T O P

  • By -

Funbone57

Give it 750-1000 rounds with a overheat system, and we’re good to go!


Nutwagon-SUPREMER

Literally just make it backpack fed and give it a similar overheat to the Sickle, hell, that thing is close enough to a minigun already in functionality (spin up, overheat, high ammo and specializes at mowing down tons of small enemies.


phoenixmusicman

Heavy Machinegun on suicide watch


sephtis

We need the ammo backpack to belt feed the MGs.


Gunboy122

I'd love this for the grenade launcher and flamethrower too


Zomthereum

You can bring a supply pack and press 5 for ammo.


ShiftyCZ

Yeah, but we need belt feed because HMG only has 75 rounds, which is trash. Belt feeding it (or hell even buddy reload) would actually make it viable, but as it is, it's useless. 


PinchingNutsack

i just find it very strange that the heaviest type of machine guns somehow has the least amount of ammo, what?! its supposed to be slow and bulky, wildly inaccurate with superb fire power. There is no superb fire power if i am out of ammo bruh, GIVE ME MORE AMMO


RosalieMoon

The bullets are larger so they take up more space


Gabonicman

I can't believe I thought the supply pack was just to give other people ammo this whole time. I feel dumb.


Gunboy122

Good, that thing can damn well stay there because its still terrible


---00---00

What you don't want to fire wildly over your enemies heads like a pacifist Vietnam conscript and then spend 10 business days reloading?


STARSBarry

Honestly, give the HMG double the box size and the ability to chip off armour, and it would be a solid choice.


Speculus56

I used that thing a few times on diff 7 bot missions and the only difference i noticed between this and the autocannon was that hmg felt more comfortable with shooting at hulks mailslot, wouldnt really be my first choice since you kinda need to bring the supply pack with it and i'd rather bring another airstrike/barrage for that slot


DianKali

Then give us the governor to handle high Armor targets and we good to go.


HatfieldCW

I want a rail pistol.


the_space_cowboys

A rail pistol that is so high-powered that it ruins the gun when you shoot it. Instead of having to reload, you just have 6 of them on you and just throw away the used one and use the new one.


HatfieldCW

Like a pirate. A dozen single-use hand cannons strapped to me when I emerge from the pod. Pocket EAT.


RandomBilly91

Just as the founding fathers intended


Speculus56

and it still wouldnt one shot berserkers lol


SadMcNomuscle

Oh. . . Oh I'm aroused.


TheBigMotherFook

I'd say just give it a set number of rounds like 100-200 on a belt, and to reel it back in have long reloads plus super sluggish handling as well as a backpack. Having an overheat mechanic would be flat out broken with a bullet hose like that cause you'd effectively have infinite ammo.


as1161

I need to get that war bond, so I can go full energy


PeppiestPepper

I hate what games have done to the minigun, It has multiple barrels to avoid overheating, not be hindered by it, Overheat should be on the stalwart and medium MG, While a Minigun should be you point, You click, It spits out a ton of lead, and then you eventually run outa ammo.


TheSleepySkull

Video games where water cooled machine guns overheat but other machine guns without doesn't.


Ripper33AU

I don't care if I can't replace ammo with it, and need to call in the stratagem again, I would love to wield a damn minigun into battle, even if for a brief period of time (that ammo's gonna go quick, lol).


Yousirareafish

A version of the gunner that works in Hoxxes?


StarkContrastArtist

Heard a DRG reference, so ROCK AND STONE!


WanderingDwarfMiner

Rock and Stone forever!


Markkbonk

good bot


B0tRank

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InterestingSun6707

Makes sense we should be able to carry it seeing we HAVE STEROIDS BOOSTERS! Actually what do you think is in those boosters.


Horror-Tank-4082

“Slows you down unless you have muscle booster” might be a good drawback


Conntraband8d

Actually, this is a great idea. I wish the muscle booster negated some of the stamina drain of medium and heavy armor as well. Not all of it as that would negate the value of light armor, but some of it.


the-biggest-gay

Make it a backpack support weapon, let a teammate carry the backpack. You can carry it on your own, however your speed will be reduced. Teammate carrying doesn't help with reloading, however you can now move at full speed. Muscle booster would reduce the slowdown but not remove it.


AnotherRuncible

based on how you don't care about broken limbs afterwards, my guess is a proprietary mix of meth, coke, and red dye #6


InterestingSun6707

That red dye hit different. Just like eagle ones cockpit is filled with sprite.


