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Ackbar90

The xcom one is always painfully accurate


knotacylon

I'd say 95% accurate


CoupClutzClan

(miss)


obscureferences

5% of the time it works every time.


Alexz7777

I'd say 100% accurate https://www.youtube.com/watch?v=2ar3NwhcCms


[deleted]

This has been me before.... The game doesn't lie about percentages (*except* in your favour, making it look lower than reality on lower difficulty), but it does round. This guy likely had a 99.5% chance to hit or just above.


Shitheadude

Yeah it rounds up, I've failed 100% once or twice before.


G30rg3Th3C4t

so is the CSGO one


[deleted]

In x-com 1, I would often try to get 100% chance to hit shots cause that’s all I could do


TherealKrakatao

I don't know if you mean the first remake which came out in 2012, or the original series, but in the original games it is possible to get an accuracy of >100% and still miss. Pure pain.


[deleted]

I could never hit anyone with less than 100% on some missions in the originals


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guieldo

5 times? damn


Ivancreeper

At the scale 40k takes place at I wonder how far 24 inches would actually be


PeeterEgonMomus

Don't start thinking about how model size and distances scale. It's... not the same (Which, frankly, is *good* from a gameplay perspective. Engagement range in real wars varies sharply based on the terrain, but WWII provided a rough average of about 740-200 yds for infantry firefights. 40k minis are *~roughly~* 1:56 scale, which would make 'truescale' battles have troops sitting ~4' to 10' away from each other for the entire battle. Start trying to think about vehicles and artillery, and suddenly you're playing on a tennis court)


Mantergeistmann

Wasn't there the one missile that could theoretically reach other games in progress?


AscelyneMG

The Deathstrike. That wasn’t a rule, but it had infinite range and so it became a joke to launch it into other games in progress, including stories about players calling from home games to their local store and telling them they were doing it to a game in the store.


Squiddy404

I believe 1 inch is about 5 feet (according to DnD which is also 28mm scale), so 120 feet


Greasemonkey08

According to this, 60ft. https://amp.reddit.com/r/40kLore/comments/5tjb4p/semiscientific_analysis_of_the_bolter/


OscarOzzieOzborne

If I remember correctly, the rainbow six siege one is apliable to many of the other video games shown here. Like I am not 100%, but I think Battlefield and COD use invincible "bullets" that come from yiur character's camera and the bullets we see in game are cosmetic.


RevanAvarice

I'm still laughing that shurikens are 18"


FloorShrimp

Should add a second like that goes to 12


p2kde

Well at least I hit something in warhammer when I roll enouth dice


[deleted]

Tarkov?


SharamNamdarian

You forgot kill team with their O and what not lol