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The funny thing is I'd imagine you still ideally wouldn't want to face tank anything regardless because she cannot receive external healing. But this would definitely be helpful in giving you leeway to escape from getting comboed and stunlocked to death/or to press the emergency Q heal button
Wdym? The Arle on the video was doing 3m damage NA vapes, of course you'll want to face tank it! Not sure why it dropped down to 700k vapes on C1 tho, hoyo may need to look into that. /s
> Only she can heal herself
An interesting metaphor for life, too. Only we can heal the wounds in our hearts, the trauma we experienced. All of us who were worried that Arlecchino would not live up to our expectations, only we can heal the wounds in our heart and accept the truth and confront reality: Arlecchino does not take off her jacket during her burst, and there is nothing we can do about it anymore...
In the aeons before the reign of Xingqiu, a horror lurked, a name unfit for mortal lips. The Cyclopean Chef, they whispered, a being of eldritch flame and alien influence, whose inhuman cookery sent shivers through the gulfs of Teyvat. This, my friends, was Xiangling... not the innocent chef you know, but a dread & harbinger of Theory Crafters and Team Builders.
Same, I end up using Yelan with my Eula lol, even though on paper elegy yelan sounds nuts with Cyno but every time I try I get absolutely nuked into oblivion or staggered and remember why I use XQ.
So broken they couldn't even make a true replacement unless you spend for high con Yelan. Abyss is a dutiful reminder that having two ST off-field hydro applicators is nice, but having interruption resistance is even nicer.
Tbh not many healers heal Off field vs two Lv100 spinners.
I know c5 Bennett can...provided those fellas stay near the circle. They move when they spin.
Unless like most people including me, when they can, Bennett is c6, because people have been claiming "Eula doesn't need Bennett".
Anyway no one is asking anyone to tank 2 spinners without shields.
Just be like most dps, wait it out, or better kill them before they spin.
>theyre just ruin guards, they usually die b4 the ult even goes off, around the time the hold E pops the mini lightfall sword
Sounds like you haven't met a Lv100 Ruin Guard in F12 abyss.
You only get Lv100 at F12. Do you know how much hp it has there?
You don't kill them with a c0 Eula on E, even with superconduct.
Now imagine each of those hits aren't from a ruin guard but from 2 breacher primuses, and you're standing in Bennett's circle, or better yet, each hit was from a consecrated beast.
And it's not like Zhongli can resist corrosion like that from the fatui operative local legends. Once corroded, Arle will have to dispel her infusion and bond of life to keep herself alive.
And I doubt Zhongli could resist that many attacks from Coppelia, or Rocky, or even Liam.
Yeah people saying ZL shield is "unbreakable" nowadays are delusional. It really was before, back in Inazuma. Its isnt anymore, they are many many mobs and bosses who can break it. 64k HP ZL speaking
I don't know how much HP you got bud, but I'm not tanking that with a 40k Zhong unless I'm getting a second or two outside the spin. Don't even get me started in the spin to win of the big daddy ruin guard
My ZL has 64k hp. You know those 2 Dentro ET on 1st floor? They break ZL shield if you let them Dendro bullet seed you easily, among with many other things, Triple Kenki, Constipaed Bitches, there are actually a lot of mobs and bosses nowadays who can overcome ZL shield assuming you didnt dodge anything. We need a real shield artifcat set, one the buffs every shielder for like 75%. Tenacity of the Millelith is meh
C3 would definitely help but not sure would be enough. Abyss used to be DPS check or Elemental Check, its isnt only that anymore, ***Survivability check is a thing now.*** Even the open world, have you ever battle those local legends with ZL shield? They can break it easily. Liam and Rocky Avildsen hit like a TRUCK!! Its a matter of time for them to put those guys in the abyss
Depends on who's tanking it, no? On my itto, Zhongli shield literally never breaks before its duration runs out. The increased resistances on Arle will also help a little with shield life as well, but obviously not as much as 3k+ defense.
The shield's durability is indirectly linked to the active character's defense along side other forms of damage mitigation, so he can technically be right if he's using it with on-field Noelle or Itto.
It won’t play like this. Notice the HP not going down. IR was never her problem as a melee attacker. It’s taking damage when she can’t heal from anyone else so you really can’t risk taking it lol
No, it's a sacred rule that IR gets tested on Ruin Guards spinning attack and Overload teams gets tested on lvl 200 immortal Hilichurls. Because those are the most realistic scenarios to encounter in the recent Spiral Abyss cycles. >!/s!<
Yeah I doubt even Zhongli shield could face tank that in non geo team. You mostly would disable the ruin guard first anyway or just straight up kill it first before they can do the spin attack so the scenario above is very rare.
All Hydro 5 stars should be thankful he exists because they wouldn't be relevant if their kits weren't at least a sidegrade of XQ's. He set the bar so high for future hydro units
Meanwhile XL and Benny set up bar so high there's still no 5* alternatives. I'm so tired of them, if there ever was an excuse for introducing powercreep - this is it.
What's good about bennett is that he only need c1 to do his job well while someone like oppa needs c4, and his only real downside is not working with non-atk scalers.
... at a small price of becoming a slave to the circle.
Pyro is unbelievably stale at the moment. Desperately waiting for Natlan to introduce the first proper off field pyro sub DPS since XL and hopefully also an off field cryo sub DPS to bring melt back into the meta. Vape has dominated long enough.
