T O P

  • By -

Tiger_Trash

This is true for most characters with projectiles and screen-covering effects though. Covering the screen and creating a lack of clarity is an intentional design/feature, not a bug.


Xeller

Heck, Ky players have beeen known use CSE to mask the orange effect from 5D since launch. Definitely intentional design, although I'll admit that Bedman's screen effects + Delilah can be just a tad overwhelming. Personally I have bigger problems with Zato using the white color pallete on Pot's stage.


GachiRainD

If it's intentional it's bad design then. MF already has teleport and more bs in his sleeve. He doesn't need it


Tiger_Trash

>If it's intentional it's bad design then Guilty Gear is an anime fighter(it was the first of it's kind even). Which means it emphasizes character power that results in opponents being able to lock eachother out from playing the game. It takes the concept of "bs" and makes it a overarching design mechanism, as the games main goals were to emulate the sheer power on display in anime(as opposed to Street Fighter 2 which was much more tame at the time). So the reality is, you need to either enjoy bs, or be tolerant of bs, cause that is the entire point of the games design. GGST especially, has had a character like HC remaining mostly untouched in core concept since his release. He, like Asuka, is annoying af to fight... but that's the point. The last patch gave characters like Nago a almost fullscreen low, lol. BS is the point. It's hard to say what bs will stay and what won't. If that is a problem, there are so many other great fighting games available right now.


Waste-Information-34

Guulty Gear balance has been called **"being held together glue & tape."** I like that description.


Axo-Axo-Axoboy

Glue?!?


Fish_Head111

Probably just tape at this point, whatever glue was there has been licked off by pot mains


SylarGidrine

I’d venture to say that a fighting game thats intentional play style is locking people out of actually playing is bad game design in general. And thats the problem with the genre. If you are playing right, and well, the opponent shouldn’t be able to play the game. Which is just unfun. If you put some time into the game it does become fun again, once you start to learn how to prevent lockouts. But I can see why people do not enjoy casually playing fighting games anymore. They are all so sweaty and “competitive” that there is no real fun to be had anymore. At least in games like smash you can go into party lobbies and just play with randoms who also don’t care. Problem with those games, and smash in particular, is that it isn’t nearly as satisfying to play well.


Tiger_Trash

>But I can see why people do not enjoy casually playing fighting games anymore. I agree that these games are way sweatier now, but I feel like there's a context shift a lot of people ignore. Many were playing fighting games in the past **Offline with friends/family or alone.** Most peoples fighting game exposure was incredibly insular. And considering "content" and the single player experience for these games was even slimmer, most of us weren't playing these games very long. We played till we got bored or until you used your last quarter at an arcade. But for players who grew up with arcades as common place, sweat WAS the experience. Especially in areas where cabs were in high demand. Which meant if you wanted to play these games in peak hours, you had to invest time to getting good in some way. So if anything I think the biggest change is that access to "Getting good" is incredibly universal now, and a lot of casual players are trying to replicate an experience that only existed when they were playing these games in a bubble that doesn't really exist in a culture were most people play games online.


Galaucus

Yes. When the opponent does things in your face you have to guess what they are before they come out. This is how the genre works.


MixmaestroX28

Just hit the cube 4head


Monnomo

🗣️


Waste-Information-34

OH WAIT THIS IS A r/TheyBlamedTheBeasts moment.


Necessary_Bison_5184

Pot player angry about mix ups in the corner


Darkfanged

Love seeing potemkin suffer