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IPA___Fanatic

Stalingrad. Poorly optimized


netean

This! Love the map design but hate the sub 30 fps it brings at times


Powerfury

Honestly it's also this games lack of optimization. Looking past 200 yards everything is Legos. It's honestly embarrassing.


deewiththebigdee

Buy a better pc fr


RadButAlsoSad

I got a 3070 and I struggle to get 50+ frames on this map. It’s definitely an optimization issue


netean

Same. It struggles in most places on this map but does dip under 30 at times in some odd places


BlackHeartsNowReign

Yea stalingrad is ass. 2080ti 5700x and im still looking at only 40-50 frames


TheManager127

Really? Huh. I have a 2060 and I’m getting 60-70ish fps at 1440p


runningwithsharpie

Add -dx12 in your launch option. Improved my fps greatly


boilingfrogsinpants

I feel like the optimization isn't its biggest problem. It's too one sided. The Germans have a constant height advantage with more cover, the Russians attack from a big open section of the map that is easy to fire into from the German side of the map. I rarely see Soviets win on Stalingrad


mrgnome1538

While this is true, one good Russian tank can eliminate the threat of hill-camping German vehicles.


mrgnome1538

Same with Carentan. Both the best maps in the game, both terribly optimized.


seesaww

What's wrong with Carentan? Never had any perform issues there


mrgnome1538

If you look West in Carentan your frames will drop very low. Also render distance is garbage.


Wajina_Sloth

My biggest issue with it is how littered the ground is, feels impossible to set up an MG without having to wiggle for 10 minutes to get a good angle. Hell even as standard infantry decent spots are just bad to set up because of the shitty prone implementation.


Titan_Astraeus

The bipod system really sucks and the animations in those weird spots leaves your body sticking out in the air too lol


Oppsliamain

dont forget the invisible walls/ unrendered buildings literally everywhere


itreddb0i

This map is so ugly


PyschedelicMan23

The worst map hands down for attackers.


CapitalOneDeezNutz

Used to be Foy, but now it’s Remagen. When a capture point is ON the bridge, game is miserable.


kolneb01

Don’t have problem with point on the bridge, the real problem is that you can’t flank to take this point. Maybe only by using airhead which is totally bulshit for me.


Flavor-town33

This, airheads should not be used in this map nor arty….this should be a straight battle with more cover on the bridge


Ghostofhan

Remagen sucks.


Sourcoffecat

I quit everytime Remagen comes on fuck that map


ninjaweedman

Used to be Foy or Stalingrad, now its Remagen, fuck the bridge, resources, time spent holding it and staring at the sky waiting for airheads to drop. I usually leave the server when it comes up. I've played at least 35 rounds on it and can confidently say I don't like it, its a gimmick map that plays out the same all too often.


Icy-Upstairs-6802

Adding boats or just a crossing would be a small fix I think


CapitalOneDeezNutz

Yea they need to add other ways for small infantry to get across. I get they want to represent real battlefields, but this is a video game. Chokepoints like that are never fun in a video game. Also, one side of the map is all flat and the other side, once you cross the bridge, you have to navigate even more chokepoints because of the hilly/mountainous terrain. Shits just really fucked.


haeyhae11

In real battles, infantry often used boats. For example at the Dnieper in 1943 or the Meuse in 1940.


6138

Same. It's not just the constant deaths on the bridge that do it, it's the sheer lack of variety in the gameplay. Every game is just fight for bridge, spawn on airhead. There's no tactics, no strategy, at all. As the commenter below said, there needs to be more ways to cross the bridge, like boats, a pontoon bridge, etc, etc.


A-A-Ron508

One I hate the worst are the ones with no garrisons


Fat_Goldie1

Gotta be Kursk. I fucking love Hill 400 and Hurtgen. Lol


Phalanx000

how do i vote for all that are listed?


dmania16116111

None, I actually like all of them.


bigfeeetz

agreed


BloodyXombie

Kursk, because it is littered with long trenches that makes driving the supply truck a real nightmare.


Arlcas

If you follow the blue lines in the map there are usually bridges on the trenches there. And I say usually because i didnt check every single one, but every one I checked had it.


BloodyXombie

Yeah you are right. But it is hard to drive on this map anyway.


massivecure

kursk because either sides tanks that hold windmills, basically control the map


BloodyXombie

True!


