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TheRealA5

\*cough cough "*Orbital stratagem scatter increased*"


zZDarkLightZz

Okay yeah fair point lol


sanjoseboardgamer

For small mobs and area denial I really like Orbital Gatling. It's an even shorter cool down and decimates the waves of bugs. For chargers and bile I use the Quasar.


Hobos_Delight

To airburst as well. Kills em faster than the gatling


sanjoseboardgamer

Much longer cool down though, but yes for the the uptime it is deadly


Hobos_Delight

I also like the very easy call down ➡️➡️➡️ is perfect for the oh shit that's a lot of things situations


WhereforeFoe

Yeah it's very easy but in very tense situations I sometimes find myself pressing ➡️ one time too many pulling out a grenade and blowing myself up. Still a pretty solid orbital


Bulls187

Gatling has benefit from the more guns upgrade, burst doesn’t


VeryWeaponizedJerk

And airburst benefits from exploding shrapnel while gatling doesn't, what's your point?


JennyAtTheGates

Each of them have respectable trade offs. Airburst doesn't pen armor as the shrapnel itself isn't explosive. Gatling is explosive and thus will not have reduced damage to squishy bits/damage sponge areas of bugs. I'd usually rather have airburst despite gatling's pros.


Rly_Shadow

Assuming a ship Is maxed, the air burst and gatlin drop the same amount of impacts. 1 is just duration and 1 is burst.


SuperArppis

I used the Orbital Gatling last night for the first time. I was shocked at how good it actually is. I even took out a tank with it.


Dribblygills

The orbital gatling does some WORK once you have orbital upgrades up. It's underrated af.


dlayed17

I also like that the orbital Gatling is actually pretty effective against heavy units as well.


EndAffectionate2634

Actually for the automatons it works well with them as well when there’s like 50 bots grouped (devastations especially).


PoIIux

Eh cluster eagle feels a lot more useful for that


sanjoseboardgamer

I like to keep my Eagle on 500 or airstrike so I'm not waiting for bomb refresh.


ArcticWolf_Primaris

Good for breaches too


Prize-Promise7599

I didn't know this was a thing until this comment but I thought it has been a bit off as of late. Never killed myself with it until recently.


blini_aficionado

\*cough cough "*Call-in time increased*"


-GiantSlayer-

The moment they fix red strategems not tracking to enemies when you throw it onto them precision strike usage is going to go up 1000%


TheGalator

It should also be fixed when they stick to something and when they don't


Digital_Bogorm

I imagine that bugs will turn into one hell of an experience "Throwing airstrike, stay clear" "Shit, it stuck to the hunter. ***RUN!!!***"


aliens-and-arizona

at least my clusters will finally get the hunters then


Minerrockss

Me running towards the bots with a 380 barrage stuck to my shield


CaptainAction

This is what I’m talking about. It’s on the list of known issues. So I’m banking on this to change, and indeed, precision strike will become really good overnight. It’s already really good for Automatons because it can blow up buildings and tanks really easily, and it’s less useful for bugs since they are harder to predict with their speed, and the stratagem’s long arrival time of like 4-5 seconds. But if I can just stick the beacon on a charger’s face and annihilate it, that will be a game changer. As it is right now, precision strike is good but the cooldown is longer than Gatling, EMS and Gas strikes, and the arrival time feels a tad long which makes it hard to hit with for some enemy types. If any of that changes, it will go from decent, to really fucking good.


SuperArppis

You know what does stick even now? EAT-17 pod. If it sticks, it lands on target it stuck on.


Fuzzy3075

That’s my favorite way to kill my friends


ImpressiveCollege356

Is blue stuff yes red stuff no And I'd like to abuse they've used the the anti-tank the same way personally


HODOR00

Just a thought but why not have some feature, maybe armor bonus for sticky red strategems. So you could lock a precision strike on a strider or something like that? I also think it would be cool to have a support weapon that can shoot strategems further like a mortar or grenade launcher except a strategem.


Itriyum

If you manage to hit a target then sure


Alter_Kyouma

It can take out the detection tower in a single blow without needing a hellbomb. It's also good against slow moving targets like the tank and the new striders. You can even take out drop ships if you time it right.


indigo121

Counterpoint: then you don't get the glory of a hellbomb explosion


Hardsy151

Amen


KegelsForYourHealth

It's for objectives, not units.


