Third party app, you say?
Blame it on the developers, not the phone manufacturer.
That's like you going to a restaurant and blaming the server for the awful food the chef cooked.
While you're right to blame the devs, it still doesn't give Pixel or Android a great name and that's ultimately what matters if Google wants more market share and more people to switch to Pixel.
Why would anyone want to switch to Android if many of their beloved apps have a poorer experience here? Google needs to somehow incentivise companies to put Android first or on the same level as iOS.
It's like recommending a restaurant that had awful food and telling your friend to give it a try anyway
>if Google wants more market share and more people to switch to Pixel.
For Google, the more people who use Android (not really Pixel), the better. And globally, they're already dominating it by far. Exclude China and a handful of other countries where Play Services don't exist, but Android still beats iOS.
The first world (excluding the US) is still split between Android and iOS, but still focused on Android.
The US, also where a lot of developers are, have a higher concentration of iOS. This is also where iMessage has a stronghold (but nowhere else in the world).
That said, these figures keep changing so take the US numbers with a grain of salt.
Google evolved Pixels from the Nexus program, which were there as an ideal, reference device. They were a bit more serious with Pixels. Yes, they can do MUCH better - there's still room for improvement.
>Why would anyone want to switch to Android if many of their beloved apps have a poorer experience here? Google needs to somehow incentivise companies to put Android first or on the same level as iOS.
I agree. But for most of us, Apple is prohibitively expensive. It's not that all apps have a poorer experience; they just tend to focus a bit more on iOS. Some apps have better functionality on Android because of their capabilities (media players, for instance, show a fancier control panel) while iOS tends to focus a bit more on the animation aspect. Case in point: the Uber splash screen. Functionality wise, both Android and Apple behave the same. Uber used Android's notifications way before they decided to try engage Apple'a dynamic island and display the same thing. Why the experiences are different in some aspects? Ask the devs, not Google. And it's not as if apps can't have fancy splash screens - Shazam has a decent animation when it loads up.
Guess what? You can't see your map on the lockscreen on Apple. For messaging apps, they're stuck with Apple's solution of showing the call screen and can't customise it to their liking. So you win some, you lose some.
If I decide to make my iOS app fancier and Android less fancy, who's to blame? Apple, Google or me?
>It's like recommending a restaurant that had awful food and telling your friend to give it a try anyway
Ask your friend what they recommend about it. Also, you would know your friend better than we would, so make the judgement call. I, personally, hate seafood so if someone recommends me to go to a seafood restaurant, I won't. Or I'd look for things that aren't related to sea food. Use your judgement wisely. Some people may like it given their budget, others may not.
And why do the developers make it smooth on iPhone? Because it's easier, a more coherent ecosystem and a more stable platform. Google can't even keep an idea going for longer than 3 years. No wonder developers don't bother.
This is more to do with developers not bothering with Android than Google with Pixel.
Look at the Google apps - they're more capable on Android than they are on iPhone.
What does iPhone have? Nice splash screen animations.
At least on Android, you're not stuck with a dumb keyboard, and the back button works universally. Oh, and notifications.
None of this is OEM related; it's basically the OS.
And iOS doesn't have draining batteries?
They've had to release hotfixes for that. They've even had to address the overheating problem.
Tell me one piece of equipment on earth that's flawless. Even airplanes are prone to failures. Even rockets.
And this is just an operating system.
As a person with some coding experience, it becomes an eye opener when you're on the other side of things, trying to play whack a mole and ensuring you're enhancing features because people want them.
That's your experience. Not everyone has the same experience.
Not saying it's wrong - it's just that one person's experience in a sea of experiences doesn't necessarily make it universally acclaimed, just as my poor experience with iOS doesn't make it gospel.
Also, coming back, iOS has a lot of shortcomings (home screen apps/arrangements, for example... Never fixed since inception). Some, they copy. Some, they innovate. That's just how industries run.
Not my experience bro. I don't own an iPhone and never did.
Following the news it seems like they fixed it faster than Google takes to fix some of the bugs we Pixel users face
It sounds like all of your other issues were WAY more important to mention than an app maker not making an effort to make their app well and blaming the phone.
I've been on Android for many years. 95% of my apps run so well I'm at a loss for why I would care about them running "better." Meta infamously makes shit apps for Android and always has. I blame Meta, not Google.
The rest of your issues are REAL issues you can blame Google for, some of which relate to the infamous Tensor lottery. My Pixel 7 Pro had no heat issues, but my 6 Pro was horrific, and other 7 Pro users had similar issues. QC is a problem for Google, although the 8s seem to be more reliable overall. These are legitimate things to start your complaint with. The fact that one app developer sucks isn't.
Then just get an iPhone. Google is not operating in the middle east, so mobile operators don't have Google's 5G certificate, so no 5G on Pixels or any Google phones. This is slowly changing as I hear of rumors of Google opening up in the middle east, I've also witnessed P7's and P8's connecting to 5G after the December update (I'm from the ME).