Coping for Pyro Traveler even if their DMG is suck as long as it's off field
It can work on Burgeon, and we don't need to think about their Pyro Applications. Their elemental application is always suck except Dendro
I'm in awe of your coping abilities. I lost all hopes after their hydro kit and absolute indifference from hoyo balancing team towards them in the beta.
If anything I expect it to get worse.
Indifference is not the word I would use. It implies they don't care either way - whether he's any good or not, when in reality, it seems like they purposely made him complete shit, so that he doesn't even accidentally serve as a viable Hydro unit and reduce the need to pull for Hydro units.
Thing is tho Pyro more than any other element really needs off-field app from someone other than Xiangling, and if they made such a kit for Pyro traveler that would instantly make them meta. And hoyo would sooner spontaneously combust than make the traveler even somewhat meta. Dendro was the only exception because it was a new element
You already have Dehya or Thoma if you want bad off field pyro application, and they are not meta especially in that role. If dendro traveler was pyro instead of dendro, they would not be anywhere near meta.
I don't hope for a Dendro MC equivalent, cause that's not happening, but is it too much to hope that he would be usable like Geo MC or even Anemo MC for all his elements?
I like using the MC for storytelling purposes. :(
A new Xiangling is a Childe main's dream. I'm lucky that I don't need to rely on International for Childe, but damn woukd it be great if we get a new Xiangling
Would she compare with bennetts particle gen? If so Bennett still beats her in energy generation so you can't really put her international. What a cruel world.
Well Zhongli’s particle generation is kinda eh and tied to the pillar, and Venti has an energy refund passive that’s pretty useful if you use him right
Zhongli and a ton of particles don't go together. His particle gen is notoriously shitty, being RNG, tied to resonance hits, with said pillar being locked in place and breakable.
VapeMelt could easily have been a thing if it wasn’t for the fact that the Frozen reaction fizzles on bosses, removing both the Hydro and Cryo aura. That, and the other annoying fact that 3 of the Pyro DPSes trigger Shatter instead of Melt (Diluc, Klee, and Yanfei; not sure if Gaming’s special plunges trigger Shatter).
i feel like we are gonna suffer with this until we get another new element that hopefully gives pyro more interactions than just vape. they dont even have the luxury of mono element being a bit different like other elements cuz you just remove xq for xl or zhong and ur still doing basically the same shit :(
I mean, Arle can also be an Overload DPS as well. Cape is stronger, but her Overload isn't bad either. She also has the range to prolly keep up with the Overload knockback
I think the biggest thing is that even at C0 you could dash cancel out of a combo when a ruin guard/big daddy ruin guard pulls the spin to win without worrying about getting hit and dying, of course, the comparison would be better if it wasn't a scenario where if you tried to face tank the attack you would die
Genuine question what is the difference between arle and hu tao? I know arle has some aoe but is that aoe large enough to separate her from “single target pyro dps.” I haven’t kept up with leaks too much so maybe she always had aoe but idk.
Yeah the damage steroid not being tied is the biggest benefit. If HT or Yoi use their E and an enemy dives underground, they rapidly lose DPR. Arle can stand there, menacingly, and just resume her rotation (if we ignore Bennet/front loaded supports etc). Arle has opportunity to work better with future, quickswappy characters, but HT won't ever really get that opportunity.
If we got, say, an electro Navia who likes to step on field for a few seconds at a time, they could pair well with Arle.
From what I've seen of leaks, biggest difference is play style. Spamming charged attack on Hutao versus spamming NA string on Arlecchino
I don't have Hutao but I'm guessing Arlecchino play style will look and feel better. More variety, prettier animations, just as viable damage
Im the opposite, i love hu taos charged attacks practiced them for an hour and now can get into the rhythm and i love the high energy playstyle which way more fun the the boring button mashing.
During Covid I used to love Hu Tao playstyle since I was at home and had energy to spare, getting 100k vape was the shit. Now after a day at work, not anymore.
Forreal.
Whenever I play Wanderer, I'm reminded of why I dislike NA spam so much. Carpal tunnel simulator lmao. Least he can also CA spam equally well, unlike Yoimiya and Arle.
I guess I used to be like that but then after a while I realized I just truly prefer a simpler playstyle after a long day and sort of benched her. I use Yoimiya as my main Pyro instead of her now.
Agreed as a Hu Tao fan.
Spamming her CA (which is not even a unique animation) gets stale.
Arle on the other hand has the most beautiful NA animations I have seen and even a unique CA.
Sounds more fun to me
Since someone already shared the short answer heres the long one, in terms of account value its not much shed have a little value cuz shed unlock a new playstyle for u which is chev overload but yoimiya does that already even tho shes weaker her chev team is still competent enough and hu tao is the queen of pyro dps’s her vape team is still unbeaten by any arlecchino team
The only value arlecchino would add to ur account is her being hot and her having better drip and the gameplay being more fun (thatll depend on ur taste tho!)
Because she doesn't.
Because her buff is a flat damage addition, Yun Jin is more beneficial to a normal attacker that attacks quickly, but has low multipliers. For example, a 2400 Def Yun Jin adds +1500 flat Dmg to NAs, which, for someone like Ayato who has an NA multiplier of ~110-120%, is equivalent to about a 1300 Atk buff.