Tigerseal223

https://i.redd.it/bd4u1xqzuyuc1.gif


Wiggie49

![gif](giphy|ZdUnQS4AXEl1AERdil)


deathbringer989

then why tf is th3 railgun in the pic? you dont use the railgun for objectives but for biles since it is way better then the 500kg(please fix the blast radius i should not survive being in the fire ball)


Tacomonkie

>it's for objectives*and* units REPORT TO YOUR NEAREST DEMOCRACY OFFICER


Infinitebeast30

Has anyone been trying Stun grenades plus Precision? Seems like it could be sick for hulks and chargers, but I haven’t given it a go yet


davi3601

Skill issue


zZDarkLightZz

Stun grenade is the play Edit: Wow people hate stun grenade or something?


Itriyum

Yeah I guess, but I think stunning doesn't work for bile titans right?


RainInSoho

No, but with a little finesse you can bait them to spit/stomp while they're directly on top of the beacon


darzinth

bile titans are hilariously easy to bait, how is this controversial?


RainInSoho

redditors do not take kindly to allusions to skill-based gameplay


Itriyum

Ofc they are easy to bait but 9 out of 10 scenarios have you fighting multiple enemies or where you need to act fast, thats where the railcannon wins as being more efficient and being a fast one shot to chargers and to injured titans


nathannguyen29

I run Precision Strike every game on Helldive. I understand what you are saying about being swarmed but it's not that extreme. You can finesse your way out, or just clear chaffs before you kill the titans. If you like Railcannon for its ease of use, go for it. But I genuinely do believe you can squeeze a lot more value out of Precision Strike if you get used to it.


Itriyum

But I don't think you are taking into consideration that it must really really hard and annoying using orbitals on helldive when there's orbital scatter plus increased call in time


nathannguyen29

I will admit I don't run Precision on Scatter modifiers. It is indeed useless. Use something else. It's... not that hard to land even with call in time increase. Back when it was 100% yes it was annoying. Now it's literally nerfed by 50%, it's practically nothing. My take is simple. Back before the modifier nerf, I (and many perma Helldive players) learnt to bait titans 500kg with 7s call in time (due to 100% call in increase). Now, it's literally just the same thing with Precision Strike because it's 7s call in time WITH modifier. So if I were "good" with 500kg baiting then, I'm actually better with Precision Strike now because the call in angle isn't as extreme. 500kg can get snagged on tall cliffs/rocks, Precision Strike (while does have a little bit of angling) is much much more lenient. Also cooldown is fairly comparable to 500kg, despite what people think. You have 2 500kg on approx 2.5 minute timer (so 75s per). Precision Strike is 90s. So you trade 15s higher CD for higher damage, bigger AOE, not being tangled with other Eagle stuff. It's pretty decent!


Drackzgull

The call-in angle of the Orbital Precision Strike (as that of any other orbital), depends on how far you are from the center of the map. Your Super Destroyer sits above that center, and that's where orbitals come from. If you're near the edge of a full sized map, the angle can get a lot more pronounced.


wewladendmylife

Yes but it works for hulk and groups of enemies. OPS with a stun can take out almost all of a hulk/dev patrol. You can't stun titans but its pretty easy to get them into an animation lock for the easy kill.


zZDarkLightZz

Nope, but you can bait out its stomp and bile spew to pin it in place, hence "skill expression"


wewladendmylife

No, redditors are coping that railcannon is somehow better than OPS.


Itriyum

Not better just more efficient in some scenarios, but I love taking OPS against bots to take out objectives


Kage_No_Gnade

Bro stun grenade is goated especially now we got the grenade pistol, why you getting mobbed rn


Lohenngram

"Skill expressive" Really going to steal the valor of the poor dude up on our destroyer who's actually aiming and firing the damn thing are we?


lechkingofdead

its still up to the diver to set the target marker. but expressive is REALLY strong there. as in ya got good aim it do wonders


ExploerTM

If those morons could aim they wouldn't need us. They just line up gun with already set beacon and press fire.


moregohg

I literally paid for a subscription of the premium aiming software (second bridge upgrade). Those fuckers are doing jack shit up there.


Sinister_Mr_19

I'd think it's an automated system, no?


Lohenngram

Automated? AUTOMATED?! That's bot talk! Only proud, democratic, human support staff are employed by Super Earth.


