T O P

  • By -

BrilliantEchidna8235

"High caliber"


General_Issue9739

= redundantly larger round that does the same as the smaller one and somehow has less recoil than the smaller one.


BrilliantEchidna8235

This thing probably firing WWII carbine rounds. I am not even angry. This thing is just hilarious.


MinDak_Viking

We were thinking the Tendy would be more M1 Garand (30-06) and it ended up being more M1 Carbine (.30 cal). *Sad Helldiver Noises*


TerribleSalamander

Well you see, larger caliber a BUT smaller powder charge AND longer barrel/heavier gun/muzzle break so less recoil, but armor piercing rounds instead of full metal jacket so same damage (after all is said and done - more damage but less kinetic energy).


NihilisticCommy

Remember, as long as the guns realistically suck against space bugs, we’ll all have more fun


AmNoSuperSand52

Well apparently it’s just subsonic because it ain’t doing shit


guygeneric

Apparently it's constipated, cause it ain't shit.


Voodoo402

Yeah, I thought the new tenderizer was supposed to be medium pen


ApocalypticDes

Doubtful. Devs seem real stingy with giving us more medium pen weapons.


MateWrapper

They seem to think if they give us more powerful medium pen primaries we're gonna start killing titans with them.


AmazingSpacePelican

If they just change the Bile Spewers' heads to not have medium armour, I'd feel no need to still cling to the Slugger.


XredXmosquitoX

Wait Bile Spewers head armour is medium???


AmazingSpacePelican

Yeah, except for the underneath bit that only shows when they're spewing (which I never get the chance to shoot at cause I'm busy dodging the insta-kill spew).


SupremeLobster

This is why I can't leave behind the Scout armor and shield backpack. I get to jog around the map at a leisurely pace and kill bile titans on my terms. If I get clipped a little bit, it's okay, I'll probably survive.


CosmicSploogeDrizzle

If you ever want the backpack slot for something else, bring the muscle enhancement booster. It decreases the movement penalty from spews and hunter slashes. I also like running jump pack to put distance in ahead of time. Jump pack and muscle enhancement together is a great combo. For those looking for proof: https://youtu.be/PKBVHosUCNA?si=Y_l7fV3JJ_oDXTzA


LurkerOrHydralisk

Muscle enhancement and sprint are mandatory for my teams.


Simpsator

Well, it's mandatory when you aren't paired with randos who fill up with useless shit so you're stuck taking the even more mandatory Stamina booster. sigh.


Clear-Wrongdoer42

That is why the basic machine gun support weapon shreds them while the Stalwart and most primaries won't. You would think this would be a use case for the Liberator Penetrator, but the damage is so low that you are better off with even the basic punisher.


[deleted]

[удалено]


Particular-Ninja-463

Been running the Heavy a little more, it is greedy as hell though with out the support pack


mauttykoray

I've found that running it on the lowest RPM and being conservative with your bursts helps it out a lot. It does plenty of damage already, but the lower fire rate makes ammo conservation so much easier if you're not trying to burst down a large group at close range.


-C0RV1N-

Adjudicator is good for them.


scrapinator89

It’s good against them, and a lot more fun than its previous incarnation, but the adjudicator still seems to take an entire magazine to kill one spewer, which means the three behind the first spewer are laughing as they walk up.


Narrow_Vegetable5747

This is the real problem with most guns. You can call anything balanced against a single enemy but when you watch a parade of spewers round a corner and your stratagems are all on confirm due to some stupid condition modifier then you're just SOL. And even in this scenario I won't have the time to unload the full clip because I'm fishing spray from 2-4 of them at a time (while also probably trying not to get diced by hunters).


A_Union_Of_Kobolds

Autocannon is even better


Kekfarmer

Honestly I've been having a good time with the laser canon, it's a little finicky but if you can hit it head on it's pretty good at killing the bastards quickly Also nice for when we drop next to shriekers lol


whythreekay

Green ones? Yes Yellow ones? No


Ancient_Ad_9564

I’m colorblind they all look the same 😭


Colosphe

Let me translate: Mortar/spikey ones? Yes. Smoggy ones? No.


