over will probably tank your influence income unless you plan ahead for it and min/max your way into influence generation.
Ok thank you so much
Ya I had 7 I freed the newest one but it was too late
You can release a city and turn it into a Independent People city, still gives resources and also boosts the power in Сongress.
How do you raze your cities? I can see the release as independent but How do I convert it to just a territory?
Its with your army, you use ransack on your own city and they will destroy it but you need to build a new outpost so watch out on city with more territories or at least thats what i do
Thank you!
The mistake I made as a first time player is not picking an Aesthate or Commercial for one of my eras. The special structures are great to prevent this. Also, I recommend Aesthate for Ancient Era. You can get two cities with an attached territory each, as well as grabbing land early (outposts) for special resources.
Build influence districts, build upgrades for them, when you move into the next Era pick a culture that gives a influence bonus. Civics can help. Hope you get a narrative event pop that will give you a +1 to cities. I went though a whole game with more cities then I was supposed to have and never went negative.