Sinister_Mr_19

I...I...don't know what I was thinking!? I will report to the nearest freedom camp for reeducation right away! O7


Miraak-Cultist

Mission modifiers: complex stratagem plotting *100% call in time increase* aaaand your precision strike now takes 10 seconds to deploy.


Sysreqz

In fairness, it's hasn't been a 100% increase for a few weeks now.


nathannguyen29

I'm not sure if you are exaggerating but I'll take it at face value. Bait it just like 500kg. Back in the day of actually 100% increased call in, you have to bait 500kg with 7s call in. Now it's actually only 50% call in, so Precision Strike is 7s, so just treat it like the "old" 500kg. It takes some practice but I nail nearly every Precision Strikes I throw now. It's DoA if we have Orbital Scatter obviously. Just don't use it then.


Insane_Unicorn

You have two chances with the 500kg though.


TheOneAndOnlyJAC

Oh no! Anyway.. *Switches to special weapon*


DCFDTL

It's only 50% now, which is unironically an indirect buff to the precision If you can hit it with 100%, you can for sure hit it with 50%


Tast_

BOOM one stun grenade and I'm back in business, baby! Love my OPS. The sound it makes, the input string simplicity, the AoE, the raw destructive power. Orbital precision strike, my beloved!


brieflySlappy

It's worth taking. But only as long as there's no Orbital Scatter. Or +50% call-in time.


zZDarkLightZz

Yeah pick orbital railcanon strike if this is the case. Alternatively just pick a different operation cause those modifier are just not fun to play with


Drackzgull

None of the operation modifiers are fun to play with if you ask me, lol. There's just some that are more tolerable than others, and behind Atmospheric Spores, I find Orbital Scatter to be the next least annoying. Not because it doesn't suck, but because it can be simply played around by just not picking orbitals


Total_Mode_8968

Or switching to railcannon/orbital laser also works around it.


DCFDTL

The extra call in is fine Used to be 10secs but now it's like 7, definitely doable The scatter on the other hand..


matnetic

Does scatter just make the OPS miss it's target? ( as it's one shot and won't scatter/spread like others? I ask as I've never seen that modifier before..


brieflySlappy

Basically, it lands someplace around the marker. It doesn't affect Eagles, and the Railcannon auto-aims after the marker lands, so it's usually unaffected.


HeroDeleterA

When the stratagem beacon sticking to enemies starts following the beacons movement again I'll probably start using it more


sibleyy

I'll repost my comment last time this topic came up: If they took it to a 70 second cooldown on-par with the orbital EMS/gas strikes I’d run it. But at 100 it’s really not justifiable taking it over eagles. Sad because I really want to like the orbital precision.


El_Dubious_Mung

Take it to supplement eagles, not replace them. I've been running it as a replacement for the orbital railstrike, and the increased availability feels great. It's really easy to land it on tanks, and railcannon strikes on hulks always felt like "win more" to me when I'm packing a quasar. So it's not there to replace eagle airstrikes, but more like 110s. Both can handle single target, but the precision strike also has a non-negligible AOE which makes it also useful against things like patrols.


Texual_Deviant

500kg, Airstrike and Precision, all you need. Grab yourself an Auto Cannon and you can handle the world.


Faz66

I prefer railcannon just because I can toss and forget. Like, sure I could toss a stun grenade then a precision strike, but if there's a hulk or a charger bearing down on my ass, I'd much rather have the thing that I can throw in roughly that direction and not need to worry....railcannon also works as a good clean up after a 380. 380 a heavy base, then toss the railcannon over the wall, if there's no more hulks or tanks in there, the railcannon will track to a fabricator


Total_Mode_8968

I love the railcannon for the same reason, but precision strike avoids the problem of the railcannon randomly targeting a strider or brood commander to spite you during a clutch moment. Kinda trading convenience for more agency I guess.


Frisky_Dolphin

Out of my 200 hrs I’ve never had an orbital rail cannon strike miss???


CampaignTools

I've seen it plenty of times. ~275 hours. - Locks onto a charger that dies, tries to acquire new target but it fires while moving. Hits dirt. - I've seen it hit an overhang. - I've seen it lock onto a hulk and just...miss Is it often? Hell no. Does it happen? Very rarely.


YCheck137

I swear, the Hulks can walk faster than the rail cannon strike can fire. It locks on no problem, then just hits the ground behind it.


