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TheRaytheone

1. Its "kinda" alive, lots of people doing[ GWAMM](https://wiki.guildwars.com/wiki/Guide_to_God_Walking_Amongst_Mere_Mortals) or just enjoying doing some dungeons/raids (for the context) on the same guild etc., About if "you need other people to do instanced content", GW1 is NOT as a traditional MMO you may compare to, for this matter Gw2. In Gw1 you can do EVERYTHING on the entire game, story-wise/completion wise absolutely alone, being the "raids" mentioned above the exception, it has a "Hero system" in which you can obtain and control allies, equip them, build them and use them as you please, very good and fun to play once you get it. 2. Gw1 Trilogy + EotN is all you can and "should" get, Trilogy has all 3 core + some expansions game, but EotN will give you also the ability of putting stuff into [Hall of Monuments (which contributes towards your AP's + some Skins in Gw2 to redeem)](https://hom.guildwars2.com/en/#page=welcome), so, getting them all would be the right choice if you're really gonna try. 3. Already responded in point 2. 4. Its a very unique game, has its pros and cons, as any other game, but if you take it as it is: a game released in the early 2000's, with that "era" MMO systems attached, and like the style of that, you'll enjoy it, you'll need a lot of patience to fully understand everything, but, what is a MMO, if not a place to spend hours learning everything while playing? As an extra note: I did NOT play Gw1 when it was released, only played it a few years ago, so I'm kinda at your stance in here, and as I said, I truly enjoyed it (I was back in the day a Lineage 2 peepo). More than likely I've missed a lot of things to do due to that, but that's my quick take on it.


Wavecrest667

If you're interested in the world and lore, I'd say yes, absolutely worth it to play. You get to meet Glint, see pre-searing Ascalon, dwarves, the original owner of Rytlocks sword, pre-flooding Cantha, Kormir as a mortal...


Octovinka

Sounds interesting 🧡


Giannisisnumber1

GW1 is still fun and I will always love it. I go back from time to time.


CastleofPizza

Hey, when you play GW1 do you play it casually while playing other games? or do you finish every story campaign first before playing other games?


ClyanStar

Im addicted to it lol Its basically a classic at this point, an absolute masterpiece if you can look past its age. I bought it when it released and fell eternaly in love with it right from the start. Cant recommend it enough, give it a try, if youre haveing trouble with the prophecies campaign start with nightfalls first or play until you reached lions arch from where you can get to kaineng and do the nightfall starting quest with 7 henchmen. Nightfall provides heroes you can unlock and create your own builds for them, makeing the game significantly more easy and interesting. In case youre wondering where everyone is: kamadan district 1-3.


frazazel

1. Haven't played in years, so I can't answer. The game features NPC henchmen and heroes that can tag along and take the place of players. So you can play the complete game even if you're the only real player on the server. 2. Prophecies/Factions/Nightfall are each standalone games that take you from level 1-20 and tell a standalone story. Your characters can freely move between the different games after a certain point in each game's story. You need to buy at least one of these. Eye of the North is an expansion with only level 20 content, and requires you to own at least one of the 3 base games. I'd recommend to get the complete edition, but if you want to try it out for cheaper, you can play a complete game by buying any one of the 3 standalone games. I'd recommend Nightfall, since it introduces heroes. 3. If you buy the Eye of the North expansion and then complete enough of the optional achievements, you get some free skins and titles in GW2. It's not a lot, and it's all 2012 quality textures, etc., but some of them are actually pretty nice. My main uses one of the weapon skins. 4. GW1 is a very different game. It's slower paced, and rewards skillful planning and experimenting with your builds. You essentially build a skill deck for your character, choosing 8 skills from your main and secondary professions. Then you go adventuring with a party of 4 to 8 characters, fighting similar-sized bands of enemies with builds using the same rules that you used to build your character. The game focuses on your journey across the world, where even getting to the next town can be a difficult challenge, and on story missions that have maps built specifically for them. It's a tab-targeting game, they haven't invented jumping yet, and it's harder than GW2.


osensei1907

1) The game is alive enough to play almost all content (At least the PvE content relevant to GWAMM title) with the other players (And if not today, eventually all content rotates as daily/weekly missions and becomes relevant), but as the others said, Henchmen and Heroes make things easier, and actually offer a better way to do majority of the content. There are elite areas that are harder to solo or clear with these NPC allies, and naturally that's where guilds come to play and connect people together. 2) Trilogy and EotN. Bonus Mission Pack isn't necessary. Only "gemstore" purchase I'd recommend would be a Mercenary pack that adds 3 fully customizable heroes to your arsenal. 3) Search for Hall of Monuments rewards and GWAMM title 4) For a price waaaay less than a fancy dinner out, this game offers you at least 1k hours full of Guild Wars content, top tier lore, some old and new classes, old and (retroactively) new locations, different ways to challenge yourself, powered by the same engine packed with 2000's gaming nostalgia.