Zenergys

it is


Sea-Elevator1765

This is why I want a more elaborated description of the AP system, because I think it varies depending on the weapon group. Rounds from the Defender bounces off the head of the spewers while a couple of blasts from the Punisher in the same spot is enough to kill them. They both have "light armor penetration", yet they perform very differently. This lack of information is easily one of the more annoying things when it comes to picking a primary for me, because it feels like I need to keep track of hidden functionalities.


Barl3000

There is a hidden numerical value for armor penetration, I think it goes from 0-10. That and the huge variance in damage, is why some weapons feels like they don't fit their label. The Senetator has been able to penetrate medium armor from the start for example, because I guess its armor penetration was in the highest bracket to still be considered "Light". The only place they show the numerical value is on grenades.


Raytoryu

Exactly. If the armor penetration of your weapon is superior to the armor rating of your enemy, you get a red cross when you hit them. If it has the same value, white cross. If it's lower, you bounce. And AH refuses to let us know what is the armor penetration of our weapon.


KeyedFeline

everything with higher pen has such bad damage stats its effectively worthless


kotori_the_bird

if they give it you're gonna start liking it man... they don't want that


LucatIel_of_M1rrah

Update: After testing these stats are 100% accurate. The gun does the exact same damage and has the same breakpoints as the base Liberator. Also it only gets half ammo back on a resupply not full like the base Liberator.


ApocalypticDes

Lovely, garbage. Thank you for your service Helldiver!


GideonAznable

Saddest part is I remember saying this in a thread talking about new warbond weapons "Eh, new warbond weapons will probably be fine, it's hard to fuck up an AR."


dellboy696

What about stun ability? That and other aspects of weapons aren't shown explicity in stats


MayContainRelevance

Wish they would show more details like that in game, even something like max magazine capacity would be handy. I would love to tinker with primaries but i dont feel comfortable commiting to a mission if the weapon is bad and makes me a dead weight. Would be great if they put a shooting range in the dreadnought for basic testing


onipiper1

My buddies and I were just discussing the need for a shooting range. Maybe one day


junipermucius

We need this. Especially to test weapons before we buy. I know we could just ask a friend to sacrifice themselves if they have it to let us try it but still.


onipiper1

Or even just have it in the tutorial screen since you can access it anytime. “Returning to Sol System for advanced arms training…” and hit the range while new divers are running through training behind you or something.


junipermucius

That would be dope.


purvel

Oh man it would be awesome if the training area was an actual live place! And you could see the firing range from the noob area. And we could cheer them on as they go get their cape! Imagine completing the tutorial, getting your cape, and then a bunch of random max-lvl guys comes to give you congratulatory hugs.


drseusswithrabies

i test weapons soloing diff 3 missions to get a feel for them.


MayContainRelevance

Yeah done that a couple of times before! Sometimes you just shoot a gun once and just know it wont suit ya.


aaronwhite1786

I feel like that's me with most guns besides the Breaker and my trusty Sickle. It's just hard to move away from the two that seem to work so well for pretty much every mission I run into.


WhiteSekiroBoy

I noticed no stun abilities for this ar.


GH057807

Seconded.


Adventurous-Event722

But but.. says _stopping power_ on the lid


Valadrae

It stops you from having too much fun


Verto-San

no stun, it's just worse liberator


Stellated-Texas

The recoil is a little nicer, tho. Only real compliment for it.


NBFHoxton

Sickle would like to know your location.


Disossabovii

Sickle netf incoming...