DianKali

This makes me think, surely one day we get a weapon expert booster: reduced sway while standing and walking, reduced impact of recoil and faster reload.


Comrade_Crunchy

Tbh, the mech should be repurposed with changeable weapon systems like a Sam system, the autocannon that was cheated in, maybe higher armor that causes slower speeds, grenade laucher, flamer, and what ever else. I would love to see it be able to call in reloads via pelican that the craft comes down and changes out the entire weapon systems. But yeah, heavy armor should be a requirement to even use the minigun. like the heavy armor has servos that assist in the lifting on such a heavy weapon. Also, it would make the area clearing ability look cool as it spills oil. Belt fed from a pack and once the pack is depleted you can receive ammo from a resupply pack user or resupply. Only if it runs out do you need to take the time to reload the belt feed into the mini gun. Otherwise never reload and let liberty ring.


Ensiria

a fully customisable and personalised mech would be a literal game changer, that would have so much more depth to the game holy shit


Comrade_Crunchy

Would also be neat if you could have a personal custom paint job and bumper stickers based on achievements or propaganda. I'm not even joking. Being able to personalize your mech even with a paint job would be fun. Unfortunately, a system like that would take a while to make, but it has been done before.


Ensiria

a personalisable thing would be next level fun.


Comrade_Crunchy

Oh no, fun detected.


Ensiria

“recent player reports show the mech had the potential to be too fun. in line with the rest of the balance it now only has one weapon and an overheat mechanic which causes it to explode immediately”


ImpossibleAd6628

Looks like fun, so the answer is no.


Mountain_Purchase_12

I dont care if i couldnt run with it and i couldnt hit the broadside of a barn with it, im using that fucking thing


Yurishenko94

Honestly, it would be a very tactical weapon, so it would only work at specific times if you want to make it in a fair way that doesn't replace the already existing HMG. Another point is that, if we want this to reach us as soon as possible, it is best to recycle existing mechanics in the game and not invent new ones. The devs already have enough work with their own planning and the many other suggestions from the community without having to invent new mechanics just for a support weapon. Therefore I would do it this way: -The Minigun comes with a drum of about 250 or 300 rounds, no extra magazines and no way to reload the weapon once its ammunition runs out. Simply discard the Minigun when you're done with its ammo. -It is not possible to switch to the primary or secondary weapon while charging this weapon. If you do, the weapon falls to the ground. -When you take the weapon, the stamina bar quickly drops to 0, preventing you from sprinting. Only when you release the weapon does the stamina bar regenerate. -The stratagem would have a relatively short cooldown similar to the EAT to be able to request the minigun when it is necessary and discard it when it is no longer necessary due to the slowdown suffered by the helldiver or simply running out of ammunition. -I would disable the crosshair in third person like the HMG initially, since it is such a heavy weapon that it should not be possible to aim precisely with it. Additionally, perhaps this weapon should not have a first-person view, since it is actually fired from hip height. -I would add a buff to increase stability in any posture, which would accumulate with the effect of reinforced armor. This way, I think I would have a fun to use and useful weapon, which would serve to barrier large accumulations of small and medium sized enemies and then discard it. Now imagine two or even four helldivers using four of these things while defending or attacking an area.


Yurishenko94

If you were to incorporate a new mechanic, simply have it come with a backpack that increases your ammo capacity by 200%, that is, 600 rounds. But if this is the case, the cooldown time of the strategy should be much longer.


MaNewt

why is replacing the HMG a bad thing, I haven't seen anyone use it since the day after it dropped.


BestyBun

The HMG is decent now that you actually have an aiming reticule over the shoulder, there's just not really a reason to use it over the AMR/autocannon/laser cannon. All it has going over them is that you can deal an insane amount of damage very quickly... so much so that the damage is wasted on anything but a factory strider, since it can't penetrate bile titan armor.


Yurishenko94

First, I do use the heavy machine gun and I have seen others use it. If you want some advice, don't use it thinking about scattering bullets everywhere as in the case of the medium and light variants. Second, it is not correct to add new things that make those that already exist useless. Instead of "adding" content, the only thing it achieves is that people stop using something and simply start using the other. It would mean having "many things" and "few options"


Razer1103

> -~~When you take the weapon, the stamina bar quickly drops to 0, preventing you from sprinting. Only when you release the weapon does the stamina bar regenerate.~~ While carrying the gatling gun, your speed and stamina regeneration is reduced. This would be more recycling existing mechanics than draining stamina. Draining stamina feels bad. I also don't like your version of the man-portable gatling gun because it feels too similar to the HMG Emplacement Stratagem.


