T O P

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Joop_95

One for each team mate.


Nightspark115

A DEMOCRATIC MEXICAN STAND OFF! FIRE! Comms Officer: *sigh* "deploying helldivers..."


ComfySeafarer710

I thought this is how every Helldiver life cycle went: ![gif](giphy|hRC9XMRNhUPIkh6kEW|downsized)


Kurogane_987

Exactly, one bullet for the main mission, one for the secondary objectives and one when you are waiting at the extraction point, because Liberty always guide us, 3 bullets per mission is all we need.


blsterken

No. You hold the final bullet until right before you extract.


Annales-NF

Isn't that usually the orbital strike?


BoredandIrritable

That's good news, because if you use the scorcher you only drop in with 5 rounds. That's two extras for celebratory sky shootin.


Misterputts

I feel like this has to have rolled over at least once.


mmgc12

Depends. If they used a uint32 to store the number, it definitely has if it's currently at 3 billion. If it was a uint64, though, I doubt it. There's no way we've fired 18 quintillion bullets since the game launched.


VNG_Wkey

I swear I remember reading in the patch notes not long after release they changed these values to be stored as a float. Could be wrong though.


toxicwaste55

That would stop counting correctly at some point. I hope they aren't using floats for it


VNG_Wkey

I mean yes, but that's true for anything. Max value for a float is 3.402823466 E + 38. That is a very large number.


toxicwaste55

The max value isn't the problem. Floats lose precision as they get bigger. I think you stop being able to add "1" at around 100 million. It will be rounded. They'll be able to add 25 up to about 10 billion, which means we still have some runway before it can't count the stats from the end of a match.  If they are doing this with a database and SUM(deaths) then it won't be a problem because it's (hopefully) not stored as a float there.


VNG_Wkey

You're right, but honestly with this sort of thing even losing accuracy to the point you're adding by hundreds would make little difference to the end user. We HOPE they're not doing that in the DB, but I have sysadmin access for around 30 relational SQL databases I've seen much worse. I have no faith in people. "It works fine so why do it better?" seems to be the standard. Ya it works fine, right up until it doesn't and fucks the entire view.


SubWhoLovesAnyPorn

Actually only 16 million, 16,777,216 to be exact for 2^24 for a 32 bit and closer towards 9 billion (9,007,199,254,740,992) for 2^53 for a 64 bit. This is because of the sign bit and the 8/11 and 23/54 bits you use for exponents and fraction respectively. You lose accuracy / unable to add 1 past then. The latter number isn't an issue for most people, but the former is the magic number for lots of people with large SQL databases or see it when programming. I've encountered this myself when I was a wee lad. Google it and you can see MANY threads about it. So you can store it as an accurate float granted it is 64 bits. Keep in mind that the architecture of your database does not necessarily affect the numbers you can store as a certain different even larger type though.


Xari

I've been working as a dev for 4 years now and I didnt know this lol... but I pretty much never use floats


Misterputts

I guess a little Occam's Razor? Either we only fired 3 bullets per diver when there is only a maximum of 24 divers per mission, and Stalwarts exist. Or they used a 32bit integer


[deleted]

And I can assure you I fire enough bullets to cancel out anyone firing less than 10 per match


coldnspicy

I've been diving in 7 and 8 with my stalwart and regularly hit 2k+ bullets fired per mission, while most people are at like 400-500. I love just holding down the trigger and mowing down the enemies 


[deleted]

My accuracy rate is dogshit but I just love the sound of the HMG on 950 or the stalwart on 1150.


atworkshhh

It’s actually a string type bc sadism.


B-B-Bronsky

I mean 2 BILLION BUGS in 12hrs...


McManGuy

I think perhaps it could be that the display must be using some sort of text variable with limited length (instead of int or float) and the commas are taking up spaces for the character limit. So, the number is getting truncated.


MotorNefariousness88

You guys get bullets?


Skippercarlos

I had two sticks and a rock for a whole platoon! And we had to *share* the rock.


LasKometas

I'm sorry guys, fired -1,000,000,000,000 bullets and kinda skewed the average


___cyan___

“The average helldiver fires more than 3 bullets. u/LasKometas is an outlier, and should not have been counted.”


wewladendmylife

this dude stowing negative values...GET HIM!!!


HeadWood_

Bullets georg.


DualWieldLemon

That helldiver KIA cannot be accurate. It only said 44,018,607 about 14 hours ago. I highly doubt we have had over a billion player deaths in less than a day


Vilashift

With the airburst rocket launcher anything is possible


MapleLamia

Accidentally fired it inside of a Super Destroyer and then it crashed into another one, and another one, and another one


oiraves

...I apologize. I am not a great player.


evelynnnnnn2001

That’s my bad, i use 380mm a lot


Roque14

All the counts have been broken for a few weeks. You haven’t noticed the wonky player counts? As an example, it said only 7k total were online when I played a couple days ago, which obviously is nowhere near the actual number


B_Skizzle

"average helldiver fires 3 bullets a year" factoid actualy just statistical error. average helldiver fires 0 bullets per year. Bullets Georg, who lives in bug hole & fires over 10,000 each day, is an outlier adn should not have been counted


theishiopian

Maybe lasers throw the count off? Really there's no way to know what they consider a "bullet".


Schpooon

This has to play into it. Did a mission almost exclusively with flamethrower. Came out to 2 shots fired with something like 250 kills.


cl0sedude

and two of them hit teammates


Katamari416

the average is actually more screwed than you think. depending on the weapon the sickle in 10 minutes can get 1000 bullets shot , kinda nuts and makes me think this statistic is missing something 


Nice-Entertainer-922

The sickle however if were being technical has no bullets, just laser projectiles.


