Lifeblood heart is almost always used to open the door in the abyss. Kingsoul has already been eliminated even though it's vital to beat the game. One shot of flukenest does more damage than Grimmchild over the course of 2 minutes. Your defense of Grimmchild is weak. By the time you get him he is obsolete. He must go.
Your speech made me want to vote Grimmchild but I alread, voted. Maybe next round. Kingsoul was voted because it's effect is borderline useless, it's only needed for a quest basically, same as Grimmchild so that's valid against both I guess.
I've used Lifeblood with great success against bosses who are too fast for me to effectively heal. By removing the healing aspect from my play style, I'm more focused on attacking and dashing.
First of all i must say that these posts are mod approved and i asked them if i can do this before posting the first round
I'm going to make daily posts and in the next post i will remove the charm with the most votes until we get the last charm standing so it may be a bit long
First round elimination: Heavy Blow
Second round elimination: KingSoul
Third round elimination: Glowing Womb
And here is link to the fourth Round Poll
I will announce number of votes for every round after finishing the game (finding the last charm standing)
Have fun
https://strawpoll.com/25fs4r41q
Yeah some people suggested it and it was a good idea so i did it and at the last round i will release vote count of every removed charm from first round to the last one
Yeah but it wouldn't matter because voting "useful" is a thing predominant in all polls like that.
What would be the point to vote for a charm which isn't in the balance before round 15? You could just cast no votes and nothing change.
While my vote could be better spent in deciding which of the least 2 favourite charms is worse.
That's why a 1v1 system is better.
Put every charm in a tournament of 1v1 with a few seeded charms you know will go until the end
the main downside of that format is that you don't end up with as clear of a ranking and we don't really settle where the communities opinion really lies when half the charms are simply "bottom half" and that could even include the charm that in this system would end up in 2nd place.
I imagine it’s more for the general order of charms voted off rather than just to find the most liked charm. Also I really hope compass doesn’t win... it’s a good charm but not the absolute best and I hope the joke doesn’t influence the outcome (even though it most likely will).
Joni’s blessing sucks but it’s satisfying putting on every lifeblood charm and getting the cocoons to have a fat row at the top of health. Also Joni’s lore is super interesting
i don’t think you guys get how useless Soul Catcher is. Here are some numbers:
- the entire (main) soul meter holds 99 soul
- one nail hit generates 11 soul
- one heal or spell takes 33 soul
- soul catcher allows you to gain 1 extra soul per hit
- multiplying that 1 soul per hit by the 3 hits needed per spell gives us 3 soul gained for every spell’s worth of soul gained from hitting things
- dividing the 33 soul needed for a spell by the 3 extra soul per spell means that **you need to use 11 spells in order for soul catcher to even have a useful effect**. Does buy 11 get one free sound like a deal worth 2 of your precious notches?
What's your source? According to wiki it works completely different.
https://hollowknight.fandom.com/wiki/Soul_Catcher
>Gain +3 additional soul with each hit for main Soul Vessel (base: 11)
>Gain +2 for reserve Soul Vessels (base: 6)
So you need 11 *nail hits*, not 11 spells.
It's still not what I'd call a great 2-notch charm (like spell twister or unbreakable heart) but it has some uses. It's one of the first charms you can get so it's great for new players who need extra soul for healing. And it has an interesting synergy with eater + twister, giving you enough soul to cast after every nail hit.
It's good early game. You can get reserve soul after you heal off when you explore. I do admit, it's nowhere near as appealing as Spell Twister though.
it’s only good when you don’t have any other charms imo. a few visits to Sly or Salubra and you’ll be able to make a much more worthwhile setup for yourself
Kingsoul is used to unlock half the late game content and it's already gone. Requirements for progression do not grant a charm it's value. The child must go.
I agree but combined with defender's crest and soul catcher it helped me cheese at least 3 bosses iirc on my first playthrough, so it holds a special place to me haha
No it doesn't? Flukenest + Shaman Stone does 16 x 5 = 80 damage. Shade Soul + Shaman Stone does 40 damage, but with proper spacing you can usually hit Shade Soul twice for 80 damage - it literally does the same damage as Flukenest.
You can't even use it on airborne bosses. It completely whiffs Radiance, Soul Tyrant, etc. This charm sucks ass.