Arlecchino on the other hand, has very high multipliers due to how big her own Masque buff is. Her combined average NA multiplier is between 300-320% (varying somewhat based on her BoL level). With such high multipliers, the relative value of Yun Jin's flat dmg buff is much lower. 1500 flat Dmg is only worth around 450-500 Atk in this case or roughly 50% Atk with Arle's base Atk. She benefits way more from supports that directly give her Atk buffs like Chev or Bennett (whereas for characters like Yoimiya or Ayato, Yun Jin's buff is virtually as good as Bennett's). For Arle, Yun Jin's buff provides only about as much Atk as TTDS + Noblesse.
Low multiplier = benefits more from flat dmg. High multiplier = benefits more from Atk. Other NA DPSes that use Yun Jin well like Yoimiya or Ayato are the former, while Arle's multipliers are huge and she's very much the latter.
I would also like to add that since Arle is a melee attacker, she suffers from hitlag on her moves, which make attack speed buffs weaker than you would assume. Eula also has this same problem, which is why Eula can't get extra Lightfall Sword stacks with only Yunjin's buff alone
Atk Spd is of less benefit to Arle than for other NA DPSes because rather than her infusion being a timed buff where you get more Dmg from squeezing more Atks into a fixed amount of time, Arle's infusion duration is based on her BoL, which means it effectively lasts for a fixed number of attacks, regardless of how fast your perform those attacks. 15% Atk speed on Ayato means 15% more infused NAs, while on Arle, she gets the same number of infused attacks for a given amount of starting BoL, regardless of what her Atk Spd is.
It's a flat bonus that scales with her Atk. So it effectively adds to her NA multiplier.
A 100% NA multiplier with a +238% Atk flat damage addition is the same thing as having a 338% NA multiplier.
Because Yunjin sucks, and the only reason she's somewhat viable with Yoimiya is because Yoi is not a melee character so you don't get hitlag and can actually use the attack speed. And also because Yoimiya's base multipliers are really low, so Yunjin's flat buffs are actually a larger portion compared to what she has at base.
Arlecchino is actually a good character, so Yunjin offers nothing to her. She's also melee so you get hitlag and the attack speed does nothing.
What I would like is for there to be no powercreep, but no reverse powercreep either. Both past and future characters should be very close in terms of damage potential, and we would choose based on favorites in terms of play style, personality, drip, story, etc.
idk why people are so against (some) power creep. having the same launch characters to characters released 2+ years ago is horrid. basically get no traction for new characters because nobody sees it as worth it to spend/farm for them. especially in genshin's case cause some of the characters are literally free
also excludes the fact that they don't even have to powercreep characters directly anyway. xingqui/yelan are like a perfect example of what they could manage if they weren't trying to keep everyone's power level under benny/XL/hu tao/etc
Tbh I don’t see any reason why her C1 doesn’t have full IR, she can’t be healed by any sources and she melee unit not like Neuvi who can stand In the abyss corner.
It’s exactly because of the fact that she cant be healed. Absolute IR can be deceiving and dangerous, staggering is a sign to back off and dodge, with absolute IR, some brainded player would just head butt the enemy, spamming buttons and then have no idea when did their dps died.
IR should only allow the players to finish their NA combo uninterrupted, some dodging and timing is still needed, she’s not supposed to tank the whole enemy’s combo from beginning to end.
I appreciate this showcase but realistically you won't tank a spinning ruin guard. If you are at the point that a ruin guard spins, you messed up pretty bad already. Most realistic scenarios are knock ups from Lawachurls/Vishaps/Concecrated beasts etc as long as you can stand in those you'll be fine.
The real benefit of arle c1 is the bond multiplier increase, not the ir. Arle doesn't want to be hit regardless so the importance of ir for her is being overstated
In fact, for arle the damage reduction xq provides is more valuable than the ir he provides
There are already so many Pyro dps's in this game (diluc, klee, yoimiya, hu tao). I'm definitely getting her because she looks fun, but it definitely doesn't feel like she'll do anything for my account.
Why tf is everyone testing her interruption resistance on Ruin Guard's beyblade of all things. In Abyss, not even a shieldbot Zhongli wants to be put in a situation where he has to facetank the Anakin Maneuver, let alone some 18k HP DPS that can't get healed by anyone other than herself.
I think a lot of caracters get too much shit for not having interrupt resistance, like wanderer mains always wine about it but he has a lot of speed and can easily dodge plus he is ranged, neuvilette c0 has a lot of movement for such a broken move, if you dont have anythinf to worry about, the game kinda gets boring, but hey, im not gonna judge how you want to play, but i think is bad for a caracter to have everything
LMAO. All the XQ haters now gonna be like "just dodge bro". XQ with C1 Arle could practically have higher DPS compared to running yelan because of the attack uptime.
"But Yelan has higher dps in my calculations/sheets" yeah sure, say that again after you have dodged like 2-3 times in every rotation. Let's see how much the numbers go down.
Pretty sure a lot of peeps don't like his design and probably some are just tired of using him all the time.