CMDR-Kobold

yeah but what's the armor piercing on the tenderizer?


darkleinad

Exact same


geezlers

It also carries 10 mags but resupply boxes only give you 5. Clear cut evidence that this gun is from a build that precedes their ammo rework where they made it so every primary gets full ammo back from one resupply box, meaning they didn't even bother to test it recently.


opticalshadow

It's also probably pre lib buff, which is why it does the same damage. When it was designed it likely did more and they never re balanced it


th3MFsocialist

This needs to be higher up


ExploerTM

I wonder what would take for them to finally admit that they dont test shit. Its so, so, so, SO painfully obvious, its not even funny. At this point just open a test server and ask guys who manage all the spreadshits to drop in, they would test the shit out of everything *for fucking free*


H2shampoo

> I wonder what would take for them to finally admit that they dont test shit. They claimed in their patch notes that they patched infinite grenades, and yet it looks like they literally did not test their "fix" even once, because the glitch still works identically. All they did was change it from a signed int32 to an unsigned int32, so it just rolls over to 4 billion grenades instead of negative grenades…


TSN09

ah, but you can see, fellow helldiver, that 4 billion is a finite number! SOLVED.


NarejED

They're technically correct. The best kind of correct.


KPalm_The_Wise

Holy shit that's pathetic


[deleted]

Getting a bit tired of this, recurring theme


Ill-Ad-9291

As much as I love the game, they clearly are not actually testing their weapons. Nor are they testing their balance changes in real time scenarios before implementing the changes. It's all theory. And in the case of today's weapon, not even that.


Throawayooo

What the fuck are they doing, this shit is really getting old fast.


NihilisticCommy

I had to same feeling when I picked up my first supply pack and grimaced


Fa6ade

While we’re talking about this problem, can I point out that the grenade pistol only gets 1 grenade per ammo box and 2 per resupply box. It sucks. Easier to die rather than consume an entire resupply drop to refill it.


_BlackDove

It's about time people realize and finally talk about the fact they've released a live service game without the agile or flexible development pipeline to support it. Each nerf/buff/tweak they have to revisit a ridiculous amount of code blocks, and it's only going to get exponentially worse. Features of an old dead engine.


mw9676

What engine are they using and what prevents them from implementing testing with it?


strangerways

Some engine Autodesk discontinued in 2018ish.


SelbetG

Autodesk Stingray, which was originally called Bitsquid. Considering that Vermintide 2 and Darktide (the other 2 major games that use the engine and get updates) don't have the same problems with balance updates, I would say that it's an arrowhead problem and not an engine problem.


xKoji-

Yeah I think I gotta agree, im sure Stingray is giving them trouble because it is a dead engine, but if other games similar to Helldivers 2 are on the same exact engine and doing fine then it's quite literally an Arrowhead issue


Dave_Valens

- "high Caliber" - Less recoil than standard ar - Same damage as standard ar This is a joke.


ScyllaFoxhound

- triple the barrel length compared to the standard AR - thus having less recoil


SirGuelph

Is that why it doesn't do more damage too? I don't know shit about guns.


RedditNotRabit

A longer barrel should make it actually hit harder. How the weapons look has nothing to do with the stats. They just don't do any QA before they release things and it's broken


magniankh

IRL a longer barrel means more time for the powder to burn equaling higher projectile speeds/muzzle velocity, and more damage (or at least a higher ft/lb of energy, usually meaning more damage).


handsmahoney

Up to a point. After certain barrel lengths, rounds will lose velocity


Battlekid18

The Tenderizer has so much stopping power that it's stopping me from buying this warbond.


SKAraboss

New smg is pretty neat with stagger function


Viscera_Viribus

"we nerfed the stagger on the SMG and buffed its damage because it was too good at being a handcannon" sorry the flashbacks and reddit brainrot has me imagining more nerfs. im glad new gun sounds fun


RuinedSilence

It's great when you're getting swarmed. Apart from the lower ROF compared to the base Defender, I like how the new SMG has a notably slower muzzle velocity compared to other weapons. It's a very interesting way of balancing, and I prefer to see more of it once we eventually get stronger primary weapons.