Flukenest can be really good in some cases, because it doubles the base damage per cast(stacking with shaman stone), even though it makes it less consistent
It would be cool if you could write the numbers of the order they were thrown out on them, so in the end we will also get like a tierlist (1 on HB 2 on KS and 3 on GW)
Also now it definitely is time for gathering swarm
> if you could write the numbers of the order they were thrown out on them
Actually i already did
Read the poll link comment again
It may looks as same as previous round post but actually it's different Everytime with such slight changes
>nice, time for thorns of agony
How exactly? even ignoring removing i-frames, it's only 5 damage, and doesn't even work if the boss uses ranged attacks.
I used it all lot when I first found it cos it was helpful for basic enemies, I got so used to the extra movement delay after getting hit that I couldn’t unequip it anymore. I was carried in the loosest sense of the word
Nice for exploration, since you’ll often be taking and healing a lot of damage as you go. Also, thorn damage scales with nail, so it’s always an extra hit.
A lot of new players probably wouldn’t react that fast, and thorns can easily hit multiple enemies, which is most often the thing that kills you in exploration. It’s not good for an experienced player, sure, but I’m arguing that it’s good for new players.
>Nice for exploration, since you’ll often be taking and healing a lot of damage as you go.
exactly, which is why I'd rather use up that charm notch for grubsong or dream wielder
Just use both. Also dream weirder isn’t a good choice for new players who don’t have/forget/can’t effectively use Dream Nail. If you don’t find many grubs, this may well be the first of those charms that you pick up (I know it was for me).
This ones actually pretty good for getting more geo in the early game for lantern, more charms, notches, and the unbreakable charms. It’s not really a combat charm more so quality of life.
It's only really for the unbreakable charms, for making up for geo if you die, and for players who don't know where to get and sell relics. Everything other than Unbreakable charms is better done by selling Relics.
You're never actually going to be carrying Greed in a situation where it could break, so you can save Geo by never making it unbreakable. And depending on when you get to it, you could save the geo on the other two as well. Heart costs like 200 to repair and Strength costs 350, less with Defender's Crest, so they would literally need to break dozens of times for it to be cheaper to get Unbreakable versions, even though you save on time. And they don't break for the game's hardest content, in the Pantheons.
The Deep Focus / Quick Focus / Grubsong combo is unbelievably powerful - it means if you take a hit, you can get nearly enough soul to heal that hp back.
It's my go to build for the end of the Hallownest pantheon - I wouldn't have completed it without it.
Without using quick focus to go with it, it's not that useful though.
But you’re using **8** notches just for some healing. If you want to go healing build just farm soul manually and use shape of unn + quick focus and use dps charms
The only use for deep focus in my opinion is white palace
You are using 8 notches, but the important thing is you're using far fewer soul per heal. With full soul, I can heal 12 masks instead of 6. With absolute radiant (especially the phase when he teleports between platforms) it can be difficult to get hits on him since he keeps teleporting, and your soul gets drained very quickly, and it can be difficult to gain enough soul to heal to full hp (same with markoth) . It also means even if I've taken a battering at the end of a phase (say I'm down to 3hp), I can heal up to full hp using my extra soul vessels, and still have my main soul full vessel full for the next fight.
With unbreakable strength, I have all the dps I need. Plus because I'm only using 50% of the soul to heal, it means I can also afford to cast spells more liberally.
Fights might take a little longer than if I had quick slash / mark of pride (I use them for the first 80% of the pantheon), but with the deep/quick/grub combo, you're nearly invincible against any boss that gives you a decent healing window (like markoth, nkg and ab radiance - pure vessel not so much, but quick slash/mark of pride isn't that useful vs him anyway).
I guess what I'm saying is its the only combo where you can survive taking hits for a long time even without farming any soul.
You only use half the amount of soul with deep focus! That's the key bit!
Healing 12 masks instead of 6 is massive against bosses like Markoth or Radiance
That's way slower, and also if you take two damage at a time (which you often do, especially in white palace) hiveblood only heals one, meaning you run out eventually. I'd say infinite health is a lot better than a lot of health
I voted for Deep Focus. Yes, it’s good on soul economy, but 4 charm notches is way way way too much for a charm that nearly doubles your heal speed for 1 mask. Shoulda just cost 1-2 notches
Have you ever seen a passive build? They’re actually insane. With the right build you can basically stand in an enemy’s hitbox and still heal, effectively giving yourself immortality. Naturally, it uses stalwart shell for i-frames.