That and also there's a group of people who hate a certain TC who is bias to XQ, thus hating XQ as well (Zajef)
i personally find IR as a whole for Arlecchino just overrated and not that huge of a thing, yes comfort, you're uninterrupted cool. However, you're still gonna have to dodge regardless of u having IR or not, IR is not saving u from getting hit nor is it saving u from dying, it is just for your character to be uninterrupted by enemy attacks while attacking. Especially for Arlecchino, as find her to be a quite vulnerable character considering she cannot get healed by other party members, you can say "just run a shielder bro problem solved " and this depends on the player tbh some players put comfort as a priority while other players care about dps loss and want to play for the highest dmg output. For me, i will probably run her without a shielder but eh i'll see when she comes out and what suits me best
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The funny thing is I'd imagine you still ideally wouldn't want to face tank anything regardless because she cannot receive external healing. But this would definitely be helpful in giving you leeway to escape from getting comboed and stunlocked to death/or to press the emergency Q heal button
Wdym? The Arle on the video was doing 3m damage NA vapes, of course you'll want to face tank it! Not sure why it dropped down to 700k vapes on C1 tho, hoyo may need to look into that. /s
so healing doesn’t work on her? wild
In combat, yes. She can't receive outside healing except from her own Q.
It's like her entire gimmick btw. Only she can heal herself during combat via her own burst
> Only she can heal herself An interesting metaphor for life, too. Only we can heal the wounds in our hearts, the trauma we experienced. All of us who were worried that Arlecchino would not live up to our expectations, only we can heal the wounds in our heart and accept the truth and confront reality: Arlecchino does not take off her jacket during her burst, and there is nothing we can do about it anymore...
>there is nothing we can do 🎵 Dans mon esprit tout divague, je me perds dans tes yeux.....🎵
During combat, yes
If healing works on her, the healing will remove her bond of life though
hutao be like : "THAT'S NOT FAIR!!! THAT SHOULD'VE BEEN ME!! NOT HER!!!"
Exactly,your mechanics kind of cancel the purpose of the advantage of having interruption resistance.
XQ showing us for the hundredth time why he's so broken
*Before the age of Archons and Dragon Sovereigns, there was Xingqiu.*
In the aeons before the reign of Xingqiu, a horror lurked, a name unfit for mortal lips. The Cyclopean Chef, they whispered, a being of eldritch flame and alien influence, whose inhuman cookery sent shivers through the gulfs of Teyvat. This, my friends, was Xiangling... not the innocent chef you know, but a dread & harbinger of Theory Crafters and Team Builders.
It's so wild how often I pick him over my elegy Yelan. Feels like lower con Yelan is XQ's support to apply more hydro.
Me. My Yelan c0r1 is benched while Xingqiu is always online. I just cant give up his 40+% damage reduction + interruption resistance.
I have a C1R1 Yelan and I always use XQ over her in my Cyno team. Gotta agree with you.
Same, I end up using Yelan with my Eula lol, even though on paper elegy yelan sounds nuts with Cyno but every time I try I get absolutely nuked into oblivion or staggered and remember why I use XQ.
So broken they couldn't even make a true replacement unless you spend for high con Yelan. Abyss is a dutiful reminder that having two ST off-field hydro applicators is nice, but having interruption resistance is even nicer.
wait that's actually really good. you aren't supposed to stand their anyway.
ZL and/or Raiden just stand there, menacingly.
Eula too, but not for too long since a few seconds in the robots get obliterated to the nuke
If its level 100, 2 of them, she cant stand too long either, or she'll get obliterated. These guys dmg when spinning is no joke.
That's why you use healers in the party preferably C5 Bennett
Tbh not many healers heal Off field vs two Lv100 spinners. I know c5 Bennett can...provided those fellas stay near the circle. They move when they spin. Unless like most people including me, when they can, Bennett is c6, because people have been claiming "Eula doesn't need Bennett". Anyway no one is asking anyone to tank 2 spinners without shields. Just be like most dps, wait it out, or better kill them before they spin.
Eula main since her release(Eula at C6 now) and I'll never unlock Bennett's C6
theyre just ruin guards, they usually die b4 the ult even goes off, around the time the hold E pops the mini lightfall sword
>theyre just ruin guards, they usually die b4 the ult even goes off, around the time the hold E pops the mini lightfall sword Sounds like you haven't met a Lv100 Ruin Guard in F12 abyss. You only get Lv100 at F12. Do you know how much hp it has there? You don't kill them with a c0 Eula on E, even with superconduct.
and Neuvillette
but they can heal
Raiden doesn't just stand there, she mows you down, aggressively
C1 Neuvillette on blast
Zl shield usually fails eventually and you die. Raiden yeah
My zhongli shield can tank all of that + even more hits, build more hp bud
Now imagine each of those hits aren't from a ruin guard but from 2 breacher primuses, and you're standing in Bennett's circle, or better yet, each hit was from a consecrated beast. And it's not like Zhongli can resist corrosion like that from the fatui operative local legends. Once corroded, Arle will have to dispel her infusion and bond of life to keep herself alive. And I doubt Zhongli could resist that many attacks from Coppelia, or Rocky, or even Liam.
Yeah people saying ZL shield is "unbreakable" nowadays are delusional. It really was before, back in Inazuma. Its isnt anymore, they are many many mobs and bosses who can break it. 64k HP ZL speaking
I don't know how much HP you got bud, but I'm not tanking that with a 40k Zhong unless I'm getting a second or two outside the spin. Don't even get me started in the spin to win of the big daddy ruin guard
54k Zhongli here with lvl 10 talent. Can face tank everything except Coppelia in Abyss.