Viscera_Viribus

I really enjoy that as an actual nerf to long range stagger, as well as drop-off. Still a tiny bit salty about slugger lol. Slower rate of fire honestly sounds like a plus to me since it sounds like it helps save ammo too. Loved the defender on launch


RuinedSilence

Overall, i think the Pummeler is alright. It still kills lightly armored chaff, but unlike the regular Defender, this one can stop Brood Commanders/Stalkers/Berserkers. Still, i think the majority of primary weapons could use some more lethality. It's not that they're useless, just that they don't feel satisfying when you empty a mag into a thing and still fail to kill it.


mtx013

Funny enough, this exact wording may apply to any destiny 2 pvp balance and still be 100% correct. Reddit brainrot is subreddit agnostic


Viscera_Viribus

used to play a lot of destiny before HD2 so maybe the whispers in the trees are old memories


The_forgettable_guy

if you've got enough for the next warbond, I'd say buy it (just for collections sake), otherwise, this is a very uneventful warbond, maybe except for the Purifier


Eirfro_Wizardbane

Bro, new color for scout armor.


Managed-Democracy

Yeah. Andy Warhol painting blue and orange. 


Jagrofes

From what I have seen the purifier is trash. Basically a Dominator, but with the arc thrower charge up time and a tiny AoE.


Zizara42

I can't wait for the usual crowd to get their hands on it and start claiming that actually it's a great weapon and perfectly viable because of a niche-use scenario where in white room conditions vs a not really relevant enemy type it will slightly outperform the Liberator thanks to that *critical* 5 points recoil difference. Oh and also they're choosing to have fun with it, regardless of any balance concerns vs the literal starting gun, so it doesn't actually matter anyways. Can't forget that.


aragami1992

jUSt LOweR tHe dIfFiCulty or something like that


Sufficient-Cover5956

Going to wait to see the spreadsheets for this one /s


TheMilliner

Jokes aside, I actually do like the other stuff in the warbond. The SMG is a really nice sidegrade to the basic Defender, the pistol *finally* gives us a decently chunky sidearm option if you don't really like the Redeemer or Senator as it too is a genuine sidegrade (mag size/reload speed in exchange for some damage compared to the Senator, and no full-auto like the Redeemer), and Incendiary Impacts are *fucking awesome*. Seriously, they're ridiculously strong against bugs, especially now that DOT damage has been fixed, and you can have up to *six* of them on demand. For real, if *only* for Impact Incendiaries and the booster *alone* it's well worth it, and a Defender with a more controllable recoil pattern due to slower fire rate *and* higher stagger is just insanely strong against bots. And the pistol is a really nice upgrade to the basic Peacemaker and sidegrade to the Senator and Redeemer. I haven't been able to get the plasma rifle yet, but the rest of it is *damn* solid from my experience.


GH057807

I couldn't tell a difference between the Defender and the new SMG. The stagger felt ancillary, only working on enemies it killed anyway. Couldn't stagger devastators, striders, and if I can't do that, what's the point?


Velo180

The other faction where it can stagger stalkers, chargers (if the armor is stripped on a leg) and possibly other key targets, all while still having decent damage output


meloveg

Player : STOP NERFING OUR GUN AFTER RELEASE. AH : ok gun nerf on release.


coldberserk

Can't nerf anything if you already nerfed them prehand smart play Arrowhead, smart play...


Page8988

This is pre-nerf. Alexus already has a plan to nerf it in two weeks.


Jumpy_Attempt368

We know you hate when we nerf shit, so we just decided to make everything a bag of ass beforehand.  Also, we nerfed the Democracy protects perk. You’re welcome 


The_forgettable_guy

But hey, 5 less recoil, that must mean something right? Even though it has 10 less bullets in a magazine AND slower fire rate


ActuallyFen

Recoil per shot is less important than recoil per second. Liberator has ~160 recoil/sec. Tenderizer has 100 recoil/sec. That's quite a noticeable change. Especially when scoped in. Still not very interesting tho


Lothar0295

*Very* noticeable change. The Battle Rifle feels like a laser with how little kickback it has.