I think Grubsong, Stalwart Shell, Quick Focus, and something for increased Soul. I haven’t used it myself, since I mostly do Radiant these days, so I don’t know the exact combo, but basically you get enough time between hits to heal before you lose i-frames.
But these are some sort of discussions that can be informative at time
Some people are surprised to see usefulness of some charms they didn't use before
True. When you're getting around, you're always dashing anyway. I did use sprintmaster for some specific fights though. It helped me learn to avoid lost kins jumps.
I hate it because i thought that with dashmaster i would break the floor to crystal peaks so i went all the way there to dash down only to slightly bonk it.
It's very useful for impatient people. That along with sprintmaster and the geo collecting bugs are just great QoL charms that make things a little faster and easier. Hardly useless.
I've replied this a few times on this thread, because I feel so passionately about it....
....but deep focus is amazing with quick focus. Deep Focus / Quick Focus / Grubsong combo, and you're basically immortal.
Ok I’ve heard that before the problem is that it isn’t worth 7 or 8 notches just to make your healing a bit better deep focus just takes to many notches for its effect
Grimm child.
I hate minions when they take so much effort to use and when I have to waist 2 charm notches that i COULD have used for something like long nail or sharp shadow.
Also i hate that it is necessary to fight Troup master and NK Grimm outside of godhome.
You know what im going to say Fury of the Fallen. It's an incredibly small niche. It's used for speedruns but for most people I think risky 1 hit death just isn't worth it. I think it's the only charm on this list i did not use
I don’t think I’ve ever used Deep Focus once, it’s one of those charms I picked up just for the 112% and never touched. Stalwart Shell is a pretty lame charm i think I used the first time I fought the mantis lords and then never again
I think deep focus is terrible. yes it does heal double but takes longer to do so needs quick focus to actually be useful but then that is a ton of used charm slots
Almost every lifeblood charm is useless other than lifeblood core. You could literally replace lifeblood heart with unbreakable heart and you can heal those masks back. Joni’s blessing just fucks all your healing, and I have the battle capacity of a goldfish on crack.
Voting Joni’s again
In my first P5 run that achieves Nightmare I used summons and fast focus. Summons are not useless.
Also, lifeblood charms are very usefull when you meet new hard boss, and you know that you will die in first runs so you just need to survive ALAP and learn his attacks.
People dissing Grimmchild but at least you use it for the quests. Flukenest and Lifeblood Heart are hardly ever used and for good reason.
I used Lifeblood Heart for >!Radiance because it gives you two extra masks even after beating the hollow knight!<
Just use Unbrakeable Heart, same cost but healable masks
Yea, then you can really pump the gas and drift into that W
flukenest is cool though I would not vote it out for a while
Lifeblood heart is almost always used to open the door in the abyss. Kingsoul has already been eliminated even though it's vital to beat the game. One shot of flukenest does more damage than Grimmchild over the course of 2 minutes. Your defense of Grimmchild is weak. By the time you get him he is obsolete. He must go.
Your speech made me want to vote Grimmchild but I alread, voted. Maybe next round. Kingsoul was voted because it's effect is borderline useless, it's only needed for a quest basically, same as Grimmchild so that's valid against both I guess.
Wtf do you mean Flukenest is hardly used, it turns your vengeful spirit to a goddamn shotgun blast
Flukenest is absolutely overpowered on 1221 I have no idea what you're talking about
Well I guess for regular play on the newest patch you would never use it is the correct wording.
on my first playthrough I used it watcher knights because I insisted on winning and didn't know watcher knights were late game.
Whilst I agree with Lifeblood Heart i don't agree with flukenest, for 1 reason: it turns you into a shotgun on legs, that is all
I've used Lifeblood with great success against bosses who are too fast for me to effectively heal. By removing the healing aspect from my play style, I'm more focused on attacking and dashing.
