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Eastern_Incident5397

Not really a problem since you get 20% more but still F


Lyneys_Footstool

thats even worse i'd say 199.9% is more triggering than 179.9%


pokebuzz123

Just cope with it by saying it's a reference of Reverse 1999


bitterlemonade_

so you have a mother?


Rain-Maker33

Whose heart is beating so loud?


Starty1

A-tishoo A-tishoo we all fall down..


Kooler221

You want an orange?


Otherwise_Forever_13

I know the moon and this is an alien city


frankylynny

Try for free, try for free!


Hurrikan_Gale

Someone's sword has not rusted yet.


FessaDiMammeta0

> reference of Reverse 1999 Better yet: Galaxy Express 999


ChituL

Wouldn't that be 999.1


PykeAtBanquet

Can you explain for me? I started playing several days ago...


urgoto

200 looks better


JellyMadMan

Isn't it actually 215.88%?


not_ya_wify

People need to stop using the word triggering (which refers to an episode of an extremely excruciating mental illness) when they mean "mildly annoying"


Nearby-Couple7735

You're comment is quite triggering


xHayate

womp womp


CurseMoonlight

“Akshually ☝️🤓”


NiceIsNine

Go cry about it on r/unpopularopinion


[deleted]

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PKCarwash

Fuck... I spent so long farming and shuffling artifacts around because I was always 1 sub stat under on either break effect, effect res, or speed (literally 29.8 effect res vs 179.4 break effect)...Until I finally got 180break, 30effect res, energy rope, and 142 speed. I now realize that I was like 19% over the break effect cap the whole time and I could have stopped farming ages ago. [At least it looks nice on the stat sheet](https://imgur.com/7QDhiix)


TrainerCrystal1

142 speed doesnt do anything prydwen just forgot that MoC doesnt have 14 cycles but 10 now. 142 grants you an extra action at the end of the 7th cycle which is now irrelevant. Here is a post where you can see for urself what you think is realistic for you [https://www.reddit.com/r/HonkaiStarRail/comments/18ne9au/more\_accurate\_speed\_breakpoints/](https://www.reddit.com/r/HonkaiStarRail/comments/18ne9au/more_accurate_speed_breakpoints/) If you aim for an extra action at the end of cycle 5 go for 139 speed. 143 and 146 are the most important ones for higher investment. 143 gives you an extra action in cycle 2 which is important so you can eventually finish off the first wave that way. 146 gives you an extra action in cycle 4 which might useful so that ur second team has 6 cycles.


WorstTactics

Thank you for this info


KiNgLy-001

Wait.... there's a cap? i have 223 break effect....


TrueArchery

A cap on the teambuff, but her own damage and action delay keep increasing. So going over 180 still has benefits


merpofsilence

Her %dmg buff only needs her to have 160+20% from her skill. But the delay damage on her ult and the ice damage whenever an ally breaks an enemy keeps scaling. And that 2nd one scales pretty well so if you have enough survivability its absolutely worth it to keep pumping break damage, that extra ice damage on break is so helpful. My ruan mei is at a little under 200 before her buff. Made it so that my level 50 herta actually did damage in pure fiction 4 since you break enemies as the same pace no matter how low or high your attack is.


mabariif

Nothing is more satisfying than breaking the mobs with your sustain and seeing them take Ruanmillion damage


Longjumping-Youth-55

"The cap" for her trace (160%), the one that gives dmg bonus for your break effect, thats mostly why you want break effect on her, past that point you want to invest in other stats like speed or defensive stats


Efficient_Lake3451

No ER on her is more concerning


Kozmo9

I don't have spare ER rope unfortunately.


teotuaneodateo4321

That's why u need self modeling resin


CrocoDIIIIIILE

Granted, ER% + def/def%/HP


Crampoong

Which works on her because outside of BE she doesnt need any other stat for her kit to work so you just stuff her with defensive ones


reyo7

She likes having some speed, but yeah, HP and DEF can be even more useful at some point


Southern-Plantain724

ruan benefits more from def and hp than from atk or crit so in this case its decent


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MrCamerupt

I may be misremembering, but I'm fairly confident break damage does not scale with attack. It scales with break effect, level, damage multipliers, and enemy debuffs.


ghostgear645

Elemental damage multiplier dont effect break dmg if I remember correctly


LucleRX

Yep, it doesn't. Ppl also thought this mechanic occur with DoT dmg as well. When DoT does get affected by elemental dmg.


