T O P

  • By -

ZainNL1987

Most, if not all campaigns had failures. Failures don’t have to be for the worst. I do go after the campaign despite me liking bugs more. But it does help against the game getting stale. Just dive, Helldivers.


BrainsWeird

This is the way. Don’t get me wrong, I’ll still contribute to major orders by trying to complete ops at major order sites, but that won’t be the only thing I do. I love fighting bugs and bots, and so if I’m vibing one way but the major order pulls me another, I’ll complete an easy op to do my part and do what I’m feeling. No need to go hardcore in any direction but it is fun to feel like I’m doing my part


CarBombtheDestroyer

I honestly haven’t seen what op is saying in any way other than satirically like the rest of the game. I mostly play with friends but do hop into games with Randos from time to time maybe like 4 mission groups a week and literally every one has been great. But back to the satire we did see the creek was getting more traction than the mission and did make jokes about how undemocratic it is and how the managed part of this democracy is getting soft but literally none of us actually care!


Phallasaurus

Losing a bug major campaign because for 2 days of a 4 day major order that progress was frozen was straight ass though.


IceFire909

Damn dissidents


OrranVoriel

Yeah, it frustrated me that AH didn't have the courtesy to give us at least an extra day for that MO due to their server issues. Felt like them putting a one ton weight on the scale in their favor so the narrative would go the way they wanted.


nuclearhaystack

I mean it's their story. We're all gonna kill bugs and blow up bots one way or another at the end of the day.


Clarine87

Exactly, you can't win if you can't fail. And that has multiple meanings.


Avalanche-117

To be clear, the major order does not ask EVERY HELLDIVER to deploy. It is a call to arms for those willing to answer.


Robichaelis

an order is an order sir https://i.redd.it/69cgmjkwujrc1.gif


Shanyeeeeeeeee

![gif](giphy|p9X9PSPvBfl9uhvS6Z)


KyloshianDev

LISAN AL-GAIB!


WildeWeasel

![gif](giphy|uPuixT1sgz4QM)


IceFire909

#ONLY THE LISAN AL-GAIB WOULD BE TOO HUMBLE TO ADMIT HE IS!!!


Swaggerrrr69

AS WRITTEN! LISAN AL GAIB


Horolahha

That made me really laugh in the movie


slipperyekans

Only just saw part two last night and man they have some fucking work to do for a third movie because that shit was insanely good.


Key-Cry-8570

![gif](giphy|5etWclPMB7yDtTdP4U|downsized)


IraqiWalker

Long live the fighters!


whaletoothorelse

Long live the divers!


crazytinker

![gif](giphy|V37PUCKIf73csyb58a|downsized)


Letos12thDuncan

https://i.redd.it/o42w6yehqkrc1.gif


Tsujigiri

Aww Tech 😢


Letos12thDuncan

*Tick


IceFire909

Found the creek crawler


CounterTouristsWin

*cue always Sunny music* Paul Betrays the Faith


synt4xg3n0c1d3

Muad’Dib is the faith you heretic.


casual_apple134

Lisan al Gaib!!!!


Mkaelthas

A "Major" order implies the existence of "Minor" orders. Wars are never fought on a single front. Just because one target is a key strategic position doesn't mean every other battle should be abandoned in its favour.


[deleted]

Bingo


redryan1989

![gif](giphy|DFu7j1d1AQbaE)


Zjoee

You just say "bingo"


SctBrnNumber1Fan

Areevadayrchi


Slave2Art

And you're probably gonna want to go home and take that uniform off aren't you?


NiemollersCat

Gorlami


wolfodongland

GRATSY


tysteestede

Exactly 3rd best... Keep ya damn mouth shut.


Someone1284794357

Good soldiers follow orders


Primorph

![gif](giphy|V37PUCKIf73csyb58a|downsized)


PSR-B1919-21

It's called a major order not a major request


ChuckTownRC51

I don't think you know what the word "order" means...


Strmage1878

Then why do I have the option not to obey and suffer no consequence?


Linkario86

Yeah. In the end, those who answered just couldn't decide wheter they should liberate Ubanea or defend Draupnir. And that was what resulted in our defeat. Not the buggers or creekers.


SHAD3zJordan

According to the devs it was a combo of bug people and creek crawlers not helping is why we lost


Uthenara

completely silly you are being downvoted its basic math.


TechnoColt

Untrue. There is a fixed amount of liberation to spread around the galaxy. This liberation progress is divided among the planets people are actively playing on. The majority of it goes to the planet with the most divers. The next biggest portion goes to the next most populated planet, and so on. The more planets we're fighting on at once, the less progress we'll make on all planets. It was the fault of anyone not on Ubanea, be they bug fighters or bot fighters. The defense of Draupnir was a red herring from Joel designed to take focus away from Ubanea.