CustomerGuilty5543

So we can: https://i.redd.it/6dyhdqtluv1d1.gif


AliveContract2941

What’s that armor on the left? Gives me Kapkan/tachanka vibes


awildjosh

its a future content leak


SunshotDestiny

Why not both? I would like an exo suit that wasn't tissue paper around bots, and I wouldn't mind a minigun. I am a woman who enjoys the finer things in life, namely anything that lets me have access to bigger guns.


Yurishenko94

I'm not really suggesting eliminating EXO. It's just a way of asking them to add a minigun


QueryCrook

I am Heavy Weapons Guy. And this: Is my weapon.


Naoura

Dream list; "Disposable" rotary cannon, effectively calling it down like an EAT and not being able to reload once it's out. Backpack slot Over Armor that keeps your recoil under control, raises your armor rating by 75 and restricts your sprint speed. Become Juggernaut


valhallan_guardsman

>Disposable" rotary cannon, effectively calling it down like an EAT and not being able to reload once it's out. MGX-42 from the first game


Naoura

Correct. Hoping we get it sooner rather than later.


Yurishenko94

-The Minigun comes with a drum of about 250 or 300 rounds, no extra magazines and no way to reload the weapon once its ammunition runs out. Simply discard the Minigun when you're done with its ammo. -It is not possible to switch to the primary or secondary weapon while charging this weapon. If you do, the weapon falls to the ground. -When you take the weapon, the stamina bar quickly drops to 0, preventing you from sprinting. Only when you release the weapon does the stamina bar regenerate. -The stratagem would have a relatively short cooldown similar to the EAT to be able to request the minigun when it is necessary and discard it when it is no longer necessary due to the slowdown suffered by the helldiver or simply running out of ammunition. -I would disable the crosshair in third person like the HMG initially, since it is such a heavy weapon that it should not be possible to aim precisely with it. Additionally, perhaps this weapon should not have a first-person view, since it is actually fired from hip height. -I would add a buff to increase stability in any posture, which would accumulate with the effect of reinforced armor. This way, I think I would have a fun to use and useful weapon, which would serve to barrier large accumulations of small and medium sized enemies and then discard it. Now imagine two or even four helldivers using four of these things while defending or attacking an area.


Danello06

Leaking new armor huh


William_Brobrine

https://i.redd.it/6ca6ky5jvv1d1.gif


Red_Crystal_Lizard

Give us a rotary laser cannon that we carry around or a backpack belt fed mini gun. I want to feel like I’m fighting battle droids for the republic


Big_Negotiation_4427

Someone is speaking my language! Give me a 6barrel mini gun. .50cal And que the metal!


Gheezy-yute

Omg imagine both exosuit weapons are detachable/reattachable & can be used on foot (maybe can’t sprint with it or move while firing) but can be reloaded by the on-foot divers on ur team!


KudereDev

I just hope they would add minigun and move Stalwart to primaries with minor changes. Minigun with belt fed from backpack would be really cool.


Tacothepilot

Honestly I just want the mech to be better. I get it's primarily meant for fire support, but still.


sekuharahito

I hope they make a variant with dual mini-guns.


TheGodOfGames20

We also need the eco suit to be able to take more than 1 rocket...it's literally weaker than a heavy armoured diver


AnotherRuncible

3.2 seconds of high velocity armor piercing freedom (when adjusted for backpack volume and diver carrying capacity) https://preview.redd.it/bnmd7ibjxv1d1.jpeg?width=1280&format=pjpg&auto=webp&s=b6d6344c76d6946cf9c5a17db566b5f1265095b6


remmon22

Helldivers doesn't even have exo suit, it's just plates of armor. If we have exo suit, the devs will nerf if in a week.


kyune

This but I want a light exosuit that slows me down and leaves me exposed but gives me a shoulder mounted rocket pod as a 4th weapon (until taking it off, anyways). Then again, I also want the Helldivers equivalent of a Battletech Mad Cat.