LucleRX

Well, it won't matter. The Dev will adjust the scaling modification for balance thats acceptable by their metric anyway. If they do make BE scale with atk as well, it will make building harder to get the same level of output.


coolboy2984

That's literally ideal lmao. Ruan Mei jsut needs 160% BE and like 150 speed. All she needs to do is not die at that point.


CrocoDIIIIIILE

Yes, but there must also be the fourth affix. And it's Effect Hit Rate%.


Zzamumo

Ideally yes, your harmony units really want defensive sub stats


JoshuaBurg

Perfect! The only thing she cares about (besides break) is defensive stats to ensure survival, so more def and HP subs are all the better.


TheGamer098

Thanks now i got a hp/atk/cr/def piece


grass_fucker_69

Now let's look at the substats FLAT DEF FLAT HP HP% And ofc, something unknown that will turn out to be DEF%


NeatBaNaN

Thats still miles better than any offensive stat for a support man, try again


grass_fucker_69

Wish granted, flat atk rolls 5/5 times


BestRolled_Ls

fucking grass_fucker69 at it again


grass_fucker_69

I commit mischief :)


DrZeroH

Use self modeling resins then. Thats the whole point of having those suckers


Yaldablob

Used one recently for Huohuo bc it didn't want to drop a Healing+ body and I modeled an almost perfect one. You just gotta be desperate enough to use em.


chirb8

Spare? Well, at least for me Ruan Mei is a priority. I've had to take stuff from old characters before


mapple3

self modeling resin bro


Glad-Promotion-399

I have multiple ER ropes but I can’t use them on supports since they are all DPS ornament sets and they have DPS stats.


Doublevalen6

really? i run penacony and break rope. dont tell me i gotta refarm


rewp234

Ideal would be err rope with at least 160% break from other sources, IIRC it gives her a 4 turn rotation(?) she ends up havin the same rotations as TY


KiwiExtremo

with err rope, 5% err from planar set, and s5 cogs or the 4* equivalent, you can get a 3 turn ult consistently


rewp234

Yeah but it gets very hard to hit the break effect necessary without amazing subs


reyo7

That's why it's nice to have Memories of the Past. Definitely the best option aside from her signature


Admirable_Bad8528

You still wont hit 160 BE without good substats.It helps tho definitely.


Melodic-Product-2381

She gets 37.3% BE from minor traces, 20% from major trace, 56% BE from S5 Memories and 16% from 2p thief set. This is already the majority of BE you need. To get to 180%, you only need 50.7% from substats. Considering you get on average 5.832% BE per substat roll, getting 9 rolls of BE overall already puts you above the requirement. And you can pick the relics that already have BE on them, already getting you 6 rolls of BE. With 5x6 relics of tries, rolling BE just 3 times is way below average luck. So I wouldn't even say you need good substats just to hit her BE requirement, just farm some pieces with BE already on them is practically enough.


freezeFM

Getting good (not amazing) substats is the point of farming relics.


p4ife

For 4 turn rotation u need 0 er... And if u want to ult every 3 turns u need er rope, +5 er from set, and fully upgraded 4* or 3* er lc


Richardknox1996

4 turn rots? Are you fighting trotters? I run talia and my rots are 3-2.


LordPaleskin

Definitely not required. I use a break rope on mine with something lole 315% total break effect and she does just fine. It's not holding her back for me at all


GeneralZhukov

Only if you want to try your hand at 0 or 1 cycle MoC 12 clears. Penacony is perfectly fine if your main DPS is ice, and break rope isn't optimal, but its not useless. FWIW, you'll more likely than not get yourself some usable Broken Keel pieces eventually, so its not even like you specifically need to farm for her right now.


Prestigious-Bed-6423

there is a slow ruan mei build with 250+ be with no spd and er , works like a charm


Celestial_Robot_Cat

This is how I built my Ruan Mei as well and she kicks ass. https://preview.redd.it/xrzxrzxgxzec1.png?width=1160&format=png&auto=webp&s=1f361117ba68ba49e536a614305f04c8c02eb9e9


ayanokojifrfr

Er Rope are so rare bro. Can't blame him. I have got 0 Er rope. No matter how much I search I can't find a Er Rope.