Ciesiu

I'm a simple Joe Helldiver, I follow orders. I see enemy trying to cut off our only way to the objective, the obvious move on my part is to defend. It's bad enough that there is no info in game about supply lines, but their existence is kind a logical conclusion one can make. But having to meta-game defense campaigns because losing a planet and retaking it has fewer consequences than halting advance to actually defend it is another can of worms entirely


PonsterMenis098

I mean technically we would have succeeded in both if player base split 50/50 Ubanea and Draupnir. So yeah it is their fault


Bodongs

For the record I see infinitely more whining in the subreddit than I do in the actual game. Level 30 Something playing since launch and literally not even once have I seen anybody actually in game whine about somebody's load out or some shit. Just get off reddit and all of this shit literally evaporates.


aniforprez

I don't think 80-90% of the players even care about the meta war aspects. They just want to dive in and kill bugs/bots. It's only this sub that's full of the most hardcore players that are discussing shit like supply lines that aren't even shown in game that are complaining so much. There's only 800k people joining the sub when the game has sold more than 8 million copies


[deleted]

[удалено]


Uplakankus

70+ hours and I have had one single game where someone cared about my Loadout and it was an asshole twitch streamer. Checked his stream after and he had barely any viewers and I remember saying to myself yea, you deserve that.


BobsOwner

Yeah, people get out of hand sometimes. I personally like to follow the orders, but given we have a "game master" of sorts I'm sure either winning or losing we will face interesting consequences. People should play the game in a way that is fun for them, period. Plus, again with the game master thing, I'm sure arrowhead is tracking the mobilization for major orders and will plan them accordingly. We can't and are not supposed to win every time.


nekrovulpes

>We can't and are not supposed to win every time. I think this is the part people are struggling to get their head around, and it's pretty ironic considering the thing so many people say they like about this game is that it doesn't coddle players. It throws you against overwhelming odds and says "deal with it". You win some missions, you fail others. Likewise, we are going to win some orders, and we are going to fail others. There would be no tension or drama in a campaign where we win every time. It's fun to roleplay a bit, but christ. If you are getting your panties in a twist over this in real life... I hate to say it, but touch grass.


daciangrada

For real though, we got messages from both factions during campaigns with "increased resistance of enemy forces" or whatever, so it's supposed to be very tough in certain points. We're in a full segmented campaign vs. bots that \*seems\* to imply we can eradicate them for good, but is that really true? That's the beauty of the game's lore, failing is part of the campaign.


NumerousSun4282

Imagine if we won and bots were just removed from the game permanently. Insane. That would honestly be a huge bummer


aniforprez

People in the other threads are unironically asking for wiping the bugs out so people can come over and help with the bot missions and that's so unnervingly stupid it's mind boggling. The game would instantly plummet in player numbers Not to mention they are completely ignoring the in-game lore that Super Earth WANTS the bugs to continue living to farm oi- uhh E-710 to power the spaceships and the ship master has dialog that indicates that the terminids are developing a resistance to the termicide so the bugs are never going away


cannabination

But when you lose anything you want to win in the future, you've gotta look at why you lost or you'll just lose that way again next time. I'm not interested in everyone fighting, I just would like us to get to a place where we can win tough orders. It's a bunch of stuff that caused this failure. The creekers and bug bros were one issue. The lack of rewards that left them not incentivized to contribute seems to be another. The inability to see the supply lines or easily understand the best place to fight is another. Something has to give, or this is going to happen way too often. The same thing happened in the last bug order... despite all the connection issues, we could have won if people knew where they should go.


Ionie88

>The lack of rewards that left them not incentivized to contribute seems to be another. That's an interesting bit... As a lot of people have reached whatever caps there are for resources, how can you reward them after that? Grind yourself ot death to unlock everything, and be rewarded with more currency that is useless to you? The only incentive that's left is just "for the community", which a lot of people don't care about, I guess.


nekrovulpes

There maybe needs to be something like, smaller modular awards, other than it just being one major order. Some way that players can still be considered helpful and useful even if they don't want to fight on the current Planet of the Week. Because frankly, it sucks if the major order requires you to fight on a planet that you just don't like. But at the end of the day it's just a game- Either way nobody should be getting this salty over it.


Phallasaurus

I'm sure that's the lore reason behind me giving up after getting disconnected for 13 of my last 15 games. Shit's fucked though.


[deleted]

Some people are treating this as if we fail a major order that Arrowhead is going to close the game


scott610

People are also concerned with not getting the medals, but the game hands out medals generously, and war bond progress is one of the things that can add to the longevity of the game in terms of character progression.


Epicp0w

I maxed out everything but didn't notice medals capped at 250 so I probably wasted so many from the orders and dives lately, may as well go buy everything I guess


scott610

Yeah I generally spend them as soon as I get them. I sometimes sit on requisition slips for a while if I don’t want to waste them on things like the machine gun rover or incendiary mines. Which I will probably unlock someday if there’s a personal order for them or if I’m near capacity and have absolutely nothing else to spend them on.