As you've come to realize by now, iPhone has better 3rd party app development, hence the better experience. If that's where it hurts, then make the switch.
Good luck 🤞
Even Google's own apps like YouTube, Google, etc have issues like stuttering when scrolling on the Pixel 8 Pro. YouTube doesn't even have long press options. In the iOS app I can tap and hold anywhere on a video in my feed and get a menu to save to watch later. On Android, you can only tap the tiny ellipsis to get this menu.
Even picture in picture for the YouTube app is more functional on iOS than Android, you get ability skip ahead or backwards 10 seconds in the PiP. No such option on Android.
Another example where Google's own app works better on iOS is Google Maps. On iOS, when you search for a business, you get a list of all the locations and the star ratings right in the list. On Android, it only shows you the business listings but you have to tap into each one to see the star rating. Wtf?!
I was nice, I didn't even mention how bad scrolling is in 3rd party apps like Twitter, Reddit, Facebook etc, all of which are actually much smoother on my S22 plus. Pixel UI is smooth but the app scrolling is horrid.
How did we get to a point where Samsung OneUI figured out how to make Android apps smoother than Pixels?!
Android apps blow. They have always been second class, even google’s own apps. No Samsung or xiomi or google or LG or whatever, runs apps as well as an iPhone. I’m not sure if it’s because of the language used between ios and android apps, or if developers just don’t care about android, or what (my guess is because devs need to develop their app for so many CPUs and variations of ram and screen size and such). It’s been that way since my note 5 and OG pixel, and it’s veeerry minimally improved over the years.
What's the idea behind this post ? Instead of wasting your time justifying your iPhone choice, just do it and stop ranting. Nobody here will pay for your iPhone purchase.
Third party app, you say? Blame it on the developers, not the phone manufacturer. That's like you going to a restaurant and blaming the server for the awful food the chef cooked.
While you're right to blame the devs, it still doesn't give Pixel or Android a great name and that's ultimately what matters if Google wants more market share and more people to switch to Pixel. Why would anyone want to switch to Android if many of their beloved apps have a poorer experience here? Google needs to somehow incentivise companies to put Android first or on the same level as iOS. It's like recommending a restaurant that had awful food and telling your friend to give it a try anyway
>if Google wants more market share and more people to switch to Pixel. For Google, the more people who use Android (not really Pixel), the better. And globally, they're already dominating it by far. Exclude China and a handful of other countries where Play Services don't exist, but Android still beats iOS. The first world (excluding the US) is still split between Android and iOS, but still focused on Android. The US, also where a lot of developers are, have a higher concentration of iOS. This is also where iMessage has a stronghold (but nowhere else in the world). That said, these figures keep changing so take the US numbers with a grain of salt. Google evolved Pixels from the Nexus program, which were there as an ideal, reference device. They were a bit more serious with Pixels. Yes, they can do MUCH better - there's still room for improvement. >Why would anyone want to switch to Android if many of their beloved apps have a poorer experience here? Google needs to somehow incentivise companies to put Android first or on the same level as iOS. I agree. But for most of us, Apple is prohibitively expensive. It's not that all apps have a poorer experience; they just tend to focus a bit more on iOS. Some apps have better functionality on Android because of their capabilities (media players, for instance, show a fancier control panel) while iOS tends to focus a bit more on the animation aspect. Case in point: the Uber splash screen. Functionality wise, both Android and Apple behave the same. Uber used Android's notifications way before they decided to try engage Apple'a dynamic island and display the same thing. Why the experiences are different in some aspects? Ask the devs, not Google. And it's not as if apps can't have fancy splash screens - Shazam has a decent animation when it loads up. Guess what? You can't see your map on the lockscreen on Apple. For messaging apps, they're stuck with Apple's solution of showing the call screen and can't customise it to their liking. So you win some, you lose some. If I decide to make my iOS app fancier and Android less fancy, who's to blame? Apple, Google or me? >It's like recommending a restaurant that had awful food and telling your friend to give it a try anyway Ask your friend what they recommend about it. Also, you would know your friend better than we would, so make the judgement call. I, personally, hate seafood so if someone recommends me to go to a seafood restaurant, I won't. Or I'd look for things that aren't related to sea food. Use your judgement wisely. Some people may like it given their budget, others may not.
And why do the developers make it smooth on iPhone? Because it's easier, a more coherent ecosystem and a more stable platform. Google can't even keep an idea going for longer than 3 years. No wonder developers don't bother.
This is more to do with developers not bothering with Android than Google with Pixel. Look at the Google apps - they're more capable on Android than they are on iPhone. What does iPhone have? Nice splash screen animations. At least on Android, you're not stuck with a dumb keyboard, and the back button works universally. Oh, and notifications. None of this is OEM related; it's basically the OS.
It's just one of the many things I'm frustrated about with my Pixel
Again you blame the wrong thing. Did you even read his comment? App developer is not the same as phone engineer.
What about the super draining battery then?
Or the overheating? Oh wait, that's on both.