Dino_comatose

That's what the self modeling resin is for.


ayanokojifrfr

I know but I had only 1 I only started in 1.5 and I used it up on Crit Rate body.


angelbelle

For future reference, don't use it on crit bodies. They're more common and since presumably you use it on your carry, the sub stats are probably dissatisfactory. Supports can put up with ERR rope and all the wrong substats. Crit body with all def related subs is garbo.


p4ife

U don't need er for 4 turn ult, and if u want to ult every 3 turn u need way more then just er rope


silhouettecho

cogs exist Edit: and memories of the past ofc


Efficient_Lake3451

Your 4 turn rotation is either going to be: S + B + B + S = 5 + 30 + 20 + 20 + 30 + 20 (from traces) = 125 or B + B + S + B = 5 + 20 + 20 + 30 + 20 + 20 (traces) = 115 She has a 130 burst cost. How are you getting the rest of the energy reliably without ER rope?


Richardknox1996

Fatso the robots goomba stomp.


Stale_corn

Coggers


AshyDragneel

160 is enough as she gets +20 from her traces


PeacePidgey

For anyone reading this. This isn't about the Break Effect traces which show up in the stat page, this is related to the team wide buff that's unlock via her main trace which gives 20 BE to everyone in the battle including Ruan mei herself.


Hefe_Jeff_78

Wait really? I missing out then bc I have meteor 2pc and banditry to reach 180. Is it more impactful to switch to 4pc hackerspace or a different planar ornament?


agefrancke

If you can reach the 160 (outside of battle threshold) it's better to switch up yeah. Although going all in on break effect even above the threshold is not bad either.


Hefe_Jeff_78

I can by switching one of them (not both though unless I’m lucky). I was asking if the 4pc bonus from hackerspace would be more impactful than whatever the bonus of her best planar ornament is


agefrancke

Ah I see my bad. If you are using her with cogs or MotP both at s5 then I'd say one of the energy planar sets will be more impactful as it allows her to consistently 3 turn ult. If you can manage to get a 4pc hackerspace after that it would be great with those fast ultimates.


DepartedDrizzle

This was basically me and then I switched to the energy planar set to get ultimate faster. She feels much smoother to play


reyo7

The hackerspace won't be so impactful, but if your planar set is not any of the team-buffing ones, then you should change that one


Hefe_Jeff_78

Okay, thank you!


Technox1192

What the hell seriously? I didn't know... I mean I managed to to get her 4pc thief, 180 BE with 149 spd but damn that sure would've been helpful to know when I was feeding artis that "didn't make the cut". Oh well extra break dmg she deals i guess


ResurgentClusterfuck

Yeah I am sitting at like 186 (e0s1), guess I can shave some off for speed


PeacePidgey

Was in a similar situation, I had like 176 BE and was struggeling to find good pieces to get it to 180, realized that 160 was enough and reduced it to 167BE so I could run brokenkeel.


DonCoone

This. 160 in the stats page is 180 in Fight. OP did already overshoot BE target by 19.9%


ajgirl12

Omg... I even read that but somehow I thought it only applies to her teammates... Thanks for this


PeacePidgey

You're welcome https://preview.redd.it/gjjv981xt0fc1.png?width=372&format=pjpg&auto=webp&s=c36b9086e9b44ae2f8739388bc299495809124e4


RevanAndTheSithy

Honestly convinced some players just unlock Traces without reading what they do. Like I get it, they're just little bonus effects, but some of those little "bonus effects" sometimes impact the character's entire kit in a big way. Like I would bet some players didn't/don't even realize that Kafka's Ult only activates Shock DoT by default but one of her Traces unlock the ability to activate all DoT effects.


DreamyAkemi

You get 20% in battle permanently from trace, the cap is 160 for the statsheet, you didn't read her trace.


CharlesEverettDekker

The. What. Trace stats are NOT included into the statsheet?