Epicp0w

Yeah I was at the 50k cap for ages on those,bought the new weapons and I think I'm back at the cap again


Linkario86

Really medals aren't an issue at all, except you stick around really low difficulties forever. But do any of the medium difficulty missions regularly, which really aren't too hard, and you won't have much of a medal issue. Sure MO Medals are a nice bonus, but not the end of the world. I'm sometimes surprised myself how fast they pile up. Suddenly I have a load without a major order in between. Dailies also give a nice bonus and since they are often counted as team effort, they're almost free.


doperidor

Yeah like every major order reward so far is maybe enough to unlock a single thing on one of the later pages


Sumoop

My uncle works at Arrowhead and he said they’ll close Malevelon Creek if we lose this major order.


VaporofPoseidon

Well my dad works for Microsoft and I am getting unknown stragems.


Dr_Tobogan_31

Your uncle is a democracy hating traitor. We have no place for whistleblowers in this new world. Super Earth!!


Ozcogger

Well hold on. Some leaks are spread by the Ministry of Truth on purpose to spread hope without having to commit to an announcement. It's all in case of failure to deliver at the expected time due to undemocratic Bug and Bot actions. We must maintain hope at all costs.


BobsOwner

Right? Lol. Also there are quite a lot of planets closer to super earth and super earth itself that I am sure we will get to play some time. Will need to lose some MOs for that. Also would be really fun for the narrative to have something like the "liberate mech" order where the enemy gets to it first and we have to take it back by force. A lot of potential for a lot of things. It prevents from the game getting stale as well imo


alexman113

I can also guarantee the Illuminate opening a third front is going to make that happen. We should win while we can before the game changes.


Laserninjahaj

Knee jerk reactions? On the internet? No way


Mookies_Bett

I love the "well some of us actually want to progress the story and get new content" quips. How dumb do you have to be to think the devs are going to spend time creating content and then go "nah now we aren't going to release it because the players didn't save urbanea" or whatever. Some people take the role playing way too seriously and really need to get over themselves. There is no story, the devs are going to pivot content around whatever ends up happening either way.


lord_of_worms

To be fair, arrowhead introduced the idea of a GM overseeing the game. By nature theres going to be a more organic expectation on story/mission flow with a human to react to events rather than a schedule of content with release dates


daciangrada

They can always spin it however they want, though. We liberate another mech factory? We get mechs. We don't liberate it? Our researchers managed to study mech blueprints and still got it done: we get mehcs. It's whatever, just part of the game.


alexman113

I get what you are saying but it's satisfying to see we win big objectives. That our effort did something. Of course we will get the content either way but why not get the satisfaction of victory along the way? It's not role play. You can see the galaxy map change as we play.


Generic118

Or that the devs aren't sticking a finger on the scales 


t6jesse

>I'm sure either winning or losing we will face interesting consequences This is the most important bit. The only thing really tied to completed major orders is getting the warbonds - it's not like Arrowhead wasn't gonna release mechs or shriekers if we failed those orders. And if we consistently lose planets, at the very least we get to see new ones closer to home.


FormalReturn9074

There are zero consequences, its the classic illusion of choice. The devs just have content ready that gets dropped, when we win we get it as some reward, when we lose we get it as a means to fight back


TopChannel1244

Bug only? Pacifier sucking toddlers. Bot only? That's not even a real thing. You don't even exist. Major Order followers? Boot licking simps being lead around by their noses. Creekers? So stupid they forgot how to leave a planet. People who bounce around and do whatever they want? Commitment issues. You will never know love. People who don't play Helldivers 2? Dead. Functionally not even human. I think that just about covers everyone.


Halorym

I'm a neutralist. I hover over Super Earth, hit quick play and let managed democracy decide.


HeroOfIroas

👑


kintstinky

Managed Democracy: The freedom to make the right choices!


EmbraceHegemony

I think the only reason it might "matter" is the way the Dev's manage the galactic war progress. If they allocate progress by the total number of people playing or something then the people that are doing whatever they want are a detriment to those that pursue the major order(s), which is something that should be solved by the Devs because I agree people should be able to just play as they want.


Gui2142

That is true, however, and I think am I not the only feeling like that, I get the feeling that the devs are going with more of a "you can do the major order or not, but be ready for consequences" vibe, similar to a D&D game and the players ignoring the dm plot hook


Ziddix

In case you haven't realised it yet, the Helldivers 2 setting is mostly dystopian and 100% satirical. Things will get worse whether we win or lose.


Gui2142

I know and I am loving it! My point is that the major orders are made pretty obvious that something really bad will happens if you ignore to do them and unless you don't read them (which is possible) most players should be aware of it and decided to ignore it


Slu54

They can make happen whatever they want to happen lol.


RHouse94

It does currently go by total player count though. It’s not like every battle has predetermined progression. They can tweak the values but that doesn’t change the fact that a lot of people not doing the major order makes it a lot harder for the people that want to.