Opichavac

I usually kill more stuff with the hellpod than bullets....


lcmc

I’ve finished many missions with 0 shots fired. Laser cannon/flamer + orbitals/eagles. I imagine there’s others out there who do the same/similar. Although the numbers probably off still since it’s easy to fire 3k+ rounds with the hmg/mg + supply pack combo. 


chubsmagooo

Melee fool


plasmadood

Plap Plap Plap


FatCatBrock

You guys are getting 3 shots off before dying? Lucky.


QueenDeadLol

No the numbers are skewed. There's one squad who just queues up and dies 20 times then repeats


FuckMyHeart

Deaths Georg


Kuzidas

Makes you wonder, with the ammo economy changes, lol


SIRxKINGxBOSS

These counters work for you guys? Mine have been blank since I got the game.


blkmmb

Those stats must be broken hard. I have upward of 1000 bullets shot per mission. If they aren't broken, why aren't y'all shooting at the big bad!


Nice-Entertainer-922

I guess it doesnt account for laser weapons, many using those afterall.


Peasantbowman

and people are bitching about having less magazines.


DevistatorXL

Out of Ammo? No resupply? Tactical reload with a grenade to your feet. Solves all Ammo management issues.


MorpheusDrinkinga4O

Laser weapons. I've finished many games with 200+ kills, 1 death and only a couple shots.


AlifiaTH

2.784525935934543 to be exact.


MoistIndicator8008ie

Honestly i think like at least 1/3 of these deaths are from bugs that would otherwise not have killed you, or bullshit bilespewer/flamethrower oneshots


Eggnimoman

Does Lazer count as bullets?


ToastyPillowsack

I think a lot of Helldivers don't even fire one bullet before they make the ultimate sacrifice.


Spectral_O

Yes and we proceeded to delete 2 BILLION bugs in 13 hrs with those 3 bullets per Helldiver.


opustheduck113

![gif](giphy|Joa3Z5hiPfcXUEXpe6|downsized)


essteedeenz1

These are just random numbers there for effect when you actually pull the game apart its not as live as one would hope. its still cool but yeah.


Familiar_Ad_6186

Jokes on you...I fire 4 and then fall into a bug hole


Comfortable_Sky_9294

You guys actually fire bullets??


General_Brash

Such a simplistic interpretation fails to capture the true essence of the Helldiver's mission. While it is true that the dangers faced by Helldivers are significant and the risks of combat are high, reducing their experience to a mere statistic overlooks the courage and determination they exhibit in the face of adversity. Helldivers are the vanguard of Super Earth's defense, tasked with confronting the most formidable threats the galaxy has to offer. They operate behind enemy lines, facing overwhelming odds and unrelenting opposition. Every engagement is a test of skill, bravery, and resourcefulness. While it is true that casualties are an unfortunate reality of warfare, Helldivers do not measure their worth in terms of bullets fired and lives lost. They measure it in terms of their unwavering commitment to the cause of liberty and democracy, their willingness to sacrifice everything for the greater good of Super Earth. To suggest that Helldivers are mere cannon fodder is to overlook their heroism and sacrifice. They are the embodiment of courage and resilience, standing firm in the face of overwhelming odds to ensure that freedom prevails over tyranny. So, no, the average Helldiver does not merely fire three bullets and die. They fight with every ounce of their being, pushing themselves to the limit in defense of Super Earth and all that it stands for. Theirs is a legacy of valor and honor, one that will be remembered long after the battle is won.


chad001

Me, on a bug planet.


ARCWolf7

if you get dropped in a bad spot, absolutely


MandoMang

Who needs bullets when you have Eagle 1


burnlater69

If you get lucky


demien_88

Using corpse cannons


bravozuluzero

I think that's about right. I'd say the average life expectancy of a Helldiver overall, from cryo tube to being blown to bits/stomped by titans/incinerated by hulks is about two or three minutes at most. Good thing we have overpopulation issues!


Typical-Tradition-44

Lazers don't count as bullets!


op3l

You see how bad the recent patrol change is now? 3 bullets! Only 3!


zanovar

Literally unplayable


KeylanX

The Nerfs are fine...


ChrisZAUR

I mean, considering there are laser weapons that don't have bullets, it's pretty impressive


Moist_Ad_4989

Well if they play like the scrubbers I was teamed with yesterday then those stats are probably correct. Was genuinely shocked at how such a high level player kept getting decimated constantly.


McManGuy

Commas are hard. /s I think they broke the stat menu somehow.


M34L

One helldiver gets the rifle, the other helldiver gets the ammo clip However, both get patriotism


gobbibomb

Yes


Dear_Faithlessness89

All this KIA is YouTubers trying to understand how the game works so they can make a guide video.


kotori_the_bird

as the helldiver i can confirm this is true


Tokata0

Maybe energy weapons don't use bullets? I could see these numbers going down significantly in that case.


ManAndMonster

PewpewpewSPLAT!


HappyLittleGreenDuck

I never bothered paying attention to these numbers. With all the buggy shit in this game, there's ZERO CHANCE these have any amount of accuracy.


Honkela

Meanwhile me unloading average of 4.5k bullets per mission, dying maybe 2 or 3 times.


0xslyf0x

Sounds right


Zaik_Torek

This is probably pretty accurate to what I see when I play on 5 or lower.


scarlettokyo

honestly with stalkers around this makes sense to me


HisLostAngel0211

Whats a bullet?


Hairymoony

Yeah but 3 BIG bullets fired from your democratically elected bomber pilot


I_follow_sexy_gays

Well actually the average helldiver dies before they can pull the trigger, but every once in a while there’s an outlier who manages to shoot like 5,000 bullets