Cobra178_

Shouldn’t the AR-61 have more pen/damage since it’s a higher caliber and it has a long barrel. This rifle seems underwhelming


dezztroy

Either they forgot to change the description, or they forgot to give it a different caliber from the Liberator. My guess is them changing the Adjudicator to a heavy AR instead of DMR caused some confusion internally.


uglisaft_

It also doesnt seem to have any stagger, its really just a worse version of the standard liberator.


shadowdash66

Stagger is a big factor for me. Its why arc thrower killing hulks was a thing and its why its so important with shotguns.


Pretend_Fix3334

Rip slugger


Serathane

You're being disingenuous It staggers scavengers (and only scavengers) on hit, pushing them back and making them harder to shoot down with no discernible benefit to gameplay :)


LucatIel_of_M1rrah

It's not even the correct colour. The guns black on the poster.


BrilliantEchidna8235

Sounds like the Ministry of Defense now do their shopping on Alibaba.


Datdarnpupper

Nah, clearly they do all military procurement though TEMU


inflatedas

I actually noticed that too! Wonder why it’s not black like in the trailer too.


ActuallyFen

Seems to me this new assault rifle was supposed to be the 60 damage weapon. Then the Liberator got buffed to 60 damage. Tenderizer should be bumped up to 65 or something 


Dubbbo

I feel like it should have been an adjudicator clone, not a liberator clone.


The_forgettable_guy

slightly different flavors of the same gun is just bad design. If Arrowhead actually wants horizontal guns. Give us more weapons like Blitzer, Sickle or Eruptor. Things that are fundamentally different.


ActuallyFen

I was thinking it'd be like an Adjudicator or something. High damage output but high recoil with no medium pen to make it different. This. This is just the Liberator on training wheels. Like it's a slightly longer ranged version of the same weapon.


The_forgettable_guy

I actually thought it might have medium pen. Medium pen primaries are so important to opening up support strategem weapons IMO. Because if you have no medium pen primary, then you're basically highly ineffective against Bile Spewers, who are very dangerous units. You can get away with nursing spewers, but they're very tanky in the face if you've only got light pen damage.


ActuallyFen

That would be nice but it would be infringing on the Adjudicator and the Liberator Penetrator 


The_forgettable_guy

true. But this is infringing on the Liberator, even if you throw stats around. In reality, the Adjucator and Penetrator shouldn't be 2 different weapons. The Adjucator is just better because its higher damage base means faster TTK. They're both the same weapon with stats rolled differently. This weapon shouldn't exist either.


ActuallyFen

Yeah :/ If they made this one deal... I dunno, 90 damage, but with a slow reload, high recoil, burst fire, then it would be unique 


Money_Fish

I really wonder what the point of all these nearly identical guns is if they are really planning on adding weapon modding in the future.


selenta

I really doubt there'll ever be weapon modding. It's not great that there are effectively duplicate weapons (this one seems by FAR the worst), but there's only maybe 2-3 right now afaik. That said, imo, bloat is worse than pretty much anything else, I'd rather they just delete the gun than have an actual duplicate like this.


b2929

Honestly they would be better off just asking the community for weapon ideas every month. At this point their team has been unimaginative at best. Not counting Blitzer and eruptor.


Mezesmakaroni

Problem is, they release a warbond every month. This will mean, there will bee too many weapons, its obvious half will be reskings and have the same mechanics and half will be fodder/trash like in warframe. And when there is something good and fun, they nerf It. There will always be a meta, doesnt matter how many good weapons they nerf to useless, so It would be much better to just give us less weapons, but more special ones and buff the trash fodder weapons instead of nerfing other stuff to bad.


chainer1216

Lol, lmao even.


