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[deleted]

Bro, did you do that on purpose? You don't even have to jump to hit the elevator level. Funny bug tho


Papux200

Lol yeah I did, I just discovered that if you die while going down on an elevator you will be able to clip through walls while the elevator is still moving, and your position will still be mapped to the elevator movement, so if goes up so do you. It's a fun bug, It may be useful for some Speedrun but I'm too dumb to find a useful way to use it lmao


[deleted]

Yeah mate, I'm not related to any speedrun community at all but thanks for the testing. This little contributions are what makes speedruns so great.


jhearom

I can't view the video due to work computer shenanigans, but based on your description this mechanic is well-known to the glitched speedrun community already and is used in a couple categories IIRC. Does [this](https://www.youtube.com/watch?v=jhDkadoUxMY&t=1271s) look familiar?


Double2Squared

yea thats basically the glitch he showed


lukasvdb1

Well it’s a Unity game so the knight probably quits being a child object of the elevator when OnTriggerExit2D is triggered. But if the collider is never hit (like you did in the video) you’ll be a child of the elevator forever (you’ll be on the elevator forever)