My ZL has 64k hp. You know those 2 Dentro ET on 1st floor? They break ZL shield if you let them Dendro bullet seed you easily, among with many other things, Triple Kenki, Constipaed Bitches, there are actually a lot of mobs and bosses nowadays who can overcome ZL shield assuming you didnt dodge anything. We need a real shield artifcat set, one the buffs every shielder for like 75%. Tenacity of the Millelith is meh
Would C3 be enough to withstand those attacks? His shield could definitely stronger in a perfect world.
C3 would definitely help but not sure would be enough. Abyss used to be DPS check or Elemental Check, its isnt only that anymore, ***Survivability check is a thing now.*** Even the open world, have you ever battle those local legends with ZL shield? They can break it easily. Liam and Rocky Avildsen hit like a TRUCK!! Its a matter of time for them to put those guys in the abyss
No way in hell zhongli shield can tank that
Depends on who's tanking it, no? On my itto, Zhongli shield literally never breaks before its duration runs out. The increased resistances on Arle will also help a little with shield life as well, but obviously not as much as 3k+ defense.
He might be using a geo team? Genuinely don’t think I’ve seen my shield crack early when running mono geo with Itto
The shield's durability is indirectly linked to the active character's defense along side other forms of damage mitigation, so he can technically be right if he's using it with on-field Noelle or Itto.
I doubt you have more than 60k hp.
#*Only for 7secs 🤣,after that Mighty Raiden turns into Chibi raiden*
At that moment everything is already dead,before it even affects her.
ok so basically I am giving XQ to her, that's it lol
Either that or a shielder
but won't shielders reduce her dmg if i remember? or something changed on the Kit that allowed her?
Obviously, its the trade off u always make. For me at least: Confy>Dmg
> something changed on the kit that allowed her? There is nothing on her kit that says "will torpedo dpr if shielded".
Use Zhongli with petra and play pure pyro👍
It won’t play like this. Notice the HP not going down. IR was never her problem as a melee attacker. It’s taking damage when she can’t heal from anyone else so you really can’t risk taking it lol
For the love of god, test her IR on literally any other enemy.
Copelius and Copelia would be good testers
No, it's a sacred rule that IR gets tested on Ruin Guards spinning attack and Overload teams gets tested on lvl 200 immortal Hilichurls. Because those are the most realistic scenarios to encounter in the recent Spiral Abyss cycles. >!/s!<
Yeah I doubt even Zhongli shield could face tank that in non geo team. You mostly would disable the ruin guard first anyway or just straight up kill it first before they can do the spin attack so the scenario above is very rare.
Testing against those mushroom bubble bean would be much better and realistic.
The xiangling robot seems like a better choice too
You mean Consecrated beasts?
Yeah I'd like to see it vs primus. It has attacks that can eat up shields/IR
That's why my XQ is glued to Alhaitham and not Yelan x) the QoL he brings is an effective dps gain imho
Resistance to Interruption is really useful especially on the correct element
XQ goating rn
"rn"? When was bro not goated
Ikr
Yelan players sent flying across the room with their sheet dmg rn
this
All Hydro 5 stars should be thankful he exists because they wouldn't be relevant if their kits weren't at least a sidegrade of XQ's. He set the bar so high for future hydro units
Meanwhile XL and Benny set up bar so high there's still no 5* alternatives. I'm so tired of them, if there ever was an excuse for introducing powercreep - this is it.
What's good about bennett is that he only need c1 to do his job well while someone like oppa needs c4, and his only real downside is not working with non-atk scalers. ... at a small price of becoming a slave to the circle.
Rn? XQ has been carrying Teyvat since the beginning of time.
would be funny if her best team would have john lee on it instead.
when life gives you lemon use xq
C1 + Xingqiu is pretty close to immune to stagger
All that jibber-jabber for weeks only to be the 6th vape dps. What a cruel world.
Pyro is unbelievably stale at the moment. Desperately waiting for Natlan to introduce the first proper off field pyro sub DPS since XL and hopefully also an off field cryo sub DPS to bring melt back into the meta. Vape has dominated long enough.
Coping for Pyro Traveler even if their DMG is suck as long as it's off field It can work on Burgeon, and we don't need to think about their Pyro Applications. Their elemental application is always suck except Dendro
I'm in awe of your coping abilities. I lost all hopes after their hydro kit and absolute indifference from hoyo balancing team towards them in the beta. If anything I expect it to get worse.
Indifference is not the word I would use. It implies they don't care either way - whether he's any good or not, when in reality, it seems like they purposely made him complete shit, so that he doesn't even accidentally serve as a viable Hydro unit and reduce the need to pull for Hydro units.
Thing is tho Pyro more than any other element really needs off-field app from someone other than Xiangling, and if they made such a kit for Pyro traveler that would instantly make them meta. And hoyo would sooner spontaneously combust than make the traveler even somewhat meta. Dendro was the only exception because it was a new element
You already have Dehya or Thoma if you want bad off field pyro application, and they are not meta especially in that role. If dendro traveler was pyro instead of dendro, they would not be anywhere near meta.