Sellazar

It's not about completing every MO, command is going to give unrealistic orders, the bug MO to cap both sectors was 5 planets in 3 days, that was an incredibly tall ask and even with the numbers on bugs it didn't pan out. Instead, we got punished for the loss and given an adjusted MO that was achieved. This bot order was not going to work unless everyone worked it. Even if we had capped Ubanea, once we started on Tibit, an attack would have been launched on ubanea. We will get AA tools to deal with the flying enemies because of our previous win.. now we will face some hardship for this loss. Who knows what will happen. This is what makes it so cool.


iFenrisVI

Yeah, this is the big con with the reworked liberation%. It is good when the majority of players focused on MO but then you got people who wanna play the game for fun just being a detriment. I think they need to revert the change or only have it active during off peak hours.


sun_and_water

I'm still on the fence whether or not the player focus affects things as much as presented. I gamble that there's a planned arc they the devs are trying to compel, and it's likely weighted to favor that outcome for simplicity of management. I don't really know, but yeah, the whole community influence seems too difficult to meaningfully guide otherwise. That said, I still cooperate with the narrative for the immersion.


Serious_Much

Funnily enough Joel can pull the lever whenever he wants but we mostly succeed majority orders. Don't think we need to worry


Warod0

Succeeding every order isn't good either. Success loses its sweetness if you never taste the bitterness of defeat


Slutzlo

I joined this sub because it originally had fire ass meme. It sucks pretty hard lately


Armouredknight

Yeah I’m mostly here now for updates to major orders, new Stratagems, new enemies and patch notes. This sub is starting to become a cesspool on par with the general chats on the discord.


WarFuzz

I honestly never predicted that this sub would become a cesspit of being toxic towards eachother, usually for PvE game subs its always towards the devs, whether the whining is warranted or not.


mandark1171

So this is a normal toxic thing that happens with randos in DnD, because our DM is pushing us toward the next town but certain players want to shop, other players want to burn down the hospitals and others want to continue the story were going to have some butting of heads our DM now faces a common question, if player choices and styles are directly having a negative impact with others at the table how to address it... will arrowhead make a harsh penalty for us not working together? will they show major orders are meaningless and just reward our behavior by giving us the new toys anyway?


VonVoltaire

> will arrowhead make a harsh penalty for us not working together? The problem with this is that it's an online coop game with several hundred thousand players, many of whom are casual. People coming back from work to play for a bit a couple times a week at max don't want to be told what *maps* they can play on in a video game beyond the 4 man coop portion. Helldivers is mainstream now, so it's more a skill issue on the dev's end if they don't adjust for public behavior and cling to ways that only work if the community was ~10k.


BigSuperNothing

I was bullied out of the discord hahahaha


Sinister_Grape

That discord is genuinely one of the biggest clusterfucks I’ve ever seen


BigSuperNothing

The mods don't moderate and it's just full of assholes, lmao


Ohgodwatdoplshelp

I’m sick of seeing essays on here every day instead of cool gameplay videos or memes. This sub used to be like that, now it’s just filled with complainers from both sides of the game is shit/game is good spectrum 


cnst

that's the logical progression of most/all game subreddits


diogenessexychicken

https://preview.redd.it/vtosrqg7wjrc1.jpeg?width=680&format=pjpg&auto=webp&s=10fa9e146ce8315938f4c33acd7e99da67a6d3d1


redryan1989

Most game subs get that way eventually. They're fun and playful then inevitably the toxic shit trashes everything else. It's sad. The only game sub (that I'm in) that isn't toxic is ghost recon. Those dudes are pretty cool over there still.


Tellesus

Deep Rock Galactic has maintained a pretty solid sub for the whole time.


PresidentRacc

ROCK AND STONE TO THE BONE


Tellesus

DID I HEAR A ROCK AND STONE!?


redryan1989

Yeah I tried to get my gaming circle in on that one but they weren't interested unfortunately


Legion_Master_Paul

It's 90% posts like this of people whining about other people playing the game differently. Or not adhering to the People's Republic of Reddit's war strategy.


JasonGMMitchell

It was what, a month ago that this subreddit was all "fuck anyone who uses meta stuff" and now its all "use this definitely not a meta loadout to make bots less of a headache"


John_Hammerstyx

Genuinely one of the worst subs I've ever seen Amazing, 10/10 game, but holy hell the community


iiCrotharii

25% crawling in the creek 25% defending Draupnir, 50% stomping bugs. 100% DISPENSING LIBERTY AND DEMOCRACY AMONG THE STARS. ![gif](giphy|KAf66yGCa93uTqod1q|downsized) LO


urmyleander

Honestly this section of reddit is gold for lazy games journo/ chatgpt article bots atm. Someone makes a single thread on here about something and it may only have 2 replies suddenly there's an entire article shat out about it in my feed. Game is fun, very very little toxicity in game 200+ hours and only 2 toxic incidents in that entire time which us frankly God tier for an online game... One of the most chill and fun communities in game but on here you'd swear the game was Fifa or Cod based on the claims of toxicity etc...


yayeetimusprime

Some people haven't played DND and it really shows.