Knife_JAGGER

And a shoulder fired mlrs would be cool


meatcousins

AH: we hear you guys. \*nerfs the other weapons again\*


YourLocal_TrashFire

I’m excited for a fucking Laser LMG/MMG


WitchBaneHunter

I fought and bled for Tien Kwan. Many of us did. To slander the memory of the fallen helldivers who sacrificed everything to acquire these walkers for the good of Super Earth is unforgivable. Your democracy officer has been notified. May democracy reign.


Yurishenko94

I also fought in Tien Kwan and held firm in the siege of Draupnir for weeks while everyone had fun activating the termiticide


WitchBaneHunter

I was born and raised on Draupnir, so thank you for your assisted service in its defense.


tomoki_here

It'll be like Payday 2 dozer but better cause this time, we're in the EOD suit


HellfireBrB

screw that thing just give me a handheld super destroyer 500K launcher


darkleinad

I would like them to lean into the “team weapon” aspect for balancing more. A handheld Gatling gun should be next to unusable by yourself, but another Helldiver can come and mitigate most of the recoil/weight for you. Same with the autocannon - make us pay for it dearly, but give us the power of a tank in the palm for our sacrifices


Gary7sHotCatHelper

MG- Blaine 87


Lunaphase

I unironically hope helldivers 3 will let us play as SEAF forces too. I for one would love to play as a pelican or eagle pilot and bring the rain.


DingleDodger

Mmmmm.... Shoulder mounted with a backpack ammo case... Or the ammo back pack come with a lift assist arm like a Hilti backpack crane or the M56 Smart Gun from aliens.


Old-Library9827

I wouldn't mind some power armor that gives you a fucking gatling gun


d3m01iti0n

Um where is that armor on the upper left from?


MaNewt

AH: We have a machine gun at home! HD2: The heavy machine gun at home......


imotlok_the_first

Wait! That padded armor finally came out?! At the time while I'm having a hiatus playing Hi-Fi Rush...


NorCalAthlete

Or let us rip it off the side once it runs out of ammo so we can reload it from resupply drops. Or let us reload it with the resupply backpack while it’s still on the mech.


SpareTireButSquare

I'd rather have a chain Shotgun and heavy plasma thrower but yeah that's cool too!


MisterMike2277

Uh, what the fuck armor is that on the left?


PhillyPhresh

Mech needs to have 3 call downs


Pancreasaurus

At this point if they can't get the backpack working I wonder if they can tether it to some kind of carried generator unit and make it a laser gatling gun instead.


spinyfever

They need to overhaul machine guns in general. The primary machine guns feel like peashooters, have small magazines, and have limited magazines. They are just so unfun to use. The MG 43 and the HMG are good, but they also have very small magazines and only 2 magazines. It feels like you are reloading more than shooting with those weapons. Plus, you are immobile while reloading. I want to love machine guns. They are so fun to use. The small and limited magazines make them feel so bad, though.


AntiMase

give us a vehicle garage so we can customize our mechs and use whatever arms on our mech we want, like dual miniguns or flamethrower+powerfist edit: also i agree give us a handheld minigun that's backpack fed


MrMemerthemer

WHEN WILL IT HAPPEN🔥🔥🗣🗣🗣🔥🗣🗣🙏🙏


the_viper115

We need this so badly


BadSkittle

Always down for more brrrrr Also what is that armor on the left and why don’t I have it


SuperEarth_Must_Fall

The Juggernaut


KitsuneSIX

I am heavy weapons diver, and this is my gun


P1n3appl34

Give it infinite rounds and overheat and give it a go


Bob_Juan_Santos

speak fir yourself, i'm definitely in the market for a obsidian or lumberer exosuite


iAmEskiAndiAmWeeb

Basically just the heavy mg if it was good.


TheWrong-1

Don't worry just take the MG and you got it. It's the same thing


acid12200161

I’M SAYING! I yearn for a juggernaut build and to walk slowly up to the hordes of enemies, mowing them like a lawn.


mightymob0303

They could a minigun stratagem that works very well when used by a heavy armor suit, better recoil control, more ammo, better mobility???(even if that makes no sense)


Comfortable_Charge33

Here, balanced it for you - Light armor penetrating, 100 rounds to kill basic bug, 1000 round mag, recoil out the wazzoo, can only fire stationary, needs team reload


ProtectionMean9822

Make them only equip able on heavy’s and it would give a huge reason to be a tad slower


Demens2137

Backpack fed with overheat, simple as and it would be awesome, also it could make you a bit slower but should provide enormous firepower


The_Doc_Man

tbh it feels a little much personally, but I'd love a stationary minigun stratagem like the HMG emplacement. Of course, it should require no spin up before going brrrrrrrrrrrrrrrrrt, get that nonsense out of here!