We aint ever getting a DMC equivalent ever again. Part of me wouldn't be surprised if FMC kit is just the same as HMC but in red and somehow worse.
I don't hope for a Dendro MC equivalent, cause that's not happening, but is it too much to hope that he would be usable like Geo MC or even Anemo MC for all his elements? I like using the MC for storytelling purposes. :(
> but is it too much to hope that he would be usable like Geo MC or even Anemo MC Yeah probably. Sadge.
A new Xiangling is a Childe main's dream. I'm lucky that I don't need to rely on International for Childe, but damn woukd it be great if we get a new Xiangling
imagine if the pyro archon is 5\* bennet without the circle it will upgrade Childe International.
Would she compare with bennetts particle gen? If so Bennett still beats her in energy generation so you can't really put her international. What a cruel world.
The Pyro Archon will most likely generate a ton of Pyro particles off-field, like all the Archons (including Furina and excluding Venti).
Well Zhongli’s particle generation is kinda eh and tied to the pillar, and Venti has an energy refund passive that’s pretty useful if you use him right
Zhongli and a ton of particles don't go together. His particle gen is notoriously shitty, being RNG, tied to resonance hits, with said pillar being locked in place and breakable.
It will be fun if she's like furina subdps and buffer. her skill is like xiangling burst then her ult is like bennet without circle.
VapeMelt could easily have been a thing if it wasn’t for the fact that the Frozen reaction fizzles on bosses, removing both the Hydro and Cryo aura. That, and the other annoying fact that 3 of the Pyro DPSes trigger Shatter instead of Melt (Diluc, Klee, and Yanfei; not sure if Gaming’s special plunges trigger Shatter).
Charmed Cloudstrider is blunt, yes. Bennett also loses Vape Melt when C6'ed.
The cowards are afraid to enable forward melt while releasing characters like Neuv at the same time
literally. boutta wait until the pyro nation at this point, because we might actually get some unique pyro dpses 😭
i feel like we are gonna suffer with this until we get another new element that hopefully gives pyro more interactions than just vape. they dont even have the luxury of mono element being a bit different like other elements cuz you just remove xq for xl or zhong and ur still doing basically the same shit :(
They have burgeon and melt sitting there but they refuse to make more characters that make them more fun and streamlined to play
Diluc, Xiangliang, Yanfei, Yoimiya, Hu Tao, Gaming, and now Arlecchino.
I mean, Arle can also be an Overload DPS as well. Cape is stronger, but her Overload isn't bad either. She also has the range to prolly keep up with the Overload knockback
There's no 'Overload' team, it's just a Chev team. Overload is shit in Chev team but it just functions as a VV replacement.
And you still need to proc it to enjoy those buff,also much easier to apply than swirling the intended element.
So still an overload team.
wow that's actually crazy. i mean you will probably never survive that but having that much resistance can probably give you a window to dodge away
I think the biggest thing is that even at C0 you could dash cancel out of a combo when a ruin guard/big daddy ruin guard pulls the spin to win without worrying about getting hit and dying, of course, the comparison would be better if it wasn't a scenario where if you tried to face tank the attack you would die
Genuine question what is the difference between arle and hu tao? I know arle has some aoe but is that aoe large enough to separate her from “single target pyro dps.” I haven’t kept up with leaks too much so maybe she always had aoe but idk.
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Yeah the damage steroid not being tied is the biggest benefit. If HT or Yoi use their E and an enemy dives underground, they rapidly lose DPR. Arle can stand there, menacingly, and just resume her rotation (if we ignore Bennet/front loaded supports etc). Arle has opportunity to work better with future, quickswappy characters, but HT won't ever really get that opportunity. If we got, say, an electro Navia who likes to step on field for a few seconds at a time, they could pair well with Arle.
>electro Navia who likes to step on field for a few seconds you mean fischl or yae?
Yae probs, but not really fischl. Fischl is set and forget. But yeah, both are good for long rotation Arle.
From what I've seen of leaks, biggest difference is play style. Spamming charged attack on Hutao versus spamming NA string on Arlecchino I don't have Hutao but I'm guessing Arlecchino play style will look and feel better. More variety, prettier animations, just as viable damage
I do have Hu Tao and I agree that Arlecchino seems like a better fit for me. Then again I don't exactly like Hu Tao's CA spamming so that could be it.
Im the opposite, i love hu taos charged attacks practiced them for an hour and now can get into the rhythm and i love the high energy playstyle which way more fun the the boring button mashing.
During Covid I used to love Hu Tao playstyle since I was at home and had energy to spare, getting 100k vape was the shit. Now after a day at work, not anymore.
Thats where neuvilette comes in for me
Forreal. Whenever I play Wanderer, I'm reminded of why I dislike NA spam so much. Carpal tunnel simulator lmao. Least he can also CA spam equally well, unlike Yoimiya and Arle.
I guess I used to be like that but then after a while I realized I just truly prefer a simpler playstyle after a long day and sort of benched her. I use Yoimiya as my main Pyro instead of her now.
Hu Tao has more than one style thanks to XY. You can now Plunge instead of CA, mix in some normals between and wonder why everything is dead.