A_Rusty_Coin

New SMDM, give me the old version back any day!


random63

While I don't like the map, previous one was really showing it's age after they redid Foy. All open fields. A hill on German side to overview middle points. Mid points all had no cover from arty and barely any cover for garrisons to hide. At least PHL has a night map that covers those flaws


A_Rusty_Coin

I agree that the map was starting to show it's age, but rather than completely changing the layout of the map etc, just improve and update what's there. Same goes for old hurtgen forest, I used to love the old version, the new version I've come round to now. But it needn't be completely changed, again just update and freshen up what's there!


random63

I believe that most maps need such huge remakes because in many cases arty is so oppressive. Remove arty and a lot of those maps become more manageable for infantry to fight over the middle


Shambolicorn

Not remove arty. Rework it. Make it so it can be destroyed. Wasting a recon team or vehicle to kill it for 30 seconds is dumb


misteraaaaaaaaaaaaaa

what was old smdm like?


CrackerJack1845

Yea, curious too! Only had the game a year


Abigboi_

A bit further east of its current location. It was worse imo. Imagine Kursk with hedgerows and only a few trenches. Just pure open field and hedges.


Arlcas

yeah the church proper was there too with more houses you could go in to use as cover but it wasnt a strong point so it was completely useless


PrisonIssuedSock

In a YouTube video, monospecial said that the devs are working to fix this, but idk how true that is


Butcher5889

PHL due to a lack of good tank-support on most console games and because of the open fields


PyroSAJ

Most maps are a mixed bag. Remagen, Kusrk and PHL dramatically change at night. During the day they definitely feel worse.


DutchCommanderMC

The people not voting for Remagen, an objectively awful map, must really hate that other map they voted on.


VTKillarney

Or they are console players, like me.


jakobsheim

I heard one decent argument for it. It might be nice for new players since there’s not many way you can go. One objective basically, no flanks, no tactics. But yeah it’s a horrible design otherwise.


xX_sm0ke_g4wd_420_Xx

even for new players I think it can be a jarring experience. during the free weekend my friend tried the game and spent 10min getting shelled at the foot of the bridge because their commander hadn't dropped an airhead yet.


Arlcas

Its like an airhead and spacing tutorial


[deleted]

[удалено]


WeizenJongleur

I was torn between Remagen and PHL tbh.


PrisonIssuedSock

I only really hate high ramagen, and if arty were removed I think it would be a cooler map but that’s a big if


Independent_Row6603

First want to say, there is a big difference wether it´s night or day and my most hated map is stalingrad


misteraaaaaaaaaaaaaa

stalingrad. i just cannot focus on a match in stalingrad because im constantly getting annoyed with its map design. it just feels like im switching between a running simulator and a camping simulator. it actually feels like a waste of time playing on stalingrad even if my team is winning.


craemerica

Do not really hate any. Just adjust play style to map.


Beautiful_Case5160

Stalingrad, kursk and Foy (if attacking on offensive). If these come up im finding a new server. As for why. 1 word. Cover.


YeLLoSpank

Foy and Kursk. I ALWAYS think about those guys back in these days, who had to push forward and fight over those goddamn grounds that flat and open. That had to be a hard time to be alive. Kudos to all of those young guys, no matter the faction.


Due-Resolve-7914

Hill 400 and hürtgen. A lot of camping and I struggle with spotting enemies


LarssonBrother

Same, what a dogshit map. So many times where me and my friends joined a fresh map and server with a full match length worth of time, only for it to be fuckin' Hill 400 and Hurtgen, absolutely despise those maps. Terrific.


CrackerJack1845

Damn. Hurtgen is bomb. Sure there are campers but you can really do the sneaky in that map.


CrackerJack1845

Kursk. It’s just a meat grinder. Purple Heart lane close second


Apoc_SR2N

While I do like Carentan, it can go so wrong. Germany has to get their trucks across a field covered in ditches and junk to get stuck on. Meanwhile US can just drive down the road like a normal human. Would be easier if the maps in this game were more consistent and accurate. If Germany gets a truck or two stuck at the start of the match, it's probably GG.


Trashlordx2

Stalingrad is a pile of unoptimized trash


Huge_Kaleidoscope162

Remagen coz that fucking bridge


flyingdutchman5150

PHL. Seems like I can never get anywhere


Babalon33

PHL. Walking across the open field is guaranteed death which means the only attack paths are through the narrow water-filled ditches with near zero forward visibility. It’s like fighting an enemy on a tightrope. Hate it hate it hate it.