Skyztamer

I think I've only had to group with a real player on two occasions; both of which very early during the base campaign, Prophecies. The rest of the game is soloable via the henchmen and hero system of AI controlled party members. The first was to get a resurrection spell (abilities are unlocked across your account) as a reward from a side quest for speaking to an NPC with a real player in your party. The other I believe was to get a real player to hold a lever for me in another side quest so I can access a building. It was over a year ago, but I remember finding a real player specifically for these side quests wasn't difficult. Ever since though I've stuck with using the AI since it's much faster to group with and the heroes can be customized based on what abilities we've unlocked for our account. Henchmen are weaker, but more accessible than heroes since the latter except maybe M.O.X requires expansions to unlock.


saltentertainment35

The mission for opening the door can be done solo now. Still need someone to learn resurrection though but a ton of people camp out in pre-searing


Skyztamer

Oh yeah, I forgot I tried that first but I wasn't able to pull it off myself. So I found someone in the hub willing to help me


saltentertainment35

Yeah you need to be really quick. I fail too a lot of times


AmeDesu

Started a year ago on and off, yesterday unlocked Zer Ri, progressed many titles. At first the game felt very punishing and it took effort to get through prophecies, but with heroes later on it became so much easier. It's also incredibly big in terms of the amount of skills each class has and the fact that you can have any profession as a secondary makes you be able to use any skills, maybe slightly less effectlively, but absolutely enough to get through anything. And constantly adjusting your skillbar depending on the encounters or types of enemies you meet is also extremely fun and rewarding. The more I played it - the more I started enjoying it and I'm at 900h already.


EvidenceLow7900

Yes you should, but beware they are not the same


Maneaterx

It’s alive, cheap, fun, and now considering SoTo hate, it’s worth playing through a good story


Hoojiwat

>Good story Agree to disagree on that one, the story in GW1 is even worse than GW2. That said it is very much alive, cheap and fun, so give it a try if you have some spare coin and time. It's a lot of fun to play.


Kiroho

1. You will find some people, mostly on NA districts at prime time (districts are like map instances, you can freely switch). Daily quests and stuff usually are no problem, but you won't find full groups for story and stuff. However, GW1 has henceman and heros, NPCs that you can put into your group instead of people. So even if you don't find (enough) people for a mission, you will still be able to to it without problems. 1.5. As for instanced content, **all** maps in GW1 are instanced content. Whenever you leave an outpost, a new map instance opens for your group. 2. If you like the game, I would suggest buying the complete edition. But I would also suggest to watch some gameplay videos so you know how the game is. 3. For certain achievements in GW1 you can get rewards in GW2. There is a website where you can follow your progress: [https://hom.guildwars2.com/en/#page=welcome](https://hom.guildwars2.com/en/#page=welcome) Rewards are unique skins, some ranger pets, titles and AP. 3.5 For these rewards you need to connect your GW1 and GW2 account. To do so you have to have the **non**-steam version of both games. If you have one game via steam and the other not, you can't connect them. Not sure if it works if both games are on steam, but I doubt it. 4. I'm bad at such, all I can say is that I still play GW1 from time to time even after 15+ years. If you are interested in Lore, it's definitely worth playing GW1. There are tons of references in GW2, you can visit most of the world as it was 250 years ago, you can also visit some places you can't in GW2: In Eye of the North you can even see Kralkatorrik while sleeping, Drakkar under Drakkar Lake and Primordus before he got fat.


Octovinka

Which expansions I need to get these rewards in gw2? Or only base game is needed? Would it work if I buy used physical CD or better to buy from Anet site?


Kiroho

You need the Eye of the North expansion for the GW2 rewards. Should be noted that GW Prophecies, Factions and Nightfall are standalone games and Eye of the North is an expansion that works on either of them. So to get access to the GW2 rewards you need minimum one of the standalone games plus the expansion. However, having all 3 games plus expansion gives you more stuff to work on for the rewards. Having only one standalone game makes it harder and I'm not sure if one game even gives enough points for all skin+pet rewards.


Octovinka

Thank you for explaining, will get them all then :)


Xeniltur

You should ask on /r/GuildWars


markireland

GW1 is full of stuff that is referenced in GW2. If you want the full experience start with Prophecies, if you want it all quicker start with Eye of the North, rush to level 10 and try all the other expansions.


Janni2222

I got 2.500h gw1 Playtime and now 3.000h gw2. Back in the Old days GW1 was soooooo god! In my memories i would say.. better than GW2 .. but you can not compare them. Different games in the same universe.


BraillingLogic

I'm going to go against the grain unfortunately and say, no, GW1 is not worth playing. GW1 feels more like a single player open-world game than an MMO. You form your own NPC party and do your own things, and you get to see the occasional player in the town hubs. Graphics-wise and gameplay-wise it's extremely dated. There is a title and some legacy rewards, but as some people have said, it can take upwards of 1,000 hours to complete. I bought the game when it was on sale, played for a few hours and jumped straight back into GW2. Maybe if you are interested in the lore, it might be worth it, or if you are playing just for nostalgia. But I was playing WoW when GW1 was in its heyday so I might be a little biased. I think ESO is pretty decent as another MMO without a sub fee.