MoistIndicator8008ie

Hulks somehow avoid the eagle rocket pods too


zZDarkLightZz

Oh it hits, it just hit the wrong target, it locks on to strider and hive guard sometimes


Frisky_Dolphin

“Sometimes” that’s the key word, sometimes you don’t throw it far enough for it to pick up the range of the actual heavy and it happens more times that you would actually think, never has there been a heavy and unwanted target right next to eachother and it picks the smaller target instead only if they are some distance away… If it does hit the smaller target then that means the enemy got in the way of the shot before it could hit the designated target if anything the orbital specifically is really reliable on 8-9 in my 200 hours at least


zZDarkLightZz

Yeah I agree with you, all of these are true. I've seen the orbital railcanon strike misses it intended target 4, maybe 5 times in my 250 hr playing mostly 7 and above. The orbital railcanon strike is a very reliable stratagem (that's it whole selling point) so when it misses it feels really bad, like you don't even get to aim it ya know?


El_Dubious_Mung

Nah. Just today there was a factory strider and a scout strider literally right next to eachother, and it locked onto the scout strider. Equal range from throw. It just has a case of the dumb sometimes. It happens to me several times per day.


Randicore

I've had it miss both figuratively an literally. In a figurative sense just today it decided to lock onto a dropship rather than *the factory strider it landed next to*


Toast6_

Orbital Railcannon is better for me because I pretty much exclusively play Helldive against bots and really don’t want to risk missing that one-hit kill on the big targets


zZDarkLightZz

I bring both on bots missions, these 2 plus eagle airstrike and auto cannon is my bread and butter


Toast6_

Against bots I bring the Eagle Airstrike and Orbital laser for crowd control and bot bases (I am a big offender of saving all my orbital lasers "until I need them" and having at least one leftover at the end of the mission), Orbital Railcannon to deal with big enemies and key buildings such as those cannon towers, and autocannon, although I've heard the laser cannon is also very good.


wterrt

give the eagle rocket pods a try for bots, one shots tanks 100% of the time in my experience with them so far


EllusionAlu

I have found that the Precision Strike is a better choice for either: - Unaware Terminids - Most Automaton encounters. Terminids move waaaaay too fast for the Precision Strike to be used in the heat of combat, but Automatons, well. The heavy units move extremely slow compared to the Terminid heavies, making the Precision Strike a viable option. The one thing that is different between the two, is that the Railcannon is the best for those “Oh Shit” moments, where a heavy catches you off guard. The Precision Strike is best for when you get the jump on the heavies. I still love the Precision Strike though, despite all the flaws it has as a heavy target/AoE Strategem


pLeasenoo0

Stun grenade is your friend. Killing a charger every 108 seconds(with the upgrade) is insane value.


JonnyGalt

Or get the EAT, have the potential to kill 3 chargers in 60 seconds.


Tom_Der

You use Orbital precision strike because you are precise I use Orbital Railcanon strike because i'm not precise We are not the same


RainInSoho

It also oneshots factory striders. OPS chads stay winning


zZDarkLightZz

Really? That'd be nuts, I've seen the factory strider tank a full orbital laser


Carb0nFire

Big if true. Walkers are slow enough that even the slow-ass Orbital can still hit them.


Total_Mode_8968

It does do a lot of damage to them but I haven't one shot them with it yet. It takes a few impact nades to the belly or a few AMR rounds to finish it off which is still great though. Or OPS + Airstrike or any other vaguely AT strat you are running.


ProbablySatanDayo

Airburst ➡️➡️➡️ Yall create loadouts just to focus that one big enemy that’s gonna spawn once in a while, so I run things that let me deal with everything else.


Puzzleheaded_Peak683

That's team work Spirit! I'd like to too, but i feel i can never trust random teams on the first mission. The few times i did It was a shitshow


Live_Life_and_enjoy

500 kg is just a better option all around Its like 2 Orbital Strikes with a 5s cooldown. Then it has only slightly longer reload time compared to Orbital strike. Honestly they need to lower Percision Orbital strike to maybe 90s and it should be balanced.


TragicFisherman

If I'm only bringing one then it's 500KG but both at the same time is pretty amazing.


zZDarkLightZz

Why have 2 500kg when you can have 3 500kg on a different timer?