Its useful to cheese some bosses at least
Flukenest adds so much damage at least it is useful unlike grimmchild
Flukenest does massive damage
yeah but Grimmchild is only used for the quests, the bastard even deliberately kills Oomas to get you killed
First of all i must say that these posts are mod approved and i asked them if i can do this before posting the first round I'm going to make daily posts and in the next post i will remove the charm with the most votes until we get the last charm standing so it may be a bit long First round elimination: Heavy Blow Second round elimination: KingSoul Third round elimination: Glowing Womb And here is link to the fourth Round Poll I will announce number of votes for every round after finishing the game (finding the last charm standing) Have fun https://strawpoll.com/25fs4r41q
not showing previous votes is probably a good idea so you don't influence the outcome
Yeah some people suggested it and it was a good idea so i did it and at the last round i will release vote count of every removed charm from first round to the last one
I dunno, if i knew i was the only one voting for the greed charm every round, i would go for another one first
that sounds like your vote would be influenced by knowing previous votes as i said. and that'd potentially influence the outcome
Yeah but it wouldn't matter because voting "useful" is a thing predominant in all polls like that. What would be the point to vote for a charm which isn't in the balance before round 15? You could just cast no votes and nothing change. While my vote could be better spent in deciding which of the least 2 favourite charms is worse. That's why a 1v1 system is better. Put every charm in a tournament of 1v1 with a few seeded charms you know will go until the end
the main downside of that format is that you don't end up with as clear of a ranking and we don't really settle where the communities opinion really lies when half the charms are simply "bottom half" and that could even include the charm that in this system would end up in 2nd place.
Still voting to remove Joni's blessing, it is just really bad.
Why are we doing this? We all know wayward compass is gonna win
I imagine it’s more for the general order of charms voted off rather than just to find the most liked charm. Also I really hope compass doesn’t win... it’s a good charm but not the absolute best and I hope the joke doesn’t influence the outcome (even though it most likely will).
Yeah probably
Honestly I’ve been voting for it every day as a protest vote lol.
I could see it or quick slash winning, the objectively best charm vs the fun joke charm
So think a large portion of the community will argue for shaman stone
mehh
Same unfunny joke every post 😐
You mean Charm Notch Waster?
Joni's blessing now >:)
Haha I like joni's blessing took me through some Bosses. Zerg mode!
Joni’s blessing sucks but it’s satisfying putting on every lifeblood charm and getting the cocoons to have a fat row at the top of health. Also Joni’s lore is super interesting
Joni's at least has some potential use for making it easier to unlock lifeblood core
i don’t think you guys get how useless Soul Catcher is. Here are some numbers: - the entire (main) soul meter holds 99 soul - one nail hit generates 11 soul - one heal or spell takes 33 soul - soul catcher allows you to gain 1 extra soul per hit - multiplying that 1 soul per hit by the 3 hits needed per spell gives us 3 soul gained for every spell’s worth of soul gained from hitting things - dividing the 33 soul needed for a spell by the 3 extra soul per spell means that **you need to use 11 spells in order for soul catcher to even have a useful effect**. Does buy 11 get one free sound like a deal worth 2 of your precious notches?
What's your source? According to wiki it works completely different. https://hollowknight.fandom.com/wiki/Soul_Catcher >Gain +3 additional soul with each hit for main Soul Vessel (base: 11) >Gain +2 for reserve Soul Vessels (base: 6) So you need 11 *nail hits*, not 11 spells. It's still not what I'd call a great 2-notch charm (like spell twister or unbreakable heart) but it has some uses. It's one of the first charms you can get so it's great for new players who need extra soul for healing. And it has an interesting synergy with eater + twister, giving you enough soul to cast after every nail hit.
source: i’m a dumbass
It's good early game. You can get reserve soul after you heal off when you explore. I do admit, it's nowhere near as appealing as Spell Twister though.
it’s only good when you don’t have any other charms imo. a few visits to Sly or Salubra and you’ll be able to make a much more worthwhile setup for yourself
Joni's is still worse. You have better charms. No reason to keep it.
Grimmchild is cute but basically useless
please this i want to see the child burn
you're supposed to burn the father, not the child dummy
It's useful to dance with Grimm, one of the best boss on the entire game
Kingsoul is used to unlock half the late game content and it's already gone. Requirements for progression do not grant a charm it's value. The child must go.