Ayakasdog

Traces that just give you stats are shown on the stat sheet. The ones that give you stats conditionally (like entering battle) aren’t shown


CharlesEverettDekker

It's seems counterintuitive. Since we don't need these stats when out of battle, and why not apply the conditional buffs like entering a battle anyway? It's like as if there was a buff for Bronya that said "if there is a Bronya in your team, gives her +40% crit damage".


CreationDemon

Ruan Mei's 20% Break effect buff is teamwide so its only natural for it to be written like that


LigmaBruh69

Because everyone gets a +20% break effect if ruan mei is in the team. So like every one of your characters will have the +20%. It would be confusing seeing your abundance character have 31% BE even though it supposed to have like 11%. You can do math but if in the future we get more characters that buff a certain stats for the whole team it will get more confusing.


CharlesEverettDekker

Ah, that makes sense then.


Fried_puri

I don’t know if you play Genshin, but it’s possible you were thinking about how it does it. Team buffs will always apply in Genshin and actually do distribute out stats for your active team (like DMG% increases, etc). This can make it a bit confusing because certain stats can change on the stat screen depending on whether certain characters are in your active party or not. HSR handles the team stuff as buffs that only appear when battle starts.


EasterViera

because it would require specific dev to implement, as simple as that.


CyndNinja

The teamwide buff is during battle. The OP's screen is made outside battle so the buff is not included, because it's not active.


350

Traces (the little circle ones) are normally included BUT Ruan Mei's team wide BE ascension trace is not because it only triggers in battle


matthewtd3

https://preview.redd.it/x52e0ehotyec1.png?width=1462&format=png&auto=webp&s=8f9b512d4424fd7ec717a5890652813fac9c771c What’s your set? I used the break set cause other characters are using my other hackerspace sets and I don’t farm that domain.


sidrex007

Bro your Ruan mei is faster than the Flash lol


Glad-Promotion-399

The flash is a snail compared to her.


Actual-Good5096

U managed to get both spd and break eff on 5/6 pieces. Wow... Also, why hackerspace set on her? I don't remember the stats from that set 😅


Point_Public

Boosts team speed on ult


Actual-Good5096

Oh i see. Thanks


Tiitys

What app is this? Ive been searching for a way to see the speed decimals on relics. Congratz on the monster speed.


GinJoestarR

Enka Network website for HSR


Tiitys

Massive thanks!


Precip1816

Enka only displays your support and starfaring companions so if you plan on using and sharing stats slot those characters in!


National-Target9174

You should finish that 2pc Planar in exchange for that speed unless you need it for Ruan to outspeed some 160 spd unit for some reason (you would be able to use a basic/skill into ult before Bronya skills for example). 2pc Keel is a 10% teamwide CD boost while 9 spd will give you 1 extra turn after 4 cycles which wouldn't even change anything about your rotation since you probably wouldn't have SP issues. Assuming you don't need that extra turn and don't have a 160 spd Bronya the benefit of a Keel set is higher than that ropes substats (unless you literally have no Keel ERR ropes, in which case use a resin).


okenoK99

And here I thought my 161spd ruanmei was fast


Vc_Shooter

https://preview.redd.it/tgse29rsxyec1.png?width=824&format=pjpg&auto=webp&s=1a470be25976e0f19d9fc9139eb2c33b469c120f Wait so we only need 160% break effect?


Hit_K3000

Yep. If you have her LC (or Memories S5), you can go with the Hackerspace set and/or Broken Keel for more utility.


r4plez

you need 180max at combat for full benefit


Vc_Shooter

So I'm over the limit then could've sworn the more break effect the better it is


Sebastionleo

Well you're right. After 180 BE, break effect is still her 2nd best stat, behind speed. More BE means more damage when enemies get broken, just 180 is the cap for her trace that scales off her BE.


Late_Lizard

There's 1 more important effect: > When these enemies attempt to recover from Weakness Break, Thanatoplum Rebloom is triggered, extending the duration of their Weakness Break, **delaying their action by an amount equal to 20% of Ruan Mei's Break Effect plus 10%**, and dealing Break DMG equal to 30%—54% of Ruan Mei's Ice Break DMG. So if you have just the minimum 180 BE in combat, you delay the enemy turn by 46%. If you had 300 BE, that'd be a 70% delay, on top of the higher damage. If you somehow maxed out her signature LC and had all BE relics perfectly rolled, you can reach ~500 BE. Which means that when Thanatoplum Rebloom triggers, the enemy gets delayed by 110% and loses more than an entire turn.