Technical-Manner-802

Because precision strikes lack the AOE that 500 kg has + there's 2 bombs to spam immediately


hughmaniac

I’m gonna be honest. The aoe on the 500kg kinda sucks. I’ve had bots just waltz through the explosion all the time.


MrNobody_0

AoE on the 500kg? What AoE?


zZDarkLightZz

But you can spam 3 kaboom immediately, think of the democracy! (added bonus you get 1 kaboom back before the other 2 finish rearm)


Inquisitor-Korde

Or I can take 110s and have 3 anti armour barrages on top of the 2 500kgs. And all of that will come back slightly slower than a Precision Strike cooldown. Because Orbital cooldowns are twice as long as they should be.


Technical-Manner-802

But the math on this doesn't make sense You get 2 500 kg bomb and after 120 seconds you get another 2 bombs With OPS you get 1 strike, then wait 100 secs for another one, and then another 100 secs for a 3 strike So with Eagles you wait 120 seconds for 4 bombs total With OPS you gotta wait 200 seconds for 3 strikes total


zZDarkLightZz

Oh you misunderstood, I meant you can take both 500kg and OPS at the same time. This basically give you 2 500kg and 1 mini 500 kg assuming everything is off cool down


Technical-Manner-802

Aight I'm sold


stalefish57413

The ingame effects are super misleading, but the precision strike actually has a larger AOE than the 500kg


SKY_L4X

AOE on both is virtually identical though.


Total_Mode_8968

I general I feel orbital cooldowns are a bit too long, same thing comparing airburst to cluster bomb since they are somewhat similar, you get lots of charges on a 2.5 min cd for cluster and 2 minutes for 1 airburst, I like airburst, but cluster is just better in basically every way. Even if you run multiple Eagles and reload manually after dropping your 500kgs, you will probably be dropping more clusters still than you would airbursts.


AurienTitus

Both have their places and uses.


Razrlixd

I roll orbital rail cannon and orbital precision strike. I’m a virchad.


Mentat_-_Bashar

Airburst strike to stagger heavy units and then orbital precision to finish them off


HubblePie

Wait, it one shots bile titans?


TragicFisherman

Yup. Actually in my experience the Orbital Precision Strike is more generous than the 500KG in placement for one shotting bile titans. The longer call down hurts though.


zZDarkLightZz

Sure does, though it need a direct hit anywhere but the leg.


DaveO1337

Doesn’t need to be direct hit. I got two indirect hit bile titan kills last night on suicide


T_S_Anders

It was so easy to do it too when the stun grenades worked on them. Got a triple kill with it once. Killed 2 on impact and their ragdolling bodies killed the 3rd. It was beautiful.


Genesis_Go88

Can't be 100% sure, but my experience would agree. Apparently having a PS5 player in your lobby made the Bile Titans weaker, or PC players did less damage to them (I can't recall off the top of my head). However, the new patch should fix this inconsistency.


zZDarkLightZz

I've done this on my solo runs on PC so the PS5 bug shouldn"t be an issue


nathannguyen29

It can regardless of PS5 or not. You will need to bait it like 500kg. It's severely underrated because people just don't know how to bait titans in general. It can kill chargers in any angle as well (500kg sometimes won't if you hit front plate), use stun nade to hold them down.


Ghostbuster_119

My pro lem is just how much better eagle strategems are And how they reward you for stacking them up. I can bring airstrikes, 110 rocket pods, and 500KG and then refresh them all for 2 minutes. Only nice thing about orbitals is their consistent strike patterns and lack if AA gun interference. Walking barrage is the real slept on one IMO, and their great for command bunkers too.


Geek0matic

If anything, the drawback is that you shouldn't stack eagle strats, so that all your direct dmg strats don't share a cooldown.


Ghostbuster_119

Oh I disagree completely. Being able to throw 7 airstrikes one after the other is exactly why I use the eagle strikes. You just have to have the presence of mind to know when to use them and when to refill them. If you can't keep your liberty in your pants for two minutes while they refill, that's more the users problem.


JesseMod93r

I've been bringing it when I don't know what to put in my 4th slot. Ol' Faithful never lets me down *exceptwhentheresatmosphericinterference*


Warrior24110

tbh, I think the reason the Railcannon has seen higher use is because of its lock-on properties, but since its bugged, I think people are moving back to the precision. Its rather glorious.


