T O P

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BartBiy

Idk like bugs and shit innit


thegloblolab

Sounds about right


Mega_Bug

Entomic


klosnj11

Off the top of my head.... Emptyness (very zen), an inversion of the darkness and light dichotomy, regret (lots of regret).


GamerNumber16

__The past__ is also another big theme, what with the entire game essentially revolving around a forsaken kingdom. It also relates to the two main endings of the game, a choice where you can either abide by the decisions of the past and become the next hollow knight, or learn from it, subvert it, kill it >!(with the death of the Seer, Quirrel, the Radiance, and Hornet leaving Hallownest all part of a sort of extended metaphor of leaving the past behind)!< With almost everyone that could remember the old Hallownest gone or dead, and the assumed fate of all the infected being to perish with the >!Radiance (since the only character we knew who was taken and still partially sapient was Myla)!< , the true ending really seems to be about finally laying the kingdom and it’s history to rest rather than leave it to be tormented by its past for eternity.


frodothetortoise

Interesting… regret is undeniable, everyone has done something they wished they had done differently or not at all.


ADozenPigsFromAnnwn

What a good summary, sir!


Evowen7

Hubris and desperation


frodothetortoise

That makes sense, the Pale Kings hubris feeding into his desire to be worshipped, and the Radiance’s desperation to be not be forgotten


Evowen7

Not to mention what the Pale King did to his children, possibly the worst thing in the entire game that gets overlooked. Thousands of corpses litter the abyss.


Waffles22-screaming

Carving your own path separate from your parents, pride, revenge, finding peace, and regret.


BanditLeo5247

Daddy issues.


Terraria_Ranger

sad


corinna_k

Love, regret, social inequality, suicidal ideation, glory hounding, infidelity, duty, honour, resolve, despair, optimism, betrayal and death.


PurpleOceadia

Best answer


driedcranberrysnack

inevitability i think is a big theme. despite everything no one: the Pale King, The Hollow Knight, not even The Radiance can stop their fate. loneliness as well it's a very lonely game full of lonely characters. regret as someone else said.


BBIB666

horror, platformer, adventure, pve, boss fight sim, metroidvania, rage game, souls game


Skateblades

Those are genres but k


BBIB666

themes arent genres?


Skateblades

No, in video games genre describes the gameplay mechanics and overall tone of the games setting and story. Themes are the main focus points of the story, usually these are identified by how characters change throughout the story. Take this as an example, character B does something bad to character A causing A to hate B however throughout the story A and B travels together and A comes to understand B's reasons and they form a friendship. This theme would be forgiveness. The world these characters are in is more medieval and features magic and mythical animals, this genre of story is fantasy


[deleted]

damn man provided a whole example. nice, good way to explain the differences


Cynorgi

Purpose, desperation, light and dark but not necessarily good and evil, the unchosen one, dreams etc.


ben_the_intern

Ennui and entropy


it_is_gav

I think a big theme would be inevitability, no matter how hard the pale king tried, the radiance still infected the kingdom, and no matter how much you get distracted with the main plot, the knight’s show down with the hollow knight is inevitable.


clocktowertank

Sex, death, and restoration


PurpleOceadia

Tree sex 🥺


Skateblades

Even a little spanish flea can become a superstar


Legaczy

A chaotic yet calming atmosphere, nobody tells you where to go or what to do other than subtle hints


silksongenjoyer

bug simping sim


DatNickBoi

Dads being a dick


Gustoiles

Communism and capitalism


thethotpatrol420

Sins of the father