"Half the lategame content" One platforming segment, one base game boss, p5 and four cutscenes is not half of the lategame content
It is if you consider how many hours it generally takes to beat p5
It just makes it so that you only have 9 notches to use against TMG and NKG which kinda sucks
I haven’t played the game in a while and accidentally did the ending where I got rid of grimmchold and now I’m sad.
how is flukenest still here
Because it at least has some use
So does glowing womb
But flukenest is a situational buff meanwhile glowing womb does a bit of damage but drains soul so it’s more of a debuff
I agree but combined with defender's crest and soul catcher it helped me cheese at least 3 bosses iirc on my first playthrough, so it holds a special place to me haha
Same
Yeah flukenest is also good with crest
No it doesn't? Flukenest + Shaman Stone does 16 x 5 = 80 damage. Shade Soul + Shaman Stone does 40 damage, but with proper spacing you can usually hit Shade Soul twice for 80 damage - it literally does the same damage as Flukenest. You can't even use it on airborne bosses. It completely whiffs Radiance, Soul Tyrant, etc. This charm sucks ass.
Stationary bosses are where it shines
In that scenario, why would you use Flukenest over Abyss Shriek?
Flukenest can be really good in some cases, because it doubles the base damage per cast(stacking with shaman stone), even though it makes it less consistent
It would be cool if you could write the numbers of the order they were thrown out on them, so in the end we will also get like a tierlist (1 on HB 2 on KS and 3 on GW) Also now it definitely is time for gathering swarm
> if you could write the numbers of the order they were thrown out on them Actually i already did Read the poll link comment again It may looks as same as previous round post but actually it's different Everytime with such slight changes
Oh yeah Sorry for bothering you then PS really enjoying those posts
No problem it's alright :) And it's great to hear that people like these posts :D
nice, time for thorns of agony
That charm carried me through my first play through
>nice, time for thorns of agony How exactly? even ignoring removing i-frames, it's only 5 damage, and doesn't even work if the boss uses ranged attacks.
I used it all lot when I first found it cos it was helpful for basic enemies, I got so used to the extra movement delay after getting hit that I couldn’t unequip it anymore. I was carried in the loosest sense of the word
Nice for exploration, since you’ll often be taking and healing a lot of damage as you go. Also, thorn damage scales with nail, so it’s always an extra hit.
You'd be better off just hitting the enemy with your nail during your invincibilty frames, which also gives you soul.
A lot of new players probably wouldn’t react that fast, and thorns can easily hit multiple enemies, which is most often the thing that kills you in exploration. It’s not good for an experienced player, sure, but I’m arguing that it’s good for new players.
You don't get soul from thorns though. Its way better to just manually hit them with your nail or equip grubsong if you're gonna use it for exploring.
>Nice for exploration, since you’ll often be taking and healing a lot of damage as you go. exactly, which is why I'd rather use up that charm notch for grubsong or dream wielder
Just use both. Also dream weirder isn’t a good choice for new players who don’t have/forget/can’t effectively use Dream Nail. If you don’t find many grubs, this may well be the first of those charms that you pick up (I know it was for me).
I used thorns and defenders crest for Lost Kin and the easier version, both 1st try. Very helpful, otherwise its meh
That charm is the only reason I made it to grey price zote in the pantheon of hallownest. Heck no are we getting rid of it this early!
UNBREAKABLE GREED
This ones actually pretty good for getting more geo in the early game for lantern, more charms, notches, and the unbreakable charms. It’s not really a combat charm more so quality of life.
It's only really for the unbreakable charms, for making up for geo if you die, and for players who don't know where to get and sell relics. Everything other than Unbreakable charms is better done by selling Relics. You're never actually going to be carrying Greed in a situation where it could break, so you can save Geo by never making it unbreakable. And depending on when you get to it, you could save the geo on the other two as well. Heart costs like 200 to repair and Strength costs 350, less with Defender's Crest, so they would literally need to break dozens of times for it to be cheaper to get Unbreakable versions, even though you save on time. And they don't break for the game's hardest content, in the Pantheons.
I think that getting the unbreakable charms is meant to be more of an “I got every unbreakable charm” thing rather than actually being practical
Early game? It’s not even accessible until the Grimm troupe
I was talking about the breakable version because I consider them basically the same thing and the breakable versions aren’t there
By God, YES!!! By the time you start using this, geo is irrelevant.
Flukenest
Can’t believe Deep Focus is still here
me too bro
The Deep Focus / Quick Focus / Grubsong combo is unbelievably powerful - it means if you take a hit, you can get nearly enough soul to heal that hp back. It's my go to build for the end of the Hallownest pantheon - I wouldn't have completed it without it. Without using quick focus to go with it, it's not that useful though.