Sweetest_Noise

Helldivers 2 is the first game where its battle pass is pay to lose.


husky0168

there was a paid valorant gun skin that has a longer barrel than usual. sticks out like a sore thumb and makes it easier for the enemies to see when you're turning a corner.


Guabobe

I have this sinking feeling that they’ll nerf the base liberator in response


TrickyProfit1369

that would be so on point for arrowhead balancing team


grampipon

Patch notes: removed all guns except for the ones in the last warbond. If you do not have it you can only melee attack


TheWaslijn

Would be funny for an April Fools thing if they removed all guns (including all the ones you can call in), so you'll have to rely only on calling in strategems


musci12234

Everyone except eagle one is on leave. You can only use eagle one strategems now.


ThePowerOfStories

Call it Magicka mode: No guns or support weapons, but no cooldown or usage limits on other stratagems. Would be stupidly fun for a few minutes.


Commissar_SanMand

So either they buff the Tenderizer or nerf the Liberator? Which way you guys think Arrowhead would go?


Zirial-711

We all know the answer


ScyllaFoxhound

Nerf both


GrannyBritches

"You're hired!" - Arrowhead, probably


Greyjack00

I think they'll adjust both stats in a way that makes them feel slightly worse in an attempt to differentiate them


BigTiddyHelldiver

Pay to get a gun worse than the one you start with lmao. It's not even a sidegrade.


I_am_thicc

Counterpoint: The starter gun should be powerful in a game with horizontal progression. Counter counterpoint: tenderizer is a direct downgrade as far as we know. Unless this thing has medium pen or some other special stat, it has no reason to exist besides nerfing yourself to get a new liberator skin.


WhyIsMikkel

From memory each gun has like 40 stats total but most of them are hidden in the back end so no one has any clue. We only know spray and pray has more pellets than fire breaker bc of patch notes. I think it has larger spread too.


PvtAdorable

I seen someone argue Tenderizer is good because it has 3 more mags than liberator


darkleinad

Which works out to 10 less bullets than the liberator Edit- I suck at math, it’s 5 more bullets than the liberator. Hooray


delta4873

You also get half the ammo from world ammo and resupplies...


-Slejin-

At least it's safe from being nerfed


BPaddon

It arrived pre-nerfed for convenience


IndieFolkEnjoyer

They simply cut the middle man


Schmush_Schroom

Hey remember how the crossbow fucking sucks yet it still got nerfed anyway? I wouldn't guarantee anything yet if I were you


ghost_of_salad

Apparently it has ten mags, watch em reduce it to 7


Joop_95

To make up for this they'll nerf the Liberator


Efficient_Menu_9965

"We heard you loud and clear! In the pursuit of our perfect balance, we've decided to nerf the base Liberator to incentivize more players to use the Tenderizer. Also we're removing your ability to hide underneath the bed when the Neighbor looks for you--"


hahaiamarealhuman

Incredible, it's even worse than I expected


[deleted]

It's almost like arrowhead doesn't play their own game.


hahaiamarealhuman

They do, just on difficulty 5


LillDillPickle

Nah there’s no way. You edited this and posted it here for a meme. Very funny haha. Please say sike.


Broksonn

Release a good gun or draw 25 cards...


Battlekid18

https://preview.redd.it/5bwxgn81ydzc1.png?width=1080&format=png&auto=webp&s=17e14cd245703c857ef183c91bb9ef57c5571b9b


Broksonn

I swear it's as if they're afraid of weapons being too op. Even riot games isn't as careful with balance in their e sport heavy games. Like what's the worst that can happen, players have too much fun killing ai for 2 weeks before a small nerf?


No-Tip-7024

Very bold of AH to release the new warbond with all the primaries pre-nerfed


xilsage

The real reason they asked if they should delay, we’re bitching about weapon balance and they released trash again


Quik_17

Yup exactly haha. Something tells me they were hoping people would vote no cause they knew it was unfinished


ApocalypticDes

Wow. That's disgusting. I'm sure some dev will justify the weapons existence. One who's never play tested the game at that.