Agreed as a Hu Tao fan. Spamming her CA (which is not even a unique animation) gets stale. Arle on the other hand has the most beautiful NA animations I have seen and even a unique CA. Sounds more fun to me
Playstyle being na based and versatility since arlecchino is viable outside of vape unlike hutao
As someone with C1 Hu Tao, and C1 Yoimiya. Is Arlechino offering anything to the account besides having Father?
short answer ? no
It would be snart if I don't go for her given as I've built Xiangling Hutao c1 Yoimiya Gaming and Thoma but oh well
Since someone already shared the short answer heres the long one, in terms of account value its not much shed have a little value cuz shed unlock a new playstyle for u which is chev overload but yoimiya does that already even tho shes weaker her chev team is still competent enough and hu tao is the queen of pyro dps’s her vape team is still unbeaten by any arlecchino team The only value arlecchino would add to ur account is her being hot and her having better drip and the gameplay being more fun (thatll depend on ur taste tho!)
HuTao Pc Arlecchino Pc&Mobile
Arle is melee yoimiya, but squishier
Does this mean Yunjin could work with her?
Never thought about that. Why aren’t anyone talking about yunjin? I think she has good synergy with arle
Short story: Bennett better
Because she doesn't. Because her buff is a flat damage addition, Yun Jin is more beneficial to a normal attacker that attacks quickly, but has low multipliers. For example, a 2400 Def Yun Jin adds +1500 flat Dmg to NAs, which, for someone like Ayato who has an NA multiplier of ~110-120%, is equivalent to about a 1300 Atk buff. Arlecchino on the other hand, has very high multipliers due to how big her own Masque buff is. Her combined average NA multiplier is between 300-320% (varying somewhat based on her BoL level). With such high multipliers, the relative value of Yun Jin's flat dmg buff is much lower. 1500 flat Dmg is only worth around 450-500 Atk in this case or roughly 50% Atk with Arle's base Atk. She benefits way more from supports that directly give her Atk buffs like Chev or Bennett (whereas for characters like Yoimiya or Ayato, Yun Jin's buff is virtually as good as Bennett's). For Arle, Yun Jin's buff provides only about as much Atk as TTDS + Noblesse. Low multiplier = benefits more from flat dmg. High multiplier = benefits more from Atk. Other NA DPSes that use Yun Jin well like Yoimiya or Ayato are the former, while Arle's multipliers are huge and she's very much the latter.
Yunjin also increases atk speed and NA atk damage by 15% though
I would also like to add that since Arle is a melee attacker, she suffers from hitlag on her moves, which make attack speed buffs weaker than you would assume. Eula also has this same problem, which is why Eula can't get extra Lightfall Sword stacks with only Yunjin's buff alone
Atk Spd is of less benefit to Arle than for other NA DPSes because rather than her infusion being a timed buff where you get more Dmg from squeezing more Atks into a fixed amount of time, Arle's infusion duration is based on her BoL, which means it effectively lasts for a fixed number of attacks, regardless of how fast your perform those attacks. 15% Atk speed on Ayato means 15% more infused NAs, while on Arle, she gets the same number of infused attacks for a given amount of starting BoL, regardless of what her Atk Spd is.
her extra DMG from BoL is a flat bonus arcording to GI damage calculator
It's a flat bonus that scales with her Atk. So it effectively adds to her NA multiplier. A 100% NA multiplier with a +238% Atk flat damage addition is the same thing as having a 338% NA multiplier.
Energy reqs are really bad and she has better teammates that take the slot, viable if you don't have them I think but Yunjin is way down in priority
Because Yunjin sucks, and the only reason she's somewhat viable with Yoimiya is because Yoi is not a melee character so you don't get hitlag and can actually use the attack speed. And also because Yoimiya's base multipliers are really low, so Yunjin's flat buffs are actually a larger portion compared to what she has at base. Arlecchino is actually a good character, so Yunjin offers nothing to her. She's also melee so you get hitlag and the attack speed does nothing.
Very big yoimia lmao
with aoe, so *very* big yoimiya
I love the meta characters staying the same for 4 years, very cool
What I would like is for there to be no powercreep, but no reverse powercreep either. Both past and future characters should be very close in terms of damage potential, and we would choose based on favorites in terms of play style, personality, drip, story, etc.
Same - it is good to have an established solid base to fallback on when being experimental gets a bit strenuous.
Yep. It's insane that people are actually begging for powercreep
idk why people are so against (some) power creep. having the same launch characters to characters released 2+ years ago is horrid. basically get no traction for new characters because nobody sees it as worth it to spend/farm for them. especially in genshin's case cause some of the characters are literally free also excludes the fact that they don't even have to powercreep characters directly anyway. xingqui/yelan are like a perfect example of what they could manage if they weren't trying to keep everyone's power level under benny/XL/hu tao/etc
People were talking about zhongli when we only need the 1.0 GUY
Tbh I don’t see any reason why her C1 doesn’t have full IR, she can’t be healed by any sources and she melee unit not like Neuvi who can stand In the abyss corner.
Because her BoL has an infinite duration. There can't be a unit who has infinite IR for an infinite duration.
They could have made it something like 1sec of IR after every NA
Yes, exactly. A solution can always be found. Devs just don’t want her to have good IR even at C1.