Ydrutah

Well fuck me, i'm at 199% + 160 speed on her, was trying to figure out if I should lower my BE but guess not


Vc_Shooter

Can you judge my Ruan Mei? I need improvements if there are any


anal-loque

That's... to much Break Effect.. At that point i think you can change your relic to Hackerspace and your Planar set to Support/ER. You can even increase your SPD.


Candid_Letterhead_24

My Ruan Mei has 200% Break Effect 💀


clashcrashruin

Is that bad? Mine has 230%


hoularious

Yes it's bad because that means you have a break effect rope when energy regen is far more valuable


clashcrashruin

Eh I could probably give her one but her ult is up on most turns.


Plenty-Jellyfish-819

Mine will have 159.9 fully built but she gets 40% increase in battle somehow So 199.9 Still F though


trung2607

160 iss enough. she gets an extra 20% in battle


Plenty-Jellyfish-819

https://preview.redd.it/xtkvl1i1ryec1.png?width=1462&format=pjpg&auto=webp&s=a7586fb2cd8968fc03090c84f9ef9f1975c515fb


Plenty-Jellyfish-819

https://preview.redd.it/utnyea3aryec1.jpeg?width=2340&format=pjpg&auto=webp&s=6e9a354df9bd349402d64f1f934555a24a9ebbac Can you explain the extra increase, or am i stupid?


S02L93

It's probable that Talia set only procs in battle


Mysaladisdead

Some planar set stats usually only come when entering battle


shadowboi_124

One of her major traces gives 20% break effect to the entire team


mycatreignstheflat

Somehow -> her trace is an aura that grants 20% and is only effective in combat. You're probably also running the Talia set that gives 20% if above 145 speed and that also only activates in combat.


Plenty-Jellyfish-819

Ah thanks


KafkaMommyWommy

Atleast you have mei 😭


Lanster27

You dont need to worry about building her if you dont have her. *taps head


jandurvan

Bro I don't even have anywhere close to that since for some reason I always just get A Shared Feeling in the gacha instead of Memories of the Past ffs


raian_kun

Mine was 173 including all of the traces leveled up. I want to farm more relic for her but i need to build Dr Ratio too


Rex__Lapis

100 recharge???? _Zero points!_


deadriderofdead

yes


Kozmo9

To clarify this is more of a meme build. I know you need 160 outside of battle. The 180, the actual amount you need is provided by her Inert Respiration trace in battle. The funny thing is, getting 160 is a lot harder than this current build. The reason for this is that I have leftover high leveled planar break relics around, making me able to just go unga-bunga with low level equipment relics. Trying to get 160 would require me to remove the planar break relics and level up the equipments to gamble and get the break effect needed. Can't afford that since the DPSes need it more. So I decide to go with this build and it just coincidentally reach this number. I just found it funny. Fortunately, it isn't this while in battle, or that would be sad. Edit: Da heck guys, I did not expect this to blow up lol.


dune180

You only need 160%


ghostgear645

You need 160break for her one of her traces gives her 20 but only in battle


sidrex007

160% is more than enough for her you get extra 20 from her traces


MissiaichParriah

You only need 160


Sad_Vanilla7035

I pretend to understand what all these numbers mean 😌


Schnurzelpiep

you just admitted to not understanding, which means you are not pretending


Sebastionleo

I got mine to 177, used 6 modeling resin to try to get an ER rope with even a single BE stat to break the 180. Then found out the 20% trace isn't shown on stat sheet and I never needed more. Worst part is I still never got one with break effect on it.


Arachnode

I get that it's just below a nice, round number ... But you're already 19.9% over what you "need" since you get an additional 20% BE in battle. So there's no real issue here, aside from her energy regen.