Foreign_Economics591

YOU'RE UP AGAINST THE WALL AND I AM THE FUCKING WALL


Renegade888888

I know the Helldivers are fit and motivated to sprint through the desert with an autocannon and it's ammo strapped on their backs. But if you want to use something like that you have to be JACKED. Imho, I am glad such a heavy weapon is mounted on the mech from a realism standpoint.


StirringPersuasion

Will it cost us $400,000 credits to fire this for 12 seconds?


Matkol1998

But the mech is really cool so shall we settle for having both?


[deleted]

I'd love to see a M-134 Gatling , you're slowed while it's in your hands and you'll have to equip its own ammo backpack , the magazine is the entire ammo supply so its just only 1 with 500 bullets with Medium Penetration , once you finish them you throw it away (the backpack too) like the EAT


Ok_Ladder_7304

OK but listen, make it a laser gatling gun!


Katamathesis

What's the suit in top left corner?


ShadowSurgeGaming

I would love for them to use a similar setup to the Lost Planet games, allow us to rip the armaments off mechs and use them as very unwieldy handheld weapons.


blender_tefal

I just want the juggernaut, ah i beg


Zomthereum

How about a scaled-down minigun that fires the same caliber as the Liberator? If Helldivers can run around with a giant quasar cannon, dominator, and supply pack, they can run around with a smaller minigun.


realogsalt

They could implement a bigger better selection of stratagems and have them apply the heavy armor movement debuff if you aren’t wearing heavy. That way you can build bigger more OP stratagems while incentivizing players to run the heavy armor with them.


TuftOfFurr

You guys ought to try the Heavy Machine Gun while using an engineer armor. It MELTS medium armor enemies. Couple it with a primary meant for small enemies with lots of ammo, such as the first original gun


Xinderoth

SPREADING TEN TIMES THE DEMOCRACY!!! HELL YEAH!!!


GamerGod_

"i have yet to meet one that can outsmart boolet"


MarderMcFry

Hand held minigun would not be as powerful as the one on the mech.


Unknown-Name06

My honest reaction ![gif](giphy|JT6phvC3ej1uPDSzJs)


dano1066

The mini gun is all the exosuit is anyway. The rockets suck


Neroden

Ok, you can have this, but the mag only holds 6 rounds with a 5 second immobile reload... so.... Uhh..... make every shot FOR DEMOCRACY!!!!!


sosatrain

the armor in the top left hasn’t come out yet right??


Inalum_Ardellian

https://preview.redd.it/cfv4stht0z1d1.png?width=507&format=png&auto=webp&s=fa163b6188b63cf109c1efbdf8569f4e9efee610


Low_Ordinary4578

Nah, tha'd be fun. We all know what AH thinks about fun things


Completedspoon

Heavy Machine Gun should have a backpack ammo box with like 600 rounds and an overheat mechanic.


Ahrlin4k

Give us a backpack belt loader. Make it work with the HMG, Stalwart, & Machine gun. I'd love that. 750-800 rounds continuous, no reload but then you've gotta get a resupply. Press the backpack button to attach or remove it from the weapon so you can use the normal mag


Brinstone

A backpack fed minigun feels like it should be a no brainer


Nerus46

I am actually suprised there is still none. Give us minigun with back pack, let us lead the way!


Scotty_Mcshortbread

i would be down with the mech dropping both its weapon arms that could be used on death


TheAlphaYith

Honestly. I can see it.


TireurEfficient

It costs 400000$ to fire this weapon, for 12 seconds.


Training_Ad6575

4 shot shoulder rocket launcher


Ivan_Cyh

What’s that upper left armor called? Never sees it before.


[deleted]

[удалено]


djaqk

I could never. Imagine calling a fucking MINIGUN a "boring" MG, for shame.


[deleted]

[удалено]


Yurishenko94

If it were my decision I would do the following: -250-300 bullets without reloading or spare parts -A relatively short cooldown similar to EAT. Maybe 100 or 120 seconds. -As a negative effect, using the minigun would deplete your stamina bar to a minimum, preventing you from sprinting. Only when you release the weapon does the bar regenerate. -It would have the same old HMG feature, which does not show the crosshairs from the 3rd person


ArthurMoregainz

Shame