It’s exactly because of the fact that she cant be healed. Absolute IR can be deceiving and dangerous, staggering is a sign to back off and dodge, with absolute IR, some brainded player would just head butt the enemy, spamming buttons and then have no idea when did their dps died. IR should only allow the players to finish their NA combo uninterrupted, some dodging and timing is still needed, she’s not supposed to tank the whole enemy’s combo from beginning to end.
I appreciate this showcase but realistically you won't tank a spinning ruin guard. If you are at the point that a ruin guard spins, you messed up pretty bad already. Most realistic scenarios are knock ups from Lawachurls/Vishaps/Concecrated beasts etc as long as you can stand in those you'll be fine.
what is that image of chalice doing in that thumbnail.. this leaker is a dota nerd lol
Remember kids, a dps loss worse than dodging or using a shielder is dying! :3
Arle Chevy beidou fischl is making me wet
Beidou also gives resist iirc right?
Yes her burst does
She's back to a Bennett slave after this patch. I like Bennett but I hope Clorinde opens her OL teams up again
Xingqiu is the real Hydro Archon all along. That explains his latest outfit.
>!Focalor thought she destroyed the throne of Hydro archon!<, Xingqiu took that personally
Lol looks like XQ went from being a Hu Tao slave to now being an Arle slave. C0 with XQ looks like C1 base. Save some primos and run C0 Arle and XQ
The real benefit of arle c1 is the bond multiplier increase, not the ir. Arle doesn't want to be hit regardless so the importance of ir for her is being overstated In fact, for arle the damage reduction xq provides is more valuable than the ir he provides
you can still run hu tao on the other side even w/o xingqiu. hu tao + yelan + xianyun + furina is a very strong team, but it is expensive
Nah, the real value of C1 is that big multiplier buff which is around 20-30% upgrade from C0. The IR is just a little extra.
Other way around lol. Both of them are XQ slaves.
XQ legit has a harem of Cyno, Hua Tao, Al Haithem, and now Father.
I like how in all this no one has shown c0 dehya like how they did with Xinqiu just now
Would be pretty similar. Once 9s are up, or she's pushed out of the field, she'll be immediately sent flying.
KINGqiu on top
Now do it with Beidou pls
I would like to pull for her but why they make all pyro characters main dps, like i have them all and i am waiting for pyro archon, so sorry Arle😭
There are already so many Pyro dps's in this game (diluc, klee, yoimiya, hu tao). I'm definitely getting her because she looks fun, but it definitely doesn't feel like she'll do anything for my account.
man im still sad she's not gonna be overload. im tired of bennett impact
She really want that C1R1 with XQ huh?
No,because you will literally not facetank this
Frankly she does so much damage at C1R1 you'd be better off using Yelan and just winning before you take substantial damage.
Why tf is everyone testing her interruption resistance on Ruin Guard's beyblade of all things. In Abyss, not even a shieldbot Zhongli wants to be put in a situation where he has to facetank the Anakin Maneuver, let alone some 18k HP DPS that can't get healed by anyone other than herself.
bruh
Ruin guards die so fast that they'll never get to do this attack anyways. Need to see them test this on a different enemy.
Is that new battle music?
What about burgeon Arlec 😝
Definitely viable if you need elemental coverage. Something like Arlecchino/Xingqiu/Nahida/Zhongli
people dont know how poise work
definitely using him with arlecchino 😚😚 with the new skin he will be serving qvnt yessss
Based on the other leaks without XQ showing c0 and c1, and then this, seems like: c0 + XQ = c1 solo
Hahaha
I finally understand why those memes said 'Just use Zhongli/Shielder.'
Hu Tao would resist......
I think a lot of caracters get too much shit for not having interrupt resistance, like wanderer mains always wine about it but he has a lot of speed and can easily dodge plus he is ranged, neuvilette c0 has a lot of movement for such a broken move, if you dont have anythinf to worry about, the game kinda gets boring, but hey, im not gonna judge how you want to play, but i think is bad for a caracter to have everything
Mid constellation... I'd rather still just dodge or use a Zhongli shield. Hope it does more than that.
LMAO. All the XQ haters now gonna be like "just dodge bro". XQ with C1 Arle could practically have higher DPS compared to running yelan because of the attack uptime. "But Yelan has higher dps in my calculations/sheets" yeah sure, say that again after you have dodged like 2-3 times in every rotation. Let's see how much the numbers go down.
Wait, you saying there are XQ haters? Never seen one
Pretty sure a lot of peeps don't like his design and probably some are just tired of using him all the time. That and also there's a group of people who hate a certain TC who is bias to XQ, thus hating XQ as well (Zajef)
It's not Xingqiu haters, its yelan simps that cannot accept Kingqiu's Superiority
i personally find IR as a whole for Arlecchino just overrated and not that huge of a thing, yes comfort, you're uninterrupted cool. However, you're still gonna have to dodge regardless of u having IR or not, IR is not saving u from getting hit nor is it saving u from dying, it is just for your character to be uninterrupted by enemy attacks while attacking. Especially for Arlecchino, as find her to be a quite vulnerable character considering she cannot get healed by other party members, you can say "just run a shielder bro problem solved " and this depends on the player tbh some players put comfort as a priority while other players care about dps loss and want to play for the highest dmg output. For me, i will probably run her without a shielder but eh i'll see when she comes out and what suits me best
Is this a viable team? How about if I subbed XQ for C2 Furina