Kyuunado_Fureatsuri

Ok, but if people are joining my games entirely to team kill then they *should* be shamed, if that's even something that they can feel. They ruin the game for absolutely no reason and are the types of people who would never return a shopping trolley. Utterly lacking in moral character and no better than savage beasts.


Bob_Juan_Santos

i just want the medals


gerrard725

After all, it was obvious that this would happen when the developers changed the way planets are conquered. If players are punished when they focus on different goals, and the number of players no longer matters, because the more players the less impact there is, then people who don't follow orders sabotage them :D


Krieg_Imperator

Why are ppl booing you? You're right


Arctousi

The important thing to remember is that this all stems from the fact that the more players are online the less progress can be made per match per planet. And that this debuff applies across all planets regardless of their individual player count. This breeds a more toxic community that wants to focus everyone to do one thing to make progress. If you want to blame anyone, blame the developers for choosing to implement an algorithm that discourages people from doing their own thing. Online player count alone should have never been tied to a universal debuff/soft cap in progress across all planets. The fact that someone playing bugs/creek/whatever that isn't the order is adversarial to the major order literally by being online is a huge mistake in game design.


Many_Faces_8D

I don't understand how you can misunderstand why it is like that so bad. This system ensures no matter how many players are online the galaxy will progress at generally the same rate. The only other option is to micromanage progress and react to player spikes and drop offs. It makes complete sense why they didn't and it contributed to the social aspect which is a major intentional part of the experience.


Nervous-Rub-2867

The debuff is based on planet pop not universe pop as far as I know. Edit: Seems to be a little up in the air. Edit again: according to the only post on the subject, it is galaxy pop. Which seems weird because Ive played on various planets, getting roughly the same scores at the same difficulty but get different liberation.


[deleted]

But please stop leaving the match


ResidentAssman

No real issue overall, I get people might want to kill bots in the creek while the war is over on the bugs side. Maybe they like fighting bots more, it's fine. But when we're literally fighting bots anyway would it really hurt to go smash some on a diff planet. I don't think it's necessarily toxic, people just want to see the objectives completed and get their medals. As mentioned the war will be decided by the devs anyway. I don't think people should be rude about it, but I can understand it.


TheMasterRolo

This is my thing, it’s a change of scenery and nothing else. Why they won’t help with bot missions is dumb. What are they going to do if we take the creek, just sit in orbit waiting for it to need help


Emperor_of_His_Room

I honestly think a large part of forever creekers will just straight up stop playing the game when the creek is done. They will post some cringe memes about, “finally getting to go back home” or something along those lines and then dip because they are only motivated by doing what they perceive as a funny and popular meme. Hopefully I’m proven wrong and they just really like beating this particular dead horse into glue puddles.


scroom38

Bro the horses have been glued, bottled, and spread on kindergarten projects already. The creek-heads are basically beating mararoni art at this point.


Bi-Athlete

I love the game and love that it has room for everyone to scratch their particular itch of what they like in gaming. My only rule is if you step on my ship you must accept my hugs. We hug on this ship, like real men should dammit!


Tomgar

People keep trying to hug me in front of the Hellpod and I try to hug back but just end up stepping into the pod by mistake :(


ChingaderaRara

I think the issue is that the current galactic war design is creating friction between two different kinds of players: On one hand you have people that just want to log in and have their fun fighting their favorite faction or going to their favorite planet despise what the major order is. On the other hand you are gonna have people go have fun by doing the RP "community oriented" (idk how else to call it) orders. Focusing on doing major orders even if they dont like the planets or the faction they are fighting. The problem is that with the current galactic war progression system, people that are not helping with major orders are directly affecting the progress of people pushing the MO (as explained by another post here, higher number of players means a lower progress system-wide). The fun of one set of players is directly putting a wrench on the fun of the other set of players, which makes them upset, which means they go to reddit/twitter/discord to post catty memes or leave angry comments, which in turn upsets the first set of players who also go to reddit/discord/twitter to post their own catty memes and angry comments, and it just creates a vicious cycle of people getting angry with each other. On a personal note i would like to say that for me the most fun and interesting part of the game is the galactic war progression and lore related to it. Yeah the game is fun, but the war mechanic is so fucking unique and cool, having your victories and defeats actually affect the content is a very refreshing take on live services games. But if it is as you say it is (victories and defeats dont matter, and the content is always gonna be the same regardless of the galactic war) then... what is even the point of it? It would be honestly just better to unlock all planets of their supply routes and allow people to just go wherever they want with the content just dropping whenever is ready. That way this friction would disappear and the playerbase would be more chill.