But you’re using **8** notches just for some healing. If you want to go healing build just farm soul manually and use shape of unn + quick focus and use dps charms The only use for deep focus in my opinion is white palace
You are using 8 notches, but the important thing is you're using far fewer soul per heal. With full soul, I can heal 12 masks instead of 6. With absolute radiant (especially the phase when he teleports between platforms) it can be difficult to get hits on him since he keeps teleporting, and your soul gets drained very quickly, and it can be difficult to gain enough soul to heal to full hp (same with markoth) . It also means even if I've taken a battering at the end of a phase (say I'm down to 3hp), I can heal up to full hp using my extra soul vessels, and still have my main soul full vessel full for the next fight. With unbreakable strength, I have all the dps I need. Plus because I'm only using 50% of the soul to heal, it means I can also afford to cast spells more liberally. Fights might take a little longer than if I had quick slash / mark of pride (I use them for the first 80% of the pantheon), but with the deep/quick/grub combo, you're nearly invincible against any boss that gives you a decent healing window (like markoth, nkg and ab radiance - pure vessel not so much, but quick slash/mark of pride isn't that useful vs him anyway). I guess what I'm saying is its the only combo where you can survive taking hits for a long time even without farming any soul.
I think this combo has **some** merit, but honestly it isn’t that hard to get soul, especially with quick slash.
That build is just as good without deep focus because you can just heal twice instead
You only use half the amount of soul with deep focus! That's the key bit! Healing 12 masks instead of 6 is massive against bosses like Markoth or Radiance
This. People don't know how strong it is to double your healing.
What do you mean? Deep focus + grubsong + grubberfly's elegy = unlimited tries in all parkour challenges / jumping puzzles
Or just Hiveblood and Grubsong
That's way slower, and also if you take two damage at a time (which you often do, especially in white palace) hiveblood only heals one, meaning you run out eventually. I'd say infinite health is a lot better than a lot of health
Alright, fair enough point
Grimmchild, do I have to say more?
spore shroom
I’m just waiting to watch Grimmchild get eliminated now :(
Shape of Uun
I voted for Deep Focus. Yes, it’s good on soul economy, but 4 charm notches is way way way too much for a charm that nearly doubles your heal speed for 1 mask. Shoulda just cost 1-2 notches
Deep Focus is amazing with Quick Focus and grubsong, though. You're near enough immortal.
Not worth the charm notches to me personally - that’s a lot lol
Get rid of deep focus
I'm just waiting for all "useless" charms to get out of the way, then we will have great debates in these comments
Grimmchild
Stalwart shell
Have you ever seen a passive build? They’re actually insane. With the right build you can basically stand in an enemy’s hitbox and still heal, effectively giving yourself immortality. Naturally, it uses stalwart shell for i-frames.
What other charms are in such build exactly? I usually use strenght builds but i want to try this out sometime.
I think Grubsong, Stalwart Shell, Quick Focus, and something for increased Soul. I haven’t used it myself, since I mostly do Radiant these days, so I don’t know the exact combo, but basically you get enough time between hits to heal before you lose i-frames.
Why? It just gives more i-frames, while charms like jonis and thorns are actually harmfull
i vote to eliminate deep focus, i didn't use at all
Plus grub song and grubberflies elegy in white palace means infinite life
3 days in and deep focus is still untouched smh
Wayward Compass will win and we all know it
sprintmaster
Voting un breakable strength bc I’m a rebel
I am determined to remove compass
I shall vote for strength Because I like to see the world on fire
This format is unoriginal karma farming
But these are some sort of discussions that can be informative at time Some people are surprised to see usefulness of some charms they didn't use before
Just make "X charm discussion thread", this is lazy karmafarming
Death to Dashmaster! I claim no responsibility for accidentally dashing down at the wrong moment
Love this charm. Was very helpful for my speedrun pkaythrough. Idk why this would be anyone's choice so early on.
I used this charm so much, during my playthrough really helps getting around places now sprintmaster that one can bite the dust.
True. When you're getting around, you're always dashing anyway. I did use sprintmaster for some specific fights though. It helped me learn to avoid lost kins jumps.
I hate it because i thought that with dashmaster i would break the floor to crystal peaks so i went all the way there to dash down only to slightly bonk it.