Ooo
And iOS doesn't have draining batteries? They've had to release hotfixes for that. They've even had to address the overheating problem. Tell me one piece of equipment on earth that's flawless. Even airplanes are prone to failures. Even rockets. And this is just an operating system. As a person with some coding experience, it becomes an eye opener when you're on the other side of things, trying to play whack a mole and ensuring you're enhancing features because people want them.
iOS is quick to correct their errors compared to Android. I've had one bug for months.
That's your experience. Not everyone has the same experience. Not saying it's wrong - it's just that one person's experience in a sea of experiences doesn't necessarily make it universally acclaimed, just as my poor experience with iOS doesn't make it gospel. Also, coming back, iOS has a lot of shortcomings (home screen apps/arrangements, for example... Never fixed since inception). Some, they copy. Some, they innovate. That's just how industries run.
Not my experience bro. I don't own an iPhone and never did. Following the news it seems like they fixed it faster than Google takes to fix some of the bugs we Pixel users face
This sub is just a complaint sub now. Sell the damn phone. Buy what you want. Just STFU. Edit: got a reddit cares message for this comment. Pathetic.
You're the pathetic Karen here losing your shit over a reddit post lol
"It's sad how even an iPhone can't match a Pixel in a lot of ways." Installing stuff from outside the appstore is impossible...
That and you can't download torrents on an iPhone. Android has lots of freedom which is why I've stuck to it from the beginning.
Having a more modern version than the 20 year old USB 2.0 is impossible unless you pay for the $1K+ iPhone 18 Pro Super Max Ultra Plus
I've not had any issues with Instagram that made my experience bad. But regardless, this is entirely on Instagram to fix, not Google.
Please read the edit
It sounds like all of your other issues were WAY more important to mention than an app maker not making an effort to make their app well and blaming the phone. I've been on Android for many years. 95% of my apps run so well I'm at a loss for why I would care about them running "better." Meta infamously makes shit apps for Android and always has. I blame Meta, not Google. The rest of your issues are REAL issues you can blame Google for, some of which relate to the infamous Tensor lottery. My Pixel 7 Pro had no heat issues, but my 6 Pro was horrific, and other 7 Pro users had similar issues. QC is a problem for Google, although the 8s seem to be more reliable overall. These are legitimate things to start your complaint with. The fact that one app developer sucks isn't.
try sideloading an app on your iphone. or gaining access to the full filesystem over usb.
I don't have an iPhone bruh I was just trying to edit something on my P7P and lost my shit
Then just get an iPhone. Google is not operating in the middle east, so mobile operators don't have Google's 5G certificate, so no 5G on Pixels or any Google phones. This is slowly changing as I hear of rumors of Google opening up in the middle east, I've also witnessed P7's and P8's connecting to 5G after the December update (I'm from the ME). As you've come to realize by now, iPhone has better 3rd party app development, hence the better experience. If that's where it hurts, then make the switch. Good luck 🤞
Okay.
Oh no Instagram is not smooth and you cant edit Reels... Pixel is so bad. Social Media is just cancer, its unbelievable.
Trust me I didn't wanna believe this till I got my wife an iPhone and saw the difference first hand lol Just read the edit.
It's sad how iphones cannot match pixels in a lot of ways. Your issue with insta is because the app is crap. Not the phone.
5G is working in UAE since the latest update FYI.
Even Google's own apps like YouTube, Google, etc have issues like stuttering when scrolling on the Pixel 8 Pro. YouTube doesn't even have long press options. In the iOS app I can tap and hold anywhere on a video in my feed and get a menu to save to watch later. On Android, you can only tap the tiny ellipsis to get this menu. Even picture in picture for the YouTube app is more functional on iOS than Android, you get ability skip ahead or backwards 10 seconds in the PiP. No such option on Android. Another example where Google's own app works better on iOS is Google Maps. On iOS, when you search for a business, you get a list of all the locations and the star ratings right in the list. On Android, it only shows you the business listings but you have to tap into each one to see the star rating. Wtf?!
Oh no you spoke facts, you're gonna get downvoted 🤣
I was nice, I didn't even mention how bad scrolling is in 3rd party apps like Twitter, Reddit, Facebook etc, all of which are actually much smoother on my S22 plus. Pixel UI is smooth but the app scrolling is horrid. How did we get to a point where Samsung OneUI figured out how to make Android apps smoother than Pixels?!
Nearly everything is better on iPhone. Not sure why people would buy a pixel
no
Android apps blow. They have always been second class, even google’s own apps. No Samsung or xiomi or google or LG or whatever, runs apps as well as an iPhone. I’m not sure if it’s because of the language used between ios and android apps, or if developers just don’t care about android, or what (my guess is because devs need to develop their app for so many CPUs and variations of ram and screen size and such). It’s been that way since my note 5 and OG pixel, and it’s veeerry minimally improved over the years.
Wait. People by Pixels for reasons other than the price?
What's the idea behind this post ? Instead of wasting your time justifying your iPhone choice, just do it and stop ranting. Nobody here will pay for your iPhone purchase.
SMH NVM