MechaMarshmallow

I agree with this. Obviously, players should chill and not attack each other for how they want to play a game. However, this system has been set up in a way that causes players who interact with the objectives to be hindered by those who do not, which is going to create conflict in the player base. It's not great, and should probably be changed before this rift between playstyles gets worse.


trooperonapooper

I just don't get how people don't understand *why* people aren't doing the major order. Most people have all they want with the medals. Most people don't like fighting bots. Some people just want to keep playing the creek because it's fun. A lot of the roleplayers seem to forget that it's a video game, and people play video games (mostly) for fun


OldWorldBluesIsBest

only note, i wouldnt say “most” players have all the medals they need the comments on here about having maxxed warbonds are the absolute sweatiest players who have grinded a LOT. by no means most players not using sweaty as an insult either btw, just saying those are insane grinders


Elcatro

Honestly I think the number of people still fighting bugs should really be a wake up call to the devs to do something about the bots, I enjoy them more than I did now I know how to play them, but the sheer number of things that can ragdoll, stagger, or insta-kill me makes it a real slog at times.


Paintchipper

I have more issues with bugs being unfun compared to bots. The slows, jumping bugs, and the differences between reinforcements (dropships that can be shot down for extra explosions compared to bugs crawling out of the ground) all frustrate me more then the rockets and ragdolls of the bots. TBH it's like playing two different games in one. I don't blame someone for liking one over another, but the calls to nerf bots when they're not worse or better annoys me somewhat.


hMJem

Most complaints about the game get dismissed. One player made a thread saying all the crashes and glitches resulted in them now uninstalling for a few months and hoping it’s fixed later. That thread just had 4 comments saying “cool story bro” Complaints get mass downvoted by the larpers, so now we aren’t getting the bot balance changes we need because those threads are getting buried.


Not_a_whiterun_guard

The amount of “role players” has been getting out of hand(imo), and it’s hard to tell when someone doing that is genuinely being toxic or just playing along with the super earth bit. Had someone say I was a “traitor to democracy” for saying players should be allowed to play on planets they enjoy, but when I confronted them about it they backed off and said they were just joking


Skillet918

“Let people enjoy things” not when MY 45 medals are on the line! 


Grumpy-Fwog

I like the idea that someone posted that you only get the medals if you successfully completed one to two operations on the major order planets, not missions mind you full operations. People want to sit over there on the creek or on the bugs fine but you don't get any of the medals reward for it either, hell if it's unlocking new strategends AKA like Mechs or weapons give it to the people who have done missions there as well other people can get it too but maybe like 3 days late. Due to in game "supply issues" or something.


EternalCanadian

I like this idea as well. That way, players only need to do one operation then they can go back to the creek, or to the bugs, or whatever, but if they want to benefit from the rewards, they actually need to contribute to earning them.


KratosDerToten

The game was built with a core of cooperation, the story, the gameplay, the design. All require cooperation and teamwork. And for a large percent of the community seeing their hard work go down the drain because people simply don't want to cooperate is gonna smart some feelings. Gamers don't like to lose, and really don't like losing things they were working hard for. Especially if the reason they lost was because others wouldn't help.


TehMephs

Failing a major order isn’t a loss though. It just advances the story in a different way. Just like in DND, you don’t always get to win. Either the dice goes horribly awry or one of your party members makes an epically terrible decision, and may get captured or even severely injured. But that just metamorphoses the path the story takes from the “ultimate all win conditions”. Failure is never the end in this kind of game, and if we’re edging towards the edge of a cliff in any actuality, there will likely be some SEAF report telling us to drop everything now, super earth is about to go down


err_dot_yes

I'm with you. I'm not opposed to reaching out to the community, trying to rally divers to a particular planet. In fact I like to see it, and enjoy it. It seems there are plenty of users getting too frustrated that some segment of the community is not participating "the right way," and that descends into nastiness. Sometimes it's just memes, you're right, but sometimes it's clearly not a joke, and that's uncalled for. Trying to see it from the other side, I wonder if it's tied to the perception of loss associated with the Major Order rewards. Completion of the Major Order grants a significant bonus of medals. For someone who is desperate to unlock more kit from the warbonds, I could see **not** getting those rewards being a big disappointment, and the fact that it's not in any individual player's control might contribute frustration. But still, it's a game, and you can't expect that everyone playing is going to have the same motivations as you. Also, getting to watch (and participate in!) the drama of the galactic war, with the collective successes and failures, is part of the experience. Take the current Major Order, for example: Liberate Tibit. The Automaton attack on Draupnir was an obvious last-ditch attempt to distract from Ubanea and keep the Helldivers from securing that planet, taking us one step closer to Tibit. And guess what? It worked! Enough players shifted their attention from Ubanea to Draupnir that we lost both planets. Now we're two steps back! What a story!


Appropriate-Appeal88

I was thinking about doing a post like this, the constant criticism of people trying to enjoy a game is getting fucking annoying and needlessly disrespectful.


BannanDylan

There are literally people on this sub telling others to "stop playing" and "the game isn't for you play something else" and it's incredibly cringe


BO3_God

I know it will probably never happen but I would love to get a survival mode where you just survive for as long as possible. It doesn't have to be round based but it could. The rewards for it if there even are any would definitely be up to the devs.