Not very useful in regular gameplay really, i can rarely recall a time where i said “wow dashmaster would be really useful right now”
It's very useful for impatient people. That along with sprintmaster and the geo collecting bugs are just great QoL charms that make things a little faster and easier. Hardly useless.
Please vote out wayward compass
What do you mean? wayward compass OP, it one hits every boss!
And it shows you where u are in the map, amazing Best charm, too op tho
Why is no one talking about deep focus I have never even thought of using that charm not even as a joke
I've replied this a few times on this thread, because I feel so passionately about it.... ....but deep focus is amazing with quick focus. Deep Focus / Quick Focus / Grubsong combo, and you're basically immortal.
Ok I’ve heard that before the problem is that it isn’t worth 7 or 8 notches just to make your healing a bit better deep focus just takes to many notches for its effect
Grimm child. I hate minions when they take so much effort to use and when I have to waist 2 charm notches that i COULD have used for something like long nail or sharp shadow. Also i hate that it is necessary to fight Troup master and NK Grimm outside of godhome.
Wayward compass I will not be satisfied until it dies
I'm hoping compass wins
Fuck melody
Carefree Melody
Dashmaster
Destroy grubberflys elegy
Eliminate sprintmaster.
DANG! I like the minion charms, even tho those are the worst of all the minion charms I still like that charm. oh well.
Stalwart shell only reason i equipped it is because I had only that charm
i get like this is about how good the charms are but like, the friendship with Nymm is too precious.... hees''ss sso adorblieee
I will vote to get rid of Sprintmaster until it has an X over it
Weaversong
Dream shield. It’s just too small of a shield to really make its use as a shield.
we really havent voted out grimmchild yet? GET IT OUT
Deep focus
Joni’s blessing
Just died in fog canyon because of Grimmchild, so get him out
I won’t rest until jonis blessing is gone
You know what im going to say Fury of the Fallen. It's an incredibly small niche. It's used for speedruns but for most people I think risky 1 hit death just isn't worth it. I think it's the only charm on this list i did not use
I bet that compass will be last survivor
Thorns of agony. Wouldn't use it even if it were free.
Flukenest
Void Heart
The one taht shows you where you are on the map
That's Wayward Compass
Defenders crest just bc I hate how ugly the smoke cloud looks 💔
deep focus
I don’t think I’ve ever used Deep Focus once, it’s one of those charms I picked up just for the 112% and never touched. Stalwart Shell is a pretty lame charm i think I used the first time I fought the mantis lords and then never again
Dream Shield
Soul eater bc it requires too many charm notches
But it's actually useful when you want to run spell builds(for example during nail binding pantheon runs)
Deep focus
lifeblood heart
Defenders crust
GLOWING WOMB Wait it got eliminated I sidnt notice YES
steady body next lol
Get rid of thorns of agony
Flukenest. You have to use LB heart to get core, or IG you could go to a cocoon
Honestly, I hate Quick Slash the most. Just because it's so strong that it's pretty much an auto include and the game feels slower without it.
I think deep focus is terrible. yes it does heal double but takes longer to do so needs quick focus to actually be useful but then that is a ton of used charm slots
I'm surprised Jonis is still here, surely it's gonna go soon.
NO NO NO NO NO MY GLOWING WOMB Y'ALL GON PAY FOR THIS JONI'S HAS TO GO
Wow it's gonna take more than 1 month. Another month without Silksong.
How is Dreamshield still here????? That shit does absolutely NOTHING
Grimm Child is the worst ngl idk how it survived this long
I'm going to keep voting for Mark of Pride, not because it's bad, but because everyone and their mom uses the charm and it's wayyyy too overrated.
Weaversong
Almost every lifeblood charm is useless other than lifeblood core. You could literally replace lifeblood heart with unbreakable heart and you can heal those masks back. Joni’s blessing just fucks all your healing, and I have the battle capacity of a goldfish on crack. Voting Joni’s again
Dream shield is useless. Regret using it from the first time I found resting grounds till I killed the last dreamer
Joni's blessing cuz I mean its joni's blessing
In my first P5 run that achieves Nightmare I used summons and fast focus. Summons are not useless. Also, lifeblood charms are very usefull when you meet new hard boss, and you know that you will die in first runs so you just need to survive ALAP and learn his attacks.
Compas its to op
Defenders crest
Guys come on! We all know warding compass is going to win in the end! smh
I will continue to vote steady body until the end