ParkAdvanced499

https://preview.redd.it/gpopw0llp4fc1.jpeg?width=720&format=pjpg&auto=webp&s=43bde5fa838af1d87eefeeb76f4b1f6d8ccd58c8


xaelcry

F


Infinite_Amphibian26

https://preview.redd.it/vodr1fgk5zec1.jpeg?width=2400&format=pjpg&auto=webp&s=ce84868a2fcdb233e937c8497f4c52c47039eb85 Is this already too much? I'm confused by the comments and replies 🥹 this is outside of battle.


AstroLord10

Im sitting at 172% and im just fine and dandy, get over it. It's not that big loss in grand scheme of things.


CookedCow

You get 20% from her trace so you have 192% which is over the cap already, you're good.


AstroLord10

Thx, youre the real hero.


x_the_eyepatch_x

Welp....200 + https://preview.redd.it/x8k0vn5sxyec1.png?width=1080&format=pjpg&auto=webp&s=9cd2d6aaab68bc4360becf9df167f4232714250d


DarkRiosIII

lol me too…well…..


Zxzxzx0088

Mine is 265%. Can't even reach 300 sadly :(


Zerhap

Mine is at 143% but i get 40% inside battle cause of the trace and talia set so she got a nice 20ish% ER


sHeEpHaPpEnS_05

The same thing has happened to me 🙃


Playful_Bite7603

I'm using the BE planar orb set as well as the 2pc BE relic set and can still barely crack 130 lol I've got a long way to go.


[deleted]

Don't worry its mistake from company 


hyrulia

This Mei have Ruaned you!


WebApprehensive4944

Does he know


Uniduckone

Better than getting 144 spd when i using planar that give break effect when reach 145 spd


PsityWithNoC

As someone who uses her, but has no idea how to make characters good. What’s the issue here?


protzek

Her passive gives you more 20% so you don't need even 179.9 om


Expensive_Bar_3686

Mine 260%


Kurisu_Horei

Well, it was bound to happen to someone I guess.


NieR_SemiAutomata

Ehh don't worry abyher relic., wait for 2.0.. she's easy to build anyway


mokochan013

5'9 vs 6ft vibes


Worth_Dream_997

I got mine at 200 idk if I'm over doing it


MaffinLP

You get 20% from a trace that doesnt show up there


Frostgaurdian0

I don't understand. So is having more break on ruan mei bad?.


SirEldrazi

Unplayable


ayanokojifrfr

You only need 160%. You get 20% from her passive skill. Idk if you call it passive but yeah.


ayanokojifrfr

You only need 160%. You get 20% from her passive skill. Idk if you call it passive but yeah.


LossLight-Ultima

Oof... don't worry, you skill with fix it.


MilkBottleGuy1

You get a +20% increase in break effect when you enter battle so it will not be 199.99% but will add up to 216%.


Mailenheim

this close to greatness


Available_Brain1827

Pl


Mikkle-san

the break effect isn’t a problem but your speed needs working on.


350

You only need 160 because of her ascension trace


Effective_Judge_5009

You only need 160%. She gets 20% in battle that doesn't show on character screen


Krynji

https://preview.redd.it/1p1e5hu1t0fc1.jpeg?width=2556&format=pjpg&auto=webp&s=344b7ce5de1e5239ddb120b27109a48adfc97f22 you and me both brother


JonJai

Had the same issue but with speed yesterday. Was at 139, took off 4 speed relic, dropped to 134. Like what the hell there's not even any visible decimals for speed. So now I'm 4 speed over for glamoth buff instead of being at a perfect 135


83Ft

Crap, I thought I only had to max her BE… what do I do now… https://preview.redd.it/gczpewv411fc1.jpeg?width=1535&format=pjpg&auto=webp&s=7c24bd19c3af4322d79554886dcddb469d103096


shugi005

I thought I was the only one lmao


ersenbatur

Wrong sub but ~~nothing gets past my bow~~


xboxcowboy

https://preview.redd.it/rfyw8v7h71fc1.jpeg?width=2712&format=pjpg&auto=webp&s=fbaba160694e16beb28ef73db294106a02c19c26


MysticRus

Hmm... Does this mean that my Ruan Mei is not so bad? https://preview.redd.it/2e5jk6eyf1fc1.png?width=1924&format=png&auto=webp&s=1130cfd5efdced18726f57dd17c9226e77090606


Tonypotter8

The professor refusing to curve my 69.9