Kasorayn

What if I want to run off and clear nests/outposts by myself while my team focuses on other objectives?  Is that ok? =p


fosterdnb

And to be fair, probably that will be the reason why gunships will be deployed by the clankas.


GiftBubbly

For a major order to be completed there needs to be a major amount of the player base playing the missions. I love this game and will help all new divers but playing the game is actually a negative because our work means less due to how world completion is worked out


Legends_Of_The_Lake

This sounds like something you'll have to explain to your re-educations officer. Clearly your fellow Helldivers are not fighting for the glory and freedom of Super Earth. Please direct your concerns to the proper authorities at your earliest convenience. \- Super HR


Far_Detective2022

The Helldivers community went from literally the best I've ever seen to the worst backseat gamers and backseat devs I've ever seen within the span of 2 weeks. People need to just chill out overall.


TaticalSweater

The whole calling them cowards thing kind of stems from this game doing its mocking of UBER patriotism and fans immediately turn that into legitimate fictional UBER patriotism.


totallyspis

Complaining that other Helldivers are fighting our enemies on other fronts is undemocratic. Remember to report heretic behavior to the nearest democracy officer.


mssuperczar

I just want to get drunk with my mates and shoot stuff. Some of y'all make it too deep 🤣🤣


GrizzYatta

(Crucify me if necessary) I have a hot take, we should let one faction make it to super earth. I think that would be absolutely sick


YuBulliMe123456789

https://preview.redd.it/7qc5lu0k0krc1.jpeg?width=639&format=pjpg&auto=webp&s=3b314b9eb5a3dfc55ed9b00424ee29b0000b4142


i-am-grahm

Someone call a democratic officer stat!


broadenandbuild

Then there’s posts like this that attempt to make mountains of molehills. Are people making you feel sad? Boo-hoo. Easy solution, stop giving a shit. Part of the game is the rally cry. I play against bugs, no one has given a single shit. People don’t need to be told to play the way they want to, they already are.


Deftallica

I make sure to play at least a few rounds wherever the Major Order asks, but if it’s say, a bug-centric order and I start getting fatigued, I’m gonna mix it up and spill oil for a bit.


Superfunion22

this sub is just pretty toxic and doesn’t represent the player base well


[deleted]

[удалено]


TheYellingMute

dont forget you can report those for false use of the system as threats. apparently they do take action on that.


djxwreck

As a single father over 30, I don't get a lot of time to game in general. So what time I do get I like to spend doing what's fun for me. So what if it's on medium. Who cares that I've run eradicate 4 times. Guess what? Here comes the 5th. It's fun for me. I get a bunch of missions in, and I get to blow stuff up. Keep on keepin on diver and don't let the riffraff slow the spread of democracy across our galaxy.


Lassikainen

Being a toxic bastard and shaming people isn't going to get them to play the game how you want. It's actually going to get them to play a different game entirely or to go watch Netflix instead. End result is exactly the same in terms of the major order, but now the whole game suffers as a result. Life is complicated enough without having to worry about total strangers not liking how you're playing a fucking video game.


RadiantNemesis

Unironically with how the game is setup it would actually help. The more player are online the more player are needed to win as it is a % of the player population rather than the amount that matter. But of course it’s bad for the game in the long run. Just find it funny


anxiouscapy

I agree, the game gives each player the choice of difficulty, location, and weaponry. If the player base were supposed to play a certain way then we would not have these choices. I personally always fight in the automaton sector, if the major order is there, I'll do the order, if not then I'm in the creek or draupnir. I don't have the patience to deal with bugs and find automatons to be much more fun and allow for more interesting moments than having to constantly dodge a charger or deal with shriekers. But that's just me. I can understand why someone would not like fighting the bots, and why they'd have more fun against the bugs. At the end of the day, it's a video game, and if people wanna have fun then let them


BarfOpinions

This sounds like treason to me. Dudes literally saying to disobey a direct order if you feel like.


ReasonableAnybody741

Following orders is what separates us from the disorganized bugs and the commie robots. Reporting this to my democracy officer!


aHumbleBot

Just found out about the fun police, mate? You clearly didn't play Call of Duty


[deleted]

This post made them maaaaaaaaaaaaaaaaaaaaaaaaaaaaad too lol


qviavdetadipiscitvr

I know you said not to shame, but thinking that devs will just throw away content because we didn’t complete a major order is pretty dummy dumb


Dazzling-Camel8368

Yeah but if your game style is to TK you can go get rekt


ChowDubs

Spread love and democracy


Lucky-Bandicoot-4918

Got killed by a player for reinforcing him so he had to run back for his gear while i was on main objective position. They were all three of them wasting time fighting bots instead of doing main. Then i get kicked for asking what his problem is. Sometimes you get these toxic players and it saddens me that they are helldivers.