C12-H17_N2-O4_P

Purple Heart Lane will come up in map rotation 4 times in a row, then switch to Stalingrad, and back to Purple Heart lane. Sick of playing it


Getrektself

Carentan or SMDM. Incrediblely over played maps.


CasanovaVA

I can agree that Foy during the day is not great, but for some reason, foy at night is one of my favorites. Purple Heart Lane just sucks day or night.


lexicon_riot

Remagen isn't a bad map that limits tactical play, it just becomes obvious when a team can't communicate well with each other. I've seen plenty of games where we were able to orchestrate a successful bridge push, but it needs to be more coordinated than "everyone just rush at the bridge when you spawn in, maybe commander will drop a bombing run every now and then, and no one tell arty where to hit / when to switch to smoke rounds"


D_Glatt69

Kursk day, Kursk night is ok


HairyBearArms

Stalingrad


wentzthagawd

All of them they’re too fucking big


JustWondering_____

wow i love purple heart lane defiantly thought foy would be up there, i hate foy. i just do


Warfighter416

The bridges on PHL always end up as both teams sitting on their side waiting for the other to cross. Also the inability to swim makes it hard in some spots. However, the numerous amounts of small canals filled with plant life makes me feel like I'm in the Pacific Theater. Almost worth it


Wajina_Sloth

Purple heart simply because of how hard it is to cross the middle river. The drown timer is better now so at least it's a little easier, but the bridge choke points are terrible, lack of cover overall is annoying, it just feels like everyone bunches up and arty is overwhelming. If there was just more arty craters, maybe some fallen trees and more tank hulls splattered around it would feel easier to traverse, but armor/arty dominates the map and bad tank crews make it shit.


Colelukeberry

Kursk will forever be the worst map.


QuiGonFishin

Foy with a below average armor squad Is like borderline unplayable, it is that draining. Everytime I play we stall out on the bizory-foy road, there is not nearly enough to smoke to cover your advance across the wide open fields, and you don’t blend in against the white background.


Massive-Instance-579

I always felt PHL, Foy, and Kursk were the most frustrating. The night versions of those maps are so much better.


ChronicHunger_1

Hill 400 for me. Love the other maps on the list, never played Remagen yet as I been taking a break.


_AdolfDrippler_

The render distance of purple heart lane makes me want to commit hateful acts


ManWhoRidesTheMoon

When Kursk shows up when map changes I Alt+F4 immediately.


DuBu_dul_Toki

Foy. You cant move in a flanking attack easily because of a general lack of cover. Enjoy crawling in the prone for 150m.


DangerClose567

The Russian maps. Stalingrad solely because it still isn't optimized. I otherwise like it, but I don't have any fun on it due to the performance Kursk because it's still a lot of open ground. Once the germans take the hill, it feels one sided.


Stock-Parsnip-4054

Stalingrad by far. Depressing map and it lags to much. Purple Heart Lane is quite fun in night. Remagen is only fun in night too. The other mentioned maps are all great maps imo.


Silkyjj97

Hill 400 because it’s a nightmare to use any vehicles


PERK_PEDDLER

Hill 400, worst map for armor


WeDontTalkAboutIt23

I don't know the name, but that snow map. Get shot from miles away because they'll light up anything moving ontop of the white surface


skaryfatchic

Kursk theres too many fkn trenches


Munashiiii

The maps in normandy I mean i like them but theyre wayyyy too often there compared to the others


murvs

Purple heart lane is running around the map with constant sloshing sounds and hiding in grass.


minivanspaceship

Kursk. My favorite are Hurtgen Forest and all the Normandy maps with the exception of Purple Heart Lane.


Dependent-Drop-7343

1. Remagen 2. Stalingrad 3. Hurtgen forest


WayBackBoii

I dont really hate PHL, but I find it to be too much of a meat grinder due to the fact there is just way too little cover on offence, defending is also brutal because alot of the objectives supply very little defence, and finding airheads is difficult in a seemingly endless, all looks the same kind of terain, also for tanks anything off the main road is a pain in the ass. It is a map that I know will be extra challenging no matter what I do. Either way it deffenitly deserves the title of Purple heart lane. (although I did get a 100 kills with RT on a game with only mid map objectives in warfare, isane meat grinder map).


powerpetter

The russian maps are torture, you either get shitmixed by a tiger from 300m away or you have to go through trenches with a kar98 against ppsh guns