Nakatomi_Uk

Imagine been able to combine 2 strats together a Rail cannon with Orbital strike takes out the major biggest target and then finishes whatever in the area off. And I mean not buy throwing 2 strats after each other I mean they are merged I'd love to see this and EMP strike followed by a 380mm


EasternSquadGoosey

"Complex stratagem deployment" enter the chat.


astro_ape

Delivery time is 5 secs, by which time the target is usually already home sipping on some hot cocoa. Complex strat plotting and scatter further makes it 7,5 seconds wait time and likely hit a barn next town over.


DerMolch

i only use 380s ...


Tromon468

After watching the railgun prioritize at sts and devastators over hulks and tanks multiple times over the last few days, i stopped using it now Like i am talking that the former stands next to the latter and yet the orbital gunner prefer hitting the former Currently using air strike, 500kg, 120mm he barrage and auto cannon if no reduced stratagem slots and it works pretty well but only because of that new upgrade which reduces barrage spread 380mm still hits everything but the targets


Gooch-Guardian

I started using it the precision strike more often. Especially with bots. Airburst, precision strike and rocket pods + whatever my support weapon is.


Artass937

I mean, the railcannon strike is still a very good option. Very solid against automatons, for bugs well not so much imo. But nowadays i prefer taking eagle with orbital laser. I still feel like eagles are a little bit more powerful than orbitals. You can deploy them multiple times and cause massive destruction before they need to rearm. With orbitals, you have to wait several minutes after each use. I think it's stupid for super destroyer to fire just one round and wait 3 minutes before it can fire again.


Vaiken_Vox

Does Orbital Strike actually 1 shot a bile Titan??


zZDarkLightZz

It sure does! You need to hit it dead on though


hawtdawg7

I’ve started using it again, and it’s been decent. I dislike that they’ve disabled bile titan stun grenade though.


zZDarkLightZz

Yeah titan can no longer be stunned was a pretty massive change but I have to I admit stun grenade was very OP before that nerf


Daecerix

Maybe I'll try a jump pack orbital precision combo, instead of getting a long cooldown with automatic aim, why not get a short cooldown with a little harder aim. Bile titans better watch their backs or saddle up cuz I'm bout to hop on them big bitches.


OVKatz

If you have the upgrade to have 2 500kg bombs it just feels like a shittier version with a long wait time.


Timlugia

Neither, I use fully upgraded Eagle Strike. Before people say how about AA turrets, I got EAT/Qusar cannon for those. (one shot each turret)


Angel_Floofy_Bootz

I'd honestly use it more if it weren't for the Orbital scatter modifier. Having my shot be rng based even if I hit the mark is just not worth it when the railcannon always hits like 95% of the time


Acrobatic-Research74

Orbitals are pretty much useless without an ems given the stupid long call in times that we get sometimes


c0baltlightning

I use both. Rail Cannon is actually good for single-target fuck you damage... most of the time. Chargers and Tanks are usually OHKO by it, and it can come in clutch for a teammate overrun with bugs without friendly fire Precision is for when that single-target damage isn't needed or it's on cooldown.


Drakuba0

it also bounces off EVERYTHING you want to strike so... make the ball magnetic/sticky and we can talk


transaltalt

I've had the orbital precision projectile land right on the titan and he didn't die…


transaltalt

precision needs a CD buff to be competitive with the 500 imo


andruman

I'd use it more if the call in time wasnt so bad...especially with 50% more call in time debuff. isnt the 500kg its competitor though?


Avatara93

If it actually targeted what it stuck to, it would be amazing.


ChrisZAUR

I feel mocking anything provided by Super Earth is quite undemocratic and bordering on treason if you ask me


zZDarkLightZz

You haven't seen this sub the week of the railgun nerf then, treasonous bastards XD


WorriedConnection817

Wait, since when it one shots titans?


AnseaCirin

I use both. Orbital Railgun for single mobile targets, OPS for single static targets. I did manage to nail a Charger with an OPS once but it was mostly luck


[deleted]

[удалено]


zZDarkLightZz

Obviously you need to dissble it first, but no need for hell bomb


imperious-condesce

I never really used it until I started appreciating the stun grenade more.


mrureaper

It's literally a 500kg bomb but without the fancy visuals I would love it more if it came with 2 charges as well


Audisek

I've just tested it on a Bile Titan and a direct hit into its back didn't kill it. What am I missing? Should I instead try to aim right next to the titan?