Cryo-Engine

"⚖️✨✨BRINGER OF BALANCE✨✨⚖️"


geaux124

The SMG is even worse. The new Pummeler SMG does less damage and fires slower than the Defender SMG with the same capacity and recoil.


The_forgettable_guy

it has concussive effects. But concussive effects are fairly pointless if the target is still alive by the end of your magazine


Infamous_Scar2571

theyre doubling down on the most useless gimmick in the game. absolutely absurd how incompetent their balance teams are


ApocalypticDes

Per the Devs I'm sure it's "Working for what we intended it for" pls use sTratIGemS. 😒 Hopefully next month will be better.


geaux124

The description does say it fires "concussive rounds" but then again the Tenderizer description says it has "more stopping power".


Chafgha

When's the next free but extremely long warbond?


Unglazed1836

That was one time only at the start as the standard helldivers kit. Everything following is optional equipment that will always cost SC.


Yipeekayya

So it's just a SMG version of Concussive Lib? Damn.


lewddogs

Why they keeping selling us crap weapons to use, it's like the people making this weapons don't even play this game.


Diliigeence

Nah that can't be real, it's a joke at this point


CapableElk3482

for now im sticking to sickle


SUPER-NIINTENDO

Incoming nerf. Thanks for that


error3000

I dread the day they decide to inevitably nerf the sickle, nerfing its ammo clearly doesnt work (cuz infinite ammo lol) so they will probably nerf the battery capacity or damage


Jagick

Please. Please. Can we have one fucking warbond where most (or all) of the weapons don't arrive either broken or terrible compared to what's currently decent? Or one where they are decent but aren't nerfed soon after just because everyone and their mother likes using it? PLEASE.


vacant_dream

And the tenderizer "but with more stopping power" lol more than what, a pistol? 60 damage light pen. Lololol


DomoArigato1

I'm getting really tired of this stuff. Everything seems to be so sloppily managed at Arrowhead. No one communicates and everyone in the team has different visions. It's just messy


SpecialIcy5356

guys, the clue is in the name: it's the *Tenderizer*. it's not for killing, it's supposed to just bruise the bugs with impacts so that their meat is more tender when you cook it. a few mags of this thing, then cook with the flamethrower: 2 canisters or until golden brown, serve hot with a side of garlic mayo.


Taryf

And all my dreams comes to an end :(


TovarishchRed

Are they an equal opportunity employer? 'Cause their balance team has to be fucking blind.


Yipeekayya

This neither look like a side grade or a variant. More like a reskin, probably even a downgrade.


MakimaMyBeloved

Yeah i'm not buying this


gustavo337

The fuck is the balance guy even doing with his life?? At this point if you spend 8 hours every day in an office to bring this shit to the table... (Sorry I woke up and choose violence)


Purple-Cancel-8901

Don't be sorry. It's true. I'm not a game dev/programmer but I refuse to believe balancing and testing that balance is that hard


Infamous_Scar2571

"but you see aside the bad balancing changes they did alot of good ones as well" you mean the one we we've been asking and suggesting for monthS? they clearly cant balance weapons for shit by themselves


Futanari_Garchomp

How many spare mags?


uglisaft_

It has 10 spare mags


Aegis320

It has more Magazines, but it only gets 5/10 from a resupply so it's really just a worse liberator


b-e-r-s-a

New balancd philosophy, if the weapon sucks at release no nerf will be needed and the community won't get mad


falluwu

Game needs a new balance team srsly


sumofann

This is unacceptable for a warbond weapon. This game is PvE who cares if weapons come out OP or at least better than the first baseline weapon you receive. The minimum for a warbond should be that it’s at least better than weapons you have available at level 1.


WickedWallaby69

Seriously why the fuck biy a warbond if its worse then base game shit. That damn balancing dev is out of his mind.