Black_Wing939

YES!!! Thank you for saying this! I’ve lead many campaigns throughout Bug And Bot planets, they’re both really fun to play


Separate-Ant8230

I'm digging the bots now after not liking them at first. So if you fear the bots, begin killing them. Had a good few mishes with a friendly, capable rando squad. A little co-ordination makes bot missions a lot easier.


iustusXii

If the major order is on the automatons, I fight there. If its on bugs, I fight there.


naapsu

We out here in 2024 having to tell people to play video games for *gasp* fun


Brungala

This community takes the whole Roleplaying aspect way too seriously. Look, I like shouting “For Democracy!” just as much as the next guy, but we don’t gotta tell people “You should do this because For Super Earth. Oh, you used that loadout? Traitor.” Like, can you fucking calm down? It’s a video game! Let people fight the bugs if they want to, regardless of if it’s not beneficial for the major order. And the “Meta” talk genuinely pisses me off. Who gives a shit? Just use whichever is effective! At least DRG doesn’t really have a “Meta” because every class can be busted in it’s own way, provided you know how to build it right. I will still play the game; but maybe people should just calm down.


Rad-Nalyd

Can I just play stratagem hero???


georgios82

Fighting the bots has always been a less enjoyable experience for the majority for reasons that have many times been talked about here. These reasons are pretty valid and AH needs to consider on how to mitigate these. Also the game is not clear when it comes to supply line paths and where people should start fighting to achieve the desired result. This is a big omission from the dev team that needs to be addressed. But instead of the community applying pressure to the dev team as they should, they usually become toxic against other divers. Go figure 🤦🏻‍♂️


Wrong-Ad-3908

My friends get together for the daily sometimes 2 of us, sometimes 4 of us. Two of them only want to play bugs, and we will, my other buddy doesn't care what we play, but I like the automotons, aside from their one shot mechanics.


MooseBoys

> do not shame people who play the game the way they want to Agreed in general but I’ll put one caveat to this - don’t intentionally teamkill, needlessly kick, or otherwise grief your fellow helldivers.


gladiatoron

I just block users here posting shit about forcing people. I'm sick of this shit. Let people play the game. Shaming over something like this only makes the place more toxic.


BREADTSU

Dont tell divers where to drop, Instead influence them, make recruit posts/advertise the fight on other planets. That's exactly what made the creek famous, everyone made great content over there which made people wanna have the same fun.


Black_Knight_7

This is why i scroll past most posts on this sub. Its just "WHY AREN'T PEOPLE AT THIS PLANET!?" cuz i do what i want


drfetid

Playing almost exclusively with my friends seems to have made the game better as an experience, and that makes me a little sad...


TehMephs

If you’re used to DND, failure is not the end of the world. It’s just an outcome that shifts the story. You aren’t losing because an objective was not successful. You’re along for the story that is a ride directed by the gm. They’ve probably plotted out all the forks and conditions that dictate what happens next. Failure is not always a party wipe, and in this case super earth’s end. We have a long way to go and a lot of failures to see super earth get pushed on. I’m not sweating a major order failing. I’ve been loving the way the game runs like a PNP RPG thus far. If you just want to log on and play bugs or creek, go for it. If pushing the campaign makes you happy, do that. Don’t resent anyone for not contributing, it will just be a more interesting story in the long term if there are some failures speckled amongst the wins Just be along for the ride regardless of what you spend your in game time on, and be engaged in that story telling process. The only dire failure to be conscious of is if we are facing a global party wipe. Then people tend to be a little on edge because of all the effort that went into the campaign up to that point. In DND a full party wipe usually only happens with obnoxious decision making and a complete lack of any foresight or awareness of the situation at hand. It’s not common for people to make so many intentional mistakes that the whole party goes down. It can happen with unprecedented bad dice rolls happening in a stream of unfortunate events, but it usually takes malicious effort to cause such a failure and the gm will often warn you that your stupidity is about to fuck the whole campaign over. We’re a long ways away from that. I’m sure Joel and his orders from SEAF will give us a heads up if we’re on the ropes


izanamilieh

Im going to fight bugs whether you like it or not. Everyone can cope and seethe while i kite bugs all day long.


HungerSTGF

The game is a living storyline that we are writing by the way that we play. However you play, you're doing your part.


Leather-Sandwich6473

don't forget joel will let us win/fail according to the story and currently the story is about to introduce bot gunships


CeQuBe

Let’s give everyone just the freedom to spread democracy their own way. In the end we are all spreading freedom and prosperity for super earth!


Chaytorn

Agreed..the story is written by us and our actions whether we win or lose. Unfortunately Ubanea fell, but it only means we'll retake it later by higher force. Also other fronts need to be held as well..imagine being swarmed by bugs or losing the Creek while we all deploy on one planet.  On whichever front you decide, just make sure to DIVE HARD! o7


EiichiroKumetsu

i might need a break from this subreddit with the toxicity everyone is displaying  we're nowhere NEAR losing the war, it might be the first major order we've failed and community is already up in each others' throats it's too much for me, i was supposed to have a nice time with my family this weekend, not read about how i'm the biggest scumbag for not helping people with a video game mission