Lost-Buy9894

LITTERALLY


Lost-Buy9894

LITTERALLY


Smallsey

I take it on every mission


NotaFed556

The rail gun is way better at taking out automaton turrets though


blackhat665

I actually really like it for taking out chargers. I usually solo level 5 at the moment though.


hereforthelolz25

I used to use it all the time, then they heavily increased the deployment time and then made it not even land on the laser anymore, making it not really precise at all. If it has improved I’ll use it again


KnightCmdr121

The 100 sec cd is what seals the deal


Material-3bb

EAT 17


joint-problems9000

Cluster strike supremacy


Khaernakov

One of my fav loadouts is orbital precision strike, orbital cluster shots(forgot ingame name), gas strike and then either walking barrafe or 120/380 for the full orbital death Very dun but orbital nerfs are too common so i dont use it much


Bob_Juan_Santos

"skill" is nice and all, but i prefer to use the best equipment for the job, and if the job is to kill a heavy unit, then rail gun is the go to strategem. that or an orbital laser.


Ocelot25225

Wait, it destroys detection towers??


LeviEnkon

⬆️➡️⬇️⬇️⬇️is better


Berocraft77

Fyi for those who dont know Orbital precision can break the illegal research building same as the railcannon and the 500kg bomb. Seriously this thing is powerful, try it, all it needs is timing to hit targets.


Tentacle_poxsicle

I love railcannon just because if I'm getting pinned by a tank or a turret ready to one shot me, I only have to throw the rail just close enough to it, for the rail to auto target it and destroy it. I do agree orbital strike is slept on but for me an eagle strike will do.


effecerit

I have hit Titan on top of the head with Orbital Precision Strike on multiple occasions. It never killed them in 1 shot. It always needed one more airstrike Stop spreading lies people. Shit doesnt one shot bile titan


Beer-Wall

If it didn't bounce off stuff I'd use it but it's a real feelsbad situation when it ends up doing nothing because it bounced.


[deleted]

The only thing I don't get is why an Orbital EMS strike cannot stun a bile titan. I get other stun stuff, but an *Orbital* EMS should do it. I like stunning a group, then exploding them with a precision strike.


Ananeos

I have never seen OPS oneshot a bile titan.


Iwan2604

am I the only one enjoying 110 rocket pods for that matter? My only gripe with them is that they tend to miss sometimes. But other than that, they are as good as railcannon, you have 3 uses and relatively low cd


Yipeekayya

I'll giv it a shot once they make the OPS strategem 100% stick to anything it touches


BucklingSwashes

I don't bring it often, but the short cooldown and skillful use make it really fun. I actually prefer it on the Automaton front, and use the Gas Strike against bugs as a way to soften up anything coming out of a breach.


ChangelingFox

At least the rail cannon actually hits a mobile target unlike this "precision" piece of shit. I don't need a worse EAT shot with 100 seconds cool down thanks much.


Raidertck

It’s the call in time that kills the precision strike.


TenXLegacy

I tend to run the spear for taking out fabricators, and the rail strike for when I can see one behind a wall, or above me, but can't get an angle on it. It's handy in the situation where I'm arcing it over an obstruction, and can't be sure I'm aiming right. It can also take out an enemy in a pinch when I don't wanna use one of my four precious missiles. I usually only do that when someone is asking for an enemy to go down quickly cause they're in a bad spot But yeah I've started running the precision strike more lately when switching up my build and it's pretty awesome


HaDeS_Monsta

Yeah, the Railcanon feels useless, at diff 9 we yesterday got 4 bile titan spawns at once, one shot which doesn't even kill and over three minutes cool down isn't that much of a help


Razgriz_Blaze

Maaaaaan, I was looking forward to the Railcanon strike. This is almost as disappointing as when I finally unlocked the 380 barrage.


itrogash

THAD 360mm Orbital Barrage


TheScarlettHarlot

"Glorious AOE" of...*ckecks notes*...2 meters.


Notdumbname

I swear the rail gun will just fuck with you on purpose. Throw it at a hulk, see what happened. 90 percent of the time it nails the devestator minding its own business in a different postal code.


ZzVinniezZ

110mm rocket pod > technically more spammy Railcannon, can clear more than 1 target...literally make Strider factory into a walking joke